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C++ ZSList::FindByZoneID方法代码示例

本文整理汇总了C++中ZSList::FindByZoneID方法的典型用法代码示例。如果您正苦于以下问题:C++ ZSList::FindByZoneID方法的具体用法?C++ ZSList::FindByZoneID怎么用?C++ ZSList::FindByZoneID使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ZSList的用法示例。


在下文中一共展示了ZSList::FindByZoneID方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: handle_rc_relay

void handle_rc_relay(const std::string &method, const std::string &connection_id, const std::string &request_id, const std::vector<std::string> &params) {
	std::string error;
	std::map<std::string, std::string> res;
	uint32 zone_id = 0;
	uint32 instance_id = 0;
	ZoneServer *zs = nullptr;
	
	if(params.size() < 2) {
		error = "Missing zone relay params";
		RemoteCallResponse(connection_id, request_id, res, error);
		return;
	}
	
	zone_id = (uint32)atoi(params[0].c_str());
	instance_id = (uint32)atoi(params[1].c_str());
	if(!zone_id && !instance_id) {
		error = "Zone not booted";
		RemoteCallResponse(connection_id, request_id, res, error);
		return;
	}
	
	
	if(instance_id) {
		zs = zoneserver_list.FindByInstanceID(instance_id);
	} else {
		zs = zoneserver_list.FindByZoneID(zone_id);
	}
	
	if(!zs) {
		error = "Zone server not found";
		RemoteCallResponse(connection_id, request_id, res, error);
		return;
	}
	
	uint32 sz = (uint32)(request_id.size() + connection_id.size() + method.size() + 3 + 16);
	uint32 p_sz = (uint32)params.size() - 2;
	for(uint32 i = 0; i < p_sz; ++i) {
		auto &param = params[i + 2];
		sz += (uint32)param.size();
		sz += 5;
	}
	
	ServerPacket *pack = new ServerPacket(ServerOP_WIRemoteCall, sz);
	pack->WriteUInt32((uint32)request_id.size());
	pack->WriteString(request_id.c_str());
	pack->WriteUInt32((uint32)connection_id.size());
	pack->WriteString(connection_id.c_str());
	pack->WriteUInt32((uint32)method.size());
	pack->WriteString(method.c_str());
	pack->WriteUInt32(p_sz);
	
	for(uint32 i = 0; i < p_sz; ++i) {
		auto &param = params[i + 2];
		pack->WriteUInt32((uint32)param.size());
		pack->WriteString(param.c_str());
	}
	
	zs->SendPacket(pack);
	safe_delete(pack);
}
开发者ID:jcon321,项目名称:Server,代码行数:60,代码来源:remote_call.cpp

示例2: Clearance

void Client::Clearance(int8 response)
{
	ZoneServer* zs = nullptr;
	if(instanceID > 0)
	{
		zs = zoneserver_list.FindByInstanceID(instanceID);
	}
	else
	{
		zs = zoneserver_list.FindByZoneID(zoneID);
	}

	if(zs == 0 || response == -1 || response == 0)
	{
		if (zs == 0)
		{
			clog(WORLD__CLIENT_ERR,"Unable to find zoneserver in Client::Clearance!!");
		} else {
			clog(WORLD__CLIENT_ERR, "Invalid response %d in Client::Clearance", response);
		}

		ZoneUnavail();
		return;
	}

	EQApplicationPacket* outapp;

	if (zs->GetCAddress() == nullptr) {
		clog(WORLD__CLIENT_ERR, "Unable to do zs->GetCAddress() in Client::Clearance!!");
		ZoneUnavail();
		return;
	}

	if (zoneID == 0) {
		clog(WORLD__CLIENT_ERR, "zoneID is nullptr in Client::Clearance!!");
		ZoneUnavail();
		return;
	}

	const char* zonename = database.GetZoneName(zoneID);
	if (zonename == 0) {
		clog(WORLD__CLIENT_ERR, "zonename is nullptr in Client::Clearance!!");
		ZoneUnavail();
		return;
	}

	// @bp This is the chat server
	/*
	char packetData[] = "64.37.148.34.9876,MyServer,Testchar,23cd2c95";
	outapp = new EQApplicationPacket(OP_0x0282, sizeof(packetData));
	strcpy((char*)outapp->pBuffer, packetData);
	QueuePacket(outapp);
	delete outapp;
	*/

	// Send zone server IP data
	outapp = new EQApplicationPacket(OP_ZoneServerInfo, sizeof(ZoneServerInfo_Struct));
	ZoneServerInfo_Struct* zsi = (ZoneServerInfo_Struct*)outapp->pBuffer;
	const char *zs_addr=zs->GetCAddress();
	if (!zs_addr[0]) {
		if (cle->IsLocalClient()) {
			struct in_addr in;
			in.s_addr = zs->GetIP();
			zs_addr=inet_ntoa(in);
			if (!strcmp(zs_addr,"127.0.0.1"))
				zs_addr=WorldConfig::get()->LocalAddress.c_str();
		} else {
			zs_addr=WorldConfig::get()->WorldAddress.c_str();
		}
	}
	strcpy(zsi->ip, zs_addr);
	zsi->port =zs->GetCPort();
	clog(WORLD__CLIENT,"Sending client to zone %s (%d:%d) at %s:%d",zonename,zoneID,instanceID,zsi->ip,zsi->port);
	QueuePacket(outapp);
	safe_delete(outapp);

	if (cle)
		cle->SetOnline(CLE_Status_Zoning);
}
开发者ID:jdewitt,项目名称:Server,代码行数:79,代码来源:client.cpp

示例3: EnterWorld

void Client::EnterWorld(bool TryBootup) {
	if (zoneID == 0)
		return;

	ZoneServer* zs = nullptr;
	if(instanceID > 0)
	{
		if(database.VerifyInstanceAlive(instanceID, GetCharID()))
		{
			if(database.VerifyZoneInstance(zoneID, instanceID))
			{
				zs = zoneserver_list.FindByInstanceID(instanceID);
			}
			else
			{
				instanceID = 0;
				zs = nullptr;
				database.MoveCharacterToBind(GetCharID());
				ZoneUnavail();
				return;
			}
		}
		else
		{
			instanceID = 0;
			zs = nullptr;
			database.MoveCharacterToBind(GetCharID());
			ZoneUnavail();
			return;
		}
	}
	else
		zs = zoneserver_list.FindByZoneID(zoneID);


	const char *zone_name=database.GetZoneName(zoneID, true);
	if (zs) {
		// warn the world we're comming, so it knows not to shutdown
		zs->IncommingClient(this);
	}
	else {
		if (TryBootup) {
			clog(WORLD__CLIENT,"Attempting autobootup of %s (%d:%d)",zone_name,zoneID,instanceID);
			autobootup_timeout.Start();
			pwaitingforbootup = zoneserver_list.TriggerBootup(zoneID, instanceID);
			if (pwaitingforbootup == 0) {
				clog(WORLD__CLIENT_ERR,"No zoneserver available to boot up.");
				ZoneUnavail();
			}
			return;
		}
		else {
			clog(WORLD__CLIENT_ERR,"Requested zone %s is no running.",zone_name);
			ZoneUnavail();
			return;
		}
	}
	pwaitingforbootup = 0;

	cle->SetChar(charid, char_name);
	database.UpdateLiveChar(char_name, GetAccountID());
	clog(WORLD__CLIENT,"%s %s (%d:%d)",seencharsel ? "Entering zone" : "Zoning to",zone_name,zoneID,instanceID);
//	database.SetAuthentication(account_id, char_name, zone_name, ip);

	if (seencharsel) {
		if (GetAdmin() < 80 && zoneserver_list.IsZoneLocked(zoneID)) {
			clog(WORLD__CLIENT_ERR,"Enter world failed. Zone is locked.");
			ZoneUnavail();
			return;
		}

		ServerPacket* pack = new ServerPacket;
		pack->opcode = ServerOP_AcceptWorldEntrance;
		pack->size = sizeof(WorldToZone_Struct);
		pack->pBuffer = new uchar[pack->size];
		memset(pack->pBuffer, 0, pack->size);
		WorldToZone_Struct* wtz = (WorldToZone_Struct*) pack->pBuffer;
		wtz->account_id = GetAccountID();
		wtz->response = 0;
		zs->SendPacket(pack);
		delete pack;
	}
	else {	// if they havent seen character select screen, we can assume this is a zone
			// to zone movement, which should be preauthorized before they leave the previous zone
		Clearance(1);
	}
}
开发者ID:jdewitt,项目名称:Server,代码行数:87,代码来源:client.cpp

示例4: Process


//.........这里部分代码省略.........
			if(pack->size != sizeof(ZoneToZone_Struct))
				break;
			ZoneToZone_Struct* ztz = (ZoneToZone_Struct*) pack->pBuffer;
			ClientListEntry* client = NULL;
			if(WorldConfig::get()->UpdateStats)
				client = client_list.FindCharacter(ztz->name);

			zlog(WORLD__ZONE,"ZoneToZone request for %s current zone %d req zone %d\n",
				ztz->name, ztz->current_zone_id, ztz->requested_zone_id);

			if(GetZoneID() == ztz->current_zone_id && GetInstanceID() == ztz->current_instance_id)	// this is a request from the egress zone
			{
				zlog(WORLD__ZONE,"Processing ZTZ for egress from zone for client %s\n", ztz->name);

				if
				(
					ztz->admin < 80 &&
					ztz->ignorerestrictions < 2 &&
					zoneserver_list.IsZoneLocked(ztz->requested_zone_id)
				)
				{
					ztz->response = 0;
					SendPacket(pack);
					break;
				}

				ZoneServer *ingress_server = NULL;
				if(ztz->requested_instance_id > 0)
				{
					ingress_server = zoneserver_list.FindByInstanceID(ztz->requested_instance_id);
				}
				else
				{
					ingress_server = zoneserver_list.FindByZoneID(ztz->requested_zone_id);

				}

				if(ingress_server)	// found a zone already running
				{
					_log(WORLD__ZONE,"Found a zone already booted for %s\n", ztz->name);
					ztz->response = 1;
				}
				else	// need to boot one
				{
					int server_id;
					if ((server_id = zoneserver_list.TriggerBootup(ztz->requested_zone_id, ztz->requested_instance_id))){
						_log(WORLD__ZONE,"Successfully booted a zone for %s\n", ztz->name);
						// bootup successful, ready to rock
						ztz->response = 1;
						ingress_server = zoneserver_list.FindByID(server_id);
					}
					else
					{
						_log(WORLD__ZONE_ERR,"FAILED to boot a zone for %s\n", ztz->name);
						// bootup failed, send back error code 0
						ztz->response = 0;
					}
				}
				if(ztz->response!=0 && client)
					client->LSZoneChange(ztz);
				SendPacket(pack);	// send back to egress server
				if(ingress_server)	// if we couldn't boot one, this is 0
				{
					ingress_server->SendPacket(pack);	// inform target server
				}
			}
开发者ID:Vaion,项目名称:Server,代码行数:67,代码来源:zoneserver.cpp

示例5: Process


//.........这里部分代码省略.........
					struct in_addr in;
					in.s_addr = GetIP();
					_log(WEB_INTERFACE__ERROR, "WebInterface authorization failed.");
					ServerPacket* pack = new ServerPacket(ServerOP_ZAAuthFailed);
					SendPacket(pack);
					delete pack;
					Disconnect();
					return false;
				}
			}
			else
			{
				_log(WEB_INTERFACE__ERROR, "**WARNING** You have not configured a world shared key in your config file. You should add a <key>STRING</key> element to your <world> element to prevent unauthorized zone access.");
				authenticated = true;
			}
			delete pack;
			continue;
		}
		switch(pack->opcode)
		{
			case 0:
				break;

			case ServerOP_KeepAlive:
			{
				// ignore this
				break;
			}
			case ServerOP_ZAAuth:
			{
				_log(WEB_INTERFACE__ERROR, "Got authentication from WebInterface when they are already authenticated.");
				break;
			}
			case ServerOP_WIRemoteCall:
			{
				char *id = nullptr;
				char *session_id = nullptr;
				char *method = nullptr;

				id = new char[pack->ReadUInt32() + 1];
				pack->ReadString(id);

				session_id = new char[pack->ReadUInt32() + 1];
				pack->ReadString(session_id);

				method = new char[pack->ReadUInt32() + 1];
				pack->ReadString(method);

				uint32 param_count = pack->ReadUInt32();
				std::vector<std::string> params;
				for(uint32 i = 0; i < param_count; ++i) {
					char *p = new char[pack->ReadUInt32() + 1];
					pack->ReadString(p);
					params.push_back(p);
					safe_delete_array(p);
				}

				if (remote_call_methods.count(method) != 0) {
					auto f = remote_call_methods[method];
					f(method, session_id, id, params);
				}

				safe_delete_array(id);
				safe_delete_array(session_id);
				safe_delete_array(method);
				break;
			}
			case ServerOP_WIClientSessionResponse: {
				uint32 zone_id = pack->ReadUInt32();
				uint32 instance_id = pack->ReadUInt32();
				
				ZoneServer *zs = nullptr;
				if(instance_id != 0) {
					zs = zoneserver_list.FindByInstanceID(instance_id);
				} else {
					zs = zoneserver_list.FindByZoneID(zone_id);
				}

				if(zs) {
					ServerPacket *npack = new ServerPacket(ServerOP_WIClientSessionResponse, pack->size - 8);
					memcpy(npack->pBuffer, pack->pBuffer + 8, pack->size - 8);

					zs->SendPacket(npack);
					safe_delete(npack);
				}

				break;
			}
			default:
			{
				_log(WEB_INTERFACE__ERROR, "Unknown ServerOPcode from WebInterface 0x%04x, size %d", pack->opcode, pack->size);
				DumpPacket(pack->pBuffer, pack->size);
				break;
			}
		}

		delete pack;
	}
	return(true);
}
开发者ID:bwilliams1,项目名称:Server,代码行数:101,代码来源:web_interface.cpp


注:本文中的ZSList::FindByZoneID方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。