当前位置: 首页>>代码示例>>C++>>正文


C++ Tree::MakeBranch方法代码示例

本文整理汇总了C++中Tree::MakeBranch方法的典型用法代码示例。如果您正苦于以下问题:C++ Tree::MakeBranch方法的具体用法?C++ Tree::MakeBranch怎么用?C++ Tree::MakeBranch使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Tree的用法示例。


在下文中一共展示了Tree::MakeBranch方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: main

// Main routine.
int main(int argc, char* argv[])
{
	glutInit(&argc, argv);

	BasicTree.MakeBranch(0, 1, 2, 1);

	for (int j = 0; j != 10000; j++){
		indexBuffer[j] = BasicTree.passBackIndexBuffer()[j];
	}
	for (int j = 0; j != 1000; j++){
		squareVertices[j] = BasicTree.passBackVertex()[j];
	}

	for (int j = 0; j != 10; j++){
		RandList[j] = 0 + static_cast <int> (rand()) / (static_cast <int> (RAND_MAX / (MAP_SIZE - 0)));
		RandList1[j] = (rand() % (int)(MAP_SIZE - 0 + 1) + 0);
	}


	// Set the version of OpenGL (4.2)
	glutInitContextVersion(4, 2);
	// The core profile excludes all discarded features
	glutInitContextProfile(GLUT_CORE_PROFILE);
	// Forward compatibility excludes features marked for deprecation ensuring compatability with future versions
	glutInitContextFlags(GLUT_FORWARD_COMPATIBLE);

	glutInitDisplayMode(GLUT_SINGLE | GLUT_RGBA);
	glutInitWindowSize(SCREEN_WIDTH, SCREEN_HEIGHT);
	glutInitWindowPosition(100, 100);
	glutCreateWindow("TerrainGeneration");

	// Set OpenGL to render in wireframe mode
	//glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);

	glutDisplayFunc(drawScene);
	glutReshapeFunc(resize);
	glutKeyboardFunc(keyInput);

	glewExperimental = GL_TRUE;
	glewInit();

	setup();

	glutMainLoop();
}
开发者ID:Pureownage,项目名称:Terrain-Code,代码行数:46,代码来源:TerrainGeneration.cpp


注:本文中的Tree::MakeBranch方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。