本文整理汇总了C++中WritingMode::IsVerticalRL方法的典型用法代码示例。如果您正苦于以下问题:C++ WritingMode::IsVerticalRL方法的具体用法?C++ WritingMode::IsVerticalRL怎么用?C++ WritingMode::IsVerticalRL使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类WritingMode
的用法示例。
在下文中一共展示了WritingMode::IsVerticalRL方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: reflowState
void
nsMeterFrame::ReflowBarFrame(nsIFrame* aBarFrame,
nsPresContext* aPresContext,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
bool vertical = ResolvedOrientationIsVertical();
WritingMode wm = aBarFrame->GetWritingMode();
LogicalSize availSize = aReflowState.ComputedSize(wm);
availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;
nsHTMLReflowState reflowState(aPresContext, aReflowState,
aBarFrame, availSize);
nscoord size = vertical ? aReflowState.ComputedHeight()
: aReflowState.ComputedWidth();
nscoord xoffset = aReflowState.ComputedPhysicalBorderPadding().left;
nscoord yoffset = aReflowState.ComputedPhysicalBorderPadding().top;
// NOTE: Introduce a new function getPosition in the content part ?
HTMLMeterElement* meterElement = static_cast<HTMLMeterElement*>(mContent);
double max = meterElement->Max();
double min = meterElement->Min();
double value = meterElement->Value();
double position = max - min;
position = position != 0 ? (value - min) / position : 1;
size = NSToCoordRound(size * position);
if (!vertical && (wm.IsVertical() ? wm.IsVerticalRL() : !wm.IsBidiLTR())) {
xoffset += aReflowState.ComputedWidth() - size;
}
// The bar position is *always* constrained.
if (vertical) {
// We want the bar to begin at the bottom.
yoffset += aReflowState.ComputedHeight() - size;
size -= reflowState.ComputedPhysicalMargin().TopBottom() +
reflowState.ComputedPhysicalBorderPadding().TopBottom();
size = std::max(size, 0);
reflowState.SetComputedHeight(size);
} else {
size -= reflowState.ComputedPhysicalMargin().LeftRight() +
reflowState.ComputedPhysicalBorderPadding().LeftRight();
size = std::max(size, 0);
reflowState.SetComputedWidth(size);
}
xoffset += reflowState.ComputedPhysicalMargin().left;
yoffset += reflowState.ComputedPhysicalMargin().top;
nsHTMLReflowMetrics barDesiredSize(reflowState);
ReflowChild(aBarFrame, aPresContext, barDesiredSize, reflowState, xoffset,
yoffset, 0, aStatus);
FinishReflowChild(aBarFrame, aPresContext, barDesiredSize, &reflowState,
xoffset, yoffset, 0);
}
示例2: reflowState
void
nsProgressFrame::ReflowBarFrame(nsIFrame* aBarFrame,
nsPresContext* aPresContext,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
bool vertical = ResolvedOrientationIsVertical();
WritingMode wm = aBarFrame->GetWritingMode();
LogicalSize availSize = aReflowState.ComputedSize(wm);
availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;
nsHTMLReflowState reflowState(aPresContext, aReflowState,
aBarFrame, availSize);
nscoord size = vertical ? aReflowState.ComputedHeight()
: aReflowState.ComputedWidth();
nscoord xoffset = aReflowState.ComputedPhysicalBorderPadding().left;
nscoord yoffset = aReflowState.ComputedPhysicalBorderPadding().top;
double position = static_cast<HTMLProgressElement*>(mContent)->Position();
// Force the bar's size to match the current progress.
// When indeterminate, the progress' size will be 100%.
if (position >= 0.0) {
size *= position;
}
if (!vertical && (wm.IsVertical() ? wm.IsVerticalRL() : !wm.IsBidiLTR())) {
xoffset += aReflowState.ComputedWidth() - size;
}
// The bar size is fixed in these cases:
// - the progress position is determined: the bar size is fixed according
// to it's value.
// - the progress position is indeterminate and the bar appearance should be
// shown as native: the bar size is forced to 100%.
// Otherwise (when the progress is indeterminate and the bar appearance isn't
// native), the bar size isn't fixed and can be set by the author.
if (position != -1 || ShouldUseNativeStyle()) {
if (vertical) {
// We want the bar to begin at the bottom.
yoffset += aReflowState.ComputedHeight() - size;
size -= reflowState.ComputedPhysicalMargin().TopBottom() +
reflowState.ComputedPhysicalBorderPadding().TopBottom();
size = std::max(size, 0);
reflowState.SetComputedHeight(size);
} else {
size -= reflowState.ComputedPhysicalMargin().LeftRight() +
reflowState.ComputedPhysicalBorderPadding().LeftRight();
size = std::max(size, 0);
reflowState.SetComputedWidth(size);
}
} else if (vertical) {
// For vertical progress bars, we need to position the bar specificly when
// the width isn't constrained (position == -1 and !ShouldUseNativeStyle())
// because aReflowState.ComputedHeight() - size == 0.
yoffset += aReflowState.ComputedHeight() - reflowState.ComputedHeight();
}
xoffset += reflowState.ComputedPhysicalMargin().left;
yoffset += reflowState.ComputedPhysicalMargin().top;
nsHTMLReflowMetrics barDesiredSize(aReflowState);
ReflowChild(aBarFrame, aPresContext, barDesiredSize, reflowState, xoffset,
yoffset, 0, aStatus);
FinishReflowChild(aBarFrame, aPresContext, barDesiredSize, &reflowState,
xoffset, yoffset, 0);
}
示例3: contentRect
//.........这里部分代码省略.........
}
child = nullptr;
break;
}
}
if (PresContext()->HasPendingInterrupt()) {
// Stop the loop now while |child| still points to the frame that bailed
// out. We could keep going here and condition a bunch of the code in
// this loop on whether there's an interrupt, or even just keep going and
// trying to reflow the blocks (even though we know they'll interrupt
// right after their first line), but stopping now is conceptually the
// simplest (and probably fastest) thing.
break;
}
// Advance to the next column
child = child->GetNextSibling();
if (child) {
childOrigin.I(wm) += aConfig.mColISize + aConfig.mColGap;
#ifdef DEBUG_roc
printf("*** NEXT CHILD ORIGIN.icoord = %d\n", childOrigin.I(wm));
#endif
}
}
if (PresContext()->CheckForInterrupt(this) &&
(GetStateBits() & NS_FRAME_IS_DIRTY)) {
// Mark all our kids starting with |child| dirty
// Note that this is a CheckForInterrupt call, not a HasPendingInterrupt,
// because we might have interrupted while reflowing |child|, and since
// we're about to add a dirty bit to |child| we need to make sure that
// |this| is scheduled to have dirty bits marked on it and its ancestors.
// Otherwise, when we go to mark dirty bits on |child|'s ancestors we'll
// bail out immediately, since it'll already have a dirty bit.
for (; child; child = child->GetNextSibling()) {
child->AddStateBits(NS_FRAME_IS_DIRTY);
}
}
aColData.mMaxBSize = contentBEnd;
LogicalSize contentSize = LogicalSize(wm, contentRect.Size());
contentSize.BSize(wm) = std::max(contentSize.BSize(wm), contentBEnd);
mLastFrameStatus = aStatus;
// Apply computed and min/max values
if (aConfig.mComputedBSize != NS_INTRINSICSIZE) {
if (aReflowInput.AvailableBSize() != NS_INTRINSICSIZE) {
contentSize.BSize(wm) = std::min(contentSize.BSize(wm),
aConfig.mComputedBSize);
} else {
contentSize.BSize(wm) = aConfig.mComputedBSize;
}
} else {
// We add the "consumed" block-size back in so that we're applying
// constraints to the correct bSize value, then subtract it again
// after we've finished with the min/max calculation. This prevents us from
// having a last continuation that is smaller than the min bSize. but which
// has prev-in-flows, trigger a larger bSize than actually required.
contentSize.BSize(wm) =
aReflowInput.ApplyMinMaxBSize(contentSize.BSize(wm),
aConfig.mConsumedBSize);
}
if (aReflowInput.ComputedISize() != NS_INTRINSICSIZE) {
contentSize.ISize(wm) = aReflowInput.ComputedISize();
} else {
contentSize.ISize(wm) =
aReflowInput.ApplyMinMaxISize(contentSize.ISize(wm));
}
contentSize.ISize(wm) += borderPadding.IStartEnd(wm);
contentSize.BSize(wm) += borderPadding.BStartEnd(wm);
aDesiredSize.SetSize(wm, contentSize);
aDesiredSize.mOverflowAreas = overflowRects;
aDesiredSize.UnionOverflowAreasWithDesiredBounds();
// In vertical-rl mode, make a second pass if necessary to reposition the
// columns with the correct container width. (In other writing modes,
// correct containerSize was not required for column positioning so we don't
// need this fixup.)
if (wm.IsVerticalRL() && containerSize.width != contentSize.Width(wm)) {
const nsSize finalContainerSize = aDesiredSize.PhysicalSize();
for (nsIFrame* child : mFrames) {
// Get the logical position as set previously using a provisional or
// dummy containerSize, and reset with the correct container size.
child->SetPosition(wm, child->GetLogicalPosition(wm, containerSize),
finalContainerSize);
}
}
#ifdef DEBUG_roc
printf("*** DONE PASS feasible=%d\n", allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus)
&& !NS_FRAME_IS_TRUNCATED(aStatus));
#endif
return allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus)
&& !NS_FRAME_IS_TRUNCATED(aStatus);
}
示例4: availSize
//.........这里部分代码省略.........
aBaseContainer->GetLogicalRect(lineWM, dummyContainerSize);
// We need to position our rtc frames on one side or the other of the
// base container's rect, using a coordinate space that's relative to
// the ruby frame. Right now, the base container's rect's block-axis
// position is relative to the block container frame containing the
// lines, so we use 0 instead. (i.e. we assume that the base container
// is adjacent to the ruby frame's block-start edge.)
// XXX We may need to add border/padding here. See bug 1055667.
baseRect.BStart(lineWM) = 0;
// The rect for offsets of text containers.
LogicalRect offsetRect = baseRect;
RubyBlockLeadings descLeadings = aBaseContainer->GetDescendantLeadings();
offsetRect.BStart(lineWM) -= descLeadings.mStart;
offsetRect.BSize(lineWM) += descLeadings.mStart + descLeadings.mEnd;
for (uint32_t i = 0; i < rtcCount; i++) {
nsRubyTextContainerFrame* textContainer = textContainers[i];
WritingMode rtcWM = textContainer->GetWritingMode();
nsReflowStatus textReflowStatus;
ReflowOutput textMetrics(aReflowInput);
ReflowInput textReflowInput(aPresContext, aReflowInput, textContainer,
availSize.ConvertTo(rtcWM, lineWM));
textContainer->Reflow(aPresContext, textMetrics,
textReflowInput, textReflowStatus);
// Ruby text containers always return complete reflow status even when
// they have continuations, because the breaking has already been
// handled when reflowing the base containers.
NS_ASSERTION(textReflowStatus.IsEmpty(),
"Ruby text container must not break itself inside");
// The metrics is initialized with reflow state of this ruby frame,
// hence the writing-mode is tied to rubyWM instead of rtcWM.
LogicalSize size = textMetrics.Size(rubyWM).ConvertTo(lineWM, rubyWM);
textContainer->SetSize(lineWM, size);
nscoord reservedISize = RubyUtils::GetReservedISize(textContainer);
segmentISize = std::max(segmentISize, size.ISize(lineWM) + reservedISize);
uint8_t rubyPosition = textContainer->StyleText()->mRubyPosition;
MOZ_ASSERT(rubyPosition == NS_STYLE_RUBY_POSITION_OVER ||
rubyPosition == NS_STYLE_RUBY_POSITION_UNDER);
Maybe<LogicalSide> side;
if (rubyPosition == NS_STYLE_RUBY_POSITION_OVER) {
side.emplace(lineWM.LogicalSideForLineRelativeDir(eLineRelativeDirOver));
} else if (rubyPosition == NS_STYLE_RUBY_POSITION_UNDER) {
side.emplace(lineWM.LogicalSideForLineRelativeDir(eLineRelativeDirUnder));
} else {
// XXX inter-character support in bug 1055672
MOZ_ASSERT_UNREACHABLE("Unsupported ruby-position");
}
LogicalPoint position(lineWM);
if (side.isSome()) {
if (nsLayoutUtils::IsInterCharacterRubyEnabled() &&
rtcWM.IsVerticalRL() &&
lineWM.GetInlineDir() == WritingMode::eInlineLTR) {
// Inter-character ruby annotations are only supported for vertical-rl
// in ltr horizontal writing. Fall back to non-inter-character behavior
// otherwise.
LogicalPoint offset(lineWM, offsetRect.ISize(lineWM),
offsetRect.BSize(lineWM) > size.BSize(lineWM) ?
(offsetRect.BSize(lineWM) - size.BSize(lineWM)) / 2 : 0);
position = offsetRect.Origin(lineWM) + offset;
aReflowInput.mLineLayout->AdvanceICoord(size.ISize(lineWM));
} else if (side.value() == eLogicalSideBStart) {
offsetRect.BStart(lineWM) -= size.BSize(lineWM);
offsetRect.BSize(lineWM) += size.BSize(lineWM);
position = offsetRect.Origin(lineWM);
} else if (side.value() == eLogicalSideBEnd) {
position = offsetRect.Origin(lineWM) +
LogicalPoint(lineWM, 0, offsetRect.BSize(lineWM));
offsetRect.BSize(lineWM) += size.BSize(lineWM);
} else {
MOZ_ASSERT_UNREACHABLE("???");
}
}
// Using a dummy container-size here, so child positioning may not be
// correct. We will fix it in nsLineLayout after the whole line is
// reflowed.
FinishReflowChild(textContainer, aPresContext, textMetrics,
&textReflowInput, lineWM, position, dummyContainerSize, 0);
}
MOZ_ASSERT(baseRect.ISize(lineWM) == offsetRect.ISize(lineWM),
"Annotations should only be placed on the block directions");
nscoord deltaISize = segmentISize - baseMetrics.ISize(lineWM);
if (deltaISize <= 0) {
RubyUtils::ClearReservedISize(aBaseContainer);
} else {
RubyUtils::SetReservedISize(aBaseContainer, deltaISize);
aReflowInput.mLineLayout->AdvanceICoord(deltaISize);
}
// Set block leadings of the base container
nscoord startLeading = baseRect.BStart(lineWM) - offsetRect.BStart(lineWM);
nscoord endLeading = offsetRect.BEnd(lineWM) - baseRect.BEnd(lineWM);
// XXX When bug 765861 gets fixed, this warning should be upgraded.
NS_WARNING_ASSERTION(startLeading >= 0 && endLeading >= 0,
"Leadings should be non-negative (because adding "
"ruby annotation can only increase the size)");
mLeadings.Update(startLeading, endLeading);
}