本文整理汇总了C++中spNativeTexture::get方法的典型用法代码示例。如果您正苦于以下问题:C++ spNativeTexture::get方法的具体用法?C++ spNativeTexture::get怎么用?C++ spNativeTexture::get使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类spNativeTexture
的用法示例。
在下文中一共展示了spNativeTexture::get方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
void Mem2Native::push(spMemoryTexture src, spNativeTexture dest)
{
src->addRef();
dest->addRef();
_messages.send(0, src.get(), dest.get());
//_messages.post(0, src.get(), dest.get());
}
示例2: setRenderTarget
void VideoDriverGL::setRenderTarget(spNativeTexture rt)
{
if (!rt)
{
glBindFramebuffer(GL_FRAMEBUFFER, 0);
return;
}
NativeTextureGLES *gl = safeCast<NativeTextureGLES*>(rt.get());
glBindFramebuffer(GL_FRAMEBUFFER, gl->getFboID());
}
示例3: setRenderTarget
void VideoDriverGL::setRenderTarget(spNativeTexture rt)
{
if (!rt)
{
glBindFramebuffer(GL_FRAMEBUFFER, _prevFBO);
CHECKGL();
return;
}
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &_prevFBO);
NativeTextureGLES *gl = safeCast<NativeTextureGLES*>(rt.get());
glBindFramebuffer(GL_FRAMEBUFFER, gl->getFboID());
CHECKGL();
}