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C++ instance_gundrak::SetData方法代码示例

本文整理汇总了C++中instance_gundrak::SetData方法的典型用法代码示例。如果您正苦于以下问题:C++ instance_gundrak::SetData方法的具体用法?C++ instance_gundrak::SetData怎么用?C++ instance_gundrak::SetData使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在instance_gundrak的用法示例。


在下文中一共展示了instance_gundrak::SetData方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Aggro

    void Aggro(Unit* /*pWho*/) override
    {
        DoScriptText(SAY_AGGRO, m_creature);

        if (m_pInstance)
            m_pInstance->SetData(TYPE_GALDARAH , IN_PROGRESS);
    }
开发者ID:AwkwardDev,项目名称:mangos-d3,代码行数:7,代码来源:boss_galdarah.cpp

示例2: Aggro

    void Aggro(Unit* /*pWho*/) override
    {
        DoCastSpellIfCan(m_creature, m_bIsRegularMode ? SPELL_MORTAL_STRIKES : SPELL_MORTAL_STRIKES_H);

        if (m_pInstance)
            m_pInstance->SetData(TYPE_COLOSSUS, IN_PROGRESS);
    }
开发者ID:dvdvideo1234,项目名称:mangos-wotlk,代码行数:7,代码来源:boss_colossus.cpp

示例3: JustDied

    void JustDied(Unit* /*pKiller*/) override
    {
        DoScriptText(SAY_DEATH, m_creature);

        if (m_pInstance)
            m_pInstance->SetData(TYPE_GALDARAH, DONE);
    }
开发者ID:AwkwardDev,项目名称:mangos-d3,代码行数:7,代码来源:boss_galdarah.cpp

示例4: JustDied

    void JustDied(Unit* pKiller)
    {
        DoScriptText(SAY_DEATH, m_creature);

        if (m_pInstance)
            m_pInstance->SetData(TYPE_MOORABI, DONE);
    }
开发者ID:Bootz,项目名称:StrawberryCore,代码行数:7,代码来源:boss_moorabi.cpp

示例5: Aggro

    void Aggro(Unit* pWho)
    {
        DoScriptText(SAY_AGGRO, m_creature);
        DoCastSpellIfCan(m_creature, SPELL_MOJO_FRENZY);

        if (m_pInstance)
            m_pInstance->SetData(TYPE_MOORABI, IN_PROGRESS);
    }
开发者ID:Bootz,项目名称:StrawberryCore,代码行数:8,代码来源:boss_moorabi.cpp

示例6: JustSummoned

    void JustSummoned(Creature* pSummoned) override
    {
        if (pSummoned->GetEntry() == NPC_RHINO_SPIRIT)
        {
            if (Unit* pTarget = m_creature->SelectAttackingTarget(ATTACKING_TARGET_RANDOM, 1, m_bIsRegularMode ? SPELL_STAMPEDE_RHINO : SPELL_STAMPEDE_RHINO_H, SELECT_FLAG_PLAYER))
            {
                pSummoned->CastSpell(pTarget, m_bIsRegularMode ? SPELL_STAMPEDE_RHINO : SPELL_STAMPEDE_RHINO_H, false, NULL, NULL, m_creature->GetObjectGuid());

                // Store the player guid in order to count it for the achievement
                if (m_pInstance)
                    m_pInstance->SetData(TYPE_ACHIEV_SHARE_LOVE, pTarget->GetGUIDLow());
            }
        }
    }
开发者ID:AwkwardDev,项目名称:mangos-d3,代码行数:14,代码来源:boss_galdarah.cpp

示例7: JustReachedHome

 void JustReachedHome() override
 {
     if (m_pInstance)
         m_pInstance->SetData(TYPE_COLOSSUS, FAIL);
 }
开发者ID:dvdvideo1234,项目名称:mangos-wotlk,代码行数:5,代码来源:boss_colossus.cpp

示例8: JustDied

 void JustDied(Unit* /*pKiller*/) override
 {
     if (m_pInstance)
         m_pInstance->SetData(TYPE_COLOSSUS, DONE);
 }
开发者ID:dvdvideo1234,项目名称:mangos-wotlk,代码行数:5,代码来源:boss_colossus.cpp

示例9: JustReachedHome

 void JustReachedHome() override
 {
     if (m_pInstance)
         m_pInstance->SetData(TYPE_GALDARAH, FAIL);
 }
开发者ID:AwkwardDev,项目名称:mangos-d3,代码行数:5,代码来源:boss_galdarah.cpp

示例10: JustReachedHome

 void JustReachedHome() override
 {
     if (m_pInstance)
         m_pInstance->SetData(TYPE_SLADRAN, FAIL);
 }
开发者ID:jviljoen82,项目名称:ScriptDev3,代码行数:5,代码来源:boss_sladran.cpp

示例11: JustReachedHome

 void JustReachedHome()
 {
     if (m_pInstance)
         m_pInstance->SetData(TYPE_GALDARAH, NOT_STARTED);
 }
开发者ID:Bootz,项目名称:StrawberryCore,代码行数:5,代码来源:boss_galdarah.cpp


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