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C++ Editbox::activate方法代码示例

本文整理汇总了C++中cegui::Editbox::activate方法的典型用法代码示例。如果您正苦于以下问题:C++ Editbox::activate方法的具体用法?C++ Editbox::activate怎么用?C++ Editbox::activate使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在cegui::Editbox的用法示例。


在下文中一共展示了Editbox::activate方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: HandleLbSelected

/***********************************************************
handle event when list is selected
***********************************************************/
bool ChatBox::HandleLbSelected (const CEGUI::EventArgs& e)
{
	const CEGUI::ListboxTextItem * it = static_cast<const CEGUI::ListboxTextItem *>(_lb->getFirstSelectedItem());
	std::string txt = it->getText().c_str();
	if(txt == "New..")
	{
		_myChannels->show();
		CEGUI::Editbox * bed = static_cast<CEGUI::Editbox *>
			(CEGUI::WindowManager::getSingleton().getWindow("Chat/chooseChannel/edit"));
		bed->activate();
		_myChat->setEnabled(false);
	}
	else if(txt == "Whisper..")
	{
		_myChooseName->show();
		CEGUI::Editbox * bed = static_cast<CEGUI::Editbox *>
			(CEGUI::WindowManager::getSingleton().getWindow("Chat/choosePlayerName/edit"));
		bed->activate();
		_myChat->setEnabled(false);
	}
	else
	{
		CEGUI::PushButton * bch = static_cast<CEGUI::PushButton *>
			(CEGUI::WindowManager::getSingleton().getWindow("Chat/bChannel"));
		bch->setProperty("Text", it->getText());


		_currSelectedch= (int)_lb->getItemIndex(it);
	}

	_lb->hide();

	return true;
}
开发者ID:leloulight,项目名称:lbanet,代码行数:37,代码来源:ChatBox.cpp

示例2: HandleAddFriend

/***********************************************************
handle event when add friend clicked
***********************************************************/
bool CommunityBox::HandleAddFriend(const CEGUI::EventArgs& e)
{
	CEGUI::Listbox * lb = static_cast<CEGUI::Listbox *> (
		CEGUI::WindowManager::getSingleton().getWindow("Community/friendlist"));

	// check if we accept pending friend
	const CEGUI::ListboxTextItem * it = static_cast<const CEGUI::ListboxTextItem *>(lb->getFirstSelectedItem());
	if(it)
	{
		long fid = (long)it->getID();
		T_friendmap::iterator itm = _friends.find(fid);
		if(itm != _friends.end())
		{
			if(itm->second.first.ToAccept)
			{
				ThreadSafeWorkpile::getInstance()->AcceptFriend(fid);
				return true;
			}
		}
	}

	// if not then we add a new friend
	_myChooseName->show();
	CEGUI::Editbox * bed = static_cast<CEGUI::Editbox *>
		(CEGUI::WindowManager::getSingleton().getWindow("Chat/choosePlayerName/edit"));
	bed->activate();
	return true;
}
开发者ID:leloulight,项目名称:lbanet,代码行数:31,代码来源:CommunityBox.cpp

示例3: OpenSaleUI

bool OpenSaleUI()
{
	CEGUI::WindowManager& wndmgr = GetWndMgr();
	//获取出售订单ID
	CEGUI::MultiColumnList* mcl = WMCL(wndmgr.getWindow("Auction/Tab/BuySale/BuyMCL"));
	if(!mcl)
		return false;
	CEGUI::ListboxItem* lbi = mcl->getFirstSelectedItem();
	if(!lbi)
	{
		//MessageBox(g_hWnd,AppFrame::GetText("AU_100"),"ERROR",MB_OK);
		GetInst(MsgEventManager).PushEvent(Msg_Ok,AppFrame::GetText("AU_100"),NULL,NULL,true);
		return false;
	}

	CEGUI::Window* wnd = wndmgr.getWindow("Auction/SaleWnd");
	wnd->setVisible(true);
	wnd->setAlwaysOnTop(true);
	CEGUI::Editbox* editbox = WEditBox(wnd->getChildRecursive("Auction/SaleWnd/saleNum"));//出售界面编辑框激活
	editbox->activate();

	AHdata& ah = GetInst(AHdata);
	uint ID = lbi->getID();
	ah.SetCanSaleID(ID);
	return true;
}
开发者ID:xiongshaogang,项目名称:mmo-resourse,代码行数:26,代码来源:Auction.cpp

示例4: activeSaisi

void Chat::activeSaisi()
{
	d_root->activate();
	CEGUI::Editbox* editbox = static_cast<CEGUI::Editbox*>(d_root->getChild("Editbox"));
	editbox->activate();

}
开发者ID:quinsmpang,项目名称:xsilium-engine,代码行数:7,代码来源:GuiChat.cpp

示例5: Focus

void ChatBox::Focus(bool focus)
{
	CEGUI::Editbox * bed = static_cast<CEGUI::Editbox *>
	(CEGUI::WindowManager::getSingleton().getWindow("Chat/edit"));

	if(focus)
		bed->activate();
	else
		bed->deactivate();
}
开发者ID:leloulight,项目名称:lbanet,代码行数:10,代码来源:ChatBox.cpp

示例6: setVisible

void GameConsoleWindow::setVisible(bool visible)
{
    m_ConsoleWindow->setVisible(visible);
    m_bConsole = visible;

    CEGUI::Editbox* editBox = (CEGUI::Editbox*) m_ConsoleWindow->getChild(sNamePrefix + "Editbox");
    if(visible)
       editBox->activate();
    else
       editBox->deactivate();
}
开发者ID:xcasadio,项目名称:casaengine,代码行数:11,代码来源:GameConsoleWindow.cpp

示例7: historiqueBas

void GuiChat::historiqueBas()
{
	CEGUI::Editbox* editbox = static_cast<CEGUI::Editbox*>(chatWindow->getChild("Editbox"));
	d_historyPos = ceguimin(d_historyPos + 1, static_cast<int>(d_history.size()));
	if (d_historyPos < static_cast<int>(d_history.size()))
	{
		editbox->setText(d_history[d_historyPos]);
		editbox->setCaretIndex(static_cast<size_t>(-1));
	}
	else
	{
		editbox->setText("");
	}

	editbox->activate();
}
开发者ID:quinsmpang,项目名称:xsilium-engine,代码行数:16,代码来源:GuiChat.cpp

示例8: historiqueHaut

void GuiChat::historiqueHaut()
{
	CEGUI::Editbox* editbox = static_cast<CEGUI::Editbox*>(chatWindow->getChild("Editbox"));
	d_historyPos = ceguimax(d_historyPos - 1, -1);
	if (d_historyPos >= 0)
	{
		editbox->setText(d_history[d_historyPos]);
		editbox->setCaretIndex(static_cast<size_t>(-1));
	}
	else
	{
		editbox->setText("");
	}

	editbox->activate();
}
开发者ID:quinsmpang,项目名称:xsilium-engine,代码行数:16,代码来源:GuiChat.cpp

示例9: HandleCPOk

/***********************************************************
handle event when list is selected
***********************************************************/
bool CommunityBox::HandleCPOk (const CEGUI::EventArgs& e)
{
	CEGUI::Editbox * bed = static_cast<CEGUI::Editbox *>
	(CEGUI::WindowManager::getSingleton().getWindow("Chat/AddFriendName/edit"));

	std::string strc = bed->getProperty("Text").c_str();

	if(strc != "")
	{
		ThreadSafeWorkpile::getInstance()->AddFriend(strc);

		bed->setProperty("Text", "");
		_myChooseName->hide();
	}
	else
	{
		bed->activate();
	}

	return true;
}
开发者ID:leloulight,项目名称:lbanet,代码行数:24,代码来源:CommunityBox.cpp

示例10: HandleCPOk

/***********************************************************
handle event when list is selected
***********************************************************/
bool ChatBox::HandleCPOk (const CEGUI::EventArgs& e)
{
	CEGUI::Editbox * bed = static_cast<CEGUI::Editbox *>
	(CEGUI::WindowManager::getSingleton().getWindow("Chat/choosePlayerName/edit"));

	std::string strc = bed->getProperty("Text").c_str();

	if(strc != "")
	{
		AddWhisperChanel(strc);
		bed->setProperty("Text", "");
		_myChooseName->hide();
		_myChat->setEnabled(true);
	}
	else
	{
		bed->activate();
	}

	return true;
}
开发者ID:leloulight,项目名称:lbanet,代码行数:24,代码来源:ChatBox.cpp

示例11: OpenBuyUI

bool OpenBuyUI()
{
	CEGUI::WindowManager& wndmgr = GetWndMgr();
	CEGUI::MultiColumnList* mcl = WMCL(wndmgr.getWindow("Auction/Tab/BuySale/SaleMCL"));
	if(!mcl)
		return false;
	CEGUI::ListboxItem* lbi = mcl->getFirstSelectedItem();
	if(!lbi)
	{
		GetInst(MsgEventManager).PushEvent(Msg_Ok,AppFrame::GetText("AU_102"),NULL,NULL,true);
		return false;
	}
	CEGUI::Window* wnd = wndmgr.getWindow("Auction/BuyWnd");
	wnd->setVisible(true);
	wnd->setAlwaysOnTop(true);
	CEGUI::Editbox* editbox = WEditBox(wnd->getChildRecursive("Auction/Buy/buyNum"));//购买界面编辑框激活
	editbox->activate();
	AHdata& ah = GetInst(AHdata);
	//界面获取购买订单ID
	uint ID = lbi->getID();
	ah.SetCanBuyID(ID);//保存要购买的订单ID
	return true;
}
开发者ID:xiongshaogang,项目名称:mmo-resourse,代码行数:23,代码来源:Auction.cpp

示例12: showSaisi

void GuiChat::showSaisi()
{
	chatWindow->activate();
	CEGUI::Editbox* editbox = static_cast<CEGUI::Editbox*>(chatWindow->getChild("Editbox"));
	editbox->activate();
}
开发者ID:quinsmpang,项目名称:xsilium-engine,代码行数:6,代码来源:GuiChat.cpp


注:本文中的cegui::Editbox::activate方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。