本文整理汇总了C++中idCVar::SetString方法的典型用法代码示例。如果您正苦于以下问题:C++ idCVar::SetString方法的具体用法?C++ idCVar::SetString怎么用?C++ idCVar::SetString使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类idCVar
的用法示例。
在下文中一共展示了idCVar::SetString方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Sys_SetLanguageFromSystem
void Sys_SetLanguageFromSystem()
{
sys_lang.SetString( Sys_DefaultLanguage() );
}
示例2: DebugOutput
void idCollisionModelManagerLocal::DebugOutput( const idVec3& origin )
{
int i, k, t;
char buf[128];
idVec3 end;
idAngles boxAngles;
idMat3 modelAxis, boxAxis;
idBounds bounds;
trace_t trace;
if( !cm_testCollision.GetBool() )
{
return;
}
testend = ( idVec3* ) Mem_Alloc( cm_testTimes.GetInteger() * sizeof( idVec3 ), TAG_COLLISION );
if( cm_testReset.GetBool() || ( cm_testWalk.GetBool() && !start.Compare( start ) ) )
{
total_translation = total_rotation = 0;
min_translation = min_rotation = 999999;
max_translation = max_rotation = -999999;
num_translation = num_rotation = 0;
cm_testReset.SetBool( false );
}
if( cm_testWalk.GetBool() )
{
start = origin;
cm_testOrigin.SetString( va( "%1.2f %1.2f %1.2f", start[0], start[1], start[2] ) );
}
else
{
sscanf( cm_testOrigin.GetString(), "%f %f %f", &start[0], &start[1], &start[2] );
}
sscanf( cm_testBox.GetString(), "%f %f %f %f %f %f", &bounds[0][0], &bounds[0][1], &bounds[0][2],
&bounds[1][0], &bounds[1][1], &bounds[1][2] );
sscanf( cm_testBoxRotation.GetString(), "%f %f %f", &boxAngles[0], &boxAngles[1], &boxAngles[2] );
boxAxis = boxAngles.ToMat3();
modelAxis.Identity();
idTraceModel itm( bounds );
idRandom random( 0 );
idTimer timer;
if( cm_testRandomMany.GetBool() )
{
// if many traces in one random direction
for( i = 0; i < 3; i++ )
{
testend[0][i] = start[i] + random.CRandomFloat() * cm_testLength.GetFloat();
}
for( k = 1; k < cm_testTimes.GetInteger(); k++ )
{
testend[k] = testend[0];
}
}
else
{
// many traces each in a different random direction
for( k = 0; k < cm_testTimes.GetInteger(); k++ )
{
for( i = 0; i < 3; i++ )
{
testend[k][i] = start[i] + random.CRandomFloat() * cm_testLength.GetFloat();
}
}
}
// translational collision detection
timer.Clear();
timer.Start();
for( i = 0; i < cm_testTimes.GetInteger(); i++ )
{
Translation( &trace, start, testend[i], &itm, boxAxis, CONTENTS_SOLID | CONTENTS_PLAYERCLIP, cm_testModel.GetInteger(), vec3_origin, modelAxis );
}
timer.Stop();
t = timer.Milliseconds();
if( t < min_translation ) min_translation = t;
if( t > max_translation ) max_translation = t;
num_translation++;
total_translation += t;
if( cm_testTimes.GetInteger() > 9999 )
{
sprintf( buf, "%3dK", ( int )( cm_testTimes.GetInteger() / 1000 ) );
}
else
{
sprintf( buf, "%4d", cm_testTimes.GetInteger() );
}
common->Printf( "%s translations: %4d milliseconds, (min = %d, max = %d, av = %1.1f)\n", buf, t, min_translation, max_translation, ( float ) total_translation / num_translation );
if( cm_testRandomMany.GetBool() )
{
// if many traces in one random direction
for( i = 0; i < 3; i++ )
{
testend[0][i] = start[i] + random.CRandomFloat() * cm_testRadius.GetFloat();
}
//.........这里部分代码省略.........
示例3: Sys_DefaultLanguage
const char* Sys_DefaultLanguage()
{
// sku breakdowns are as follows
// EFIGS Digital
// EF S North America
// FIGS EU
// E UK
// JE Japan
// If japanese exists, default to japanese
// else if english exists, defaults to english
// otherwise, french
if( !fileSystem->UsingResourceFiles() )
{
return ID_LANG_ENGLISH;
}
idStr fileName;
//D3XP: Instead of just loading a single lang file for each language
//we are going to load all files that begin with the language name
//similar to the way pak files work. So you can place english001.lang
//to add new strings to the english language dictionary
idFileList* langFiles;
langFiles = fileSystem->ListFilesTree( "strings", ".lang", true );
idStrList langList = langFiles->GetList();
// Loop through the list and filter
idStrList currentLangList = langList;
idStr temp;
for( int i = 0; i < currentLangList.Num(); i++ )
{
temp = currentLangList[i];
temp = temp.Right( temp.Length() - strlen( "strings/" ) );
temp = temp.Left( temp.Length() - strlen( ".lang" ) );
currentLangList[i] = temp;
}
if( currentLangList.Num() <= 0 )
{
// call it English if no lang files exist
sys_lang.SetString( ID_LANG_ENGLISH );
}
else if( currentLangList.Num() == 1 )
{
sys_lang.SetString( currentLangList[0] );
}
else
{
if( currentLangList.Find( ID_LANG_JAPANESE ) )
{
sys_lang.SetString( ID_LANG_JAPANESE );
}
else if( currentLangList.Find( ID_LANG_ENGLISH ) )
{
sys_lang.SetString( ID_LANG_ENGLISH );
}
else if( currentLangList.Find( ID_LANG_FRENCH ) )
{
sys_lang.SetString( ID_LANG_FRENCH );
}
else if( currentLangList.Find( ID_LANG_GERMAN ) )
{
sys_lang.SetString( ID_LANG_GERMAN );
}
else if( currentLangList.Find( ID_LANG_ITALIAN ) )
{
sys_lang.SetString( ID_LANG_GERMAN );
}
else if( currentLangList.Find( ID_LANG_SPANISH ) )
{
sys_lang.SetString( ID_LANG_GERMAN );
}
else
{
sys_lang.SetString( currentLangList[0] );
}
}
fileSystem->FreeFileList( langFiles );
return sys_lang.GetString();// ID_LANG_ENGLISH;
}