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C++ TreeTemplate::getRootId方法代码示例

本文整理汇总了C++中TreeTemplate::getRootId方法的典型用法代码示例。如果您正苦于以下问题:C++ TreeTemplate::getRootId方法的具体用法?C++ TreeTemplate::getRootId怎么用?C++ TreeTemplate::getRootId使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TreeTemplate的用法示例。


在下文中一共展示了TreeTemplate::getRootId方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: computeRewardVectors

ProbabilisticRewardMapping* RewardMappingTools::computeRewardVectors(
  const DRTreeLikelihood& drtl,
  const vector<int>& nodeIds,
  Reward& reward,
  bool verbose) throw (Exception)
{
  // Preamble:
  if (!drtl.isInitialized())
    throw Exception("RewardMappingTools::computeRewardVectors(). Likelihood object is not initialized.");

  // A few variables we'll need:

  const TreeTemplate<Node> tree(drtl.getTree());
  const SiteContainer*    sequences = drtl.getData();
  const DiscreteDistribution* rDist = drtl.getRateDistribution();

  size_t nbSites         = sequences->getNumberOfSites();
  size_t nbDistinctSites = drtl.getLikelihoodData()->getNumberOfDistinctSites();
  size_t nbStates        = sequences->getAlphabet()->getSize();
  size_t nbClasses       = rDist->getNumberOfCategories();
  vector<const Node*> nodes    = tree.getNodes();
  const vector<size_t>* rootPatternLinks
    = &drtl.getLikelihoodData()->getRootArrayPositions();
  nodes.pop_back(); // Remove root node.
  size_t nbNodes         = nodes.size();

  // We create a new ProbabilisticRewardMapping object:
  ProbabilisticRewardMapping* rewards = new ProbabilisticRewardMapping(tree, &reward, nbSites);

  // Store likelihood for each rate for each site:
  VVVdouble lik;
  drtl.computeLikelihoodAtNode(tree.getRootId(), lik);
  Vdouble Lr(nbDistinctSites, 0);
  Vdouble rcProbs = rDist->getProbabilities();
  Vdouble rcRates = rDist->getCategories();
  for (size_t i = 0; i < nbDistinctSites; i++)
  {
    VVdouble* lik_i = &lik[i];
    for (size_t c = 0; c < nbClasses; c++)
    {
      Vdouble* lik_i_c = &(*lik_i)[c];
      double rc = rDist->getProbability(c);
      for (size_t s = 0; s < nbStates; s++)
      {
        Lr[i] += (*lik_i_c)[s] * rc;
      }
    }
  }

  // Compute the reward for each class and each branch in the tree:
  if (verbose)
    ApplicationTools::displayTask("Compute joint node-pairs likelihood", true);

  for (size_t l = 0; l < nbNodes; ++l)
  {
    // For each node,
    const Node* currentNode = nodes[l];
    if (nodeIds.size() > 0 && !VectorTools::contains(nodeIds, currentNode->getId()))
      continue;

    const Node* father = currentNode->getFather();

    double d = currentNode->getDistanceToFather();

    if (verbose)
      ApplicationTools::displayGauge(l, nbNodes - 1);
    Vdouble rewardsForCurrentNode(nbDistinctSites);

    // Now we've got to compute likelihoods in a smart manner... ;)
    VVVdouble likelihoodsFatherConstantPart(nbDistinctSites);
    for (size_t i = 0; i < nbDistinctSites; i++)
    {
      VVdouble* likelihoodsFatherConstantPart_i = &likelihoodsFatherConstantPart[i];
      likelihoodsFatherConstantPart_i->resize(nbClasses);
      for (size_t c = 0; c < nbClasses; c++)
      {
        Vdouble* likelihoodsFatherConstantPart_i_c = &(*likelihoodsFatherConstantPart_i)[c];
        likelihoodsFatherConstantPart_i_c->resize(nbStates);
        double rc = rDist->getProbability(c);
        for (size_t s = 0; s < nbStates; s++)
        {
          // (* likelihoodsFatherConstantPart_i_c)[s] = rc * model->freq(s);
          // freq is already accounted in the array
          (*likelihoodsFatherConstantPart_i_c)[s] = rc;
        }
      }
    }

    // First, what will remain constant:
    size_t nbSons =  father->getNumberOfSons();
    for (size_t n = 0; n < nbSons; n++)
    {
      const Node* currentSon = father->getSon(n);
      if (currentSon->getId() != currentNode->getId())
      {
        const VVVdouble* likelihoodsFather_son = &drtl.getLikelihoodData()->getLikelihoodArray(father->getId(), currentSon->getId());

        // Now iterate over all site partitions:
        auto_ptr<TreeLikelihood::ConstBranchModelIterator> mit(drtl.getNewBranchModelIterator(currentSon->getId()));
        VVVdouble pxy;
//.........这里部分代码省略.........
开发者ID:matsen,项目名称:bpp-phyl,代码行数:101,代码来源:RewardMappingTools.cpp

示例2: midRoot

void TreeTemplateTools::midRoot(TreeTemplate<Node>& tree, short criterion, bool forceBranchRoot)
{
  if (criterion != MIDROOT_VARIANCE && criterion != MIDROOT_SUM_OF_SQUARES)
    throw Exception("TreeTemplateTools::midRoot(). Illegal criterion value '" + TextTools::toString(criterion) + "'");

  if (tree.isRooted())
    tree.unroot();
  Node* ref_root = tree.getRootNode();
  //
  // The bestRoot object records :
  // -- the current best branch : .first
  // -- the current best value of the criterion : .second["value"]
  // -- the best position of the root on the branch : .second["position"]
  //      0 is toward the original root, 1 is away from it
  //
  pair<Node*, map<string, double> > best_root_branch;
  best_root_branch.first = ref_root; // nota: the root does not correspond to a branch as it has no father
  best_root_branch.second ["position"] = -1;
  best_root_branch.second ["score"] = numeric_limits<double>::max();

  // find the best root
  getBestRootInSubtree_(tree, criterion, ref_root, best_root_branch);
  tree.rootAt(ref_root); // back to the original root

  // reroot
  const double pos = best_root_branch.second["position"];
  if (pos < 1e-6 or pos > 1 - 1e-6)
    // The best root position is on a node (this is often the case with the sum of squares criterion)
    tree.rootAt(pos < 1e-6 ? best_root_branch.first->getFather() : best_root_branch.first);
  else
  // The best root position is somewhere on a branch (a new Node is created)
  {
    Node* new_root = new Node();
    new_root->setId( TreeTools::getMPNUId(tree, tree.getRootId()) );

    double root_branch_length = best_root_branch.first->getDistanceToFather();
    Node* best_root_father = best_root_branch.first->getFather();

    best_root_father->removeSon(best_root_branch.first);
    best_root_father->addSon(new_root);
    new_root->addSon(best_root_branch.first);

    new_root->setDistanceToFather(max(pos * root_branch_length, 1e-6));
    best_root_branch.first->setDistanceToFather(max((1 - pos) * root_branch_length, 1e-6));

    // The two branches leaving the root must have the same branch properties
    const vector<string> branch_properties = best_root_branch.first->getBranchPropertyNames();
    for (vector<string>::const_iterator p = branch_properties.begin(); p != branch_properties.end(); ++p)
    {
      new_root->setBranchProperty(*p, *best_root_branch.first->getBranchProperty(*p));
    }

    tree.rootAt(new_root);
  }

  if (forceBranchRoot) // if we want the root to be on a branch, not on a node
  {
    Node* orig_root = tree.getRootNode();
    vector<Node*> root_sons = orig_root->getSons();
    if (root_sons.size() > 2)
    {
      Node* nearest = root_sons.at(0);
      for (vector<Node*>::iterator n = root_sons.begin(); n !=
           root_sons.end(); ++n)
      {
        if ((**n).getDistanceToFather() < nearest->getDistanceToFather())
          nearest = *n;
      }
      const double d = nearest->getDistanceToFather();
      Node* new_root = new Node();
      new_root->setId( TreeTools::getMPNUId(tree, tree.getRootId()) );
      orig_root->removeSon(nearest);
      orig_root->addSon(new_root);
      new_root->addSon(nearest);
      new_root->setDistanceToFather(d / 2.);
      nearest->setDistanceToFather(d / 2.);
      const vector<string> branch_properties = nearest->getBranchPropertyNames();
      for (vector<string>::const_iterator p = branch_properties.begin(); p != branch_properties.end(); ++p)
      {
        new_root->setBranchProperty(*p, *nearest->getBranchProperty(*p));
      }
      tree.rootAt(new_root);
    }
  }
}
开发者ID:jbloomlab,项目名称:phydms,代码行数:85,代码来源:TreeTemplateTools.cpp


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