当前位置: 首页>>代码示例>>C++>>正文


C++ View::Init方法代码示例

本文整理汇总了C++中View::Init方法的典型用法代码示例。如果您正苦于以下问题:C++ View::Init方法的具体用法?C++ View::Init怎么用?C++ View::Init使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在View的用法示例。


在下文中一共展示了View::Init方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: main

void main(void)
{
	Model* model = new CMainMenuModel();
	View* view = new CMainMenuView(model); // this is the view that changes
	Controller* controller = new CMainMenuController(model, view);

	// Initialize GLFW
	if (!glfwInit()) exit(EXIT_FAILURE);
	controller->Init();
	glewExperimental = true; // Needed for core profile
	// Initialize GLEW
	if (glewInit() != GLEW_OK) exit(EXIT_FAILURE);
	view->Init();
	model->Init();

	GLFWwindow *window = view->getWindow();

	MenuBGM1->play2D("../irrKlang/media/Menu.mp3", true);

	int n = true;
	while(true)
	{
		try{
			controller->RunLoop();
		}
		catch (int state)
		{
			delete model; model = NULL;
			delete view; view = NULL;
			delete controller; controller = NULL;

			switch (state)
			{
			case -2:
				controller->ExitKey = true;
				n = false;
				break;
			case -1:
				MenuBGM1->stopAllSounds();
				model = new CMainMenuModel();
				view = new CMainMenuView(model);
				controller = new CMainMenuController(model, view);
				MenuBGM1->play2D("../irrKlang/media/Menu.mp3", true);
				break;
			case 0:
				MenuBGM1->stopAllSounds();
				model = new NDlvl();
				MenuBGM1->play2D("../irrKlang/media/Drums.mp3", true);
				break;
			case 1:
				MenuBGM1->stopAllSounds();
				model = new TutLvl2();
				MenuBGM1->play2D("../irrKlang/media/Drums.mp3", true);
				break;
			case 2:
				MenuBGM1->stopAllSounds();
				model = new TutLvl3();
				MenuBGM1->play2D("../irrKlang/media/Drums.mp3", true);
				break;
			case 3:
				MenuBGM1->stopAllSounds();
				model = new StoryModel1();
				MenuBGM1->play2D("../irrKlang/media/Drums.mp3", true);
				break;
			case 4:
				MenuBGM1->stopAllSounds();
				model = new JSlvl();
				MenuBGM1->play2D("../irrKlang/media/level5.mp3", true);
				break;
			case 5:
				MenuBGM1->stopAllSounds();
				model = new jslvl2();
				MenuBGM1->play2D("../irrKlang/media/level5.mp3", true);
				break;
			case 6:
				MenuBGM1->stopAllSounds();
				model = new RyLevel();
				MenuBGM1->play2D("../irrKlang/media/level5.mp3", true);
				break;
			}

			if(state > -1)
			{
				view = new GameView(model);
				controller = new GameController(model, view);
			}

			if (!n) break;

			// Initialize GLFW
			if (!glfwInit()) exit(EXIT_FAILURE);
			controller->Init(window);
			glewExperimental = true; // Needed for core profile
			// Initialize GLEW
			if (glewInit() != GLEW_OK) exit(EXIT_FAILURE);
			view->Init();
			model->Init();
		}
	}

//.........这里部分代码省略.........
开发者ID:vincentlai97,项目名称:SP3-10,代码行数:101,代码来源:main.cpp


注:本文中的View::Init方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。