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C++ TwoDScene::setVelocity方法代码示例

本文整理汇总了C++中TwoDScene::setVelocity方法的典型用法代码示例。如果您正苦于以下问题:C++ TwoDScene::setVelocity方法的具体用法?C++ TwoDScene::setVelocity怎么用?C++ TwoDScene::setVelocity使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TwoDScene的用法示例。


在下文中一共展示了TwoDScene::setVelocity方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: stepScene

bool ExplicitEuler::stepScene( TwoDScene& scene, scalar dt )
{
    VectorXs& x = scene.getX();
    VectorXs& v = scene.getV();
    const VectorXs& m = scene.getM();
    // if( scene.isFixed(i) )  // Determine if the ith particle is fixed

    int num_particles = scene.getNumParticles();
    VectorXs forces(num_particles * 2);
    VectorXs dx(num_particles * 2);
    VectorXs dv(num_particles * 2);
    for (int i = 0; i < num_particles * 2; i++){
      forces(i) = 0.0;
      dx(i) = 0.0;
      dv(i) = 0.0;
    }
    scene.accumulateGradU(forces, dx, dv);//, const VectorXs& dx, const VectorXs& dv )

    for (int i = 0; i < num_particles; i++){
      if (!scene.isFixed(i)){
        int index = 2 * i; // even indeces of vector are x params and odd are y params

        const Vector2s next_velocity(v(index) + dt*forces(index)/m(index),
                                     v(index+1) + dt*forces(index+1)/m(index));
        scene.setVelocity(i, next_velocity);
        
        const Vector2s next_position(x(index) + dt*v(index),
                                     x(index + 1) + dt*v(index+1));
        scene.setPosition(i, next_position);

        scalar kinetic_energy = 0;
        text_file << step_count*dt << "\t" << scene.computeKineticEnergy() << endl;
      }
    }

    step_count++;
    return true;
}
开发者ID:TurdOnTheRun,项目名称:animation,代码行数:38,代码来源:ExplicitEuler.cpp

示例2: loadParticles


//.........这里部分代码省略.........
    }
    else 
    {
      std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse vx attribute for particle " << particle << ". Exiting." << std::endl;
      exit(1);
    }
    
    if( nd->first_attribute("vy") ) 
    {
      std::string attribute(nd->first_attribute("vy")->value());
      if( !stringutils::extractFromString(attribute,vel.y()) )
      {
        std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse value of vy attribute for particle " << particle << ". Value must be numeric. Exiting." << std::endl;
        exit(1);
      }
    }
    else 
    {
      std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse vy attribute for particle " << particle << ". Exiting." << std::endl;
      exit(1);
    }

    if( nd->first_attribute("vz") ) 
    {
      std::string attribute(nd->first_attribute("vz")->value());
      if( !stringutils::extractFromString(attribute,vel.z()) )
      {
        std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse value of vz attribute for particle " << particle << ". Value must be numeric. Exiting." << std::endl;
        exit(1);
      }
    }
    else 
    {
      std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse vz attribute for particle " << particle << ". Exiting." << std::endl;
      exit(1);
    }
    twodscene.setVelocity( particle, vel );

    // Extract the particle's mass
    scalar mass = std::numeric_limits<scalar>::signaling_NaN();
    if( nd->first_attribute("m") ) 
    {
      std::string attribute(nd->first_attribute("m")->value());
      if( !stringutils::extractFromString(attribute,mass) )
      {
        std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse value of m attribute for particle " << particle << ". Value must be numeric. Exiting." << std::endl;
        exit(1);
      }
    }
    else 
    {
      std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse m attribute for particle " << particle << ". Exiting." << std::endl;
      exit(1);
    }
    twodscene.setMass( particle, mass );
    
    // Determine if the particle is fixed
    bool fixed;
    if( nd->first_attribute("fixed") ) 
    {
      std::string attribute(nd->first_attribute("fixed")->value());
      if( !stringutils::extractFromString(attribute,fixed) )
      {
        std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse value of fixed attribute for particle " << particle << ". Value must be boolean. Exiting." << std::endl;
        exit(1);
      }
    }
    else 
    {
      std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse fixed attribute for particle " << particle << ". Exiting." << std::endl;
      exit(1);
    }
    twodscene.setFixed( particle, fixed );

    // Extract the particle's radius, if present
    scalar radius = 0.1;
    if( nd->first_attribute("radius") )
    {
      std::string attribute(nd->first_attribute("radius")->value());
      if( !stringutils::extractFromString(attribute,radius) )
      {
        std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse radius attribute for particle " << particle << ". Value must be scalar. Exiting." << std::endl;
        exit(1);
      }
    }    
    twodscene.setRadius( particle, radius );

    // Extract the particle's tag, if present
    if( nd->first_attribute("tag") )
    {
      std::string tag(nd->first_attribute("tag")->value());
      tags[particle] = tag;
    }    

    //std::cout << "Particle: " << particle << "    x: " << pos.transpose() << "   v: " << vel.transpose() << "   m: " << mass << "   fixed: " << fixed << std::endl;
    //std::cout << tags[particle] << std::endl;
    
    ++particle;
  }
}
开发者ID:B-Rich,项目名称:sim3d,代码行数:101,代码来源:TwoDSceneXMLParser.cpp


注:本文中的TwoDScene::setVelocity方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。