本文整理汇总了C++中refimport_t::Error方法的典型用法代码示例。如果您正苦于以下问题:C++ refimport_t::Error方法的具体用法?C++ refimport_t::Error怎么用?C++ refimport_t::Error使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类refimport_t
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在下文中一共展示了refimport_t::Error方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: R_JPGErrorExit
static void R_JPGErrorExit(j_common_ptr cinfo)
{
char buffer[JMSG_LENGTH_MAX];
(*cinfo->err->format_message) (cinfo, buffer);
/* Let the memory manager delete any temp files before we die */
jpeg_destroy(cinfo);
ri.Error(ERR_FATAL, "%s", buffer);
}
示例2:
static boolean
empty_output_buffer (j_compress_ptr cinfo)
{
my_dest_ptr dest = (my_dest_ptr) cinfo->dest;
jpeg_destroy_compress(cinfo);
// Make crash fatal or we would probably leak memory.
ri.Error(ERR_FATAL, "Output buffer for encoded JPEG image has insufficient size of %d bytes",
dest->size);
return FALSE;
}
示例3: R_LoadJPG
void R_LoadJPG(const char *filename, unsigned char **pic, int *width, int *height)
{
/* This struct contains the JPEG decompression parameters and pointers to
* working space (which is allocated as needed by the JPEG library).
*/
struct jpeg_decompress_struct cinfo = {NULL};
/* We use our private extension JPEG error handler.
* Note that this struct must live as long as the main JPEG parameter
* struct, to avoid dangling-pointer problems.
*/
/* This struct represents a JPEG error handler. It is declared separately
* because applications often want to supply a specialized error handler
* (see the second half of this file for an example). But here we just
* take the easy way out and use the standard error handler, which will
* print a message on stderr and call exit() if compression fails.
* Note that this struct must live as long as the main JPEG parameter
* struct, to avoid dangling-pointer problems.
*/
struct jpeg_error_mgr jerr;
/* More stuff */
JSAMPARRAY buffer; /* Output row buffer */
unsigned int row_stride; /* physical row width in output buffer */
unsigned int pixelcount, memcount;
unsigned int sindex, dindex;
byte *out;
int len;
union {
byte *b;
void *v;
} fbuffer;
byte *buf;
/* In this example we want to open the input file before doing anything else,
* so that the setjmp() error recovery below can assume the file is open.
* VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
* requires it in order to read binary files.
*/
len = ri.FS_ReadFile ( ( char * ) filename, &fbuffer.v);
if (!fbuffer.b || len < 0) {
return;
}
/* Step 1: allocate and initialize JPEG decompression object */
/* We have to set up the error handler first, in case the initialization
* step fails. (Unlikely, but it could happen if you are out of memory.)
* This routine fills in the contents of struct jerr, and returns jerr's
* address which we place into the link field in cinfo.
*/
cinfo.err = jpeg_std_error(&jerr);
cinfo.err->error_exit = R_JPGErrorExit;
cinfo.err->output_message = R_JPGOutputMessage;
/* Now we can initialize the JPEG decompression object. */
jpeg_create_decompress(&cinfo);
/* Step 2: specify data source (eg, a file) */
jpeg_mem_src(&cinfo, fbuffer.b, len);
/* Step 3: read file parameters with jpeg_read_header() */
(void) jpeg_read_header(&cinfo, TRUE);
/* We can ignore the return value from jpeg_read_header since
* (a) suspension is not possible with the stdio data source, and
* (b) we passed TRUE to reject a tables-only JPEG file as an error.
* See libjpeg.doc for more info.
*/
/* Step 4: set parameters for decompression */
/*
* Make sure it always converts images to RGB color space. This will
* automatically convert 8-bit greyscale images to RGB as well.
*/
cinfo.out_color_space = JCS_RGB;
/* Step 5: Start decompressor */
(void) jpeg_start_decompress(&cinfo);
/* We can ignore the return value since suspension is not possible
* with the stdio data source.
*/
/* We may need to do some setup of our own at this point before reading
* the data. After jpeg_start_decompress() we have the correct scaled
* output image dimensions available, as well as the output colormap
* if we asked for color quantization.
* In this example, we need to make an output work buffer of the right size.
*/
/* JSAMPLEs per row in output buffer */
pixelcount = cinfo.output_width * cinfo.output_height;
if(!cinfo.output_width || !cinfo.output_height
|| ((pixelcount * 4) / cinfo.output_width) / 4 != cinfo.output_height
|| pixelcount > 0x1FFFFFFF || cinfo.output_components != 3
)
{
//.........这里部分代码省略.........
示例4: qsortFast
void qsortFast (
void *base,
unsigned num,
unsigned width
)
{
char *lo, *hi; /* ends of sub-array currently sorting */
char *mid; /* points to middle of subarray */
char *loguy, *higuy; /* traveling pointers for partition step */
unsigned size; /* size of the sub-array */
char *lostk[30], *histk[30];
int stkptr; /* stack for saving sub-array to be processed */
int temp;
if ( sizeof(drawSurf_t) != 8 ) {
ri.Error( ERR_DROP, "change SWAP_DRAW_SURF macro" );
}
/* Note: the number of stack entries required is no more than
1 + log2(size), so 30 is sufficient for any array */
if (num < 2 || width == 0)
return; /* nothing to do */
stkptr = 0; /* initialize stack */
lo = (char *) base;
hi = (char *) base + width * (num-1); /* initialize limits */
/* this entry point is for pseudo-recursion calling: setting
lo and hi and jumping to here is like recursion, but stkptr is
prserved, locals aren't, so we preserve stuff on the stack */
recurse:
size = (hi - lo) / width + 1; /* number of el's to sort */
/* below a certain size, it is faster to use a O(n^2) sorting method */
if (size <= CUTOFF) {
shortsort((drawSurf_t *)lo, (drawSurf_t *)hi);
}
else {
/* First we pick a partititioning element. The efficiency of the
algorithm demands that we find one that is approximately the
median of the values, but also that we select one fast. Using
the first one produces bad performace if the array is already
sorted, so we use the middle one, which would require a very
wierdly arranged array for worst case performance. Testing shows
that a median-of-three algorithm does not, in general, increase
performance. */
mid = lo + (size / 2) * width; /* find middle element */
SWAP_DRAW_SURF(mid, lo); /* swap it to beginning of array */
/* We now wish to partition the array into three pieces, one
consisiting of elements <= partition element, one of elements
equal to the parition element, and one of element >= to it. This
is done below; comments indicate conditions established at every
step. */
loguy = lo;
higuy = hi + width;
/* Note that higuy decreases and loguy increases on every iteration,
so loop must terminate. */
for (;;) {
/* lo <= loguy < hi, lo < higuy <= hi + 1,
A[i] <= A[lo] for lo <= i <= loguy,
A[i] >= A[lo] for higuy <= i <= hi */
do {
loguy += width;
} while (loguy <= hi &&
( ((drawSurf_t *)loguy)->sort <= ((drawSurf_t *)lo)->sort ) );
/* lo < loguy <= hi+1, A[i] <= A[lo] for lo <= i < loguy,
either loguy > hi or A[loguy] > A[lo] */
do {
higuy -= width;
} while (higuy > lo &&
( ((drawSurf_t *)higuy)->sort >= ((drawSurf_t *)lo)->sort ) );
/* lo-1 <= higuy <= hi, A[i] >= A[lo] for higuy < i <= hi,
either higuy <= lo or A[higuy] < A[lo] */
if (higuy < loguy)
break;
/* if loguy > hi or higuy <= lo, then we would have exited, so
A[loguy] > A[lo], A[higuy] < A[lo],
loguy < hi, highy > lo */
SWAP_DRAW_SURF(loguy, higuy);
/* A[loguy] < A[lo], A[higuy] > A[lo]; so condition at top
of loop is re-established */
}
/* A[i] >= A[lo] for higuy < i <= hi,
A[i] <= A[lo] for lo <= i < loguy,
//.........这里部分代码省略.........
示例5: R_LoadTGA
void R_LoadTGA ( const char *name, byte **pic, int *width, int *height)
{
unsigned columns, rows, numPixels;
byte *pixbuf;
int row, column;
byte *buf_p;
byte *end;
union {
byte *b;
void *v;
} buffer;
TargaHeader targa_header;
byte *targa_rgba;
int length;
*pic = NULL;
if(width)
*width = 0;
if(height)
*height = 0;
//
// load the file
//
length = ri.FS_ReadFile ( ( char * ) name, &buffer.v);
if (!buffer.b || length < 0) {
return;
}
if(length < 18)
{
ri.Error( ERR_DROP, "LoadTGA: header too short (%s)", name );
}
buf_p = buffer.b;
end = buffer.b + length;
targa_header.id_length = buf_p[0];
targa_header.colormap_type = buf_p[1];
targa_header.image_type = buf_p[2];
memcpy(&targa_header.colormap_index, &buf_p[3], 2);
memcpy(&targa_header.colormap_length, &buf_p[5], 2);
targa_header.colormap_size = buf_p[7];
memcpy(&targa_header.x_origin, &buf_p[8], 2);
memcpy(&targa_header.y_origin, &buf_p[10], 2);
memcpy(&targa_header.width, &buf_p[12], 2);
memcpy(&targa_header.height, &buf_p[14], 2);
targa_header.pixel_size = buf_p[16];
targa_header.attributes = buf_p[17];
targa_header.colormap_index = LittleShort(targa_header.colormap_index);
targa_header.colormap_length = LittleShort(targa_header.colormap_length);
targa_header.x_origin = LittleShort(targa_header.x_origin);
targa_header.y_origin = LittleShort(targa_header.y_origin);
targa_header.width = LittleShort(targa_header.width);
targa_header.height = LittleShort(targa_header.height);
buf_p += 18;
if (targa_header.image_type!=2
&& targa_header.image_type!=10
&& targa_header.image_type != 3 )
{
ri.Error (ERR_DROP, "LoadTGA: Only type 2 (RGB), 3 (gray), and 10 (RGB) TGA images supported");
}
if ( targa_header.colormap_type != 0 )
{
ri.Error( ERR_DROP, "LoadTGA: colormaps not supported" );
}
if ( ( targa_header.pixel_size != 32 && targa_header.pixel_size != 24 ) && targa_header.image_type != 3 )
{
ri.Error (ERR_DROP, "LoadTGA: Only 32 or 24 bit images supported (no colormaps)");
}
columns = targa_header.width;
rows = targa_header.height;
numPixels = columns * rows * 4;
if(!columns || !rows || numPixels > 0x7FFFFFFF || numPixels / columns / 4 != rows)
{
ri.Error (ERR_DROP, "LoadTGA: %s has an invalid image size", name);
}
targa_rgba = ri.Malloc (numPixels);
if (targa_header.id_length != 0)
{
if (buf_p + targa_header.id_length > end)
ri.Error( ERR_DROP, "LoadTGA: header too short (%s)", name );
buf_p += targa_header.id_length; // skip TARGA image comment
}
if ( targa_header.image_type==2 || targa_header.image_type == 3 )
{
//.........这里部分代码省略.........