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C++ Widget::GetSize方法代码示例

本文整理汇总了C++中Widget::GetSize方法的典型用法代码示例。如果您正苦于以下问题:C++ Widget::GetSize方法的具体用法?C++ Widget::GetSize怎么用?C++ Widget::GetSize使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Widget的用法示例。


在下文中一共展示了Widget::GetSize方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Setup

void ModeMenu::Setup()
{
	const int btn_width = 160;
	const int btn_height = 40;
	const int btn_border = 10;

	Widget* newGame = new Widget(NinePatch("NavyButton.png", 16, 16, 16, 16), btn_width, btn_height);
	newGame->SetPosition(Vector2i(Widget::GetScreenCentre().x - newGame->GetSize().x / 2, btn_border));
	newGame->SetText("New game", TextAlignment::Centre);

	Widget* scrollRight = new Widget(NinePatch("NavyButton.png", 16, 16, 16, 16), btn_height, btn_height);
	scrollRight->SetPosition(newGame->GetPosition() + Vector2i(newGame->GetSize().x + btn_border, 0));
	scrollRight->SetText(">", TextAlignment::Centre);

	Widget* scrollLeft = new Widget(NinePatch("NavyButton.png", 16, 16, 16, 16), btn_height, btn_height);
	scrollLeft->SetPosition(newGame->GetPosition() - Vector2i(scrollLeft->GetSize().x + btn_border, 0));
	scrollLeft->SetText("<", TextAlignment::Centre);

	Widget* explainGame = new Widget(NinePatch("NavyButton.png", 16, 16, 16, 16), btn_width * 2 + btn_border, btn_height * 2);
	explainGame->SetPosition(Vector2i(btn_border, Widget::GetScreenSize().y - btn_height * 2 - btn_border));
	explainGame->SetTextSize(TextSize::Small);
	explainGame->SetTextWrap(true);
	explainGame->SetText("You cannot move the paddle, but you can move the wall. Keep the bricks alive by dodging the balls. You score 10 points for each brick left on every bounce", TextAlignment::Centre);
	explainGame->SetRejectsFocus(true);
	explainGame->SetHidesHighlight(true);

	Widget* exitGame = new Widget(NinePatch("NavyButton.png", 16, 16, 16, 16), btn_width, btn_height);
	exitGame->SetPosition(Vector2i(btn_border * 3 + btn_width * 2, Widget::GetScreenSize().y +  - btn_height - btn_border));
	exitGame->SetText("Exit", TextAlignment::Centre);

	Widget* betaTag = new Widget("Beta.png");
	betaTag->SetPosition(Widget::GetScreenSize() - betaTag->GetSize());

	mFeedbackWidget = new FeedbackWidget();

	
	scrollLeft->LinkDown(exitGame);
	scrollLeft->LinkRight(newGame);
	newGame->LinkLeft(scrollLeft);
	newGame->LinkDown(exitGame);
	newGame->LinkRight(scrollRight);
	scrollRight->LinkLeft(newGame);
	scrollRight->LinkDown(exitGame);
	exitGame->LinkUp(newGame);

	//Attach callback
	exitGame->OnClick.connect(boost::bind(&ModeMenu::clickExit, this, _1));
	newGame->OnClick.connect(boost::bind(&ModeMenu::clickNewGame, this, _1));
	betaTag->OnClick.connect(boost::bind(&ModeMenu::clickBetaTag, this, _1));
	scrollRight->OnClick.connect(boost::bind(&ModeMenu::clickNextLevel, this, _1));
	scrollLeft->OnClick.connect(boost::bind(&ModeMenu::clickPrevLevel, this, _1));

}
开发者ID:RahulSDeshpande,项目名称:ReverseArkanoid,代码行数:53,代码来源:ModeMenu.cpp

示例2: Widget

TEST_FIXTURE(SDL_fixture, WidgetDefaults)
{
	CHECK(SDL_init_ok);
	if(SDL_init_ok)
	{
		Widget* w = new Widget();
		CHECK_EQUAL(Vector2i(0,0), w->GetPosition());
		CHECK_EQUAL(Vector2i(128,48), w->GetSize());
		Widget::ClearRoot();
	}
}
开发者ID:RahulSDeshpande,项目名称:ReverseArkanoid,代码行数:11,代码来源:BasicProperties.cpp

示例3: Center

/**
*  @brief
*    Center widget
*/
void Widget::Center(ECenter nCenter)
{
	// Get parent widget
	Widget *pParent = GetParent();

	// Center on parent
	if (nCenter == CenterParent && pParent) {
		// Center relative coordinates
		Vector2i vSize		 = GetSize();
		Vector2i vParentSize = pParent->GetSize();
		SetPos((vParentSize - vSize) / 2);
	}

	// Center on screen
	else if (nCenter == CenterScreen || !pParent) {
		// Center relative to the screen
		// [TODO] Better center to *current* screen? Something like CenterOnScreen(this->GetScreen())
		CenterOnScreen(*GetGui()->GetDefaultScreen());
	}
}
开发者ID:ByeDream,项目名称:pixellight,代码行数:24,代码来源:Widget.cpp

示例4: CenterOnWidget

/**
*  @brief
*    Center widget relative to another widget
*/
void Widget::CenterOnWidget(Widget &cWidget)
{
	// Both widgets must belong to the same GUI
	if (GetGui() == cWidget.GetGui()) {
		// Get sizes
		Vector2i vSize		= GetSize();
		Vector2i vOtherSize = cWidget.GetSize();

		// Get relative position
		Vector2i vRelative = GetRelativePos(cWidget);

		// Get desired relative position
		Vector2i vDesired;
		vDesired.x = (vOtherSize.width  - vSize.width)  / 2;
		vDesired.y = (vOtherSize.height - vSize.height) / 2;

		// Set new position
		Vector2i vPos = GetPos() + vDesired - vRelative;
		SetPos(vPos);
	}
}
开发者ID:ByeDream,项目名称:pixellight,代码行数:25,代码来源:Widget.cpp

示例5: if

void    GridDecorator::OnChange(Widget::Property property)
{
    if (property == Widget::SIZE)
    {
        mIcons[Align::TOP_CENTER].SetWidth(GetWidth() - (mIcons[Align::TOP_LEFT].GetWidth() + mIcons[Align::TOP_RIGHT].GetWidth()));
        mIcons[Align::CENTER].SetWidth(GetWidth() - (mIcons[Align::LEFT].GetWidth() + mIcons[Align::RIGHT].GetWidth()));
        mIcons[Align::BOTTOM_CENTER].SetWidth(GetWidth() - (mIcons[Align::BOTTOM_LEFT].GetWidth() + mIcons[Align::BOTTOM_RIGHT].GetWidth()));

        mIcons[Align::LEFT].SetHeight(GetHeight() - (mIcons[Align::TOP_LEFT].GetHeight() + mIcons[Align::BOTTOM_LEFT].GetHeight()));
        mIcons[Align::CENTER].SetHeight(GetHeight() - (mIcons[Align::TOP_CENTER].GetHeight() + mIcons[Align::BOTTOM_CENTER].GetHeight()));
        mIcons[Align::RIGHT].SetHeight(GetHeight() - (mIcons[Align::TOP_RIGHT].GetHeight() + mIcons[Align::BOTTOM_RIGHT].GetHeight()));
    }
    else if (property == Widget::PARENT)
    {
        Widget* parent = GetParent();

        if (parent)
        {
            SetSize(parent->GetSize());
            ChangeZIndex(Widget::ALL_BELOW);
        }
    }
    Icon::OnChange(property);
}
开发者ID:MStr3am,项目名称:sfui,代码行数:24,代码来源:GridDecorator.cpp

示例6: OpenSubmenu

/**
*  @brief
*    Open submenu
*/
void AbstractMenu::OpenSubmenu(MenuItem *pItem, int nItem)
{
	// Check if new item is valid
	if (pItem && pItem->GetType() == TypeMenu && nItem >= 0 && nItem < m_nItems) {
		// Set new item
		m_pSelectedItem = pItem;

		// Create popup menu and get size
		m_pPopupMenu = new PopupMenu(GetGui()->GetRootWidget());
		m_pPopupMenu->SetMenu(static_cast<Menu*>(m_pSelectedItem));
		m_pPopupMenu->SetFocusStyle(NoFocus);
		m_pPopupMenu->m_pParentMenu = this;
		m_pPopupMenu->m_pController = m_pController;
		m_pPopupMenu->m_bAllowButtonUp = true;
		Vector2i vSize = m_pPopupMenu->GetPopupSize();

		// Determine popup position
		Vector2i vPos;
		for (int i=0; i<2; i++) {
			// Set start position
			vPos = GetAbsPos();

			// Left
			if (m_nOrientation == Vertical && m_nOpenSideHorizontal == SideLeft) {
				vPos.x += m_pItems[nItem].vPos1.x - vSize.x;
				if (m_nOpenSideVertical == SideTop)	vPos.y += m_pItems[nItem].vPos2.y - vSize.y;
				else								vPos.y += m_pItems[nItem].vPos1.y;
			}

			// Right
			else if (m_nOrientation == Vertical && m_nOpenSideHorizontal == SideRight) {
				vPos.x += m_pItems[nItem].vPos2.x;
				if (m_nOpenSideVertical == SideTop)	vPos.y += m_pItems[nItem].vPos2.y - vSize.y;
				else								vPos.y += m_pItems[nItem].vPos1.y;
			}

			// Top
			else if (m_nOrientation == Horizontal && m_nOpenSideVertical == SideTop) {
				vPos.x += m_pItems[nItem].vPos1.x;
				vPos.y += m_pItems[nItem].vPos1.y - vSize.y;
			}

			// Bottom
			else if (m_nOrientation == Horizontal && m_nOpenSideVertical == SideBottom) {
				vPos.x += m_pItems[nItem].vPos1.x;
				vPos.y += m_pItems[nItem].vPos2.y;
			}

			// Check if position is valid
			bool bChanged = false;
			if (i == 0) {
				// Get screen size
				Widget *pParent = m_pPopupMenu->GetParent();
				Vector2i vScreenSize = pParent ? pParent->GetSize() : m_pPopupMenu->GetScreen()->GetSize();

				// Switch between left and right
				if ((m_nOpenSideHorizontal == SideLeft && vPos.x < 0) || (m_nOpenSideHorizontal == SideRight && vPos.x + vSize.x >= vScreenSize.x)) {
					m_nOpenSideHorizontal = (m_nOpenSideHorizontal == SideLeft ? SideRight : SideLeft);
					bChanged = true;
				}

				// Switch between top and bottom
				if ((m_nOpenSideVertical == SideTop && vPos.y < 0) || (m_nOpenSideVertical == SideBottom && vPos.y + vSize.y >= vScreenSize.y)) {
					m_nOpenSideVertical = (m_nOpenSideVertical == SideTop ? SideBottom : SideTop);
					bChanged = true;
				}
			}

			// Has the position changed?
			if (!bChanged) break;
		}

		// Set popup position and inherit open-side
		m_pPopupMenu->SetVisible(true);
		if (!m_pPopupMenu) return;	// If something is implemented poorly, the focus may got away causing m_pPopupMenu to be a null pointer
		m_pPopupMenu->ShowPopupMenu(vPos);
		if (!m_pPopupMenu) return;	// If something is implemented poorly, the focus may got away causing m_pPopupMenu to be a null pointer
		m_pPopupMenu->SetOpenSide(Horizontal, m_nOpenSideHorizontal);
		m_pPopupMenu->SetOpenSide(Vertical,   m_nOpenSideVertical);

		// Emit signal
		SignalSubmenuOpened(m_pSelectedItem);

		// Inform controller
		m_pController->SetControlledMenu(m_pPopupMenu);
	}
}
开发者ID:ByeDream,项目名称:pixellight,代码行数:91,代码来源:AbstractMenu.cpp


注:本文中的Widget::GetSize方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。