本文整理汇总了C++中cegui::ListboxTextItem::setText方法的典型用法代码示例。如果您正苦于以下问题:C++ ListboxTextItem::setText方法的具体用法?C++ ListboxTextItem::setText怎么用?C++ ListboxTextItem::setText使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cegui::ListboxTextItem
的用法示例。
在下文中一共展示了ListboxTextItem::setText方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: addToLog
void CSimulatorWindowHandler::addToLog(const std::string &text)
{
unsigned int historySize = 7;
unsigned int shortHistorySize = 3;
std::ostringstream message;
// If there's text then add it
if(text.size()) {
message << m_simulator->getReferee()->getMinute() << "' - " << text.c_str();
// Add the Editbox text to the history Listbox
CEGUI::ListboxTextItem* logItem;
if(m_logHistoryList->getItemCount() == historySize) {
/* We have reached the capacity of the Listbox so re-use the first Listbox item.
This code is a little crafty. By default the ListboxTextItem is created with
the auto-delete flag set to true, which results in its automatic deletion when
removed from the Listbox. So we change that flag to false, extract the item
from the Listbox, change its text, put the auto-delete flag back to true, and
finally put the item back into the Listbox. */
logItem = static_cast<CEGUI::ListboxTextItem*>(m_logHistoryList->getListboxItemFromIndex(0));
logItem->setAutoDeleted(false);
m_logHistoryList->removeItem(logItem);
logItem->setAutoDeleted(true);
logItem->setText((CEGUI::utf8*)message.str().c_str());
} else {
// Create a new listbox item
logItem = new CEGUI::ListboxTextItem((CEGUI::utf8*)message.str().c_str());
}
m_logHistoryList->addItem(logItem);
m_logHistoryList->ensureItemIsVisible(m_logHistoryList->getItemCount());
if(m_logHistoryListShort->getItemCount() == shortHistorySize) {
logItem = static_cast<CEGUI::ListboxTextItem*>(m_logHistoryListShort->getListboxItemFromIndex(0));
logItem->setAutoDeleted(false);
m_logHistoryListShort->removeItem(logItem);
logItem->setAutoDeleted(true);
logItem->setText((CEGUI::utf8*)message.str().c_str());
} else {
logItem = new CEGUI::ListboxTextItem((CEGUI::utf8*)message.str().c_str());
}
m_logHistoryListShort->addItem(logItem);
m_logHistoryListShort->ensureItemIsVisible(m_logHistoryListShort->getItemCount());
}
}
示例2: print
void GameLog::print(const std::string& msg)
{
CEGUI::ListboxTextItem* text;
if(log_->getItemCount() >= log_history_)
{
text = (CEGUI::ListboxTextItem*)log_->getListboxItemFromIndex(0);
text->setAutoDeleted(false);
log_->removeItem(text);
text->setAutoDeleted(true);
text->setText(msg);
}
else
text = new CEGUI::ListboxTextItem(msg);
text->setTextColours(CEGUI::Colour{0.f, 1.f, 0.f});
log_->addItem(text);
//log_->getVertScrollbar()->scrollForwardsByStep();
log_->getVertScrollbar()->setScrollPosition(log_->getVertScrollbar()->getDocumentSize());
}
示例3: updateServer
void ServerList::updateServer(Server *s)
{
size_t rows = m_listeServeurs->getRowCount();
int row = -1;
for(size_t i=0;i<rows;++i)
{
if(m_listeServeurs->getItemAtGridReference(CEGUI::MCLGridRef(i, 0))->getUserData() == s)
{
row = i;
break;
}
}
if(row != -1)
{
CEGUI::ListboxTextItem *item;
item = (CEGUI::ListboxTextItem*)m_listeServeurs->getItemAtGridReference(CEGUI::MCLGridRef(row, 0));
item->setText(s->nom);
item = (CEGUI::ListboxTextItem*)m_listeServeurs->getItemAtGridReference(CEGUI::MCLGridRef(row, 1));
item->setText(s->ip);
std::string joueurs = boost::lexical_cast<std::string>(s->nombre_joueurs_connectes);
joueurs += "/";
joueurs += boost::lexical_cast<std::string>(s->nombre_joueurs_max);
item = (CEGUI::ListboxTextItem*)m_listeServeurs->getItemAtGridReference(CEGUI::MCLGridRef(row, 2));
item->setText(joueurs);
item = (CEGUI::ListboxTextItem*)m_listeServeurs->getItemAtGridReference(CEGUI::MCLGridRef(row, 3));
item->setText(s->carte_jouee);
item = (CEGUI::ListboxTextItem*)m_listeServeurs->getItemAtGridReference(CEGUI::MCLGridRef(row, 4));
item->setText(boost::lexical_cast<std::string>(0));
item = (CEGUI::ListboxTextItem*)m_listeServeurs->getItemAtGridReference(CEGUI::MCLGridRef(row, 5));
item->setText((s->passwd) ?"OUI":"NON");
m_listeServeurs->handleUpdatedItemData();
}
}