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C++ VoxelDataContainer::clearEnsembleData方法代码示例

本文整理汇总了C++中VoxelDataContainer::clearEnsembleData方法的典型用法代码示例。如果您正苦于以下问题:C++ VoxelDataContainer::clearEnsembleData方法的具体用法?C++ VoxelDataContainer::clearEnsembleData怎么用?C++ VoxelDataContainer::clearEnsembleData使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在VoxelDataContainer的用法示例。


在下文中一共展示了VoxelDataContainer::clearEnsembleData方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: execute


//.........这里部分代码省略.........
      OpenCloseBadData::Pointer erode_dilate = OpenCloseBadData::New();
      erode_dilate->setDirection(1); // 1 is erode.
      erode_dilate->setNumIterations(m_NumIterations_Erode);
      erode_dilate->setVoxelDataContainer(m);
      erode_dilate->execute();
      pipeline->pushBack(erode_dilate);

      FindNeighbors::Pointer find_neighbors = FindNeighbors::New();
      find_neighbors->setVoxelDataContainer(m);
      find_neighbors->execute();
      pipeline->pushBack(find_neighbors);


      PerPhaseMinSize::Pointer min_size = PerPhaseMinSize::New();
      min_size->setMinAllowedGrainSize(m_MinAllowedGrainSize);
      min_size->setPhaseNumber(m_PhaseNumberMinSize);
      min_size->setVoxelDataContainer(m);
      min_size->execute();
      pipeline->pushBack(min_size);

      MinNeighbors::Pointer min_neighbors = MinNeighbors::New();
      min_neighbors->setMinNumNeighbors(m_MinNumNeighbors);
      min_neighbors->setVoxelDataContainer(m);
      min_neighbors->execute();
      pipeline->pushBack(min_neighbors);

      FindSizes::Pointer find_sizes = FindSizes::New();
      //find_sizes->setDistributionType(DREAM3D::DistributionType::Beta);
      find_sizes->setVoxelDataContainer(m);
      find_sizes->execute();
      pipeline->pushBack(find_sizes);


      FindShapes::Pointer find_shapes = FindShapes::New();
      //find_shapes->setDistributionType(DREAM3D::DistributionType::Beta);
      find_shapes->setVoxelDataContainer(m);
      find_shapes->execute();
      pipeline->pushBack(find_shapes);



      FieldDataCSVWriter::Pointer field_data_write_csv = FieldDataCSVWriter::New();
      std::string field_csv =  "D:/IN100_run1/DREAM3D_files/crop_line_"+ convertIntToString(i) +".csv";
      field_data_write_csv->setFieldDataFile(field_csv);
      field_data_write_csv->setVoxelDataContainer(m);
      field_data_write_csv->execute();
      pipeline->pushBack(field_data_write_csv);



      bool m_WriteVtkFile = true ;
      bool m_WriteBinaryVTKFiles= true ;
      bool m_WriteGrainID= true;
      bool m_WritePhaseId= true ;
      bool m_WriteIPFColor= true ;
      bool m_WriteGoodVoxels= true ;
      bool m_WriteGrainSizes = true ;
      bool m_WriteBandContrasts = true ;

      VtkRectilinearGridWriter::Pointer vtkWriter = VtkRectilinearGridWriter::New();

      if(m_WriteVtkFile)
      {
        std::string vtk_file = "D:/IN100_run1/DREAM3D_files/crop_line_" + convertIntToString(i) + ".vtk";
        vtkWriter->setOutputFile(vtk_file);
        vtkWriter->setWriteGrainIds(m_WriteGrainID);
        vtkWriter->setWritePhaseIds(m_WritePhaseId);
        vtkWriter->setWriteBandContrasts(m_WriteBandContrasts);
        vtkWriter->setWriteGoodVoxels(m_WriteGoodVoxels);
        vtkWriter->setWriteIPFColors(m_WriteIPFColor);
        vtkWriter->setWriteBinaryFile(m_WriteBinaryVTKFiles);
        vtkWriter->setWriteBinaryFile(m_WriteGrainSizes);
        vtkWriter->setVoxelDataContainer(m);
        vtkWriter->execute();
        pipeline->pushBack(vtkWriter);
      }

      DataContainerWriter::Pointer writer = DataContainerWriter::New();
      std::string dream_3d_file = "D:/IN100_run1/DREAM3D_files/crop_line_" + convertIntToString(i) + ".dream3d";
      writer->setOutputFile(dream_3d_file);
      writer->setVoxelDataContainer(m);
      pipeline->pushBack(writer);
      writer->execute();



    //  std::cout << "********* RUNNING PIPELINE **********************" << std::endl;
    // // pipeline->run();
      pipeline->clear();


      //delete [] m;
      m->clearCellData();
      m->clearEnsembleData();
      m->clearFieldData();



}
}
开发者ID:chongbingbao,项目名称:DREAM3D,代码行数:101,代码来源:CropVolumePipeline.cpp


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