当前位置: 首页>>代码示例>>C++>>正文


C++ TrackList::GetTimeTrack方法代码示例

本文整理汇总了C++中TrackList::GetTimeTrack方法的典型用法代码示例。如果您正苦于以下问题:C++ TrackList::GetTimeTrack方法的具体用法?C++ TrackList::GetTimeTrack怎么用?C++ TrackList::GetTimeTrack使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TrackList的用法示例。


在下文中一共展示了TrackList::GetTimeTrack方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Export

int ExportFLAC::Export(AudacityProject *project,
                        int numChannels,
                        const wxString &fName,
                        bool selectionOnly,
                        double t0,
                        double t1,
                        MixerSpec *mixerSpec,
                        const Tags *metadata,
                        int WXUNUSED(subformat))
{
   double    rate    = project->GetRate();
   TrackList *tracks = project->GetTracks();

   wxLogNull logNo;            // temporarily disable wxWidgets error messages
   int updateResult = eProgressSuccess;

   int levelPref;
   gPrefs->Read(wxT("/FileFormats/FLACLevel"), &levelPref, 5);

   wxString bitDepthPref =
      gPrefs->Read(wxT("/FileFormats/FLACBitDepth"), wxT("16"));

   FLAC::Encoder::File encoder;

#ifdef LEGACY_FLAC
   encoder.set_filename(OSOUTPUT(fName));
#endif
   encoder.set_channels(numChannels);
   encoder.set_sample_rate(lrint(rate));

   // See note in GetMetadata() about a bug in libflac++ 1.1.2
   if (!GetMetadata(project, metadata)) {
      return false;
   }

   if (mMetadata) {
      encoder.set_metadata(&mMetadata, 1);
   }

   sampleFormat format;
   if (bitDepthPref == wxT("24")) {
      format = int24Sample;
      encoder.set_bits_per_sample(24);
   } else { //convert float to 16 bits
      format = int16Sample;
      encoder.set_bits_per_sample(16);
   }

   // Duplicate the flac command line compression levels
   if (levelPref < 0 || levelPref > 8) {
      levelPref = 5;
   }
   encoder.set_do_exhaustive_model_search(flacLevels[levelPref].do_exhaustive_model_search);
   encoder.set_do_escape_coding(flacLevels[levelPref].do_escape_coding);
   if (numChannels != 2) {
      encoder.set_do_mid_side_stereo(false);
      encoder.set_loose_mid_side_stereo(false);
   }
   else {
      encoder.set_do_mid_side_stereo(flacLevels[levelPref].do_mid_side_stereo);
      encoder.set_loose_mid_side_stereo(flacLevels[levelPref].loose_mid_side_stereo);
   }
   encoder.set_qlp_coeff_precision(flacLevels[levelPref].qlp_coeff_precision);
   encoder.set_min_residual_partition_order(flacLevels[levelPref].min_residual_partition_order);
   encoder.set_max_residual_partition_order(flacLevels[levelPref].max_residual_partition_order);
   encoder.set_rice_parameter_search_dist(flacLevels[levelPref].rice_parameter_search_dist);
   encoder.set_max_lpc_order(flacLevels[levelPref].max_lpc_order);

#ifdef LEGACY_FLAC
   encoder.init();
#else
   wxFFile f;     // will be closed when it goes out of scope
   if (!f.Open(fName, wxT("w+b"))) {
      wxMessageBox(wxString::Format(_("FLAC export couldn't open %s"), fName.c_str()));
      return false;
   }

   // Even though there is an init() method that takes a filename, use the one that
   // takes a file handle because wxWidgets can open a file with a Unicode name and
   // libflac can't (under Windows).
   int status = encoder.init(f.fp());
   if (status != FLAC__STREAM_ENCODER_INIT_STATUS_OK) {
      wxMessageBox(wxString::Format(_("FLAC encoder failed to initialize\nStatus: %d"), status));
      return false;
   }
#endif

   if (mMetadata) {
      ::FLAC__metadata_object_delete(mMetadata);
   }

   int numWaveTracks;
   WaveTrack **waveTracks;
   tracks->GetWaveTracks(selectionOnly, &numWaveTracks, &waveTracks);
   Mixer *mixer = CreateMixer(numWaveTracks, waveTracks,
                            tracks->GetTimeTrack(),
                            t0, t1,
                            numChannels, SAMPLES_PER_RUN, false,
                            rate, format, true, mixerSpec);
   delete [] waveTracks;
//.........这里部分代码省略.........
开发者ID:QuincyPYoung,项目名称:audacity,代码行数:101,代码来源:ExportFLAC.cpp

示例2: PlayPlayRegion


//.........这里部分代码省略.........
      // valid range maximum of lower bounds
      if (t0 < t->GetStartTime())
         maxofmins = t->GetStartTime();
      else
         maxofmins = t0;

      // minimum of upper bounds
      if (t1 > t->GetEndTime())
         minofmaxs = t->GetEndTime();
      else
         minofmaxs = t1;

      // we test if the intersection has no volume
      if (minofmaxs <= maxofmins) {
         // no volume; play nothing
         return;
      }
      else {
         t0 = maxofmins;
         t1 = minofmaxs;
      }
   }

   // Can't play before 0...either shifted or latencey corrected tracks
   if (t0 < 0.0) {
      t0 = 0.0;
   }

   bool success = false;
   if (t1 > t0) {
      int token;
      if (cutpreview) {
         double beforeLen, afterLen;
         gPrefs->Read(wxT("/AudioIO/CutPreviewBeforeLen"), &beforeLen, 2.0);
         gPrefs->Read(wxT("/AudioIO/CutPreviewAfterLen"), &afterLen, 1.0);
         double tcp0 = t0-beforeLen;
         double tcp1 = (t1+afterLen) - (t1-t0);
         SetupCutPreviewTracks(tcp0, t0, t1, tcp1);
         if (mCutPreviewTracks)
         {
            token = gAudioIO->StartStream(
               mCutPreviewTracks->GetWaveTrackArray(false),
               WaveTrackArray(),
#ifdef EXPERIMENTAL_MIDI_OUT
               NoteTrackArray(),
#endif
               timetrack, p->GetRate(), tcp0, tcp1, p, false,
               t0, t1-t0,
               pStartTime);
         } else
         {
            // Cannot create cut preview tracks, clean up and exit
            SetPlay(false);
            SetStop(false);
            SetRecord(false);
            return;
         }
      } else {
         if (!timetrack) {
            timetrack = t->GetTimeTrack();
         }
         token = gAudioIO->StartStream(t->GetWaveTrackArray(false),
                                       WaveTrackArray(),
#ifdef EXPERIMENTAL_MIDI_OUT
                                       t->GetNoteTrackArray(false),
#endif
                                       timetrack,
                                       p->GetRate(), t0, t1, p, looped,
                                       0, 0,
                                       pStartTime);
      }
      if (token != 0) {
         success = true;
         p->SetAudioIOToken(token);
         mBusyProject = p;
#if defined(EXPERIMENTAL_SEEK_BEHIND_CURSOR)
         //AC: If init_seek was set, now's the time to make it happen.
         gAudioIO->SeekStream(init_seek);
#endif
      }
      else {
         // msmeyer: Show error message if stream could not be opened
         wxMessageBox(
#if wxCHECK_VERSION(3,0,0)
            _("Error while opening sound device. "
            "Please check the playback device settings and the project sample rate."),
#else
            _("Error while opening sound device. "
            wxT("Please check the playback device settings and the project sample rate.")),
#endif
            _("Error"), wxOK | wxICON_EXCLAMATION, this);
      }
   }

   if (!success) {
      SetPlay(false);
      SetStop(false);
      SetRecord(false);
   }
}
开发者ID:PhilSee,项目名称:audacity,代码行数:101,代码来源:ControlToolBar.cpp

示例3: OnRecord


//.........这里部分代码省略.........
         // Use end time of all wave tracks if none selected
         if (!sel) {
            t0 = allt0;
         }

         // Pad selected/all wave tracks to make them all the same length
         // Remove recording tracks from the list of tracks for duplex ("overdub")
         // playback.
         for (Track *tt = it.First(); tt; tt = it.Next()) {
            if (tt->GetKind() == Track::Wave && (tt->GetSelected() || !sel)) {
               WaveTrack *wt = static_cast<WaveTrack *>(tt);
               if (duplex)
                  playbackTracks.Remove(wt);
               t1 = wt->GetEndTime();
               if (t1 < t0) {
                  WaveTrack *newTrack = p->GetTrackFactory()->NewWaveTrack();
                  newTrack->InsertSilence(0.0, t0 - t1);
                  newTrack->Flush();
                  wt->Clear(t1, t0);
                  bool bResult = wt->Paste(t1, newTrack);
                  wxASSERT(bResult); // TO DO: Actually handle this.
                  delete newTrack;
               }
               newRecordingTracks.Add(wt);
            }
         }

         t1 = 1000000000.0;     // record for a long, long time (tens of years)
      }
      else {
         recordingChannels = gPrefs->Read(wxT("/AudioIO/RecordChannels"), 2);
         for (int c = 0; c < recordingChannels; c++) {
            WaveTrack *newTrack = p->GetTrackFactory()->NewWaveTrack();

            newTrack->SetOffset(t0);

            if (recordingChannels > 2)
              newTrack->SetMinimized(true);

            if (recordingChannels == 2) {
               if (c == 0) {
                  newTrack->SetChannel(Track::LeftChannel);
                  newTrack->SetLinked(true);
               }
               else {
                  newTrack->SetChannel(Track::RightChannel);
               }
            }
            else {
               newTrack->SetChannel( Track::MonoChannel );
            }

            newRecordingTracks.Add(newTrack);
         }

         // msmeyer: StartStream calls a callback which triggers auto-save, so
         // we add the tracks where recording is done into now. We remove them
         // later if starting the stream fails
         for (unsigned int i = 0; i < newRecordingTracks.GetCount(); i++)
            t->Add(newRecordingTracks[i]);
      }

      //Automated Input Level Adjustment Initialization
      #ifdef AUTOMATED_INPUT_LEVEL_ADJUSTMENT
         gAudioIO->AILAInitialize();
      #endif

      int token = gAudioIO->StartStream(playbackTracks,
                                        newRecordingTracks,
#ifdef EXPERIMENTAL_MIDI_OUT
                                        midiTracks,
#endif
                                        t->GetTimeTrack(),
                                        p->GetRate(), t0, t1, p);

      bool success = (token != 0);

      if (success) {
         p->SetAudioIOToken(token);
         mBusyProject = p;
      }
      else {
         // msmeyer: Delete recently added tracks if opening stream fails
         if (!shifted) {
            for (unsigned int i = 0; i < newRecordingTracks.GetCount(); i++) {
               t->Remove(newRecordingTracks[i]);
               delete newRecordingTracks[i];
            }
         }

         // msmeyer: Show error message if stream could not be opened
         wxMessageBox(_("Error while opening sound device. Please check the recording device settings and the project sample rate."),
                      _("Error"), wxOK | wxICON_EXCLAMATION, this);

         SetPlay(false);
         SetStop(false);
         SetRecord(false);
      }
   }
}
开发者ID:PhilSee,项目名称:audacity,代码行数:101,代码来源:ControlToolBar.cpp

示例4: Export

bool PCMExporter::Export(const wxString & filename)
{

  mFileName = filename;
  //Unless it has been changed, use the project rate
  if(!mOutRate) 
    mOutRate = mProject->GetRate();
  
  wxWindow    *parent = mProject;
  TrackList   *tracks = mProject->GetTracks();

  wxString     formatStr;
  SF_INFO      info;
  SNDFILE     *sf = NULL;
  int          err;

   formatStr = sf_header_name(mSoundFileFormat & SF_FORMAT_TYPEMASK);

   // Use libsndfile to export file

   info.samplerate = mOutRate;
   info.frames = (unsigned int)((m_t1 - m_t0)*(double)mOutRate + 0.5);
   info.channels = mChannels;
   info.format = mSoundFileFormat;
   info.sections = 1;
   info.seekable = 0;

   // If we can't export exactly the format they requested,
   // try the default format for that header type...
   if (!sf_format_check(&info))
      info.format = (info.format & SF_FORMAT_TYPEMASK);
   if (!sf_format_check(&info)) {
      wxMessageBox(_("Cannot export audio in this format."));
      return false;
   }

   sf = sf_open((const char *)mFileName, SFM_WRITE, &info);
   if (!sf) {
      wxMessageBox(wxString::Format(_("Cannot export audio to %s"),
                                    (const char *)mFileName));
      return false;
   }

   //Determine what format the track is currently in, to avoid
   //multiple conversions.
   sampleFormat format;
   if (sf_subtype_more_than_16_bits(info.format))
      format = floatSample;
   else
      format = int16Sample;

   int maxBlockLen = 44100 * 5;

   wxProgressDialog *progress = NULL;
   wxYield();
   wxStartTimer();
   wxBusyCursor busy;
   bool cancelling = false;

   int numWaveTracks;
   WaveTrack **waveTracks;
   tracks->GetWaveTracks(mExportSelection, &numWaveTracks, &waveTracks);



  
   Mixer *mixer = new Mixer(numWaveTracks, waveTracks,
                            tracks->GetTimeTrack(),
                            m_t0, m_t1,
                            info.channels, maxBlockLen, true,
                            mInRate, format);

   while(!cancelling) {
      sampleCount numSamples = mixer->Process(maxBlockLen);

      if (numSamples == 0)
         break;
      
      samplePtr mixed = mixer->GetBuffer();

      if (format == int16Sample)
         sf_writef_short(sf, (short *)mixed, numSamples);
      else
         sf_writef_float(sf, (float *)mixed, numSamples);

      if (!progress && wxGetElapsedTime(false) > 500) {

         wxString message;

         if (mExportSelection)
            message =
                wxString::
                Format(_("Exporting the selected audio as a %s file"),
                       (const char *) formatStr);
         else
            message =
                wxString::
                Format(_("Exporting the entire project as a %s file"),
                       (const char *) formatStr);

//.........这里部分代码省略.........
开发者ID:ruthmagnus,项目名称:audacity,代码行数:101,代码来源:PCMExporter.cpp

示例5: EncodeAudioFrame

bool ExportFFmpeg::EncodeAudioFrame(int16_t *pFrame, int frameSize)
{
   AVPacket	pkt;
   int		nBytesToWrite = 0;
   uint8_t *	pRawSamples = NULL;
   int		nAudioFrameSizeOut = mEncAudioCodecCtx->frame_size * mEncAudioCodecCtx->channels * sizeof(int16_t);
   if (mEncAudioCodecCtx->frame_size == 1) nAudioFrameSizeOut = mEncAudioEncodedBufSiz;
   int      ret;

   nBytesToWrite = frameSize;
   pRawSamples  = (uint8_t*)pFrame;
#if FFMPEG_STABLE
   FFmpegLibsInst->av_fifo_realloc(&mEncAudioFifo, FFmpegLibsInst->av_fifo_size(&mEncAudioFifo) + frameSize);
#else
   FFmpegLibsInst->av_fifo_realloc2(mEncAudioFifo, FFmpegLibsInst->av_fifo_size(mEncAudioFifo) + frameSize);
#endif
   // Put the raw audio samples into the FIFO.
#if FFMPEG_STABLE
   ret = FFmpegLibsInst->av_fifo_generic_write(&mEncAudioFifo, pRawSamples, nBytesToWrite,NULL);
#else
   ret = FFmpegLibsInst->av_fifo_generic_write(mEncAudioFifo, pRawSamples, nBytesToWrite,NULL);
#endif
   wxASSERT(ret == nBytesToWrite);

   // Read raw audio samples out of the FIFO in nAudioFrameSizeOut byte-sized groups to encode.
#if FFMPEG_STABLE
   while ((ret = FFmpegLibsInst->av_fifo_size(&mEncAudioFifo)) >= nAudioFrameSizeOut)
   {
      ret = FFmpegLibsInst->av_fifo_read(&mEncAudioFifo, mEncAudioFifoOutBuf, nAudioFrameSizeOut);
#else
   while ((ret = FFmpegLibsInst->av_fifo_size(mEncAudioFifo)) >= nAudioFrameSizeOut)
   {
      ret = FFmpegLibsInst->av_fifo_generic_read(mEncAudioFifo, mEncAudioFifoOutBuf, nAudioFrameSizeOut, NULL);
#endif
      FFmpegLibsInst->av_init_packet(&pkt);

      pkt.size = FFmpegLibsInst->avcodec_encode_audio(mEncAudioCodecCtx, 
         mEncAudioEncodedBuf, mEncAudioEncodedBufSiz,		// out
         (int16_t*)mEncAudioFifoOutBuf);				// in
      if (mEncAudioCodecCtx->frame_size == 1) { wxASSERT(pkt.size == mEncAudioEncodedBufSiz); }
      if (pkt.size < 0)
      {
         wxLogMessage(wxT("FFmpeg : ERROR - Can't encode audio frame."));
         return false;
      }

      // Rescale from the codec time_base to the AVStream time_base.
      if (mEncAudioCodecCtx->coded_frame && mEncAudioCodecCtx->coded_frame->pts != int64_t(AV_NOPTS_VALUE))
         pkt.pts = FFmpegLibsInst->av_rescale_q(mEncAudioCodecCtx->coded_frame->pts, mEncAudioCodecCtx->time_base, mEncAudioStream->time_base);
      //wxLogMessage(wxT("FFmpeg : (%d) Writing audio frame with PTS: %lld."), mEncAudioCodecCtx->frame_number, pkt.pts);

      pkt.stream_index = mEncAudioStream->index;
      pkt.data = mEncAudioEncodedBuf;
      pkt.flags |= PKT_FLAG_KEY;

      // Write the encoded audio frame to the output file.
      if ((ret = FFmpegLibsInst->av_interleaved_write_frame(mEncFormatCtx, &pkt)) != 0)
      {
         wxLogMessage(wxT("FFmpeg : ERROR - Failed to write audio frame to file."));
         return false;
      }
   }
   return true;
}


int ExportFFmpeg::Export(AudacityProject *project,
                       int channels, wxString fName,
                       bool selectionOnly, double t0, double t1, MixerSpec *mixerSpec, Tags *metadata, int subformat)
{
   if (!CheckFFmpegPresence())
      return false;
   mChannels = channels;
   // subformat index may not correspond directly to fmts[] index, convert it
   mSubFormat = AdjustFormatIndex(subformat);
   if (channels > ExportFFmpegOptions::fmts[mSubFormat].maxchannels)
   {
      wxLogMessage(wxT("Attempted to export %d channels, but max. channels = %d"),channels,ExportFFmpegOptions::fmts[mSubFormat].maxchannels);
      wxMessageBox(wxString::Format(_("Attempted to export %d channels, but max. channels for selected output format is %d"),channels,ExportFFmpegOptions::fmts[mSubFormat].maxchannels),_("Error"));
      return false;
   }
   mName = fName;
   TrackList *tracks = project->GetTracks();
   bool ret = true;

   if (mSubFormat >= FMT_LAST) return false;
   
   wxString shortname(ExportFFmpegOptions::fmts[mSubFormat].shortname);
   if (mSubFormat == FMT_OTHER)
      shortname = gPrefs->Read(wxT("/FileFormats/FFmpegFormat"),wxT("matroska"));
   ret = Init(shortname.mb_str(),project, metadata);

   if (!ret) return false;

   int pcmBufferSize = 1024;
   int numWaveTracks;
   WaveTrack **waveTracks;
   tracks->GetWaveTracks(selectionOnly, &numWaveTracks, &waveTracks);
   Mixer *mixer = new Mixer(numWaveTracks, waveTracks,
      tracks->GetTimeTrack(),
//.........这里部分代码省略.........
开发者ID:tuanmasterit,项目名称:audacity,代码行数:101,代码来源:ExportFFmpeg.cpp

示例6: ExportOGG

bool ExportOGG(AudacityProject *project,
               bool stereo, wxString fName,
               bool selectionOnly, double t0, double t1)
{
    double    rate    = project->GetRate();
    wxWindow  *parent = project;
    TrackList *tracks = project->GetTracks();
    double    quality = (gPrefs->Read("/FileFormats/OggExportQuality", 50)/(float)100.0);

    wxLogNull logNo;            // temporarily disable wxWindows error messages
    bool      cancelling = false;
    int       eos = 0;

    wxFFile outFile(fName, "wb");

    if(!outFile.IsOpened()) {
        wxMessageBox(_("Unable to open target file for writing"));
        return false;
    }

    // All the Ogg and Vorbis encoding data
    ogg_stream_state stream;
    ogg_page         page;
    ogg_packet       packet;

    vorbis_info      info;
    vorbis_comment   comment;
    vorbis_dsp_state dsp;
    vorbis_block     block;

    // Encoding setup
    vorbis_info_init(&info);
    vorbis_encode_init_vbr(&info, stereo ? 2 : 1, int(rate + 0.5), quality);

    vorbis_comment_init(&comment);
    // If we wanted to add comments, we would do it here

    // Set up analysis state and auxiliary encoding storage
    vorbis_analysis_init(&dsp, &info);
    vorbis_block_init(&dsp, &block);

    // Set up packet->stream encoder.  According to encoder example,
    // a random serial number makes it more likely that you can make
    // chained streams with concatenation.
    srand(time(NULL));
    ogg_stream_init(&stream, rand());

    // First we need to write the required headers:
    //    1. The Ogg bitstream header, which contains codec setup params
    //    2. The Vorbis comment header
    //    3. The bitstream codebook.
    //
    // After we create those our responsibility is complete, libvorbis will
    // take care of any other ogg bistream constraints (again, according
    // to the example encoder source)
    ogg_packet bitstream_header;
    ogg_packet comment_header;
    ogg_packet codebook_header;

    vorbis_analysis_headerout(&dsp, &comment, &bitstream_header, &comment_header,
                              &codebook_header);

    // Place these headers into the stream
    ogg_stream_packetin(&stream, &bitstream_header);
    ogg_stream_packetin(&stream, &comment_header);
    ogg_stream_packetin(&stream, &codebook_header);

    // Flushing these headers now guarentees that audio data will
    // start on a new page, which apparently makes streaming easier
    while(ogg_stream_flush(&stream, &page))
    {
        outFile.Write(page.header, page.header_len);
        outFile.Write(page.body, page.body_len);
    }

    wxProgressDialog *progress = NULL;

    wxYield();
    wxStartTimer();

    int numWaveTracks;
    WaveTrack **waveTracks;
    tracks->GetWaveTracks(selectionOnly, &numWaveTracks, &waveTracks);
    Mixer *mixer = new Mixer(numWaveTracks, waveTracks,
                             tracks->GetTimeTrack(),
                             t0, t1,
                             stereo? 2: 1, SAMPLES_PER_RUN, false,
                             rate, floatSample);

    while(!cancelling && !eos) {
        float **vorbis_buffer = vorbis_analysis_buffer(&dsp, SAMPLES_PER_RUN);
        sampleCount samplesThisRun = mixer->Process(SAMPLES_PER_RUN);

        if (samplesThisRun == 0) {
            // Tell the library that we wrote 0 bytes - signalling the end.
            vorbis_analysis_wrote(&dsp, 0);
        }
        else {

            float *left = (float *)mixer->GetBuffer(0);
//.........这里部分代码省略.........
开发者ID:ruthmagnus,项目名称:audacity,代码行数:101,代码来源:ExportOGG.cpp

示例7: Export

int ExportFFmpeg::Export(AudacityProject *project,
                       int channels, const wxString &fName,
                       bool selectionOnly, double t0, double t1, MixerSpec *mixerSpec, const Tags *metadata, int subformat)
{
   if (!CheckFFmpegPresence())
      return false;
   mChannels = channels;
   // subformat index may not correspond directly to fmts[] index, convert it
   mSubFormat = AdjustFormatIndex(subformat);
   if (channels > ExportFFmpegOptions::fmts[mSubFormat].maxchannels)
   {
      wxMessageBox(
         wxString::Format(
               _("Attempted to export %d channels, but maximum number of channels for selected output format is %d"),
               channels,
               ExportFFmpegOptions::fmts[mSubFormat].maxchannels),
            _("Error"));
      return false;
   }
   mName = fName;
   TrackList *tracks = project->GetTracks();
   bool ret = true;

   if (mSubFormat >= FMT_LAST) return false;

   wxString shortname(ExportFFmpegOptions::fmts[mSubFormat].shortname);
   if (mSubFormat == FMT_OTHER)
      shortname = gPrefs->Read(wxT("/FileFormats/FFmpegFormat"),wxT("matroska"));
   ret = Init(shortname.mb_str(),project, metadata, subformat);

   if (!ret) return false;

   int pcmBufferSize = 1024;
   int numWaveTracks;
   WaveTrack **waveTracks;
   tracks->GetWaveTracks(selectionOnly, &numWaveTracks, &waveTracks);
   Mixer *mixer = CreateMixer(numWaveTracks, waveTracks,
      tracks->GetTimeTrack(),
      t0, t1,
      channels, pcmBufferSize, true,
      mSampleRate, int16Sample, true, mixerSpec);
   delete[] waveTracks;

   int updateResult = eProgressSuccess;
   {
      ProgressDialog progress(wxFileName(fName).GetName(),
         selectionOnly ?
         wxString::Format(_("Exporting selected audio as %s"), ExportFFmpegOptions::fmts[mSubFormat].description) :
         wxString::Format(_("Exporting entire file as %s"), ExportFFmpegOptions::fmts[mSubFormat].description));

      while (updateResult == eProgressSuccess) {
         sampleCount pcmNumSamples = mixer->Process(pcmBufferSize);

         if (pcmNumSamples == 0)
            break;

         short *pcmBuffer = (short *)mixer->GetBuffer();

         EncodeAudioFrame(pcmBuffer, (pcmNumSamples)*sizeof(int16_t)*mChannels);

         updateResult = progress.Update(mixer->MixGetCurrentTime() - t0, t1 - t0);
      }
   }

   delete mixer;

   Finalize();

   return updateResult;
}
开发者ID:QuincyPYoung,项目名称:audacity,代码行数:70,代码来源:ExportFFmpeg.cpp

示例8: Export

int ExportOGG::Export(AudacityProject *project,
                       int numChannels,
                       wxString fName,
                       bool selectionOnly,
                       double t0,
                       double t1,
                       MixerSpec *mixerSpec,
                       Tags *metadata,
                       int WXUNUSED(subformat))
{
   double    rate    = project->GetRate();
   TrackList *tracks = project->GetTracks();
   double    quality = (gPrefs->Read(wxT("/FileFormats/OggExportQuality"), 50)/(float)100.0);

   wxLogNull logNo;            // temporarily disable wxWidgets error messages
   int updateResult = eProgressSuccess;
   int       eos = 0;

   FileIO outFile(fName, FileIO::Output);

   if (!outFile.IsOpened()) {
      wxMessageBox(_("Unable to open target file for writing"));
      return false;
   }

   // All the Ogg and Vorbis encoding data
   ogg_stream_state stream;
   ogg_page         page;
   ogg_packet       packet;

   vorbis_info      info;
   vorbis_comment   comment;
   vorbis_dsp_state dsp;
   vorbis_block     block;

   // Encoding setup
   vorbis_info_init(&info);
   vorbis_encode_init_vbr(&info, numChannels, int(rate + 0.5), quality);

   // Retrieve tags
   if (!FillComment(project, &comment, metadata)) {
      return false;
   }

   // Set up analysis state and auxiliary encoding storage
   vorbis_analysis_init(&dsp, &info);
   vorbis_block_init(&dsp, &block);

   // Set up packet->stream encoder.  According to encoder example,
   // a random serial number makes it more likely that you can make
   // chained streams with concatenation.
   srand(time(NULL));
   ogg_stream_init(&stream, rand());

   // First we need to write the required headers:
   //    1. The Ogg bitstream header, which contains codec setup params
   //    2. The Vorbis comment header
   //    3. The bitstream codebook.
   //
   // After we create those our responsibility is complete, libvorbis will
   // take care of any other ogg bistream constraints (again, according
   // to the example encoder source)
   ogg_packet bitstream_header;
   ogg_packet comment_header;
   ogg_packet codebook_header;

   vorbis_analysis_headerout(&dsp, &comment, &bitstream_header, &comment_header,
         &codebook_header);

   // Place these headers into the stream
   ogg_stream_packetin(&stream, &bitstream_header);
   ogg_stream_packetin(&stream, &comment_header);
   ogg_stream_packetin(&stream, &codebook_header);

   // Flushing these headers now guarentees that audio data will
   // start on a NEW page, which apparently makes streaming easier
   while (ogg_stream_flush(&stream, &page)) {
      outFile.Write(page.header, page.header_len);
      outFile.Write(page.body, page.body_len);
   }

   int numWaveTracks;
   WaveTrack **waveTracks;
   tracks->GetWaveTracks(selectionOnly, &numWaveTracks, &waveTracks);
   Mixer *mixer = CreateMixer(numWaveTracks, waveTracks,
                            tracks->GetTimeTrack(),
                            t0, t1,
                            numChannels, SAMPLES_PER_RUN, false,
                            rate, floatSample, true, mixerSpec);
   delete [] waveTracks;

   ProgressDialog *progress = new ProgressDialog(wxFileName(fName).GetName(),
      selectionOnly ?
      _("Exporting the selected audio as Ogg Vorbis") :
      _("Exporting the entire project as Ogg Vorbis"));

   while (updateResult == eProgressSuccess && !eos) {
      float **vorbis_buffer = vorbis_analysis_buffer(&dsp, SAMPLES_PER_RUN);
      sampleCount samplesThisRun = mixer->Process(SAMPLES_PER_RUN);

//.........这里部分代码省略.........
开发者ID:ducknoir,项目名称:audacity,代码行数:101,代码来源:ExportOGG.cpp

示例9: ExportCL

bool ExportCL(AudacityProject *project, bool stereo, wxString fName,
              bool selectionOnly, double t0, double t1, MixerSpec *mixerSpec)
{
   int rate = int(project->GetRate() + 0.5);
   wxWindow *parent = project;
   TrackList *tracks = project->GetTracks();
   
   wxString command = gPrefs->Read(wxT("/FileFormats/ExternalProgramExportCommand"), wxT("lame - '%f'"));
   command.Replace(wxT("%f"), fName);

   /* establish parameters */
   int channels = stereo ? 2 : 1;
   unsigned long totalSamples = (unsigned long)((t1 - t0) * rate + 0.5);
   unsigned long sampleBytes = totalSamples * channels * SAMPLE_SIZE(int16Sample);

   /* fill up the wav header */
   wav_header header;
   header.riffID[0] = 'R';
   header.riffID[1] = 'I';
   header.riffID[2] = 'F';
   header.riffID[3] = 'F';
   header.riffType[0] = 'W';
   header.riffType[1] = 'A';
   header.riffType[2] = 'V';
   header.riffType[3] = 'E';
   header.lenAfterRiff = sampleBytes + 32;

   header.fmtID[0]  = 'f';
   header.fmtID[1]  = 'm';
   header.fmtID[2]  = 't';
   header.fmtID[3]  = ' ';
   header.formatChunkLen = 16;
   header.formatTag      = 1;
   header.channels       = channels;
   header.sampleRate     = rate;
   header.bitsPerSample  = SAMPLE_SIZE(int16Sample) * 8;
   header.blockAlign     = header.bitsPerSample * header.channels;
   header.avgBytesPerSec = header.sampleRate * header.blockAlign;

   header.dataID[0] = 'd';
   header.dataID[1] = 'a';
   header.dataID[2] = 't';
   header.dataID[3] = 'a';
   header.dataLen   = sampleBytes;

   FILE *pipe = popen(OSFILENAME(command), "w");

   /* write the header */

   fwrite( &header, sizeof(wav_header), 1, pipe );

   sampleCount maxBlockLen = 44100 * 5;

   bool cancelling = false;

   int numWaveTracks;
   WaveTrack **waveTracks;
   tracks->GetWaveTracks(selectionOnly, &numWaveTracks, &waveTracks);
   Mixer *mixer = new Mixer(numWaveTracks, waveTracks,
                            tracks->GetTimeTrack(),
                            t0, t1,
                            channels, maxBlockLen, true,
                            rate, int16Sample, true, mixerSpec);

   GetActiveProject()->ProgressShow(_("Export"),
      selectionOnly ?
      _("Exporting the selected audio using command-line encoder") :
      _("Exporting the entire project using command-line encoder"));

   while(!cancelling) {
      sampleCount numSamples = mixer->Process(maxBlockLen);

      if (numSamples == 0)
         break;
      
      samplePtr mixed = mixer->GetBuffer();

      char *buffer = new char[numSamples * SAMPLE_SIZE(int16Sample) * channels];
      wxASSERT(buffer);

      // Byte-swapping is neccesary on big-endian machines, since
      // WAV files are little-endian
#if wxBYTE_ORDER == wxBIG_ENDIAN
      {
         short *buffer = (short*)mixed;
         for( int i = 0; i < numSamples; i++ )
            buffer[i] = wxINT16_SWAP_ON_BE(buffer[i]);
      }
#endif

      fwrite( mixed, numSamples * channels * SAMPLE_SIZE(int16Sample), 1, pipe );

      int progressvalue = int (1000 * ((mixer->MixGetCurrentTime()-t0) /
                                       (t1-t0)));
      cancelling = !GetActiveProject()->ProgressUpdate(progressvalue);

      delete[]buffer;
   }
   GetActiveProject()->ProgressHide();

//.........这里部分代码省略.........
开发者ID:andreipaga,项目名称:audacity,代码行数:101,代码来源:ExportCL.cpp

示例10: PlayPlayRegion

void ControlToolBar::PlayPlayRegion(double t0, double t1,
                                    bool looped /* = false */)
{
   if (gAudioIO->IsBusy()) {
      mPlay->PopUp();
      #if (AUDACITY_BRANDING == BRAND_THINKLABS)
         mLoopPlay->PopUp();
      #elif (AUDACITY_BRANDING == BRAND_AUDIOTOUCH)
         mPlay->Show();
         mPause->Hide();
         this->EnablePauseCommand(false);
      #endif
      return;
   }
  
   mStop->Enable();
   mRewind->Disable();
   mRecord->Disable();
   mFF->Disable();
   mPause->Enable();
   this->EnablePauseCommand(true);
   
   AudacityProject *p = GetActiveProject();
   if (p) {
      TrackList *t = p->GetTracks();
      double maxofmins,minofmaxs;
      
      // JS: clarified how the final play region is computed;
      
      if (t1 == t0) {
         // msmeyer: When playing looped, we play the whole file, if
         // no range is selected. Otherwise, we play from t0 to end
         if (looped) {
            // msmeyer: always play from start
            t0 = t->GetStartTime();
         } else {
            // move t0 to valid range
            if (t0 < 0)
               t0 = t->GetStartTime();
            if (t0 > t->GetEndTime())
               t0 = t->GetEndTime();
         }
         
         // always play to end
         t1 = t->GetEndTime();
      }
      else {
         // always t0 < t1 right?

         // the set intersection between the play region and the
         // valid range maximum of lower bounds
         if (t0 < t->GetStartTime())
            maxofmins = t->GetStartTime();
         else
            maxofmins = t0;
         
         // minimum of upper bounds
         if (t1 > t->GetEndTime())
            minofmaxs = t->GetEndTime();
         else
            minofmaxs = t1;

         // we test if the intersection has no volume 
         if (minofmaxs <= maxofmins) {
            // no volume; play nothing
            return;
         }
         else {
            t0 = maxofmins;
            t1 = minofmaxs;
         }
      }

      bool success = false;
      if (t1 > t0) {
         int token =
            gAudioIO->StartStream(t->GetWaveTrackArray(false),
                                  WaveTrackArray(), t->GetTimeTrack(),
                                  p->GetRate(), t0, t1, looped);
         if (token != 0) {
            success = true;
            p->SetAudioIOToken(token);
            mBusyProject = p;
            SetVUMeters(p);
         }
         else {
            // msmeyer: Show error message if stream could not be opened
            wxMessageBox(_("Error while opening sound device. Please check the output "
                           "device settings and the project sample rate."),
                         _("Error"), wxOK | wxICON_EXCLAMATION, this);
         }
      }

      if (!success) {
         SetPlay(false);
         SetStop(false);
         SetRecord(false);
      }
      #if (AUDACITY_BRANDING == BRAND_AUDIOTOUCH)
         if (success)
//.........这里部分代码省略.........
开发者ID:andreipaga,项目名称:audacity,代码行数:101,代码来源:ControlToolBar.cpp

示例11: OnRecord


//.........这里部分代码省略.........
         // For versions that default to dual wave/spectrum display, 
         // switch all tracks to WaveformDisplay on Record, for performance.
         TrackListIterator iter(t);
         for (Track* pTrack = iter.First(); pTrack; pTrack = iter.Next())
            if (pTrack->GetKind() == Track::Wave)
               ((WaveTrack*)pTrack)->SetDisplay(WaveTrack::WaveformDisplay);
      #endif

      double t0 = p->GetSel0();
      double t1 = p->GetSel1();
      if (t1 == t0)
         t1 = 1000000000.0;     // record for a long, long time (tens of years)
      #if (AUDACITY_BRANDING == BRAND_AUDIOTOUCH)
         if (p->m_bWantAppendRecording)
         {
            t0 = t->GetEndTime();
            t1 = 1000000000.0;     // record for a long, long time (tens of years)
         }
         gAudioIO->SetWantLatencyCorrection(!p->m_bWantAppendRecording);
      #endif

      /* TODO: set up stereo tracks if that is how the user has set up
       * their preferences, and choose sample format based on prefs */
      WaveTrackArray newRecordingTracks, playbackTracks;

      bool duplex;
      gPrefs->Read("/AudioIO/Duplex", &duplex, true);
      int recordingChannels = gPrefs->Read("/AudioIO/RecordChannels", 1);

      if( duplex )
         playbackTracks = t->GetWaveTrackArray(false);
      else
         playbackTracks = WaveTrackArray();

      for( int c = 0; c < recordingChannels; c++ )
      {
         WaveTrack *newTrack = p->GetTrackFactory()->NewWaveTrack();
         newTrack->SetOffset(t0);
         newTrack->SetRate(p->GetRate());

         //v for performance     newTrack->SetDisplay(WaveTrack::WaveformAndSpectrumDisplay);
         newTrack->SetDisplay(WaveTrack::WaveformDisplay); 
         
         if( recordingChannels == 2 )
         {
            if( c == 0 )
            {
               newTrack->SetChannel(Track::LeftChannel);
               newTrack->SetLinked(true);
            }
            else
               newTrack->SetChannel(Track::RightChannel);
         }
         else
         {
            newTrack->SetChannel( Track::MonoChannel );
         }

         newRecordingTracks.Add(newTrack);
      }

      int token = gAudioIO->StartStream(playbackTracks,
                                        newRecordingTracks, t->GetTimeTrack(),
                                        p->GetRate(), t0, t1);

      bool success = (token != 0);
      for( unsigned int i = 0; i < newRecordingTracks.GetCount(); i++ )
         if (success)
            t->Add(newRecordingTracks[i]);
         else
            delete newRecordingTracks[i];

      if (success) {
         p->SetAudioIOToken(token);
         mBusyProject = p;
         SetVUMeters(p);
         #if (AUDACITY_BRANDING == BRAND_AUDIOTOUCH)
            this->SetBackgroundColour(*wxRED); // red for Recording
            this->Refresh();
         #endif
      }
      else {
         // msmeyer: Show error message if stream could not be opened
         wxMessageBox(_("Error while opening sound device. Please check the input "
                        "device settings and the project sample rate."),
                      _("Error"), wxOK | wxICON_EXCLAMATION, this);

         SetPlay(false);
         #if (AUDACITY_BRANDING == BRAND_AUDIOTOUCH)
            mStop->Enable(); // In case it was disabled above, based on mIsLocked.
         #endif
         SetStop(false);
         SetRecord(false);
      }

      #if (AUDACITY_BRANDING == BRAND_AUDIOTOUCH)
         p->OnZoomFitV();
      #endif
   }
}
开发者ID:andreipaga,项目名称:audacity,代码行数:101,代码来源:ControlToolBar.cpp

示例12: OnRecord


//.........这里部分代码省略.........
         }

         // Use end time of all wave tracks if none selected
         if (!sel) {
            t0 = allt0;
         }

         // Pad selected/all wave tracks to make them all the same length
         for (Track *tt = it.First(); tt; tt = it.Next()) {
            if (tt->GetKind() == Track::Wave && (tt->GetSelected() || !sel)) {
               wt = (WaveTrack *)tt;
               t1 = wt->GetEndTime();
               if (t1 < t0) {
                  WaveTrack *newTrack = p->GetTrackFactory()->NewWaveTrack();
                  newTrack->InsertSilence(0.0, t0 - t1);
                  newTrack->Flush();
                  wt->Clear(t1, t0);
                  wt->Paste(t1, newTrack);
                  delete newTrack;
               }
               newRecordingTracks.Add(wt);
            }
         }

         t1 = 1000000000.0;     // record for a long, long time (tens of years)
      }
      else {
         recordingChannels = gPrefs->Read(wxT("/AudioIO/RecordChannels"), 2);
         for (int c = 0; c < recordingChannels; c++) {
            WaveTrack *newTrack = p->GetTrackFactory()->NewWaveTrack();

            int initialheight = newTrack->GetHeight();

            newTrack->SetOffset(t0);

            if (recordingChannels <= 2) {
               newTrack->SetHeight(initialheight/recordingChannels);
            }
            else {
               newTrack->SetMinimized(true);
            }

            if (recordingChannels == 2) {
               if (c == 0) {
                  newTrack->SetChannel(Track::LeftChannel);
                  newTrack->SetLinked(true);
               }
               else {
                  newTrack->SetChannel(Track::RightChannel);
                  newTrack->SetTeamed(true);
               }
            }
            else {
               newTrack->SetChannel( Track::MonoChannel );
            }

            newRecordingTracks.Add(newTrack);
         }
         
         // msmeyer: StartStream calls a callback which triggers auto-save, so
         // we add the tracks where recording is done into now. We remove them
         // later if starting the stream fails
         for (unsigned int i = 0; i < newRecordingTracks.GetCount(); i++)
            t->Add(newRecordingTracks[i]);
      }

      int token = gAudioIO->StartStream(playbackTracks,
                                        newRecordingTracks,
/* REQUIRES PORTMIDI */
//                                        midiTracks,
                                        t->GetTimeTrack(),
                                        p->GetRate(), t0, t1, p);

      bool success = (token != 0);
      
      if (success) {
         p->SetAudioIOToken(token);
         mBusyProject = p;
         SetVUMeters(p);
      }
      else {
         // msmeyer: Delete recently added tracks if opening stream fails
         if (!shifted) {
            for (unsigned int i = 0; i < newRecordingTracks.GetCount(); i++) {
               t->Remove(newRecordingTracks[i]);
               delete newRecordingTracks[i];
            }
         }

         // msmeyer: Show error message if stream could not be opened
         wxMessageBox(_("Error while opening sound device. "
            wxT("Please check the input device settings and the project sample rate.")),
                      _("Error"), wxOK | wxICON_EXCLAMATION, this);

         SetPlay(false);
         SetStop(false);
         SetRecord(false);
      }
   }
}
开发者ID:ruthmagnus,项目名称:audacity,代码行数:101,代码来源:ControlToolBar.cpp


注:本文中的TrackList::GetTimeTrack方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。