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C++ UEdGraph::GetAllChildrenGraphs方法代码示例

本文整理汇总了C++中UEdGraph::GetAllChildrenGraphs方法的典型用法代码示例。如果您正苦于以下问题:C++ UEdGraph::GetAllChildrenGraphs方法的具体用法?C++ UEdGraph::GetAllChildrenGraphs怎么用?C++ UEdGraph::GetAllChildrenGraphs使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在UEdGraph的用法示例。


在下文中一共展示了UEdGraph::GetAllChildrenGraphs方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: GetAllGraphs

void UBlueprint::GetAllGraphs(TArray<UEdGraph*>& Graphs) const
{
#if WITH_EDITORONLY_DATA
	for (int32 i = 0; i < FunctionGraphs.Num(); ++i)
	{
		UEdGraph* Graph = FunctionGraphs[i];
		Graphs.Add(Graph);
		Graph->GetAllChildrenGraphs(Graphs);
	}
	for (int32 i = 0; i < MacroGraphs.Num(); ++i)
	{
		UEdGraph* Graph = MacroGraphs[i];
		Graphs.Add(Graph);
		Graph->GetAllChildrenGraphs(Graphs);
	}

	for (int32 i = 0; i < UbergraphPages.Num(); ++i)
	{
		UEdGraph* Graph = UbergraphPages[i];
		Graphs.Add(Graph);
		Graph->GetAllChildrenGraphs(Graphs);
	}

	for (int32 BPIdx=0; BPIdx<ImplementedInterfaces.Num(); BPIdx++)
	{
		const FBPInterfaceDescription& InterfaceDesc = ImplementedInterfaces[BPIdx];
		for (int32 GraphIdx = 0; GraphIdx < InterfaceDesc.Graphs.Num(); GraphIdx++)
		{
			UEdGraph* Graph = InterfaceDesc.Graphs[GraphIdx];
			Graphs.Add(Graph);
			Graph->GetAllChildrenGraphs(Graphs);
		}
	}
#endif // WITH_EDITORONLY_DATA
}
开发者ID:Tigrouzen,项目名称:UnrealEngine-4,代码行数:35,代码来源:Blueprint.cpp

示例2: GetAllChildrenGraphs

void UEdGraph::GetAllChildrenGraphs(TArray<UEdGraph*>& Graphs) const
{
#if WITH_EDITORONLY_DATA
	for (int32 i = 0; i < SubGraphs.Num(); ++i)
	{
		UEdGraph* Graph = SubGraphs[i];
		checkf(Graph, *FString::Printf(TEXT("%s has invalid SubGraph array entry at %d"), *GetFullName(), i));
		Graphs.Add(Graph);
		Graph->GetAllChildrenGraphs(Graphs);
	}
#endif // WITH_EDITORONLY_DATA
}
开发者ID:Foreven,项目名称:Unreal4-1,代码行数:12,代码来源:EdGraph.cpp


注:本文中的UEdGraph::GetAllChildrenGraphs方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。