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C++ menu::optSelected方法代码示例

本文整理汇总了C++中menu::optSelected方法的典型用法代码示例。如果您正苦于以下问题:C++ menu::optSelected方法的具体用法?C++ menu::optSelected怎么用?C++ menu::optSelected使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在menu的用法示例。


在下文中一共展示了menu::optSelected方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: autoRestore

void autoRestore(menu m)
{
    //This still needs user input.
    for(unsigned i = 0; i < m.getSize(); i++)
    {
        FS_Archive saveArch;
        if(m.optSelected(i) && openSaveArch(&saveArch, sdTitle[i], false))
            restoreData(sdTitle[i], saveArch, MODE_SAVE);
        FSUSER_CloseArchive(&saveArch);

        FS_Archive extArch;
        if(m.optSelected(i) && openExtdata(&extArch, sdTitle[i], false))
            restoreData(sdTitle[i], extArch, MODE_EXTDATA);
        FSUSER_CloseArchive(&extArch);
    }
}
开发者ID:Shadowtrance,项目名称:JKSM,代码行数:16,代码来源:auto.cpp

示例2: autoBackup

void autoBackup(menu m)
{
    showMessage("This can take a few minutes depending on how many titles are selected.");


    progressBar autoDump((float)m.getSelectCount(), "Copying saves...");
    //Keep track of what's done
    float dumpCount = 0;
    for(unsigned i = 0; i < m.getSize(); i++)
    {
        //This is for titles with no save archive ex. Fantasy Life
        bool dumped = false;
        FS_Archive saveArch;
        if(m.optSelected(i) && openSaveArch(&saveArch, sdTitle[i], false))//if it's selected and we can open save archive
        {
            createTitleDir(sdTitle[i], MODE_SAVE);
            backupData(sdTitle[i], saveArch, MODE_SAVE, true);
            dumpCount++;
            dumped = true;
        }
        FSUSER_CloseArchive(&saveArch);

        FS_Archive extArch;
        if(m.optSelected(i) && openExtdata(&extArch, sdTitle[i], false))
        {
            createTitleDir(sdTitle[i], MODE_EXTDATA);
            backupData(sdTitle[i], extArch, MODE_EXTDATA, true);

            //check first to make sure we don't count it twice because no save arch
            if(!dumped)
                dumpCount++;
        }
        FSUSER_CloseArchive(&extArch);

        sf2d_start_frame(GFX_BOTTOM, GFX_LEFT);
            autoDump.draw(i);
        sf2d_end_frame();
        sf2d_swapbuffers();
    }

    showMessage("Complete!");
}
开发者ID:Shadowtrance,项目名称:JKSM,代码行数:42,代码来源:auto.cpp


注:本文中的menu::optSelected方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。