本文整理汇总了C++中atlas::message::Element::asMap方法的典型用法代码示例。如果您正苦于以下问题:C++ Element::asMap方法的具体用法?C++ Element::asMap怎么用?C++ Element::asMap使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类atlas::message::Element
的用法示例。
在下文中一共展示了Element::asMap方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: resolveEntityReferences
void EntityImporterBase::resolveEntityReferences(Atlas::Message::Element& element)
{
if (element.isMap()) {
auto entityRefI = element.asMap().find("$eid");
if (entityRefI != element.asMap().end() && entityRefI->second.isString()) {
auto I = mEntityIdMap.find(entityRefI->second.asString());
if (I != mEntityIdMap.end()) {
entityRefI->second = I->second;
}
}
//If it's a map we need to process all child elements too
for (auto& I : element.asMap()) {
resolveEntityReferences(I.second);
}
} else if (element.isList()) {
//If it's a list we need to process all child elements too
for (auto& I : element.asList()) {
resolveEntityReferences(I);
}
}
}
示例2: parseArea
bool TerrainArea::parseArea()
{
if (!mEntity.hasAttr("area")) {
S_LOG_FAILURE("TerrainArea created for entity with no area attribute");
return false;
}
const Atlas::Message::Element areaElem(mEntity.valueOfAttr("area"));
if (!areaElem.isMap()) {
S_LOG_FAILURE("TerrainArea element ('area') must be of map type.");
return false;
}
const Atlas::Message::MapType& areaData(areaElem.asMap());
int layer = 0;
WFMath::Polygon<2> poly;
TerrainAreaParser parser;
if (parser.parseArea(areaData, poly, layer)) {
if (!mArea) {
mArea = new Mercator::Area(layer, false);
} else {
//A bit of an ugly hack here since the Mercator system doesn't support changing the layer. We need to swap the old area for a new one if the layer has changed.
if (mArea->getLayer() != layer) {
mOldArea = mArea;
mArea = new Mercator::Area(layer, false);
}
}
// transform polygon into terrain coords
WFMath::Vector<3> xVec = WFMath::Vector<3>(1.0, 0.0, 0.0).rotate(mEntity.getOrientation());
double theta = atan2(xVec.y(), xVec.x()); // rotation about Z
WFMath::RotMatrix<2> rm;
poly.rotatePoint(rm.rotation(theta), WFMath::Point<2>(0, 0));
poly.shift(WFMath::Vector<2>(mEntity.getPosition().x(), mEntity.getPosition().y()));
mArea->setShape(poly);
return true;
} else {
return false;
}
}
示例3: testAttribute
void OutfitMatch::testAttribute(const Atlas::Message::Element& attribute, bool triggerEvaluation)
{
if (attribute.isMap()) {
Eris::Entity* entity(0);
const auto& tmap = attribute.asMap();
auto I = tmap.find(mOutfitName);
if (I != tmap.end() && I->second.isString()) {
entity = mView->getEntity(I->second.asString());
//the entity might not be available yet, so we need to create an observer for it
if (!entity) {
if (mEntityObserver.get()) {
mEntityObserver->observeCreation(mView, I->second.asString());
}
} else {
testEntity(entity);
}
} else {
testEntity(entity);
}
}
if (triggerEvaluation) {
evaluateChanges();
}
}
示例4: main
//.........这里部分代码省略.........
shapePolygon["points"] = points;
shapePolygon["type"] = "polygon";
shapes["polygon"] = shapePolygon;
shapes["empty"] = Atlas::Message::MapType();
//no terrain mod info
{
Atlas::Message::MapType emptyElement;
TestEntity* mod_ent = new TestEntity("2", 0, ea.getView());
mod_ent->setup_setAttr("terrainmod", emptyElement);
Eris::TerrainModObserver mod(mod_ent);
assert(!mod.init());
}
//no shape
{
Atlas::Message::MapType modElement = levelMod1;
TestEntity* mod_ent = new TestEntity("2", 0, ea.getView());
mod_ent->setup_setAttr("terrainmod", modElement);
Eris::TerrainModObserver mod(mod_ent);
assert(!mod.init());
}
//test level mod
for (ElementStore::iterator I = levelMods.begin(); I != levelMods.end(); ++I) {
for (ElementStore::iterator J = shapes.begin(); J != shapes.end(); ++J) {
std::cout << "Testing level mod " << I->first << " with " << J->first << std::endl;
Atlas::Message::Element modElement = I->second;
modElement.asMap()["shape"] = J->second;
TestEntity* mod_ent = new TestEntity("2", 0, ea.getView());
mod_ent->setup_setAttr("terrainmod", modElement);
Eris::TerrainModObserver mod(mod_ent);
if (J->first == "empty") {
assert(!mod.init());
} else {
assert(mod.init());
}
}
}
//test adjust mod
for (ElementStore::iterator I = adjustMods.begin(); I != adjustMods.end(); ++I) {
for (ElementStore::iterator J = shapes.begin(); J != shapes.end(); ++J) {
std::cout << "Testing adjust mod " << I->first << " with " << J->first << std::endl;
Atlas::Message::Element modElement = I->second;
modElement.asMap()["shape"] = J->second;
TestEntity* mod_ent = new TestEntity("2", 0, ea.getView());
mod_ent->setup_setAttr("terrainmod", modElement);
Eris::TerrainModObserver mod(mod_ent);
if (J->first == "empty") {
assert(!mod.init());
} else {
assert(mod.init());
}
}
}
//test slope mod
for (ElementStore::iterator I = slopeMods.begin(); I != slopeMods.end(); ++I) {
示例5: AdapterBase
MapAdapter::MapAdapter(const ::Atlas::Message::Element& element, CEGUI::Window* childContainer)
: AdapterBase(element), mChildContainer(childContainer),
mAttributes(element.asMap())
{
}