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C++ USLuaState::GetValue方法代码示例

本文整理汇总了C++中USLuaState::GetValue方法的典型用法代码示例。如果您正苦于以下问题:C++ USLuaState::GetValue方法的具体用法?C++ USLuaState::GetValue怎么用?C++ USLuaState::GetValue使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在USLuaState的用法示例。


在下文中一共展示了USLuaState::GetValue方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: _load

/**	@name	load
	@text	Attempts to load glyphs from the specified image file or MOAIDataBuffer containing image data.

	@in		MOAIFont self
	@opt	string filename			A string indicating the path to an image file.
	@opt	MOAIDataBuffer data		A MOAIDataBuffer containing image data.  You must provide either a string or a MOAIDataBuffer, but not both.
	@in		string charCodes		A string which defines the characters found in the font.  For example if A and B are the first letters in the image, the first characters in the string would be "AB" and so forth.
	@out	nil
*/
int MOAIFont::_load ( lua_State* L ) {

	USLuaState state ( L );
	if ( !state.CheckParams ( 1, "U" )) return 0;
	
	MOAIFont* self = state.GetLuaObject < MOAIFont >( 1 );
	if ( !self ) return 0;

	STLString charCodes = state.GetValue ( 3, "0123456789 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz.,?!" );

	MOAIDataBuffer *data = state.GetLuaObject < MOAIDataBuffer >( 2 );
	if ( data ) {

		self->LoadFont ( *data, charCodes );
	}
	else {

		STLString imageFile = state.GetValue ( 2, "" );
		self->LoadFont ( imageFile, charCodes );
	}

	return 0;
}
开发者ID:mobilehub,项目名称:moai-beta,代码行数:32,代码来源:MOAIFont.cpp


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