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C++ TwoDScene::getParticleTags方法代码示例

本文整理汇总了C++中TwoDScene::getParticleTags方法的典型用法代码示例。如果您正苦于以下问题:C++ TwoDScene::getParticleTags方法的具体用法?C++ TwoDScene::getParticleTags怎么用?C++ TwoDScene::getParticleTags使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TwoDScene的用法示例。


在下文中一共展示了TwoDScene::getParticleTags方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: loadParticles

void TwoDSceneXMLParser::loadParticles( rapidxml::xml_node<>* node, TwoDScene& twodscene )
{
  assert( node != NULL );
  
  // Count the number of particles
  int numparticles = 0;
  for( rapidxml::xml_node<>* nd = node->first_node("particle"); nd; nd = nd->next_sibling("particle") ) ++numparticles;
  
  twodscene.resizeSystem(numparticles);
  
  //std::cout << "Num particles " << numparticles << std::endl;
  
  std::vector<std::string>& tags = twodscene.getParticleTags();
  
  int particle = 0;
  for( rapidxml::xml_node<>* nd = node->first_node("particle"); nd; nd = nd->next_sibling("particle") )
  {
    // Extract the particle's initial position
    Vector3s pos;
    if( nd->first_attribute("px") ) 
    {
      std::string attribute(nd->first_attribute("px")->value());
      if( !stringutils::extractFromString(attribute,pos.x()) )
      {
        std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse value of px attribute for particle " << particle << ". Value must be numeric. Exiting." << std::endl;
        exit(1);
      }
    }
    else 
    {
      std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse px attribute for particle " << particle << ". Exiting." << std::endl;
      exit(1);
    }

    if( nd->first_attribute("py") ) 
    {
      std::string attribute(nd->first_attribute("py")->value());
      if( !stringutils::extractFromString(attribute,pos.y()) )
      {
        std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse value of py attribute for particle " << particle << ". Value must be numeric. Exiting." << std::endl;
        exit(1);
      }
    }
    else 
    {
      std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse py attribute for particle " << particle << ". Exiting." << std::endl;
      exit(1);
    }

    if( nd->first_attribute("pz") ) 
    {
      std::string attribute(nd->first_attribute("pz")->value());
      if( !stringutils::extractFromString(attribute,pos.z()) )
      {
        std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse value of pz attribute for particle " << particle << ". Value must be numeric. Exiting." << std::endl;
        exit(1);
      }
    }
    else 
    {
      std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse pz attribute for particle " << particle << ". Exiting." << std::endl;
      exit(1);
    }
    twodscene.setPosition( particle, pos );

    // Extract the particle's initial velocity
    Vector3s vel;
    if( nd->first_attribute("vx") ) 
    {
      std::string attribute(nd->first_attribute("vx")->value());
      if( !stringutils::extractFromString(attribute,vel.x()) )
      {
        std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse value of vx attribute for particle " << particle << ". Value must be numeric. Exiting." << std::endl;
        exit(1);
      }
    }
    else 
    {
      std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse vx attribute for particle " << particle << ". Exiting." << std::endl;
      exit(1);
    }
    
    if( nd->first_attribute("vy") ) 
    {
      std::string attribute(nd->first_attribute("vy")->value());
      if( !stringutils::extractFromString(attribute,vel.y()) )
      {
        std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse value of vy attribute for particle " << particle << ". Value must be numeric. Exiting." << std::endl;
        exit(1);
      }
    }
    else 
    {
      std::cerr << "\033[31;1mERROR IN XMLSCENEPARSER:\033[m Failed to parse vy attribute for particle " << particle << ". Exiting." << std::endl;
      exit(1);
    }

    if( nd->first_attribute("vz") ) 
    {
      std::string attribute(nd->first_attribute("vz")->value());
//.........这里部分代码省略.........
开发者ID:B-Rich,项目名称:sim3d,代码行数:101,代码来源:TwoDSceneXMLParser.cpp


注:本文中的TwoDScene::getParticleTags方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。