本文整理汇总了C++中idSWFBitStream::ReadS方法的典型用法代码示例。如果您正苦于以下问题:C++ idSWFBitStream::ReadS方法的具体用法?C++ idSWFBitStream::ReadS怎么用?C++ idSWFBitStream::ReadS使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类idSWFBitStream
的用法示例。
在下文中一共展示了idSWFBitStream::ReadS方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: DefineTextX
/*
========================
idSWF::DefineTextX
========================
*/
void idSWF::DefineTextX( idSWFBitStream & bitstream, bool rgba ) {
uint16 characterID = bitstream.ReadU16();
idSWFDictionaryEntry * entry = AddDictionaryEntry( characterID, SWF_DICT_TEXT );
if ( entry == NULL ) {
return;
}
idSWFText * text = entry->text;
bitstream.ReadRect( text->bounds );
bitstream.ReadMatrix( text->matrix );
uint8 glyphBits = bitstream.ReadU8();
uint8 advanceBits = bitstream.ReadU8();
while ( true ) {
uint8 flags = bitstream.ReadU8();
if ( flags == 0 ) {
break;
}
idSWFTextRecord & textRecord = text->textRecords.Alloc();
if ( flags & BIT( 3 ) ) {
textRecord.fontID = bitstream.ReadU16();
}
if ( flags & BIT( 2 ) ) {
if ( rgba ) {
bitstream.ReadColorRGBA( textRecord.color );
} else {
bitstream.ReadColorRGB( textRecord.color );
}
}
if ( flags & BIT( 0 ) ) {
textRecord.xOffset = bitstream.ReadS16();
}
if ( flags & BIT( 1 ) ) {
textRecord.yOffset = bitstream.ReadS16();
}
if ( flags & BIT( 3 ) ) {
textRecord.textHeight = bitstream.ReadU16();
}
textRecord.firstGlyph = text->glyphs.Num();
textRecord.numGlyphs = bitstream.ReadU8();
for ( int i = 0; i < textRecord.numGlyphs; i++ ) {
swfGlyphEntry_t & glyph = text->glyphs.Alloc();
glyph.index = bitstream.ReadU( glyphBits );
glyph.advance = bitstream.ReadS( advanceBits );
}
};
}
示例2: ParseShapes
/*
========================
idSWFShapeParser::ParseShapes
========================
*/
void idSWFShapeParser::ParseShapes( idSWFBitStream& bitstream1, idSWFBitStream* bitstream2, bool swap )
{
int32 pen1X = 0;
int32 pen1Y = 0;
int32 pen2X = 0;
int32 pen2Y = 0;
uint8 fillStyle0 = 0;
uint8 fillStyle1 = 0;
uint8 lineStyle = 0;
uint16 baseFillStyle = 0;
uint16 baseLineStyle = 0;
uint8 numBits = bitstream1.ReadU8();
uint8 numFillBits1 = numBits >> 4;
uint8 numLineBits1 = numBits & 0xF;
uint8 numFillBits2 = 0;
uint8 numLineBits2 = 0;
if( bitstream2 )
{
numBits = bitstream2->ReadU8();
numFillBits2 = numBits >> 4;
numLineBits2 = numBits & 0xF;
}
while( true )
{
if( !bitstream1.ReadBool() )
{
bool stateNewStyles = bitstream1.ReadBool();
bool stateLineStyle = bitstream1.ReadBool();
bool stateFillStyle1 = bitstream1.ReadBool();
bool stateFillStyle0 = bitstream1.ReadBool();
bool stateMoveTo = bitstream1.ReadBool();
if( ( stateNewStyles || stateLineStyle || stateFillStyle1 || stateFillStyle0 || stateMoveTo ) == false )
{
// end record
if( bitstream2 )
{
uint8 flags = bitstream2->ReadU( 6 );
if( flags != 0 )
{
idLib::Warning( "idSWFShapeParser: morph stream 1 ends before 2" );
break;
}
}
break;
}
if( stateMoveTo )
{
uint8 moveBits = bitstream1.ReadU( 5 );
pen1X = bitstream1.ReadS( moveBits );
pen1Y = bitstream1.ReadS( moveBits );
}
if( stateFillStyle0 )
{
fillStyle0 = bitstream1.ReadU( numFillBits1 );
}
if( stateFillStyle1 )
{
fillStyle1 = bitstream1.ReadU( numFillBits1 );
}
if( stateLineStyle )
{
lineStyle = bitstream1.ReadU( numLineBits1 );
}
if( stateNewStyles )
{
baseFillStyle = fillDraws.Num();
baseLineStyle = lineDraws.Num();
ReadFillStyle( bitstream1 );
numBits = bitstream1.ReadU8();
numFillBits1 = numBits >> 4;
numLineBits1 = numBits & 0xF;
}
if( bitstream2 )
{
bool isEdge = bitstream2->ReadBool();
if( isEdge )
{
idLib::Warning( "idSWFShapeParser: morph stream 1 defines style change, but stream 2 does not" );
break;
}
bool stateNewStyles = bitstream2->ReadBool();
bool stateLineStyle = bitstream2->ReadBool();
bool stateFillStyle1 = bitstream2->ReadBool();
bool stateFillStyle0 = bitstream2->ReadBool();
bool stateMoveTo = bitstream2->ReadBool();
if( stateMoveTo )
{
uint8 moveBits = bitstream2->ReadU( 5 );
pen2X = bitstream2->ReadS( moveBits );
//.........这里部分代码省略.........