本文整理汇总了C++中cegui::ListboxTextItem::setFont方法的典型用法代码示例。如果您正苦于以下问题:C++ ListboxTextItem::setFont方法的具体用法?C++ ListboxTextItem::setFont怎么用?C++ ListboxTextItem::setFont使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cegui::ListboxTextItem
的用法示例。
在下文中一共展示了ListboxTextItem::setFont方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: listDir
void
MenuState::createGUI()
{
//Limpiar interfaz del estado anterior-------------------
CEGUI::Window* sheet=CEGUI::System::getSingleton().getDefaultGUIContext().getRootWindow();
//-------------------------------------------------------
CEGUI::Window* sheetBG = CEGUI::WindowManager::getSingleton().createWindow("TaharezLook/StaticImage","backgroundMenu");
sheetBG->setPosition(CEGUI::UVector2(cegui_reldim(0),cegui_reldim(0)));
sheetBG->setSize( CEGUI::USize(cegui_reldim(1),cegui_reldim(1)));
sheetBG->setProperty("Image","BackgroundImageMenu");
sheetBG->setProperty("FrameEnabled","False");
sheetBG->setProperty("BackgroundEnabled", "False");
CEGUI::ListboxTextItem* itm;
CEGUI::Listbox* editBox = static_cast<CEGUI::Listbox*> (CEGUI::WindowManager::getSingleton().createWindow("OgreTray/Listbox","listbox"));
editBox->setSize(CEGUI::USize(CEGUI::UDim(0.6,0),CEGUI::UDim(0.6,0)));
editBox->setPosition(CEGUI::UVector2(CEGUI::UDim(0.20, 0),CEGUI::UDim(0.10, 0)));
const CEGUI::Image* sel_img = &CEGUI::ImageManager::getSingleton().get("TaharezLook/MultiListSelectionBrush");
std::vector<string> files = listDir("./data/Levels/*"); // ./Para directorio actual ./Carpeta/* para otra carpeta
for(unsigned int i=0;i<files.size();i++){
string aux=files[i];
if(Ogre::StringUtil::endsWith(aux,".txt")){
cout << "================ File: " << aux <<"================"<< endl;
_recorridos.push_back(aux);
string file=Ogre::StringUtil::split(aux,"/")[3];
cout<<"File: " << file << endl;
file=Ogre::StringUtil::replaceAll(file,".txt","");
cout<<"File: " << file << endl;
itm = new CEGUI::ListboxTextItem(file,0);
itm->setFont("DickVanDyke-28");
itm->setTextColours(CEGUI::Colour(0.0,0.8,0.5));
itm->setSelectionBrushImage(sel_img);
editBox->addItem(itm);
}
}
//---------------------------------------------------
CEGUI::Window* playButton = CEGUI::WindowManager::getSingleton().createWindow("OgreTray/Button","playButton");
playButton->setText("[font='DickVanDyke'] Start");
playButton->setSize(CEGUI::USize(CEGUI::UDim(0.25,0),CEGUI::UDim(0.07,0)));
playButton->setPosition(CEGUI::UVector2(CEGUI::UDim(0.4,0),CEGUI::UDim(0.8,0)));
playButton->subscribeEvent(CEGUI::PushButton::EventClicked,CEGUI::Event::Subscriber(&MenuState::playB,this));
sheetBG->addChild(playButton);
sheetBG->addChild(editBox);
sheet->addChild(sheetBG);
}
示例2: enter
void GameState::enter()
{
mInput = InputManager::getSingletonPtr();
mRoot = Ogre::Root::getSingletonPtr();
if (mRoot != StateManager::getSingletonPtr()->GetRoot())
return;
mScenMgr = mRoot->getSceneManager("Scene");
if (mScenMgr->hasCamera("GameCam"))
mCam = new Camera("GameCam", mScenMgr, mRoot->getAutoCreatedWindow(), mScenMgr->getCamera("GameCam"));
else
mCam = new Camera("GameCam", mScenMgr, mRoot->getAutoCreatedWindow());
mCam->getOgreCam()->getViewport()->setBackgroundColour(Ogre::ColourValue::Black);
mGui = GUIManager::getSingleton();
mPhysics = new Physics(mScenMgr);
mExit = false;
if (!CEGUI::FontManager::getSingleton().isDefined("DejaVuSans-10"))
CEGUI::FontManager::getSingleton().createFromFile("DejaVuSans-10.font");
// set up the GUI
auto font = &CEGUI::FontManager::getSingleton().get("DejaVuSans-10");
mGUIRoot = mGui->LoadGUIsheet("GameLayout.layout");
mGUIRoot->getChild("Quit")->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber(&GameState::GoToIntro, this));
mGUIRoot->getChild("BuildSkeleton")->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber(&GameState::BuildSkeleton, this));
CEGUI::ToggleButton* checkbox = static_cast<CEGUI::ToggleButton*> (mGUIRoot->getChild("skeleton Setting/Checkbox"));
checkbox->setSelected(true);
mGUIRoot->getChild("skeleton Setting/Checkbox")->subscribeEvent(CEGUI::ToggleButton::EventSelectStateChanged, CEGUI::Event::Subscriber(&GameState::HideSettings, this));
// add the drop box options
CEGUI::Combobox* ArmList = static_cast<CEGUI::Combobox*>(mGUIRoot->getChild("Settings Box/Arm Combobox"));
ArmList->setReadOnly(true);
ArmList->setSelection(0, 10);
ArmList->activate();
CEGUI::ListboxTextItem* ArmN = new CEGUI::ListboxTextItem("No Arms", 0);
ArmN->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
ArmN->setFont(font);
ArmList->addItem(ArmN);
auto ArmS = new CEGUI::ListboxTextItem("Short Arms", 1);
ArmS->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
ArmList->addItem(ArmS);
auto ArmL = new CEGUI::ListboxTextItem("Long Arms", 2);
ArmL->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
ArmList->addItem(ArmL);
CEGUI::Combobox* LegList = static_cast<CEGUI::Combobox*>(mGUIRoot->getChild("Settings Box/Leg Combobox"));
auto LegU = new CEGUI::ListboxTextItem("Uninverted Legs", 0);
LegU->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
LegU->setFont(font);
LegList->addItem(LegU);
auto LegI = new CEGUI::ListboxTextItem("Inverted Legs", 1);
LegI->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
LegI->setFont(font);
LegList->addItem(LegI);
CEGUI::Combobox* TorsoList = static_cast<CEGUI::Combobox*>(mGUIRoot->getChild("Settings Box/Torso Combobox"));
auto TorsoU = new CEGUI::ListboxTextItem("Upright", 0);
TorsoU->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
TorsoU->setFont(font);
TorsoList->addItem(TorsoU);
auto TorsoH = new CEGUI::ListboxTextItem("Horizontal", 1);
TorsoH->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
TorsoH->setFont(font);
TorsoList->addItem(TorsoH);
CEGUI::Combobox* NeckList = static_cast<CEGUI::Combobox*>(mGUIRoot->getChild("Settings Box/Neck Combobox"));
auto NeckL = new CEGUI::ListboxTextItem("Long Neck", 0);
NeckL->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
NeckL->setFont(font);
NeckList->addItem(NeckL);
auto NeckS = new CEGUI::ListboxTextItem("Short Neck", 1);
NeckS->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
NeckS->setFont(font);
NeckList->addItem(NeckS);
CEGUI::Combobox* TailList = static_cast<CEGUI::Combobox*>(mGUIRoot->getChild("Settings Box/Tail Combobox"));
auto TailN = new CEGUI::ListboxTextItem("No Tail", 0);
TailN->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
TailN->setFont(font);
TailList->addItem(TailN);
auto TailS = new CEGUI::ListboxTextItem("Short Tail", 1);
TailS->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
TailS->setFont(font);
TailList->addItem(TailS);
auto TailL = new CEGUI::ListboxTextItem("Long Tail", 2);
TailL->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
TailL->setFont(font);
TailList->addItem(TailL);
//ArmList->setVisible(true);
//LegList->setVisible(true);
//TorsoList->setVisible(true);
//NeckList->setVisible(true);
//TailList->setVisible(true);
}
示例3: USize
//.........这里部分代码省略.........
text2->setSize(CEGUI::USize(CEGUI::UDim(0.25,0),CEGUI::UDim(0.06,0)));
text2->setPosition(CEGUI::UVector2(CEGUI::UDim(0.15,0),CEGUI::UDim(0.46,0)));
text2->setProperty("FrameEnabled","False");
text2->setProperty("BackgroundEnabled", "False");
text2->setProperty("HorzFormatting", "LeftAligned");
CEGUI::ToggleButton* cb = static_cast<CEGUI::ToggleButton*> (CEGUI::WindowManager::getSingleton().createWindow("OgreTray/Checkbox","CBAutoReload"));
cb->setPosition(CEGUI::UVector2(CEGUI::UDim(0.08,0),CEGUI::UDim(0.52,0)));
CEGUI::Window* resetButton = CEGUI::WindowManager::getSingleton().createWindow("OgreTray/Button","resetButton");
resetButton->setText("[font='DickVanDyke'] Reset Records ");
resetButton->setSize(CEGUI::USize(CEGUI::UDim(0.23,0),CEGUI::UDim(0.07,0)));
resetButton->setXPosition(UDim(0.40f, 0.0f));
resetButton->setYPosition(UDim(0.85f, 0.0f));
resetButton->subscribeEvent(CEGUI::PushButton::EventClicked,CEGUI::Event::Subscriber(&IntroState::resetRecords,this));
CEGUI::Window* configButton = CEGUI::WindowManager::getSingleton().createWindow("OgreTray/Button","configButton");
configButton->setText("[font='DickVanDyke'] Restore Config ");
configButton->setSize(CEGUI::USize(CEGUI::UDim(0.23,0),CEGUI::UDim(0.07,0)));
configButton->setXPosition(UDim(0.40f, 0.0f));
configButton->setYPosition(UDim(0.77f, 0.0f));
configButton->subscribeEvent(CEGUI::PushButton::EventClicked,CEGUI::Event::Subscriber(&IntroState::resetConfig,this));
CEGUI::Window* text3 = CEGUI::WindowManager::getSingleton().createWindow("TaharezLook/StaticText","FullscreenText");
text3->setText("[font='DickVanDyke'] Fullscreen");
text3->setSize(CEGUI::USize(CEGUI::UDim(0.25,0),CEGUI::UDim(0.06,0)));
text3->setPosition(CEGUI::UVector2(CEGUI::UDim(0.15,0),CEGUI::UDim(0.57,0)));
text3->setProperty("FrameEnabled","False");
text3->setProperty("BackgroundEnabled", "False");
text3->setProperty("HorzFormatting", "LeftAligned");
CEGUI::ToggleButton* cbFullscreen = static_cast<CEGUI::ToggleButton*> (CEGUI::WindowManager::getSingleton().createWindow("OgreTray/Checkbox","CBFullscreen"));
cbFullscreen->setPosition(CEGUI::UVector2(CEGUI::UDim(0.08,0),CEGUI::UDim(0.62,0)));
cbFullscreen->subscribeEvent(CEGUI::ToggleButton::EventSelectStateChanged,CEGUI::Event::Subscriber(&IntroState::tbFullscreenChanged,this));
CEGUI::Window* text4 = CEGUI::WindowManager::getSingleton().createWindow("TaharezLook/StaticText","ResolutionText");
text4->setText("[font='DickVanDyke'] Resolution");
text4->setSize(CEGUI::USize(CEGUI::UDim(0.25,0),CEGUI::UDim(0.06,0)));
text4->setPosition(CEGUI::UVector2(CEGUI::UDim(0.5,0),CEGUI::UDim(0.35,0)));
text4->setProperty("FrameEnabled","False");
text4->setProperty("BackgroundEnabled", "False");
text4->setProperty("HorzFormatting", "LeftAligned");
CEGUI::Listbox* lbRes = static_cast<CEGUI::Listbox*> (CEGUI::WindowManager::getSingleton().createWindow("OgreTray/Listbox","lbRes"));
lbRes->setSize(CEGUI::USize(CEGUI::UDim(0.3,0),CEGUI::UDim(0.3,0)));
lbRes->setPosition(CEGUI::UVector2(CEGUI::UDim(0.5, 0),CEGUI::UDim(0.40, 0)));
lbRes->subscribeEvent(Listbox::EventSelectionChanged,CEGUI::Event::Subscriber(&IntroState::changeResolution,this));
const CEGUI::Image* sel_img = &CEGUI::ImageManager::getSingleton().get("TaharezLook/MultiListSelectionBrush");
CEGUI::ListboxTextItem* itm;
itm = new CEGUI::ListboxTextItem("800x600",0);
itm->setFont("DickVanDyke-28");
itm->setTextColours(CEGUI::Colour(0.0,0.8,0.5));
itm->setSelectionBrushImage(sel_img);
lbRes->addItem(itm);
CEGUI::ListboxTextItem* itm2;
itm2 = new CEGUI::ListboxTextItem("1200x800",1);
itm2->setFont("DickVanDyke-28");
itm2->setTextColours(CEGUI::Colour(0.0,0.8,0.5));
itm2->setSelectionBrushImage(sel_img);
lbRes->addItem(itm2);
CEGUI::ListboxTextItem* itm3;
itm3 = new CEGUI::ListboxTextItem("1920x1020",2);
itm3->setFont("DickVanDyke-28");
itm3->setTextColours(CEGUI::Colour(0.0,0.8,0.5));
itm3->setSelectionBrushImage(sel_img);
lbRes->addItem(itm3);
sheetBG->addChild(text4);
sheetBG->addChild(lbRes);
sheetBG->addChild(cb);
sheetBG->addChild(text2);
sheetBG->addChild(cbFullscreen);
sheetBG->addChild(text3);
sheetBG->addChild(sbText);
sheetBG->addChild(sb);
sheetBG->addChild(applyButton);
sheetBG->addChild(backButton);
sheetBG->addChild(resetButton);
sheetBG->addChild(configButton);
sheetBG->addChild(text);
sheet->addChild(sheetBG);
if(_fullscreen){
cbFullscreen->setSelected(true);
}else{
cbFullscreen->setSelected(false);
}
return true;
}