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C++ map::getIterator方法代码示例

本文整理汇总了C++中core::map::getIterator方法的典型用法代码示例。如果您正苦于以下问题:C++ map::getIterator方法的具体用法?C++ map::getIterator怎么用?C++ map::getIterator使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在core::map的用法示例。


在下文中一共展示了map::getIterator方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: debug_stacks_print_to

void debug_stacks_print_to(std::ostream &os)
{
	JMutexAutoLock lock(g_debug_stacks_mutex);

	os<<"Debug stacks:"<<std::endl;

	for(core::map<threadid_t, DebugStack*>::Iterator
			i = g_debug_stacks.getIterator();
			i.atEnd() == false; i++)
	{
		DebugStack *stack = i.getNode()->getValue();
		stack->print(os, false);
	}
}
开发者ID:Neear,项目名称:minetest,代码行数:14,代码来源:debug.cpp

示例2: isFreeClientActiveObjectId

bool isFreeClientActiveObjectId(u16 id,
		core::map<u16, ClientActiveObject*> &objects)
{
	if(id == 0)
		return false;
	
	for(core::map<u16, ClientActiveObject*>::Iterator
			i = objects.getIterator();
			i.atEnd()==false; i++)
	{
		if(i.getNode()->getKey() == id)
			return false;
	}
	return true;
}
开发者ID:MarkTraceur,项目名称:minetest-delta,代码行数:15,代码来源:environment.cpp

示例3: spreadLight

/*
	Lights neighbors of from_nodes, collects all them and then
	goes on recursively.

	NOTE: This is faster on small areas but will overflow the
	      stack on large areas. Thus it is not used.
*/
void VoxelManipulator::spreadLight(enum LightBank bank,
		core::map<v3s16, bool> & from_nodes)
{
	if(from_nodes.size() == 0)
		return;
	
	core::map<v3s16, bool> lighted_nodes;
	core::map<v3s16, bool>::Iterator j;
	j = from_nodes.getIterator();

	for(; j.atEnd() == false; j++)
	{
		v3s16 pos = j.getNode()->getKey();

		spreadLight(bank, pos);
	}
}
开发者ID:Anchakor,项目名称:minetest,代码行数:24,代码来源:voxel.cpp

示例4: debug_stacks_print

void debug_stacks_print()
{
	JMutexAutoLock lock(g_debug_stacks_mutex);

	DEBUGPRINT("Debug stacks:\n");

	for(core::map<threadid_t, DebugStack*>::Iterator
			i = g_debug_stacks.getIterator();
			i.atEnd() == false; i++)
	{
		DebugStack *stack = i.getNode()->getValue();

		for(int i=0; i<DEBUGSTREAM_COUNT; i++)
		{
			if(g_debugstreams[i] != NULL)
				stack->print(g_debugstreams[i], true);
		}
	}
}
开发者ID:Neear,项目名称:minetest,代码行数:19,代码来源:debug.cpp

示例5: was

/*
	Goes recursively through the neighbours of the node.

	Alters only transparent nodes.

	If the lighting of the neighbour is lower than the lighting of
	the node was (before changing it to 0 at the step before), the
	lighting of the neighbour is set to 0 and then the same stuff
	repeats for the neighbour.

	The ending nodes of the routine are stored in light_sources.
	This is useful when a light is removed. In such case, this
	routine can be called for the light node and then again for
	light_sources to re-light the area without the removed light.

	values of from_nodes are lighting values.
*/
void VoxelManipulator::unspreadLight(enum LightBank bank,
		core::map<v3s16, u8> & from_nodes,
		core::map<v3s16, bool> & light_sources, INodeDefManager *nodemgr)
{
	if(from_nodes.size() == 0)
		return;
	
	core::map<v3s16, u8>::Iterator j;
	j = from_nodes.getIterator();

	for(; j.atEnd() == false; j++)
	{
		v3s16 pos = j.getNode()->getKey();
		
		//MapNode &n = m_data[m_area.index(pos)];
		
		u8 oldlight = j.getNode()->getValue();

		unspreadLight(bank, pos, oldlight, light_sources, nodemgr);
	}
}
开发者ID:Anchakor,项目名称:minetest,代码行数:38,代码来源:voxel.cpp

示例6: getRemovedActiveObjects

/*
	Finds out what objects have been removed from
	inside a radius around a position
*/
void ServerEnvironment::getRemovedActiveObjects(v3s16 pos, s16 radius,
		core::map<u16, bool> &current_objects,
		core::map<u16, bool> &removed_objects)
{
	v3f pos_f = intToFloat(pos, BS);
	f32 radius_f = radius * BS;
	/*
		Go through current_objects; object is removed if:
		- object is not found in m_active_objects (this is actually an
		  error condition; objects should be set m_removed=true and removed
		  only after all clients have been informed about removal), or
		- object has m_removed=true, or
		- object is too far away
	*/
	for(core::map<u16, bool>::Iterator
			i = current_objects.getIterator();
			i.atEnd()==false; i++)
	{
		u16 id = i.getNode()->getKey();
		ServerActiveObject *object = getActiveObject(id);
		if(object == NULL)
		{
			dstream<<"WARNING: ServerEnvironment::getRemovedActiveObjects():"
					<<" object in current_objects is NULL"<<std::endl;
		}
		else if(object->m_removed == false)
		{
			f32 distance_f = object->getBasePosition().getDistanceFrom(pos_f);
			/*dstream<<"removed == false"
					<<"distance_f = "<<distance_f
					<<", radius_f = "<<radius_f<<std::endl;*/
			if(distance_f < radius_f)
			{
				// Not removed
				continue;
			}
		}
		removed_objects.insert(id, false);
	}
}
开发者ID:MarkTraceur,项目名称:minetest-delta,代码行数:44,代码来源:environment.cpp

示例7: testErase

static bool testErase()
{
	{
		core::array<SDummy> aaa;
		aaa.push_back(SDummy(0));
		aaa.push_back(SDummy(1));
		aaa.push_back(SDummy(2));
		aaa.push_back(SDummy(3));
		aaa.push_back(SDummy(4));
		aaa.push_back(SDummy(5));

		aaa.erase(0,2);
	}

	for ( core::map<int,int>::Iterator it = countReferences.getIterator(); !it.atEnd(); it++ )
	{
		if ( it->getValue() != 0 )
		{
			logTestString("testErase: wrong count for %d, it's: %d\n", it->getKey(), it->getValue());
			return false;
		}
	}
	return true;
}
开发者ID:benjaminhampe,项目名称:irrlicht-gl,代码行数:24,代码来源:irrArray.cpp


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