本文整理汇总了C++中vec3_t::Length方法的典型用法代码示例。如果您正苦于以下问题:C++ vec3_t::Length方法的具体用法?C++ vec3_t::Length怎么用?C++ vec3_t::Length使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类vec3_t
的用法示例。
在下文中一共展示了vec3_t::Length方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: RandomRoundVec
vec3_t CPartEffects::RandomRoundVec( vec3_t vMin, vec3_t vMax )
{
float flMin, flMax;
flMin = vMin.Length( );
flMax = vMax.Length( );
vec3_t vVec( gEngfuncs.pfnRandomFloat( vMin.x, vMax.x ), gEngfuncs.pfnRandomFloat( vMin.y, vMax.y ),
gEngfuncs.pfnRandomFloat( vMin.z, vMax.z ) );
vVec = vVec.Normalize( ) * gEngfuncs.pfnRandomFloat( flMin, flMax );
return vVec;
}
示例2: CalcDamageDirection
void CHudHealth::CalcDamageDirection(vec3_t vecFrom)
{
vec3_t forward, right, up;
float side, front;
vec3_t vecOrigin, vecAngles;
if (!vecFrom[0] && !vecFrom[1] && !vecFrom[2])
{
m_fAttackFront = m_fAttackRear = m_fAttackRight = m_fAttackLeft = 0;
return;
}
memcpy(vecOrigin, gHUD.m_vecOrigin, sizeof(vec3_t));
memcpy(vecAngles, gHUD.m_vecAngles, sizeof(vec3_t));
VectorSubtract (vecFrom, vecOrigin, vecFrom);
float flDistToTarget = vecFrom.Length();
vecFrom = vecFrom.Normalize();
AngleVectors (vecAngles, forward, right, up);
front = DotProduct (vecFrom, right);
side = DotProduct (vecFrom, forward);
if (flDistToTarget <= 50)
{
m_fAttackFront = m_fAttackRear = m_fAttackRight = m_fAttackLeft = 1;
}
else
{
if (side > 0)
{
if (side > 0.3)
m_fAttackFront = max(m_fAttackFront, side);
}
else
{
float f = fabs(side);
if (f > 0.3)
m_fAttackRear = max(m_fAttackRear, f);
}
if (front > 0)
{
if (front > 0.3)
m_fAttackRight = max(m_fAttackRight, front);
}
else
{
float f = fabs(front);
if (f > 0.3)
m_fAttackLeft = max(m_fAttackLeft, f);
}
}
}