本文整理汇总了C++中actionlib::SimpleActionClient::isServerConnected方法的典型用法代码示例。如果您正苦于以下问题:C++ SimpleActionClient::isServerConnected方法的具体用法?C++ SimpleActionClient::isServerConnected怎么用?C++ SimpleActionClient::isServerConnected使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类actionlib::SimpleActionClient
的用法示例。
在下文中一共展示了SimpleActionClient::isServerConnected方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: MovePlatformAction
MovePlatformAction() :
as_(n_, CARLOS_MOVE_ACTION, false), //movePlatform action SERVER
ac_planner_("/plan_action", true), // Planner action CLIENT
ac_control_("/control_action", true) // Controller action CLIENT
{
n_.param("/move_platform_server/debug", debug_, false);
std::string name = ROSCONSOLE_DEFAULT_NAME; //ros.carlos_motion_action_server
name = name + ".debug";
logger_name_ = "debug";
//logger is ros.carlos_motion_action_server.debug
if (debug_)
{
// if we use ROSCONSOLE_DEFAULT_NAME we'll get a ton of debug messages from actionlib which is annoying!!!
// so for debug we'll use a named logger
if(ros::console::set_logger_level(name, ros::console::levels::Debug)) //name
ros::console::notifyLoggerLevelsChanged();
}
else // if not DEBUG we want INFO
{
if(ros::console::set_logger_level(name, ros::console::levels::Info)) //name
ros::console::notifyLoggerLevelsChanged();
}
ROS_DEBUG_NAMED(logger_name_, "Starting Move Platform Server");
as_.registerGoalCallback(boost::bind(&MovePlatformAction::moveGoalCB, this));
as_.registerPreemptCallback(boost::bind(&MovePlatformAction::movePreemptCB, this));
//start the move server
as_.start();
ROS_DEBUG_NAMED(logger_name_, "Move Platform Action Server Started");
// now wait for the other servers (planner + controller) to start
ROS_WARN_NAMED(logger_name_, "Waiting for planner server to start");
ac_planner_.waitForServer();
ROS_INFO_STREAM_NAMED(logger_name_, "Planner server started: " << ac_planner_.isServerConnected());
ROS_WARN_NAMED(logger_name_, "Waiting for controller server to start");
ac_control_.waitForServer();
ROS_INFO_STREAM_NAMED(logger_name_, "Controller server started: " << ac_control_.isServerConnected());
n_.param("/carlos/fsm_frequency", frequency_, DEFAULT_STATE_FREQ);
state_pub_timer_ = n_.createTimer(frequency_, &MovePlatformAction::state_pub_timerCB, this);
state_pub_ = n_.advertise<mission_ctrl_msgs::hardware_state>(CARLOS_BASE_STATE_MSG,1);
planning_ = false;
controlling_ = false;
//set_terminal_state_;
ctrl_state_sub = n_.subscribe<std_msgs::String>("/oea_controller/controller_state", 5, &MovePlatformAction::control_stateCB, this);
planner_state_sub = n_.subscribe<std_msgs::UInt8>("/oea_planner/state", 5, &MovePlatformAction::planner_stateCB, this);
}