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C++ XMLNodePtr::NextSibling方法代码示例

本文整理汇总了C++中XMLNodePtr::NextSibling方法的典型用法代码示例。如果您正苦于以下问题:C++ XMLNodePtr::NextSibling方法的具体用法?C++ XMLNodePtr::NextSibling怎么用?C++ XMLNodePtr::NextSibling使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在XMLNodePtr的用法示例。


在下文中一共展示了XMLNodePtr::NextSibling方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: PackJTML

void PackJTML(std::string const & jtml_name)
{
	Timer timer;

	ResIdentifierPtr jtml = ResLoader::Instance().Open(jtml_name);

	KlayGE::XMLDocument doc;
	XMLNodePtr root = doc.Parse(jtml);

	uint32_t n = root->AttribInt("num_tiles", 2048);
	uint32_t num_tiles = 1;
	while (num_tiles * 2 <= n)
	{
		num_tiles *= 2;
	}

	uint32_t tile_size = root->AttribInt("tile_size", 128);
	std::string fmt_str = root->AttribString("format", "");
	ElementFormat format = EF_ARGB8;
	if ("ARGB8" == fmt_str)
	{
		format = EF_ARGB8;
	}
	else if ("ABGR8" == fmt_str)
	{
		format = EF_ABGR8;
	}
	uint32_t pixel_size = NumFormatBytes(format);

	JudaTexturePtr juda_tex = MakeSharedPtr<JudaTexture>(num_tiles, tile_size, format);

	uint32_t level = juda_tex->TreeLevels() - 1;

	RenderFactory& rf = Context::Instance().RenderFactoryInstance();
	uint32_t attr = 0;
	for (XMLNodePtr node = root->FirstNode("image"); node; node = node->NextSibling("image"), ++ attr)
	{
		timer.restart();

		std::string name = node->AttribString("name", "");
		int32_t x = node->AttribInt("x", 0);
		int32_t y = node->AttribInt("y", 0);
		std::string address_u_str = node->AttribString("address_u", "wrap");
		std::string address_v_str = node->AttribString("address_v", "wrap");
		Color border_clr;
		border_clr.r() = node->AttribFloat("border_r", 0.0f);
		border_clr.g() = node->AttribFloat("border_g", 0.0f);
		border_clr.b() = node->AttribFloat("border_b", 0.0f);
		border_clr.a() = node->AttribFloat("border_a", 0.0f);
		uint32_t border_clr_u8;
		switch (format)
		{
		case EF_ARGB8:
			border_clr_u8 = border_clr.ARGB();
			break;

		case EF_ABGR8:
			border_clr_u8 = border_clr.ABGR();
			break;

		default:
			border_clr_u8 = 0;
			break;
		}

		TexAddressingMode addr_u, addr_v;
		std::shared_ptr<address_calculator> calc_u, calc_v;
		if ("mirror" == address_u_str)
		{
			addr_u = TAM_Mirror;
			calc_u = address_calculators[TAM_Mirror];
		}
		else if ("clamp" == address_u_str)
		{
			addr_u = TAM_Clamp;
			calc_u = address_calculators[TAM_Clamp];
		}
		else if ("border" == address_u_str)
		{
			addr_u = TAM_Border;
			calc_u = address_calculators[TAM_Border];
		}
		else
		{
			addr_u = TAM_Wrap;
			calc_u = address_calculators[TAM_Wrap];
		}
		if ("mirror" == address_v_str)
		{
			addr_v = TAM_Mirror;
			calc_v = address_calculators[TAM_Mirror];
		}
		else if ("clamp" == address_v_str)
		{
			addr_v = TAM_Clamp;
			calc_v = address_calculators[TAM_Clamp];
		}
		else if ("border" == address_v_str)
		{
			addr_v = TAM_Border;
//.........这里部分代码省略.........
开发者ID:zsnake1209,项目名称:KlayGE,代码行数:101,代码来源:JudaTexPacker.cpp

示例2: SubThreadStage


//.........这里部分代码省略.........
								min_pos[i] = 0;
							}
						}
					}
					ps_desc_.ps_data->min_pos = min_pos;
			
					float3 max_pos(0, 0, 0);
					attr = pos_node->Attrib("max");
					if (attr)
					{
						std::vector<std::string> strs;
						boost::algorithm::split(strs, attr->ValueString(), boost::is_any_of(" "));
						for (size_t i = 0; i < 3; ++ i)
						{
							if (i < strs.size())
							{
								boost::algorithm::trim(strs[i]);
								max_pos[i] = static_cast<float>(atof(strs[i].c_str()));
							}
							else
							{
								max_pos[i] = 0;
							}
						}
					}			
					ps_desc_.ps_data->max_pos = max_pos;
				}

				XMLNodePtr vel_node = emitter_node->FirstNode("vel");
				if (vel_node)
				{
					XMLAttributePtr attr = vel_node->Attrib("min");
					ps_desc_.ps_data->min_vel = attr->ValueFloat();

					attr = vel_node->Attrib("max");
					ps_desc_.ps_data->max_vel = attr->ValueFloat();
				}

				XMLNodePtr life_node = emitter_node->FirstNode("life");
				if (life_node)
				{
					XMLAttributePtr attr = life_node->Attrib("min");
					ps_desc_.ps_data->min_life = attr->ValueFloat();

					attr = life_node->Attrib("max");
					ps_desc_.ps_data->max_life = attr->ValueFloat();
				}
			}

			{
				XMLNodePtr updater_node = root->FirstNode("updater");

				XMLAttributePtr type_attr = updater_node->Attrib("type");
				if (type_attr)
				{
					ps_desc_.ps_data->updater_type = type_attr->ValueString();
				}
				else
				{
					ps_desc_.ps_data->updater_type = "polyline";
				}

				if ("polyline" == ps_desc_.ps_data->updater_type)
				{
					for (XMLNodePtr node = updater_node->FirstNode("curve"); node; node = node->NextSibling("curve"))
					{
						std::vector<float2> xys;
						for (XMLNodePtr ctrl_point_node = node->FirstNode("ctrl_point"); ctrl_point_node; ctrl_point_node = ctrl_point_node->NextSibling("ctrl_point"))
						{
							XMLAttributePtr attr_x = ctrl_point_node->Attrib("x");
							XMLAttributePtr attr_y = ctrl_point_node->Attrib("y");

							xys.push_back(float2(attr_x->ValueFloat(), attr_y->ValueFloat()));
						}

						XMLAttributePtr attr = node->Attrib("name");
						size_t const name_hash = RT_HASH(attr->ValueString().c_str());
						if (CT_HASH("size_over_life") == name_hash)
						{
							ps_desc_.ps_data->size_over_life_ctrl_pts = xys;
						}
						else if (CT_HASH("mass_over_life") == name_hash)
						{
							ps_desc_.ps_data->mass_over_life_ctrl_pts = xys;
						}
						else if (CT_HASH("opacity_over_life") == name_hash)
						{
							ps_desc_.ps_data->opacity_over_life_ctrl_pts = xys;
						}
					}
				}
			}

			RenderFactory& rf = Context::Instance().RenderFactoryInstance();
			RenderDeviceCaps const & caps = rf.RenderEngineInstance().DeviceCaps();
			if (caps.multithread_res_creating_support)
			{
				this->MainThreadStage();
			}
		}
开发者ID:ImNaohaing,项目名称:KlayGE,代码行数:101,代码来源:ParticleSystem.cpp


注:本文中的XMLNodePtr::NextSibling方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。