本文整理汇总了C++中atlas::message::Element::List方法的典型用法代码示例。如果您正苦于以下问题:C++ Element::List方法的具体用法?C++ Element::List怎么用?C++ Element::List使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类atlas::message::Element
的用法示例。
在下文中一共展示了Element::List方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: processServer
void ServerInfo::processServer(const RootEntity &svr)
{
Atlas::Message::Element element;
if (!svr->copyAttr("ruleset", element) && element.isString()) {
_ruleset = element.String();
} else {
return;
}
_name = svr->getName();
if (!svr->copyAttr("clients", element) && element.isInt()) {
_clients = (int)element.Int();
} else {
return;
}
if (!svr->copyAttr("server", element) && element.isString()) {
_server = element.String();
} else {
return;
}
if (!svr->copyAttr("uptime", element) && element.isFloat()) {
_uptime = element.Float();
} else {
return;
}
m_status = VALID;
if (!svr->copyAttr("entities", element) && element.isInt()) {
_entities = element.Int();
}
if (!svr->copyAttr("version", element) && element.isString()) {
m_version = element.String();
}
if (!svr->copyAttr("builddate", element) && element.isString()) {
m_buildDate = element.String();
}
if (!svr->copyAttr("assets", element) && element.isList()) {
for (auto& url : element.List()) {
if (url.isString()) {
m_assets.emplace_back(url.String());
}
}
}
}
示例2: wrap
Py::Object CyPy_Element::wrap(Atlas::Message::Element value)
{
if (value.isNone()) {
return Py::None();
} else if (value.isString()) {
return Py::String(value.String());
} else if (value.isInt()) {
return Py::Long(value.Int());
} else if (value.isFloat()) {
return Py::Float(value.Float());
} else if (value.isList()) {
return CyPy_ElementList::wrap(value.List());
} else {
return CyPy_ElementMap::wrap(value.Map());
}
}
示例3: asPyObject
Py::Object CyPy_Element::asPyObject(const Atlas::Message::Element& obj, bool useNativePythonType)
{
switch (obj.getType()) {
case Element::TYPE_INT:
return Py::Long(obj.Int());
case Element::TYPE_FLOAT:
return Py::Float(obj.Float());
case Element::TYPE_STRING:
return Py::String(obj.String());
case Element::TYPE_MAP:
return mapAsPyObject(obj.Map(), useNativePythonType);
case Element::TYPE_LIST:
return listAsPyObject(obj.List(), useNativePythonType);
default:
break;
}
return Py::None();
}
示例4: sendMinds
void EntityImporterBase::sendMinds()
{
if (!mResolvedMindMapping.empty()) {
S_LOG_INFO("Sending minds.");
for (auto mind : mResolvedMindMapping) {
Atlas::Message::MapType message;
mind.second->addToMessage(message);
Atlas::Message::Element thoughtsElem = message["thoughts"];
Atlas::Message::ListType thoughtArgs;
if (thoughtsElem.isList()) {
Atlas::Message::ListType thoughtList = thoughtsElem.List();
for (auto& thought : thoughtList) {
//If the thought is a list of things the entity owns, we should adjust it with the new entity ids.
if (thought.isMap()) {
auto& thoughtMap = thought.Map();
if (thoughtMap.count("things") > 0) {
auto& thingsElement = thoughtMap.find("things")->second;
if (thingsElement.isMap()) {
for (auto& thingI : thingsElement.asMap()) {
if (thingI.second.isList()) {
Atlas::Message::ListType newList;
for (auto& thingId : thingI.second.asList()) {
if (thingId.isString()) {
const auto& entityIdLookupI = mEntityIdMap.find(thingId.asString());
//Check if the owned entity has been created with a new id. If so, replace the data.
if (entityIdLookupI != mEntityIdMap.end()) {
newList.emplace_back(entityIdLookupI->second);
} else {
newList.push_back(thingId);
}
} else {
newList.push_back(thingId);
}
}
thingI.second = newList;
}
}
}
}
if (thoughtMap.count("pending_things") > 0) {
//things that the entity owns, but haven't yet discovered are expressed as a list of entity ids
auto& pendingThingsElement = thoughtMap.find("pending_things")->second;
if (pendingThingsElement.isList()) {
Atlas::Message::ListType newList;
for (auto& thingId : pendingThingsElement.asList()) {
if (thingId.isString()) {
const auto& entityIdLookupI = mEntityIdMap.find(thingId.asString());
//Check if the owned entity has been created with a new id. If so, replace the data.
if (entityIdLookupI != mEntityIdMap.end()) {
newList.emplace_back(entityIdLookupI->second);
} else {
newList.push_back(thingId);
}
} else {
newList.push_back(thingId);
}
}
pendingThingsElement = newList;
}
}
if (thoughtMap.count("object") > 0) {
auto& objectElement = thoughtMap.find("object")->second;
if (objectElement.isString()) {
std::string& objectString = objectElement.String();
//Other entities are referred to using the syntax "'$eid:...'".
//For example, the entity with id 2 would be "'$eid:2'".
auto pos = objectString.find("$eid:");
if (pos != std::string::npos) {
auto quotePos = objectString.find('\'', pos);
if (quotePos != std::string::npos) {
auto id = objectString.substr(pos + 5, quotePos - pos - 5);
auto I = mEntityIdMap.find(id);
if (I != mEntityIdMap.end()) {
objectString.replace(pos + 5, quotePos - 7, I->second);
}
}
}
}
}
}
thoughtArgs.push_back(thought);
}
}
Atlas::Objects::Operation::RootOperation thinkOp;
thinkOp->setParent("think");
thinkOp->setTo(mind.first);
//By setting it TO an entity and FROM our avatar we'll make the server deliver it as
//if it came from the entity itself (the server rewrites the FROM to be of the entity).
thinkOp->setFrom(mAvatarId);
thinkOp->setSerialno(newSerialNumber());
Atlas::Objects::Operation::Set setOp;
setOp->setArgsAsList(thoughtArgs);
//.........这里部分代码省略.........
示例5: use_handler
HandlerResult UsagesProperty::use_handler(LocatedEntity* e,
const Operation& op, OpVector& res)
{
auto actor = BaseWorld::instance().getEntity(op->getFrom());
if (!actor) {
e->error(op, "Could not find 'from' entity.", res, e->getId());
return OPERATION_IGNORED;
}
if (op->isDefaultFrom()) {
actor->error(op, "Top op has no 'from' attribute.", res, actor->getId());
return OPERATION_IGNORED;
}
if (!op->getArgs().empty()) {
auto& arg = op->getArgs().front();
auto argOp = smart_dynamic_cast<Atlas::Objects::Operation::RootOperation>(arg);
if (!argOp) {
actor->error(op, "First arg wasn't an operation.", res, actor->getId());
return OPERATION_IGNORED;
}
if (!argOp->hasAttrFlag(Atlas::Objects::PARENT_FLAG)) {
actor->error(op, "Use arg op has malformed parent", res, actor->getId());
return OPERATION_IGNORED;
}
auto op_type = argOp->getParent();
debug_print("Got op type " << op_type << " from arg");
auto obj = Atlas::Objects::Factories::instance()->createObject(op_type);
if (!obj.isValid()) {
log(ERROR, String::compose("Character::UseOperation Unknown op type "
"\"%1\".", op_type));
return OPERATION_IGNORED;
}
auto rop = smart_dynamic_cast<Operation>(obj);
if (!rop.isValid()) {
log(ERROR, String::compose("Character::UseOperation Op type "
"\"%1\" but it is not an operation type. ", op_type));
return OPERATION_IGNORED;
}
rop->setFrom(actor->getId());
rop->setTo(e->getId());
rop->setSeconds(op->getSeconds());
if (argOp->getArgs().empty()) {
actor->error(op, "Use arg op has no arguments; one expected.", res, actor->getId());
return OPERATION_IGNORED;
}
auto arguments = argOp->getArgs().front();
//Check that there's an action registered for this operation
auto usagesI = m_usages.find(op_type);
if (usagesI != m_usages.end()) {
auto& usage = usagesI->second;
//Check that the tool is ready
auto toolReadyAtProp = e->getPropertyType<double>("ready_at");
if (toolReadyAtProp) {
if (toolReadyAtProp->data() > BaseWorld::instance().getTime()) {
actor->clientError(op, "Tool is not ready yet.", res, actor->getId());
return OPERATION_IGNORED;
}
}
//Check if the tools is attached, and if so the attachment is ready
auto actorReadyAtProp = actor->getPropertyType<MapType>("_ready_at_attached");
if (actorReadyAtProp) {
auto plantedOnProp = e->getPropertyClassFixed<PlantedOnProperty>();
//First check if the tool is attached to the actor at an attach point
if (plantedOnProp && plantedOnProp->data().entity.get() == actor.get() && plantedOnProp->data().attachment) {
auto attachPoint = *plantedOnProp->data().attachment;
//Lastly check if there's a value for this attach point.
auto attachI = actorReadyAtProp->data().find(attachPoint);
if (attachI != actorReadyAtProp->data().end()) {
if (attachI->second.isFloat() && attachI->second.Float() > BaseWorld::instance().getTime()) {
actor->clientError(op, "Actor is not ready yet.", res, actor->getId());
return OPERATION_IGNORED;
}
}
}
}
//Populate the usage arguments
std::map<std::string, std::vector<UsageInstance::UsageArg>> usage_instance_args;
for (auto& param : usage.params) {
Atlas::Message::Element element;
if (arguments->copyAttr(param.first, element) != 0 || !element.isList()) {
actor->clientError(op, String::compose("Could not find required list argument '%1'.", param.first), res, actor->getId());
return OPERATION_IGNORED;
}
auto& argVector = usage_instance_args[param.first];
//.........这里部分代码省略.........