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C++ Wavefunction::GetActiveBufferName方法代码示例

本文整理汇总了C++中Wavefunction::GetActiveBufferName方法的典型用法代码示例。如果您正苦于以下问题:C++ Wavefunction::GetActiveBufferName方法的具体用法?C++ Wavefunction::GetActiveBufferName怎么用?C++ Wavefunction::GetActiveBufferName使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Wavefunction的用法示例。


在下文中一共展示了Wavefunction::GetActiveBufferName方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1:

void BSplineTransform<Rank>::SetupStep(Wavefunction<Rank> &psi, BSpline::Ptr bsplineObject, int baseRank)
{
	using namespace blitz;
	
	SetBaseRank(baseRank);
	BSplineObject = bsplineObject;

	/*
	 * Get shape of wavefunction (we are in the bspline repr). 
	 * Then allocate bspline grid representation buffer of wavefunction
	 * and store buffer names on object.
	 */
	TinyVector<int, Rank> gridShape = psi.GetData().shape();
	gridShape(baseRank) = BSplineObject->GetQuadratureGridGlobal().extent(0);
	BSplineGridDataName = psi.AllocateData(gridShape);
	BSplineDataName = psi.GetActiveBufferName();

	//TempData.resize(BSplineObject->GetQuadratureGridGlobal().extent(0));
	TempData.resize(BSplineObject->NumberOfBSplines);
}
开发者ID:AtomAleks,项目名称:PyProp,代码行数:20,代码来源:bsplinetransform.cpp

示例2: runtime_error

void BSplineTransform<Rank>::InverseTransform(Wavefunction<Rank> &psi)
{
	using namespace blitz;

	if(psi.GetActiveBufferName() != BSplineDataName)
	{
		throw std::runtime_error("Active databuffer is not what is should be...");
	}

	//Project input and output into 3D arrays with bsplineRank in the middle. 
	Array<cplx, Rank> inputData(psi.GetData());
	Array<cplx, Rank> outputData(psi.GetData(BSplineGridDataName));
	Array<cplx, 3> input3d = MapToRank3(inputData, BaseRank, 1);
	Array<cplx, 3> output3d = MapToRank3(outputData, BaseRank, 1);

	int psiSliceExtent = input3d.extent(1);
	Array<cplx, 1> psiSlice(psiSliceExtent);

	output3d = 0;
	int preCount = input3d.extent(0);
	int postCount = input3d.extent(2);
	for (int i=0; i<preCount; i++)
	{
		for (int j=0; j<postCount; j++)
		{
			/*
			 * Copy wavefunction slice along bspline rank to temp
			 * array.
			 */
			psiSlice = input3d(i, Range::all(), j).copy();

			// Call on BSpline function to perform expansion
			output3d(i, Range::all() , j) = 
				BSplineObject->ConstructFunctionFromBSplineExpansion(psiSlice);
		}
	}
	psi.SetActiveBuffer(BSplineGridDataName);
}
开发者ID:AtomAleks,项目名称:PyProp,代码行数:38,代码来源:bsplinetransform.cpp


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