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C++ cIniFile::GetValueSetF方法代码示例

本文整理汇总了C++中cIniFile::GetValueSetF方法的典型用法代码示例。如果您正苦于以下问题:C++ cIniFile::GetValueSetF方法的具体用法?C++ cIniFile::GetValueSetF怎么用?C++ cIniFile::GetValueSetF使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在cIniFile的用法示例。


在下文中一共展示了cIniFile::GetValueSetF方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: InitializeHeightGen

void cHeiGenClassic::InitializeHeightGen(cIniFile & a_IniFile)
{
	m_HeightFreq1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq1", 0.1);
	m_HeightFreq2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq2", 1.0);
	m_HeightFreq3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq3", 2.0);
	m_HeightAmp1  = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp1",  1.0);
	m_HeightAmp2  = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp2",  0.5);
	m_HeightAmp3  = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp3",  0.5);
}
开发者ID:JABirchall,项目名称:MCServer,代码行数:9,代码来源:HeiGen.cpp

示例2:

void cNoise3DGenerator::Initialize(cIniFile & a_IniFile)
{
	// Params:
	m_SeaLevel            =                 a_IniFile.GetValueSetI("Generator", "SeaLevel", 62);
	m_HeightAmplification = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DHeightAmplification", 0.1);
	m_MidPoint            = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DMidPoint", 68);
	m_FrequencyX          = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DFrequencyX", 8);
	m_FrequencyY          = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DFrequencyY", 8);
	m_FrequencyZ          = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DFrequencyZ", 8);
	m_AirThreshold        = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "Noise3DAirThreshold", 0.5);
}
开发者ID:DjKiDD,项目名称:MCServer,代码行数:11,代码来源:Noise3DGenerator.cpp

示例3: Initialize

void cDistortedHeightmap::Initialize(cIniFile & a_IniFile)
{
	if (m_IsInitialized)
	{
		return;
	}

	// Read the params from the INI file:
	m_SeaLevel   =                 a_IniFile.GetValueSetI("Generator", "DistortedHeightmapSeaLevel",   62);
	m_FrequencyX = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "DistortedHeightmapFrequencyX", 10);
	m_FrequencyY = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "DistortedHeightmapFrequencyY", 10);
	m_FrequencyZ = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "DistortedHeightmapFrequencyZ", 10);

	m_IsInitialized = true;
}
开发者ID:stpinker,项目名称:MCServer,代码行数:15,代码来源:DistortedHeightmap.cpp

示例4: Initialize

void cEndGen::Initialize(cIniFile & a_IniFile)
{
	m_IslandSizeX = a_IniFile.GetValueSetI("Generator", "EndGenIslandSizeX", m_IslandSizeX);
	m_IslandSizeY = a_IniFile.GetValueSetI("Generator", "EndGenIslandSizeY", m_IslandSizeY);
	m_IslandSizeZ = a_IniFile.GetValueSetI("Generator", "EndGenIslandSizeZ", m_IslandSizeZ);

	m_FrequencyX = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "EndGenFrequencyX", m_FrequencyX);
	m_FrequencyY = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "EndGenFrequencyY", m_FrequencyY);
	m_FrequencyZ = (NOISE_DATATYPE)a_IniFile.GetValueSetF("Generator", "EndGenFrequencyZ", m_FrequencyZ);

	// Recalculate the min and max chunk coords of the island
	m_MaxChunkX = (m_IslandSizeX + cChunkDef::Width - 1) / cChunkDef::Width;
	m_MinChunkX = -m_MaxChunkX;
	m_MaxChunkZ = (m_IslandSizeZ + cChunkDef::Width - 1) / cChunkDef::Width;
	m_MinChunkZ = -m_MaxChunkZ;
}
开发者ID:stpinker,项目名称:MCServer,代码行数:16,代码来源:EndGen.cpp

示例5: InitializeBiomeGen

void cBioGenMultiStepMap::InitializeBiomeGen(cIniFile & a_IniFile)
{
	m_OceanCellSize       =        a_IniFile.GetValueSetI("Generator", "MultiStepMapOceanCellSize",      m_OceanCellSize);
	m_MushroomIslandSize  =        a_IniFile.GetValueSetI("Generator", "MultiStepMapMushroomIslandSize", m_MushroomIslandSize);
	m_RiverCellSize       =        a_IniFile.GetValueSetI("Generator", "MultiStepMapRiverCellSize",      m_RiverCellSize);
	m_RiverWidthThreshold =        a_IniFile.GetValueSetF("Generator", "MultiStepMapRiverWidth",         m_RiverWidthThreshold);
	m_LandBiomesSize      = (float)a_IniFile.GetValueSetI("Generator", "MultiStepMapLandBiomeSize",      (int)m_LandBiomesSize);
}
开发者ID:FX-Master,项目名称:MCServer,代码行数:8,代码来源:BioGen.cpp

示例6: InitializeShapeGen

	virtual void InitializeShapeGen(cIniFile & a_IniFile) override
	{
		m_FrequencyX = static_cast<NOISE_DATATYPE>(a_IniFile.GetValueSetF("Generator", "TwoHeightsFrequencyX", 40));
		m_FrequencyY = static_cast<NOISE_DATATYPE>(a_IniFile.GetValueSetF("Generator", "TwoHeightsFrequencyY", 40));
		m_FrequencyZ = static_cast<NOISE_DATATYPE>(a_IniFile.GetValueSetF("Generator", "TwoHeightsFrequencyZ", 40));

		// Initialize the two underlying height generators from an empty INI file:
		cIniFile empty;
		m_HeightA.InitializeHeightGen(empty);
		m_HeightB.InitializeHeightGen(empty);

		// Add the choice octaves:
		NOISE_DATATYPE freq = 0.001f;
		NOISE_DATATYPE ampl = 1;
		for (int i = 0; i < 4; i++)
		{
			m_Choice.AddOctave(freq, ampl);
			freq = freq * 2;
			ampl = ampl / 2;
		}
	}
开发者ID:1285done,项目名称:cuberite,代码行数:21,代码来源:TwoHeights.cpp

示例7: InitFinishGens

void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
{
	int Seed = m_ChunkGenerator.GetSeed();
	eDimension Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld"));
	auto seaLevel = a_IniFile.GetValueI("Generator", "SeaLevel");

	AString Finishers = a_IniFile.GetValueSet("Generator", "Finishers", "");

	// Create all requested finishers:
	AStringVector Str = StringSplitAndTrim(Finishers, ",");
	for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)
	{
		auto split = StringSplitAndTrim(*itr, ":");
		if (split.empty())
		{
			continue;
		}
		const auto & finisher = split[0];
		// Finishers, alpha-sorted:
		if (NoCaseCompare(finisher, "Animals") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenPassiveMobs(Seed, a_IniFile, Dimension)));
		}
		else if (NoCaseCompare(finisher, "BottomLava") == 0)
		{
			int DefaultBottomLavaLevel = (Dimension == dimNether) ? 30 : 10;
			int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel);
			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenBottomLava(BottomLavaLevel)));
		}
		else if (NoCaseCompare(finisher, "DeadBushes") == 0)
		{
			// A list with all the allowed biomes.
			cFinishGenSingleTopBlock::BiomeList AllowedBiomes;
			AllowedBiomes.push_back(biDesert);
			AllowedBiomes.push_back(biDesertHills);
			AllowedBiomes.push_back(biDesertM);
			AllowedBiomes.push_back(biMesa);
			AllowedBiomes.push_back(biMesaBryce);
			AllowedBiomes.push_back(biMesaPlateau);
			AllowedBiomes.push_back(biMesaPlateauF);
			AllowedBiomes.push_back(biMesaPlateauFM);
			AllowedBiomes.push_back(biMesaPlateauM);

			// A list with all the allowed blocks that can be below the dead bush.
			cFinishGenSingleTopBlock::BlockList AllowedBlocks;
			AllowedBlocks.push_back(E_BLOCK_SAND);
			AllowedBlocks.push_back(E_BLOCK_HARDENED_CLAY);
			AllowedBlocks.push_back(E_BLOCK_STAINED_CLAY);

			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, AllowedBiomes, 2, AllowedBlocks)));
		}
		else if (NoCaseCompare(finisher, "DirectOverhangs") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cStructGenDirectOverhangs(Seed)));
		}
		else if (NoCaseCompare(finisher, "DirtPockets") == 0)
		{
			auto gen = std::make_shared<cFinishGenOrePockets>(Seed + 1, cFinishGenOrePockets::DefaultNaturalPatches());
			if (gen->Initialize(a_IniFile, "DirtPockets"))
			{
				m_FinishGens.push_back(gen);
			}
		}
		else if (NoCaseCompare(finisher, "DistortedMembraneOverhangs") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cStructGenDistortedMembraneOverhangs(Seed)));
		}
		else if (NoCaseCompare(finisher, "DualRidgeCaves") == 0)
		{
			float Threshold = static_cast<float>(a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3));
			m_FinishGens.push_back(cFinishGenPtr(new cStructGenDualRidgeCaves(Seed, Threshold)));
		}
		else if (NoCaseCompare(finisher, "DungeonRooms") == 0)
		{
			int     GridSize      = a_IniFile.GetValueSetI("Generator", "DungeonRoomsGridSize", 48);
			int     MaxSize       = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMaxSize", 7);
			int     MinSize       = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMinSize", 5);
			AString HeightDistrib = a_IniFile.GetValueSet ("Generator", "DungeonRoomsHeightDistrib", "0, 0; 10, 10; 11, 500; 40, 500; 60, 40; 90, 1");
			m_FinishGens.push_back(cFinishGenPtr(new cDungeonRoomsFinisher(m_ShapeGen, Seed, GridSize, MaxSize, MinSize, HeightDistrib)));
		}
		else if (NoCaseCompare(finisher, "GlowStone") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenGlowStone(Seed)));
		}
		else if (NoCaseCompare(finisher, "Ice") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenIce));
		}
		else if (NoCaseCompare(finisher, "LavaLakes") == 0)
		{
			int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10);
			m_FinishGens.push_back(cFinishGenPtr(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, m_ShapeGen, Probability)));
		}
		else if (NoCaseCompare(finisher, "LavaSprings") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, Dimension)));
		}
		else if (NoCaseCompare(finisher, "Lilypads") == 0)
		{
			// A list with all the allowed biomes.
//.........这里部分代码省略.........
开发者ID:1285done,项目名称:cuberite,代码行数:101,代码来源:ComposableGenerator.cpp

示例8: InitFinishGens

void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
{
	int Seed = m_ChunkGenerator.GetSeed();
	eDimension Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld"));

	// Older configuration used "Structures" in addition to "Finishers"; we don't distinguish between the two anymore (#398)
	// Therefore, we load Structures from the ini file for compatibility, but move its contents over to Finishers:
	AString Structures = a_IniFile.GetValue("Generator", "Structures", "");
	AString Finishers = a_IniFile.GetValueSet("Generator", "Finishers", "Ravines, WormNestCaves, WaterLakes, LavaLakes, OreNests, Trees, SprinkleFoliage, Ice, Snow, Lilypads, BottomLava, DeadBushes, PreSimulator");
	if (!Structures.empty())
	{
		LOGINFO("[Generator].Structures is deprecated, moving the contents to [Generator].Finishers.");
		// Structures used to generate before Finishers, so place them first:
		Structures.append(", ");
		Finishers = Structures + Finishers;
		a_IniFile.SetValue("Generator", "Finishers", Finishers);
	}
	a_IniFile.DeleteValue("Generator", "Structures");

	// Create all requested finishers:
	AStringVector Str = StringSplitAndTrim(Finishers, ",");
	for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)
	{
		// Finishers, alpha-sorted:
		if (NoCaseCompare(*itr, "BottomLava") == 0)
		{
			int DefaultBottomLavaLevel = (Dimension == dimNether) ? 30 : 10;
			int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel);
			m_FinishGens.push_back(new cFinishGenBottomLava(BottomLavaLevel));
		}
		else if (NoCaseCompare(*itr, "DeadBushes") == 0)
		{
			m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, biDesert, 2, E_BLOCK_SAND, E_BLOCK_SAND));
		}
		else if (NoCaseCompare(*itr, "DirectOverhangs") == 0)
		{
			m_FinishGens.push_back(new cStructGenDirectOverhangs(Seed));
		}
		else if (NoCaseCompare(*itr, "DistortedMembraneOverhangs") == 0)
		{
			m_FinishGens.push_back(new cStructGenDistortedMembraneOverhangs(Seed));
		}
		else if (NoCaseCompare(*itr, "DualRidgeCaves") == 0)
		{
			float Threshold = (float)a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3);
			m_FinishGens.push_back(new cStructGenDualRidgeCaves(Seed, Threshold));
		}
		else if (NoCaseCompare(*itr, "Ice") == 0)
		{
			m_FinishGens.push_back(new cFinishGenIce);
		}
		else if (NoCaseCompare(*itr, "LavaLakes") == 0)
		{
			int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10);
			m_FinishGens.push_back(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, *m_HeightGen, Probability));
		}
		else if (NoCaseCompare(*itr, "LavaSprings") == 0)
		{
			m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, Dimension));
		}
		else if (NoCaseCompare(*itr, "MarbleCaves") == 0)
		{
			m_FinishGens.push_back(new cStructGenMarbleCaves(Seed));
		}
		else if (NoCaseCompare(*itr, "MineShafts") == 0)
		{
			int GridSize        = a_IniFile.GetValueSetI("Generator", "MineShaftsGridSize",        512);
			int MaxSystemSize   = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxSystemSize",   160);
			int ChanceCorridor  = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCorridor",  600);
			int ChanceCrossing  = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing",  200);
			int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200);
			m_FinishGens.push_back(new cStructGenMineShafts(
				Seed, GridSize, MaxSystemSize,
				ChanceCorridor, ChanceCrossing, ChanceStaircase
			));
		}
		else if (NoCaseCompare(*itr, "Lilypads") == 0)
		{
			m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_LILY_PAD, biSwampland, 4, E_BLOCK_WATER, E_BLOCK_STATIONARY_WATER));
		}
		else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0)
		{
			m_FinishGens.push_back(new cFinishGenNetherClumpFoliage(Seed));
		}
		else if (NoCaseCompare(*itr, "NetherForts") == 0)
		{
			int GridSize = a_IniFile.GetValueSetI("Generator", "NetherFortsGridSize", 512);
			int MaxDepth = a_IniFile.GetValueSetI("Generator", "NetherFortsMaxDepth", 12);
			m_FinishGens.push_back(new cNetherFortGen(Seed, GridSize, MaxDepth));
		}
		else if (NoCaseCompare(*itr, "OreNests") == 0)
		{
			m_FinishGens.push_back(new cStructGenOreNests(Seed));
		}
		else if (NoCaseCompare(*itr, "POCPieces") == 0)
		{
			m_FinishGens.push_back(new cPOCPieceGenerator(Seed));
		}
		else if (NoCaseCompare(*itr, "PreSimulator") == 0)
		{
//.........这里部分代码省略.........
开发者ID:Kortak,项目名称:MCServer,代码行数:101,代码来源:ComposableGenerator.cpp

示例9: InitStructureGens

void cComposableGenerator::InitStructureGens(cIniFile & a_IniFile)
{
	AString Structures = a_IniFile.GetValueSet("Generator", "Structures", "Ravines, WormNestCaves, WaterLakes, LavaLakes, OreNests, Trees");

	int Seed = m_ChunkGenerator.GetSeed();
	AStringVector Str = StringSplitAndTrim(Structures, ",");
	for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)
	{
		if (NoCaseCompare(*itr, "DualRidgeCaves") == 0)
		{
			float Threshold = (float)a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3);
			m_StructureGens.push_back(new cStructGenDualRidgeCaves(Seed, Threshold));
		}
		else if (NoCaseCompare(*itr, "DirectOverhangs") == 0)
		{
			m_StructureGens.push_back(new cStructGenDirectOverhangs(Seed));
		}
		else if (NoCaseCompare(*itr, "DistortedMembraneOverhangs") == 0)
		{
			m_StructureGens.push_back(new cStructGenDistortedMembraneOverhangs(Seed));
		}
		else if (NoCaseCompare(*itr, "LavaLakes") == 0)
		{
			int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10);
			m_StructureGens.push_back(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, *m_HeightGen, Probability));
		}
		else if (NoCaseCompare(*itr, "MarbleCaves") == 0)
		{
			m_StructureGens.push_back(new cStructGenMarbleCaves(Seed));
		}
		else if (NoCaseCompare(*itr, "MineShafts") == 0)
		{
			int GridSize        = a_IniFile.GetValueSetI("Generator", "MineShaftsGridSize",        512);
			int MaxSystemSize   = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxSystemSize",   160);
			int ChanceCorridor  = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCorridor",  600);
			int ChanceCrossing  = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing",  200);
			int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200);
			m_StructureGens.push_back(new cStructGenMineShafts(
				Seed, GridSize, MaxSystemSize, 
				ChanceCorridor, ChanceCrossing, ChanceStaircase
			));
		}
		else if (NoCaseCompare(*itr, "OreNests") == 0)
		{
			m_StructureGens.push_back(new cStructGenOreNests(Seed));
		}
		else if (NoCaseCompare(*itr, "Ravines") == 0)
		{
			m_StructureGens.push_back(new cStructGenRavines(Seed, 128));
		}
		else if (NoCaseCompare(*itr, "Trees") == 0)
		{
			m_StructureGens.push_back(new cStructGenTrees(Seed, m_BiomeGen, m_HeightGen, m_CompositionGen));
		}
		else if (NoCaseCompare(*itr, "WaterLakes") == 0)
		{
			int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25);
			m_StructureGens.push_back(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, *m_HeightGen, Probability));
		}
		else if (NoCaseCompare(*itr, "WormNestCaves") == 0)
		{
			m_StructureGens.push_back(new cStructGenWormNestCaves(Seed));
		}
		else
		{
			LOGWARNING("Unknown structure generator: \"%s\". Ignoring.", itr->c_str());
		}
	}  // for itr - Str[]
}
开发者ID:Xury,项目名称:MCServer,代码行数:69,代码来源:ComposableGenerator.cpp

示例10: InitHeightGen

void cComposableGenerator::InitHeightGen(cIniFile & a_IniFile)
{
	AString HeightGenName = a_IniFile.GetValueSet("Generator", "HeightGen", "");
	if (HeightGenName.empty())
	{
		LOGWARN("[Generator] HeightGen value not set in world.ini, using \"Biomal\".");
		HeightGenName = "Biomal";
	}
	
	int Seed = m_ChunkGenerator.GetSeed();
	bool CacheOffByDefault = false;
	if (NoCaseCompare(HeightGenName, "flat") == 0)
	{
		int Height = a_IniFile.GetValueSetI("Generator", "FlatHeight", 5);
		m_HeightGen = new cHeiGenFlat(Height);
		CacheOffByDefault = true;  // We're generating faster than a cache would retrieve data
	}
	else if (NoCaseCompare(HeightGenName, "classic") == 0)
	{
		// These used to be in terrain.ini, but now they are in world.ini (so that multiple worlds can have different values):
		float HeightFreq1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq1", 0.1);
		float HeightFreq2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq2", 1.0);
		float HeightFreq3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq3", 2.0);
		float HeightAmp1  = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp1",  1.0);
		float HeightAmp2  = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp2",  0.5);
		float HeightAmp3  = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp3",  0.5);
		m_HeightGen = new cHeiGenClassic(Seed, HeightFreq1, HeightAmp1, HeightFreq2, HeightAmp2, HeightFreq3, HeightAmp3);
	}
	else if (NoCaseCompare(HeightGenName, "DistortedHeightmap") == 0)
	{
		m_HeightGen = new cDistortedHeightmap(Seed, *m_BiomeGen);
		((cDistortedHeightmap *)m_HeightGen)->Initialize(a_IniFile);
	}
	else if (NoCaseCompare(HeightGenName, "End") == 0)
	{
		m_HeightGen = new cEndGen(Seed);
		((cEndGen *)m_HeightGen)->Initialize(a_IniFile);
	}
	else if (NoCaseCompare(HeightGenName, "Noise3D") == 0)
	{
		m_HeightGen = new cNoise3DComposable(Seed);
		((cNoise3DComposable *)m_HeightGen)->Initialize(a_IniFile);
	}
	else  // "biomal" or <not found>
	{
		if (NoCaseCompare(HeightGenName, "biomal") != 0)
		{
			LOGWARN("Unknown HeightGen \"%s\", using \"Biomal\" instead.", HeightGenName.c_str());
		}
		m_HeightGen = new cHeiGenBiomal(Seed, *m_BiomeGen);

		/*
		// Performance-testing:
		LOGINFO("Measuring performance of cHeiGenBiomal...");
		clock_t BeginTick = clock();
		for (int x = 0; x < 500; x++)
		{
			cChunkDef::HeightMap Heights;
			m_HeightGen->GenHeightMap(x * 5, x * 5, Heights);
		}
		clock_t Duration = clock() - BeginTick;
		LOGINFO("HeightGen for 500 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC);
		//*/
	}
	
	// Add a cache, if requested:
	int CacheSize = a_IniFile.GetValueSetI("Generator", "HeightGenCacheSize", CacheOffByDefault ? 0 : 64);
	if (CacheSize > 0)
	{
		if (CacheSize < 4)
		{
			LOGWARNING("Heightgen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d", 
				CacheSize, 4
			);
			CacheSize = 4;
		}
		LOGINFO("Using a cache for Heightgen of size %d.", CacheSize);
		m_UnderlyingHeightGen = m_HeightGen;
		m_HeightGen = new cHeiGenCache(m_UnderlyingHeightGen, CacheSize);
	}
}
开发者ID:Xury,项目名称:MCServer,代码行数:81,代码来源:ComposableGenerator.cpp

示例11: InitFinishGens

void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
{
	int Seed = m_ChunkGenerator.GetSeed();
	eDimension Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld"));

	AString Finishers = a_IniFile.GetValueSet("Generator", "Finishers", "");

	// Create all requested finishers:
	AStringVector Str = StringSplitAndTrim(Finishers, ",");
	for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)
	{
		// Finishers, alpha-sorted:
		if (NoCaseCompare(*itr, "BottomLava") == 0)
		{
			int DefaultBottomLavaLevel = (Dimension == dimNether) ? 30 : 10;
			int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel);
			m_FinishGens.push_back(new cFinishGenBottomLava(BottomLavaLevel));
		}
		else if (NoCaseCompare(*itr, "DeadBushes") == 0)
		{
			// A list with all the allowed biomes.
			cFinishGenSingleTopBlock::BiomeList AllowedBiomes;
			AllowedBiomes.push_back(biDesert);
			AllowedBiomes.push_back(biDesertHills);
			AllowedBiomes.push_back(biDesertM);
			AllowedBiomes.push_back(biMesa);
			AllowedBiomes.push_back(biMesaBryce);
			AllowedBiomes.push_back(biMesaPlateau);
			AllowedBiomes.push_back(biMesaPlateauF);
			AllowedBiomes.push_back(biMesaPlateauFM);
			AllowedBiomes.push_back(biMesaPlateauM);

			// A list with all the allowed blocks that can be below the dead bush.
			cFinishGenSingleTopBlock::BlockList AllowedBlocks;
			AllowedBlocks.push_back(E_BLOCK_SAND);
			AllowedBlocks.push_back(E_BLOCK_HARDENED_CLAY);
			AllowedBlocks.push_back(E_BLOCK_STAINED_CLAY);

			m_FinishGens.push_back(new cFinishGenSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, AllowedBiomes, 2, AllowedBlocks));
		}
		else if (NoCaseCompare(*itr, "DirectOverhangs") == 0)
		{
			m_FinishGens.push_back(new cStructGenDirectOverhangs(Seed));
		}
		else if (NoCaseCompare(*itr, "DistortedMembraneOverhangs") == 0)
		{
			m_FinishGens.push_back(new cStructGenDistortedMembraneOverhangs(Seed));
		}
		else if (NoCaseCompare(*itr, "DualRidgeCaves") == 0)
		{
			float Threshold = (float)a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3);
			m_FinishGens.push_back(new cStructGenDualRidgeCaves(Seed, Threshold));
		}
		else if (NoCaseCompare(*itr, "DungeonRooms") == 0)
		{
			int     GridSize      = a_IniFile.GetValueSetI("Generator", "DungeonRoomsGridSize", 48);
			int     MaxSize       = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMaxSize", 7);
			int     MinSize       = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMinSize", 5);
			AString HeightDistrib = a_IniFile.GetValueSet ("Generator", "DungeonRoomsHeightDistrib", "0, 0; 10, 10; 11, 500; 40, 500; 60, 40; 90, 1");
			m_FinishGens.push_back(new cDungeonRoomsFinisher(*m_HeightGen, Seed, GridSize, MaxSize, MinSize, HeightDistrib));
		}
		else if (NoCaseCompare(*itr, "Ice") == 0)
		{
			m_FinishGens.push_back(new cFinishGenIce);
		}
		else if (NoCaseCompare(*itr, "LavaLakes") == 0)
		{
			int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10);
			m_FinishGens.push_back(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, *m_HeightGen, Probability));
		}
		else if (NoCaseCompare(*itr, "LavaSprings") == 0)
		{
			m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, Dimension));
		}
		else if (NoCaseCompare(*itr, "MarbleCaves") == 0)
		{
			m_FinishGens.push_back(new cStructGenMarbleCaves(Seed));
		}
		else if (NoCaseCompare(*itr, "MineShafts") == 0)
		{
			int GridSize        = a_IniFile.GetValueSetI("Generator", "MineShaftsGridSize",        512);
			int MaxOffset       = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxOffset",       256);
			int MaxSystemSize   = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxSystemSize",   160);
			int ChanceCorridor  = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCorridor",  600);
			int ChanceCrossing  = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing",  200);
			int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200);
			m_FinishGens.push_back(new cStructGenMineShafts(
				Seed, GridSize, MaxOffset, MaxSystemSize,
				ChanceCorridor, ChanceCrossing, ChanceStaircase
			));
		}
		else if (NoCaseCompare(*itr, "Lilypads") == 0)
		{
			// A list with all the allowed biomes.
			cFinishGenSingleTopBlock::BiomeList AllowedBiomes;
			AllowedBiomes.push_back(biSwampland);
			AllowedBiomes.push_back(biSwamplandM);

			// A list with all the allowed blocks that can be below the lilypad.
			cFinishGenSingleTopBlock::BlockList AllowedBlocks;
//.........这里部分代码省略.........
开发者ID:Floppy012,项目名称:MCServer,代码行数:101,代码来源:ComposableGenerator.cpp

示例12: InitializeBiomeGen

void cBioGenTwoLevel::InitializeBiomeGen(cIniFile & a_IniFile)
{
	m_VoronoiLarge.SetCellSize(a_IniFile.GetValueSetI("Generator", "TwoLevelLargeCellSize", 1024));
	m_VoronoiSmall.SetCellSize(a_IniFile.GetValueSetI("Generator", "TwoLevelSmallCellSize", 128));
	m_FreqX1 = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortXOctave1Freq", 0.01);
	m_AmpX1  = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortXOctave1Amp",  80);
	m_FreqX2 = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortXOctave2Freq", 0.05);
	m_AmpX2  = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortXOctave2Amp",  20);
	m_FreqX3 = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortXOctave3Freq", 0.1),
	m_AmpX3  = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortXOctave3Amp",  8);
	m_FreqZ1 = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortZOctave1Freq", 0.01);
	m_AmpZ1  = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortZOctave1Amp",  80);
	m_FreqZ2 = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortZOctave2Freq", 0.05);
	m_AmpZ2  = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortZOctave2Amp",  20);
	m_FreqZ3 = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortZOctave3Freq", 0.1);
	m_AmpZ3  = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortZOctave3Amp",  8);
}
开发者ID:cheryl0047,项目名称:MCServer,代码行数:17,代码来源:BioGen.cpp

示例13: InitializeCompoGen

void cCompoGenNether::InitializeCompoGen(cIniFile & a_IniFile)
{
	m_MaxThreshold = a_IniFile.GetValueSetF("Generator", "NetherMaxThreshold", m_MaxThreshold);
}
开发者ID:AddictXQ,项目名称:cuberite,代码行数:4,代码来源:CompoGen.cpp


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