本文整理汇总了C++中TopoDS_Shape::Moved方法的典型用法代码示例。如果您正苦于以下问题:C++ TopoDS_Shape::Moved方法的具体用法?C++ TopoDS_Shape::Moved怎么用?C++ TopoDS_Shape::Moved使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TopoDS_Shape
的用法示例。
在下文中一共展示了TopoDS_Shape::Moved方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: DocumentObjectExecReturn
//.........这里部分代码省略.........
// get the Sketch plane
Base::Placement SketchPlm = pcSketch->Placement.getValue();
// get reference axis
App::DocumentObject *pcReferenceAxis = ReferenceAxis.getValue();
const std::vector<std::string> &subReferenceAxis = ReferenceAxis.getSubValues();
if (pcReferenceAxis && pcReferenceAxis == pcSketch) {
bool hasValidAxis=false;
Base::Axis axis;
if (subReferenceAxis[0] == "V_Axis") {
hasValidAxis = true;
axis = pcSketch->getAxis(Part::Part2DObject::V_Axis);
}
else if (subReferenceAxis[0] == "H_Axis") {
hasValidAxis = true;
axis = pcSketch->getAxis(Part::Part2DObject::H_Axis);
}
else if (subReferenceAxis[0].size() > 4 && subReferenceAxis[0].substr(0,4) == "Axis") {
int AxId = std::atoi(subReferenceAxis[0].substr(4,4000).c_str());
if (AxId >= 0 && AxId < pcSketch->getAxisCount()) {
hasValidAxis = true;
axis = pcSketch->getAxis(AxId);
}
}
if (hasValidAxis) {
axis *= SketchPlm;
Base::Vector3d base=axis.getBase();
Base::Vector3d dir=axis.getDirection();
Base.setValue(base.x,base.y,base.z);
Axis.setValue(dir.x,dir.y,dir.z);
}
}
// get revolve axis
Base::Vector3f b = Base.getValue();
gp_Pnt pnt(b.x,b.y,b.z);
Base::Vector3f v = Axis.getValue();
gp_Dir dir(v.x,v.y,v.z);
// get the support of the Sketch if any
App::DocumentObject* pcSupport = pcSketch->Support.getValue();
Part::Feature *SupportObject = 0;
if (pcSupport && pcSupport->getTypeId().isDerivedFrom(Part::Feature::getClassTypeId()))
SupportObject = static_cast<Part::Feature*>(pcSupport);
TopoDS_Shape aFace = makeFace(wires);
if (aFace.IsNull())
return new App::DocumentObjectExecReturn("Creating a face from sketch failed");
// Rotate the face by half the angle to get revolution symmetric to sketch plane
if (Midplane.getValue()) {
gp_Trsf mov;
mov.SetRotation(gp_Ax1(pnt, dir), Base::toRadians<double>(Angle.getValue()) * (-1.0) / 2.0);
TopLoc_Location loc(mov);
aFace.Move(loc);
}
this->positionBySketch();
TopLoc_Location invObjLoc = this->getLocation().Inverted();
pnt.Transform(invObjLoc.Transformation());
dir.Transform(invObjLoc.Transformation());
// Reverse angle if selected
double angle = Base::toRadians<double>(Angle.getValue());
if (Reversed.getValue() && !Midplane.getValue())
angle *= (-1.0);
try {
// revolve the face to a solid
BRepPrimAPI_MakeRevol RevolMaker(aFace.Moved(invObjLoc), gp_Ax1(pnt, dir), angle);
if (RevolMaker.IsDone()) {
TopoDS_Shape result = RevolMaker.Shape();
// if the sketch has a support fuse them to get one result object (PAD!)
if (SupportObject) {
const TopoDS_Shape& support = SupportObject->Shape.getValue();
if (!support.IsNull() && support.ShapeType() == TopAbs_SOLID) {
// set the additive shape property for later usage in e.g. pattern
this->AddShape.setValue(result);
// Let's call algorithm computing a fuse operation:
BRepAlgoAPI_Fuse mkFuse(support.Moved(invObjLoc), result);
// Let's check if the fusion has been successful
if (!mkFuse.IsDone())
throw Base::Exception("Fusion with support failed");
result = mkFuse.Shape();
}
}
this->Shape.setValue(result);
}
else
return new App::DocumentObjectExecReturn("Could not revolve the sketch!");
return App::DocumentObject::StdReturn;
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
}