本文整理汇总了C++中VM::kind_name方法的典型用法代码示例。如果您正苦于以下问题:C++ VM::kind_name方法的具体用法?C++ VM::kind_name怎么用?C++ VM::kind_name使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类VM
的用法示例。
在下文中一共展示了VM::kind_name方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: print_backtraces
void SignalThread::print_backtraces() {
STATE = shared_.env()->state;
ThreadList* threads = shared_.thread_nexus()->threads();
for(ThreadList::iterator i = threads->begin(); i != threads->end(); ++i) {
VM* vm = (*i)->as_vm();
if(!vm) continue;
bool first = true;
CallFrame* frame = vm->call_frame();
while(frame) {
if(first) {
logger::fatal("--- %s %d backtrace ---", vm->kind_name(), vm->thread_id());
first = false;
}
std::ostringstream stream;
if(NativeMethodFrame* nmf = frame->native_method_frame()) {
stream << static_cast<void*>(frame) << ": ";
NativeMethod* nm = try_as<NativeMethod>(nmf->get_object(nmf->method()));
if(nm && nm->name()->symbol_p()) {
stream << "capi:" << nm->name()->debug_str(state) << " at ";
stream << nm->file()->c_str(state);
} else {
stream << "unknown capi";
}
} else if(frame->compiled_code) {
if(frame->is_block_p(state)) {
stream << "__block__";
} else {
if(SingletonClass* sc = try_as<SingletonClass>(frame->module())) {
Object* obj = sc->singleton();
if(Module* mod = try_as<Module>(obj)) {
stream << mod->debug_str(state) << ".";
} else {
if(obj == G(main)) {
stream << "MAIN.";
} else {
stream << "#<" << obj->class_object(state)->debug_str(state) <<
":" << (void*)obj->id(state)->to_native() << ">.";
}
}
} else if(IncludedModule* im = try_as<IncludedModule>(frame->module())) {
stream << im->module()->debug_str(state) << "#";
} else {
Symbol* name;
std::string mod_name;
if(frame->module()->nil_p()) {
mod_name = frame->lexical_scope()->module()->debug_str(state);
} else {
if((name = try_as<Symbol>(frame->module()->module_name()))) {
mod_name = name->debug_str(state);
} else if((name = try_as<Symbol>(
frame->lexical_scope()->module()->module_name()))) {
mod_name = name->debug_str(state);
} else {
mod_name = "<anonymous module>";
}
}
stream << mod_name << "#";
}
Symbol* name = try_as<Symbol>(frame->name());
if(name) {
stream << name->debug_str(state);
} else {
stream << frame->compiled_code->name()->debug_str(state);
}
}
stream << " in ";
if(Symbol* file_sym = try_as<Symbol>(frame->compiled_code->file())) {
stream << file_sym->debug_str(state) << ":" << frame->line(state);
} else {
stream << "<unknown>";
}
stream << " (+" << frame->ip();
if(frame->is_inline_frame()) {
stream << " inline";
} else if(frame->jitted_p()) {
stream << " jit";
}
stream << ")";
}
logger::fatal(stream.str().c_str());
frame = frame->previous;
}
}
}