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C++ wxFileName::Assign方法代码示例

本文整理汇总了C++中wxFileName::Assign方法的典型用法代码示例。如果您正苦于以下问题:C++ wxFileName::Assign方法的具体用法?C++ wxFileName::Assign怎么用?C++ wxFileName::Assign使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在wxFileName的用法示例。


在下文中一共展示了wxFileName::Assign方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Test_Date

int Test_Date(wxString FileName)
{
    FN.Assign(FileName);
    if (!FN.FileExists())
    {
        ToShow+=FileName;
        ToShow+=__T(" does not exist");
        return -1;
    }
    if (!FN.GetTimes(&Access, NULL, NULL))
    {
        ToShow+=__T("Error getting date of ");
        ToShow+=FileName;
        return -1;
    }
    wxTimeSpan TS=wxDateTime::Now()-Access;
    if (TS.GetWeeks()>0 || TS.GetDays()>0 || TS.GetHours()>0 || TS.GetMinutes()>0)
    {
        ToShow+=FileName;
        ToShow+=__T(" is old : was compiled");
        ToShow+=TS.Format().c_str();
        ToShow+=__T(" ago\r\n");
    }
    return 0;
}
开发者ID:0vermind,项目名称:NeoLoader,代码行数:25,代码来源:OldFiles.cpp

示例2: AssignFile

bool DirManager::AssignFile(wxFileName &fileName,
			    wxString value,
                            bool diskcheck){
   wxFileName dir=MakeBlockFilePath(value);

   if(diskcheck){
      // verify that there's no possible collision on disk.  If there
      // is, log the problem and return FALSE so that MakeBlockFileName 
      // can try again

      wxDir checkit(dir.GetFullPath());
      if(!checkit.IsOpened()) return FALSE;
      
      // this code is only valid if 'value' has no extention; that
      // means, effectively, AssignFile may be called with 'diskcheck'
      // set to true only if called from MakeFileBlockName().
      
      wxString filespec;
      filespec.Printf(wxT("%s.*"),value.c_str());
      if(checkit.HasFiles(filespec)){
         // collision with on-disk state!
         wxString collision;
         checkit.GetFirst(&collision,filespec);
         
         wxLogWarning(_("Audacity found an orphaned blockfile %s! \nPlease consider saving and reloading the project to perform a complete project check.\n"),
                      collision.c_str());
         
         return FALSE;
      }
   }
   fileName.Assign(dir.GetFullPath(),value);
   return TRUE;
}
开发者ID:ruthmagnus,项目名称:audacity,代码行数:33,代码来源:DirManager.cpp

示例3: FileNameFromEvent

// Fills in eventFileName appropriately based on whether the
// event was on a file or a directory.
static void FileNameFromEvent(wxFileName& eventFileName, char* path,
    FSEventStreamEventFlags flags)
{
    wxString strPath(path);
    if ( flags & kFSEventStreamEventFlagItemIsFile )
    {
        eventFileName.Assign(strPath);
    }
    if ( flags & kFSEventStreamEventFlagItemIsDir )
    {
        eventFileName.AssignDir(strPath);
    }
}
开发者ID:AaronDP,项目名称:wxWidgets,代码行数:15,代码来源:fswatcher_fsevents.cpp

示例4: CheckSimFile

// checks if the image file exists in UserData or current dir
// returns true if the file exists and the simName is containing the filename
bool ArtDrvSim::CheckSimFile(wxFileName &simName, unsigned short Device)
{
   // look for sim files in GetUserDataDir()
   // Return the directory for the user-dependent application data files:
   // Unix: ~/.appname
   // Windows: C:\Documents and Settings\username\Application Data\appname
   wxStandardPaths px;
   // if we did not found a file we check the current dir for compatibility reasons
   switch (Device) {
   case ACT_Art429:
      simName.Assign(px.GetUserDataDir(), wxT(ART429_FILE), wxT("raw"));
      if (simName.IsOk()) if (simName.FileExists()) return true;
      simName.Assign(wxT("."), wxT(ART429_FILE), wxT("raw"));
      if (simName.IsOk()) if (simName.FileExists()) return true;
      break;
   case ACT_Art285:
      simName.Assign(px.GetUserDataDir(), wxT(ART285_FILE), wxT("raw"));
      if (simName.IsOk()) if (simName.FileExists()) return true;
      simName.Assign(wxT("."), wxT(ART285_FILE), wxT("raw"));
      if (simName.IsOk()) if (simName.FileExists()) return true;
      break;
   case ACT_Art424:
      simName.Assign(px.GetUserDataDir(), wxT(ART424_FILE), wxT("raw"));
      if (simName.IsOk()) if (simName.FileExists()) return true;
      simName.Assign(wxT("."), wxT(ART424_FILE), wxT("raw"));
      if (simName.IsOk()) if (simName.FileExists()) return true;
      break;
   case ACT_Art415:
      simName.Assign(px.GetUserDataDir(), wxT(ART415_FILE), wxT("raw"));
      if (simName.IsOk()) if (simName.FileExists()) return true;
      simName.Assign(wxT("."), wxT(ART415_FILE), wxT("raw"));
      if (simName.IsOk()) if (simName.FileExists()) return true;
      break;
   case ACT_Art4021:
      simName.Assign(px.GetUserDataDir(), wxT(ART4021_FILE), wxT("raw"));
      if (simName.IsOk()) if (simName.FileExists()) return true;
      simName.Assign(wxT("."), wxT(ART4021_FILE), wxT("raw"));
      if (simName.IsOk()) if (simName.FileExists()) return true;
      break;
   case ACT_Art11002:
      simName.Assign(px.GetUserDataDir(), wxT(ART11002_FILE), wxT("raw"));
      if (simName.IsOk()) if (simName.FileExists()) return true;
      simName.Assign(wxT("."), wxT(ART11002_FILE), wxT("raw"));
      if (simName.IsOk()) if (simName.FileExists()) return true;
      break;
   default:
      ;
   }// switch
   simName.Clear();
   return false;
}
开发者ID:MarekTP,项目名称:wxAstroCapture,代码行数:53,代码来源:ArtDrvSim.cpp


注:本文中的wxFileName::Assign方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。