当前位置: 首页>>代码示例>>C++>>正文


C++ VoxelDataContainer::addFieldData方法代码示例

本文整理汇总了C++中VoxelDataContainer::addFieldData方法的典型用法代码示例。如果您正苦于以下问题:C++ VoxelDataContainer::addFieldData方法的具体用法?C++ VoxelDataContainer::addFieldData怎么用?C++ VoxelDataContainer::addFieldData使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在VoxelDataContainer的用法示例。


在下文中一共展示了VoxelDataContainer::addFieldData方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: execute

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void LinkFieldMapToCellArray::execute()
{
  VoxelDataContainer* m = getVoxelDataContainer();
  if(NULL == m)
  {
    setErrorCondition(-999);
    notifyErrorMessage("The DataContainer Object was NULL", -999);
    return;
  }
  setErrorCondition(0);
  int64_t voxels = m->getTotalPoints();
  int64_t fields = m->getNumFieldTuples();
  dataCheck(false, voxels, fields, m->getNumEnsembleTuples());
  if (getErrorCondition() < 0)
  {
    return;
  }
  //int err = 0;
  std::stringstream ss;

  m->clearFieldData();

  int maxIndex = 0;
  std::vector<bool> active;
  for(int64_t i=0;i<voxels;i++)
  {
    int index = m_SelectedCellData[i];
    if((index+1) > maxIndex)
    {
      active.resize(index+1);
      active[index] = true;
      maxIndex = index+1;
    }
  }

  BoolArrayType::Pointer m_Active = BoolArrayType::CreateArray(maxIndex, 1, DREAM3D::FieldData::Active);
  bool* mActive = m_Active->GetPointer(0);
  for(int i=0;i<maxIndex;i++)
  {
    mActive[i] = active[i];
  }
  m->addFieldData(DREAM3D::FieldData::Active, m_Active);

  notifyStatusMessage("Complete");
}
开发者ID:mahendra-ramajayam,项目名称:DREAM3D,代码行数:48,代码来源:LinkFieldMapToCellArray.cpp

示例2: dataCheck

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void LinkFieldMapToCellArray::dataCheck(bool preflight, size_t voxels, size_t fields, size_t ensembles)
{
  setErrorCondition(0);
  std::stringstream ss;
  VoxelDataContainer* m = getVoxelDataContainer();

  IDataArray::Pointer data = m->getCellData(m_SelectedCellDataArrayName);
  if (NULL == data.get())
  {
    ss.str("");
    ss << "Selected array '" << m_SelectedCellDataArrayName << "' does not exist in the Voxel Data Container. Was it spelled correctly?";
    setErrorCondition(-11001);
    addErrorMessage(getHumanLabel(),ss.str(),getErrorCondition());
    return;
  }

  std::string dType = data->getTypeAsString();
  IDataArray::Pointer p = IDataArray::NullPointer();
  if (dType.compare("int32_t") == 0)
  {
    DataArray<int32_t>* field = DataArray<int32_t>::SafePointerDownCast(data.get());
    m_SelectedCellData = field->GetPointer(0);
  }
  else
  {
    ss.str("");
    ss << "Selected array '" << m_SelectedCellDataArrayName << "' is not an Integer array. Is this the array you want to use?";
    setErrorCondition(-11001);
    addErrorMessage(getHumanLabel(),ss.str(),getErrorCondition());
    return;
  }

  m->clearFieldData();
  BoolArrayType::Pointer active = BoolArrayType::CreateArray(fields, 1, DREAM3D::FieldData::Active);
  // bool* mActive = m_Active->GetPointer(0);
  m->addFieldData(DREAM3D::FieldData::Active, active);

}
开发者ID:mahendra-ramajayam,项目名称:DREAM3D,代码行数:41,代码来源:LinkFieldMapToCellArray.cpp

示例3: dataCheck

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void FindNeighbors::dataCheck(bool preflight, size_t voxels, size_t fields, size_t ensembles)
{
  setErrorCondition(0);
  std::stringstream ss;
  VoxelDataContainer* m = getVoxelDataContainer();

  // Cell Data
  GET_PREREQ_DATA( m, DREAM3D, CellData, GrainIds, ss, -300, int32_t, Int32ArrayType, voxels, 1)
  CREATE_NON_PREREQ_DATA(m, DREAM3D, CellData, SurfaceVoxels, ss, int8_t, Int8ArrayType, 0, voxels, 1)

  // Field Data
  // Do this whole block FIRST otherwise the side effect is that a call to m->getNumFieldTuples will = 0
  // because we are just creating an empty NeighborList object.
  // Now we are going to get a "Pointer" to the NeighborList object out of the DataContainer
  m_NeighborList = NeighborList<int>::SafeObjectDownCast<IDataArray*, NeighborList<int>* >
                                          (m->getFieldData(m_NeighborListArrayName).get());
  if(m_NeighborList == NULL)
  {
    NeighborList<int>::Pointer neighborlistPtr = NeighborList<int>::New();
    neighborlistPtr->SetName(m_NeighborListArrayName);
    neighborlistPtr->Resize(fields);
    neighborlistPtr->setNumNeighborsArrayName(getNumNeighborsArrayName());
    m->addFieldData(m_NeighborListArrayName, neighborlistPtr);
    if (neighborlistPtr.get() == NULL) {
      ss << "NeighborLists Array Not Initialized at Beginning of FindNeighbors Filter" << std::endl;
      setErrorCondition(-308);
    }
    m_NeighborList = NeighborList<int>::SafeObjectDownCast<IDataArray*, NeighborList<int>* >
                                          (m->getFieldData(m_NeighborListArrayName).get());

    CreatedArrayHelpIndexEntry::Pointer e = CreatedArrayHelpIndexEntry::New();
    e->setFilterName(this->getNameOfClass());
    e->setFilterHumanLabel(this->getHumanLabel());
    e->setFilterGroup(this->getGroupName());
    e->setFilterSubGroup(this->getSubGroupName());
    e->setArrayDefaultName(m_NeighborListArrayName);
    e->setArrayGroup("Field");
    e->setArrayNumComponents(0);
    e->setArrayType("NeighborList");
    addCreatedArrayHelpIndexEntry(e);
  }

  // And we do the same for the SharedSurfaceArea list
  m_SharedSurfaceAreaList = NeighborList<float>::SafeObjectDownCast<IDataArray*, NeighborList<float>*>
                                 (m->getFieldData(m_SharedSurfaceAreaListArrayName).get());
  if(m_SharedSurfaceAreaList == NULL)
  {
    NeighborList<float>::Pointer sharedSurfaceAreaListPtr = NeighborList<float>::New();
    sharedSurfaceAreaListPtr->SetName(m_SharedSurfaceAreaListArrayName);
    sharedSurfaceAreaListPtr->Resize(fields);
    sharedSurfaceAreaListPtr->setNumNeighborsArrayName(getNumNeighborsArrayName());
    m->addFieldData(m_SharedSurfaceAreaListArrayName, sharedSurfaceAreaListPtr);
    if (sharedSurfaceAreaListPtr.get() == NULL)
    {
      ss.str("");
      ss << "SurfaceAreaLists Array Not Initialized correctly at Beginning of FindNeighbors Filter" << std::endl;
      setErrorCondition(-308);
      addErrorMessage(getHumanLabel(), ss.str(), -308);
    }
    m_SharedSurfaceAreaList = NeighborList<float>::SafeObjectDownCast<IDataArray*, NeighborList<float>*>
                                 (m->getFieldData(m_SharedSurfaceAreaListArrayName).get());
    CreatedArrayHelpIndexEntry::Pointer e = CreatedArrayHelpIndexEntry::New();
    e->setFilterName(this->getNameOfClass());
    e->setFilterHumanLabel(this->getHumanLabel());
    e->setFilterGroup(this->getGroupName());
    e->setFilterSubGroup(this->getSubGroupName());
    e->setArrayDefaultName(m_SharedSurfaceAreaListArrayName);
    e->setArrayGroup("Field");
    e->setArrayNumComponents(0);
    e->setArrayType("SurfaceAreaLists");
    addCreatedArrayHelpIndexEntry(e);
  }

  CREATE_NON_PREREQ_DATA(m, DREAM3D, FieldData, SurfaceFields, ss, bool, BoolArrayType, false, fields, 1)
  CREATE_NON_PREREQ_DATA(m, DREAM3D, FieldData, NumNeighbors, ss, int32_t, Int32ArrayType, 0, fields, 1)
}
开发者ID:leavy,项目名称:DREAM3D,代码行数:79,代码来源:FindNeighbors.cpp


注:本文中的VoxelDataContainer::addFieldData方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。