本文整理汇总了C++中TopTools_ListOfShape::Extent方法的典型用法代码示例。如果您正苦于以下问题:C++ TopTools_ListOfShape::Extent方法的具体用法?C++ TopTools_ListOfShape::Extent怎么用?C++ TopTools_ListOfShape::Extent使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TopTools_ListOfShape
的用法示例。
在下文中一共展示了TopTools_ListOfShape::Extent方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: update_OCC_entity
//----------------------------------------------------------------
// Function: to update the core Surface
// for any movement or Boolean operation of the body.
// Author: Jane Hu
//----------------------------------------------------------------
CubitStatus OCCSurface::update_OCC_entity( BRepBuilderAPI_Transform *aBRepTrsf,
BRepAlgoAPI_BooleanOperation *op)
{
assert(aBRepTrsf != NULL || op != NULL);
TopoDS_Shape shape;
if (aBRepTrsf)
shape = aBRepTrsf->ModifiedShape(*get_TopoDS_Face());
else
{
TopTools_ListOfShape shapes;
shapes.Assign(op->Modified(*get_TopoDS_Face()));
if(shapes.Extent() == 0)
shapes.Assign(op->Generated(*get_TopoDS_Face()));
if (shapes.Extent() == 1)
shape = shapes.First();
else if(shapes.Extent() > 1)
{
//update all attributes first.
TopTools_ListIteratorOfListOfShape it;
it.Initialize(shapes);
for(; it.More(); it.Next())
{
shape = it.Value();
OCCQueryEngine::instance()->copy_attributes(*get_TopoDS_Face(), shape);
}
shape = shapes.First();
}
else if(op->IsDeleted(*get_TopoDS_Face()))
;
else
return CUBIT_SUCCESS;
}
TopoDS_Face surface;
if(!shape.IsNull())
surface = TopoDS::Face(shape);
if (aBRepTrsf)
{
//set the loops
DLIList<OCCLoop *> loops;
this->get_loops(loops);
for (int i = 1; i <= loops.size(); i++)
{
OCCLoop *loop = loops.get_and_step();
loop->update_OCC_entity(aBRepTrsf, op);
}
OCCQueryEngine::instance()->update_OCC_map(*myTopoDSFace, surface);
}
else if(op)
update_OCC_entity(*myTopoDSFace, surface, op);
return CUBIT_SUCCESS;
}
示例2: IsExistingPaveBlock
//=======================================================================
// function: IsExistingPaveBlock
// purpose:
//=======================================================================
Standard_Boolean NMTTools_PaveFiller::IsExistingPaveBlock(const BOPTools_PaveBlock& aPBNew,
const TopTools_ListOfShape& aLSE,
const Standard_Real aTolR3D)
{
Standard_Boolean bFlag;
Standard_Integer aNbSE, iC;
Standard_Real aTolE, aTol;
TopTools_ListIteratorOfListOfShape anIt;
//
bFlag=Standard_False;
//
aNbSE=aLSE.Extent();
if (!aNbSE) {
return bFlag;
}
//
anIt.Initialize(aLSE);
for (; anIt.More(); anIt.Next()) {
const TopoDS_Edge& aE=TopoDS::Edge(anIt.Value());
aTolE=BRep_Tool::Tolerance(aE);
aTol=aTolR3D;
if (aTolE>aTol) {
aTol=aTolE;
}
iC=CheckIntermediatePoint(aPBNew, aE, aTol);
if (!iC) {
return !bFlag;
}
}
return bFlag;
}
示例3:
//=======================================================================
// function: FillImagesFaces1
// purpose:
//=======================================================================
void GEOMAlgo_Builder::FillImagesFaces1()
{
Standard_Integer i, aNb, iSense, aNbLFx;
TopoDS_Face aF, aFSp, aFSD;
TopTools_ListOfShape aLFx;
TopTools_ListIteratorOfListOfShape aIt;
//
const NMTDS_ShapesDataStructure& aDS=*myPaveFiller->DS();
//
aNb=aDS.NumberOfShapesOfTheObject();
for (i=1; i<=aNb; ++i) {
const TopoDS_Shape& aS=aDS.Shape(i);
if (aS.ShapeType()!=TopAbs_FACE) {
continue;
}
//
if (!mySplitFaces.HasImage(aS)) {
continue;
}
//
aF=*((TopoDS_Face*)&aS);
//
aLFx.Clear();
const TopTools_ListOfShape& aLF=mySplitFaces.Image(aF);
aIt.Initialize(aLF);
for (; aIt.More(); aIt.Next()) {
aFSp=*((TopoDS_Face*)(&aIt.Value()));
if (!mySameDomainShapes.Contains(aFSp)) {
aLFx.Append(aFSp);
}
else {
const TopoDS_Shape& aSx=mySameDomainShapes.FindFromKey(aFSp);
aFSD=*((TopoDS_Face*)(&aSx));
iSense=GEOMAlgo_Tools3D::Sense(aFSp, aFSD);
if (iSense<0) {
aFSD.Reverse();
}
aLFx.Append(aFSD);
}
}
//
if (!myImages.HasImage(aF)) {
aNbLFx=aLFx.Extent();
if (aNbLFx==1) {
const TopoDS_Shape& aFx=aLFx.First();
if (aF.IsSame(aFx)) {
continue;
}
}
myImages.Bind(aF, aLFx);
}
}
}
示例4: FindFacePairs
//=======================================================================
//function : IsInternalFace
//purpose :
//=======================================================================
Standard_Boolean GEOMAlgo_Tools3D::IsInternalFace(const TopoDS_Face& theFace,
const TopoDS_Edge& theEdge,
const TopTools_ListOfShape& theLF,
IntTools_Context& theContext)
{
Standard_Boolean bRet;
Standard_Boolean aNbF;
//
bRet=Standard_False;
//
aNbF=theLF.Extent();
if (aNbF==2) {
const TopoDS_Face& aF1=TopoDS::Face(theLF.First());
const TopoDS_Face& aF2=TopoDS::Face(theLF.Last());
bRet=GEOMAlgo_Tools3D::IsInternalFace(theFace, theEdge, aF1, aF2, theContext);
return bRet;
}
//
else {
NMTTools_ListOfCoupleOfShape aLCFF;
NMTTools_ListIteratorOfListOfCoupleOfShape aIt;
//
FindFacePairs(theEdge, theLF, aLCFF);
//
aIt.Initialize(aLCFF);
for (; aIt.More(); aIt.Next()) {
const NMTTools_CoupleOfShape& aCSFF=aIt.Value();
//
const TopoDS_Face& aF1=TopoDS::Face(aCSFF.Shape1());
const TopoDS_Face& aF2=TopoDS::Face(aCSFF.Shape2());
bRet=GEOMAlgo_Tools3D::IsInternalFace(theFace, theEdge, aF1, aF2, theContext);
if (bRet) {
return bRet;
}
}
}
return bRet;
}
示例5: FillInternalVertices
//=======================================================================
// function: FillInternalVertices
// purpose:
//=======================================================================
void GEOMAlgo_Builder::FillInternalVertices()
{
const NMTDS_ShapesDataStructure& aDS=*myPaveFiller->DS();
NMTTools_PaveFiller* pPF=myPaveFiller;
NMTDS_InterfPool* pIP=pPF->IP();
const Handle(IntTools_Context)& aCtx= pPF->Context();
//
BOPTools_CArray1OfVSInterference& aVFs=pIP->VSInterferences();
BOPTools_CArray1OfESInterference& aEFs=pIP->ESInterferences();
const NMTTools_IndexedDataMapOfIndexedMapOfInteger& aMAV=pPF->AloneVertices();
//
Standard_Boolean bHasImage;
Standard_Integer i, j, nF, aNbS, nV, nVSD, n1, n2, iFlag;
Standard_Integer aNbVFs, aNbAVF, aNbEFs, aNbVC, aNbE, aNbV;
Standard_Real aU1, aU2, aTol;
NMTTools_IndexedDataMapOfIndexedMapOfInteger aMFMV;
TopTools_MapOfShape aMFence;
TopTools_ListIteratorOfListOfShape aIt, aItV;
BRep_Builder aBB;
//
// 1. Collect face-vertex candidates [aMFMV]
//
// 1.1. VFs
aNbVFs=aVFs.Extent();
for (i=1; i<=aNbVFs; ++i) {
const BOPTools_VSInterference& aVS=aVFs(i);
aVS.Indices(n1, n2);
nF=n2;
nV=n1;
if (aDS.Shape(n1).ShapeType()==TopAbs_FACE) {
nF=n1;
nV=n2;
}
nVSD=pPF->FindSDVertex(nV);
if (nVSD) {
nV=nVSD;
}
//
UpdateCandidates(nF, nV, aMFMV);
}
//
// 1.2 EFs
aNbEFs=aEFs.Extent();
for (i=1; i<=aNbEFs; ++i) {
const BOPTools_ESInterference& aEF=aEFs(i);
aEF.Indices(n1, n2);
nV=aEF.NewShape();
if (!nV) {
continue;
}
const TopoDS_Shape& aSnew=aDS.Shape(nV);
if (aSnew.ShapeType()!=TopAbs_VERTEX) {
continue;
}
//
nF=(aDS.Shape(n1).ShapeType()==TopAbs_FACE) ? n1 : n2;
nVSD=pPF->FindSDVertex(nV);
if (nVSD) {
nV=nVSD;
}
UpdateCandidates(nF, nV, aMFMV);
}
//
aNbS=aDS.NumberOfShapesOfTheObject();
for (nF=1; nF<=aNbS; ++nF) {
const TopoDS_Shape& aF=aDS.Shape(nF);
//
if (aF.ShapeType()!=TopAbs_FACE) {
continue;
}
if (!aMFence.Add(aF)) {
continue;
}
//
const TopoDS_Face& aFF=TopoDS::Face(aF);
aTol=BRep_Tool::Tolerance(aFF);
//
// 1.3 FFs
if (aMAV.Contains(nF)) {
const TColStd_IndexedMapOfInteger& aMAVF=aMAV.FindFromKey(nF);
aNbAVF=aMAVF.Extent();
for (j=1; j<=aNbAVF; ++j) {
nV=aMAVF(j);
nVSD=pPF->FindSDVertex(nV);
if (nVSD) {
nV=nVSD;
}
//
UpdateCandidates(nF, nV, aMFMV);
}
}
//
// 1.4 Internal vertices of the face nF
BooleanOperations_OnceExplorer aExp(aDS);
aExp.Init(nF, TopAbs_VERTEX);
for (; aExp.More(); aExp.Next()) {
//.........这里部分代码省略.........
示例6: SortShapes
//=======================================================================
//function : SortShapes
//purpose :
//=======================================================================
void GEOMUtils::SortShapes (TopTools_ListOfShape& SL,
const Standard_Boolean isOldSorting)
{
#ifdef STD_SORT_ALGO
std::vector<TopoDS_Shape> aShapesVec;
aShapesVec.reserve(SL.Extent());
TopTools_ListIteratorOfListOfShape it (SL);
for (; it.More(); it.Next()) {
aShapesVec.push_back(it.Value());
}
SL.Clear();
CompareShapes shComp (isOldSorting);
std::stable_sort(aShapesVec.begin(), aShapesVec.end(), shComp);
//std::sort(aShapesVec.begin(), aShapesVec.end(), shComp);
std::vector<TopoDS_Shape>::const_iterator anIter = aShapesVec.begin();
for (; anIter != aShapesVec.end(); ++anIter) {
SL.Append(*anIter);
}
#else
// old implementation
Standard_Integer MaxShapes = SL.Extent();
TopTools_Array1OfShape aShapes (1,MaxShapes);
TColStd_Array1OfInteger OrderInd(1,MaxShapes);
TColStd_Array1OfReal MidXYZ (1,MaxShapes); //X,Y,Z;
TColStd_Array1OfReal Length (1,MaxShapes); //X,Y,Z;
// Computing of CentreOfMass
Standard_Integer Index;
GProp_GProps GPr;
gp_Pnt GPoint;
TopTools_ListIteratorOfListOfShape it(SL);
for (Index=1; it.More(); Index++)
{
TopoDS_Shape S = it.Value();
SL.Remove( it ); // == it.Next()
aShapes(Index) = S;
OrderInd.SetValue (Index, Index);
if (S.ShapeType() == TopAbs_VERTEX) {
GPoint = BRep_Tool::Pnt( TopoDS::Vertex( S ));
Length.SetValue( Index, (Standard_Real) S.Orientation());
}
else {
// BEGIN: fix for Mantis issue 0020842
if (isOldSorting) {
BRepGProp::LinearProperties (S, GPr);
}
else {
if (S.ShapeType() == TopAbs_EDGE || S.ShapeType() == TopAbs_WIRE) {
BRepGProp::LinearProperties (S, GPr);
}
else if (S.ShapeType() == TopAbs_FACE || S.ShapeType() == TopAbs_SHELL) {
BRepGProp::SurfaceProperties(S, GPr);
}
else {
BRepGProp::VolumeProperties(S, GPr);
}
}
// END: fix for Mantis issue 0020842
GPoint = GPr.CentreOfMass();
Length.SetValue(Index, GPr.Mass());
}
MidXYZ.SetValue(Index, GPoint.X()*999.0 + GPoint.Y()*99.0 + GPoint.Z()*0.9);
//cout << Index << " L: " << Length(Index) << "CG: " << MidXYZ(Index) << endl;
}
// Sorting
Standard_Integer aTemp;
Standard_Boolean exchange, Sort = Standard_True;
Standard_Real tol = Precision::Confusion();
while (Sort)
{
Sort = Standard_False;
for (Index=1; Index < MaxShapes; Index++)
{
exchange = Standard_False;
Standard_Real dMidXYZ = MidXYZ(OrderInd(Index)) - MidXYZ(OrderInd(Index+1));
Standard_Real dLength = Length(OrderInd(Index)) - Length(OrderInd(Index+1));
if ( dMidXYZ >= tol ) {
// cout << "MidXYZ: " << MidXYZ(OrderInd(Index))<< " > " <<MidXYZ(OrderInd(Index+1))
// << " d: " << dMidXYZ << endl;
exchange = Standard_True;
}
else if ( Abs(dMidXYZ) < tol && dLength >= tol ) {
// cout << "Length: " << Length(OrderInd(Index))<< " > " <<Length(OrderInd(Index+1))
// << " d: " << dLength << endl;
exchange = Standard_True;
}
else if ( Abs(dMidXYZ) < tol && Abs(dLength) < tol &&
aShapes(OrderInd(Index)).ShapeType() <= TopAbs_FACE) {
// PAL17233
// equal values possible on shapes such as two halves of a sphere and
// a membrane inside the sphere
Bnd_Box box1,box2;
//.........这里部分代码省略.........
示例7: Handle
//=======================================================================
//function : FillIn3DParts
//purpose :
//=======================================================================
void GEOMAlgo_Builder::FillIn3DParts()
{
myErrorStatus=0;
//
const NMTDS_ShapesDataStructure& aDS=*myPaveFiller->DS();
NMTTools_PaveFiller* pPF=myPaveFiller;
const Handle(IntTools_Context)& aCtx= pPF->Context();
//
Standard_Boolean bIsIN, bHasImage;
Standard_Integer aNbS, aNbSolids, i, j, aNbFaces, aNbFP, aNbFPx, aNbFIN, aNbLIF;
TopAbs_ShapeEnum aType;
TopAbs_State aState;
TopTools_IndexedMapOfShape aMSolids, aMS, aMFaces, aMFIN;
TopTools_MapOfShape aMFDone;
TopTools_IndexedDataMapOfShapeListOfShape aMEF;
TopTools_ListIteratorOfListOfShape aItS;
TopoDS_Iterator aIt, aItF;
BRep_Builder aBB;
TopoDS_Solid aSolidSp;
TopoDS_Face aFP;
//
myDraftSolids.Clear();
//
aNbS=aDS.NumberOfShapesOfTheObject();
for (i=1; i<=aNbS; ++i) {
const TopoDS_Shape& aS=aDS.Shape(i);
//
aType=aS.ShapeType();
if (aType==TopAbs_SOLID) {
// all solids from DS
aMSolids.Add(aS);
}
else if (aType==TopAbs_FACE) {
// all faces (originals from DS or theirs images)
if (myImages.HasImage(aS)) {
const TopTools_ListOfShape& aLS=myImages.Image(aS);
aItS.Initialize(aLS);
for (; aItS.More(); aItS.Next()) {
const TopoDS_Shape& aFx=aItS.Value();
//
if (mySameDomainShapes.Contains(aFx)) {
const TopoDS_Shape& aFSDx=mySameDomainShapes.FindFromKey(aFx);
aMFaces.Add(aFSDx);
}
else {
aMFaces.Add(aFx);
}
}
}
else {
if (mySameDomainShapes.Contains(aS)) {
const TopoDS_Shape& aFSDx=mySameDomainShapes.FindFromKey(aS);
aMFaces.Add(aFSDx);
}
else {
aMFaces.Add(aS);
}
}
}
}
//
aNbFaces=aMFaces.Extent();
aNbSolids=aMSolids.Extent();
//
for (i=1; i<=aNbSolids; ++i) {
const TopoDS_Solid& aSolid=TopoDS::Solid(aMSolids(i));
aMFDone.Clear();
aMFIN.Clear();
aMEF.Clear();
//
aBB.MakeSolid(aSolidSp);
//
TopTools_ListOfShape aLIF;
//
BuildDraftSolid(aSolid, aSolidSp, aLIF);
aNbLIF=aLIF.Extent();
//
// 1 all faces/edges from aSolid [ aMS ]
bHasImage=Standard_False;
aMS.Clear();
aIt.Initialize(aSolid);
for (; aIt.More(); aIt.Next()) {
const TopoDS_Shape& aShell=aIt.Value();
//
if (myImages.HasImage(aShell)) {
bHasImage=Standard_True;
//
const TopTools_ListOfShape& aLS=myImages.Image(aShell);
aItS.Initialize(aLS);
for (; aItS.More(); aItS.Next()) {
const TopoDS_Shape& aSx=aItS.Value();
aMS.Add(aSx);
TopExp::MapShapes(aSx, TopAbs_FACE, aMS);
TopExp::MapShapes(aSx, TopAbs_EDGE, aMS);
TopExp::MapShapesAndAncestors(aSx, TopAbs_EDGE, TopAbs_FACE, aMEF);
}
//.........这里部分代码省略.........
示例8: while
//=======================================================================
// function: MakeConnexityBlock.
// purpose:
//=======================================================================
void GEOMAlgo_Tools3D::MakeConnexityBlock (const TopTools_ListOfShape& theLFIn,
const TopTools_IndexedMapOfShape& theMEAvoid,
TopTools_ListOfShape& theLCB)
{
Standard_Integer aNbF, aNbAdd1;
TopExp_Explorer aExp;
TopTools_IndexedDataMapOfShapeListOfShape aMEF;
TopTools_MapIteratorOfMapOfShape aItM, aItM1;
TopTools_MapOfShape aMCB, aMAdd, aMAdd1;
TopTools_ListIteratorOfListOfShape aIt;
//
// 1. aMEF
aNbF=theLFIn.Extent();
aIt.Initialize(theLFIn);
for (; aIt.More(); aIt.Next()) {
const TopoDS_Shape& aF=aIt.Value();
TopExp::MapShapesAndAncestors(aF, TopAbs_EDGE, TopAbs_FACE, aMEF);
}
//
// 2. aMCB
const TopoDS_Shape& aF1=theLFIn.First();
aMAdd.Add(aF1);
//
while(1) {
aMAdd1.Clear();
aItM.Initialize(aMAdd);
for (; aItM.More(); aItM.Next()) {
const TopoDS_Shape& aF=aItM.Key();
//
//aMAdd1.Clear();
aExp.Init(aF, TopAbs_EDGE);
for (; aExp.More(); aExp.Next()) {
const TopoDS_Shape& aE=aExp.Current();
if (theMEAvoid.Contains(aE)){
continue;
}
//
const TopTools_ListOfShape& aLF=aMEF.FindFromKey(aE);
aIt.Initialize(aLF);
for (; aIt.More(); aIt.Next()) {
const TopoDS_Shape& aFx=aIt.Value();
if (aFx.IsSame(aF)) {
continue;
}
if (aMCB.Contains(aFx)) {
continue;
}
aMAdd1.Add(aFx);
}
}//for (; aExp.More(); aExp.Next()){
aMCB.Add(aF);
}// for (; aItM.More(); aItM.Next()) {
//
aNbAdd1=aMAdd1.Extent();
if (!aNbAdd1) {
break;
}
//
aMAdd.Clear();
aItM1.Initialize(aMAdd1);
for (; aItM1.More(); aItM1.Next()) {
const TopoDS_Shape& aFAdd=aItM1.Key();
aMAdd.Add(aFAdd);
}
//
}//while(1) {
//
aNbF=aMCB.Extent();
aItM.Initialize(aMCB);
for (; aItM.More(); aItM.Next()) {
const TopoDS_Shape& aF=aItM.Key();
theLCB.Append(aF);
}
}
示例9: update_OCC_entity
//----------------------------------------------------------------
// Function: TopoDS_Shape level function to update the core Body
// for any Boolean operation of the body.
// Author: Jane Hu
//----------------------------------------------------------------
CubitStatus OCCBody::update_OCC_entity(TopoDS_Shape& old_shape,
TopoDS_Shape& new_shape,
BRepBuilderAPI_MakeShape *op,
LocOpe_SplitShape* sp)
{
//set the Shells
TopTools_IndexedMapOfShape M;
TopExp::MapShapes(old_shape, TopAbs_SOLID, M);
TopTools_IndexedMapOfShape M_new;
TopExp::MapShapes(new_shape, TopAbs_SOLID, M_new);
TopTools_ListOfShape shapes;
TopoDS_Shape shape;
CubitBoolean updated = CUBIT_FALSE;
if(!old_shape.IsNull() && old_shape.ShapeType() == TopAbs_COMPOUND &&
!new_shape.IsNull() && new_shape.ShapeType() == TopAbs_COMPOUND &&
!old_shape.IsSame(new_shape))
{
//By updating underling solids, shells etc., the old_shape will get changed.
//trying to make sure the the number of each entity in the old and new
//shapes are the same, which means that nothing is delete, that we can
//update the map here. Otherwise, when deleting solids, it'll delete the
//the old body and create new body. This is Ok for general boolean operation //except imprint when booleans are called, usually the original body are
// supposed to be kept.
updated = CUBIT_TRUE;
OCCQueryEngine::instance()->update_OCC_map(old_shape, new_shape);
}
DLIList<int> new_solid_nums;
DLIList<int> unfound_nums;
for(int ii=1; ii<=M.Extent(); ii++)
{
TopoDS_Solid solid = TopoDS::Solid(M(ii));
TopTools_ListOfShape shapes;
if(op)
{
shapes.Assign(op->Modified(solid));
if(shapes.Extent() == 0)
shapes.Assign(op->Generated(solid));
}
else if(sp)
shapes.Assign(sp->DescendantShapes(solid));
if (shapes.Extent() == 1)
shape = shapes.First();
else if(shapes.Extent() > 1)
{
//update all attributes first.
TopTools_ListIteratorOfListOfShape it;
it.Initialize(shapes);
for(; it.More(); it.Next())
{
shape = it.Value();
OCCQueryEngine::instance()->copy_attributes(solid, shape);
}
shape = shapes.First();
}
else if(op->IsDeleted(solid))
{
if (M_new.Extent()== 1 && ii == 1)
shape = M_new(1);
else if(M_new.Extent()== 1 && ii > 1)
shape.Nullify();
else if(M_new.Extent() > 1)
{
GProp_GProps myProps;
BRepGProp::VolumeProperties(solid, myProps);
double bf_mass = myProps.Mass();
gp_Pnt old_center = myProps.CentreOfMass();
CubitBoolean found = CUBIT_FALSE;
for(int l = 1; l <= M_new.Extent(); l++)
{
BRepGProp::VolumeProperties(M_new(l), myProps);
double af_mass = myProps.Mass();
double dTol = OCCQueryEngine::instance()->get_sme_resabs_tolerance();
if(fabs(bf_mass-af_mass) < dTol) //unchanged
{
gp_Pnt new_center = myProps.CentreOfMass();
if(new_center.IsEqual(old_center, dTol))
{
found = CUBIT_TRUE;
shape = M_new(l);
new_solid_nums.append(l);
break;
}
}
}
if(!found)
{
unfound_nums.append(ii);
continue;
}
//.........这里部分代码省略.........
示例10: SelectEdge
//=======================================================================
//function : SelectEdge
//purpose : Find the edge <NE> connected <CE> by the vertex <CV> in the list <LE>.
// <NE> Is erased of the list. If <CE> is too in the list <LE>
// with the same orientation, it's erased of the list
//=======================================================================
static Standard_Boolean SelectEdge(const TopoDS_Face& F,
const TopoDS_Edge& CE,
const TopoDS_Vertex& CV,
TopoDS_Edge& NE,
TopTools_ListOfShape& LE)
{
TopTools_ListIteratorOfListOfShape itl;
NE.Nullify();
for ( itl.Initialize(LE); itl.More(); itl.Next()) {
if (itl.Value().IsEqual(CE)) {
LE.Remove(itl);
break;
}
}
if (LE.Extent() > 1) {
//--------------------------------------------------------------
// Several possible edges.
// - Test the edges differents of CE
//--------------------------------------------------------------
Standard_Real cf, cl, f, l;
TopoDS_Face FForward = F;
Handle(Geom2d_Curve) Cc, C;
FForward.Orientation(TopAbs_FORWARD);
Cc = BRep_Tool::CurveOnSurface(CE,FForward,cf,cl);
Standard_Real dist,distmin = 100*BRep_Tool::Tolerance(CV);
Standard_Real uc,u;
if (CE.Orientation () == TopAbs_FORWARD) uc = cl;
else uc = cf;
gp_Pnt2d P2,PV = Cc->Value(uc);
Standard_Real delta = FindDelta(LE,FForward);
for ( itl.Initialize(LE); itl.More(); itl.Next()) {
const TopoDS_Edge& E = TopoDS::Edge(itl.Value());
if (!E.IsSame(CE)) {
C = BRep_Tool::CurveOnSurface(E,FForward,f,l);
if (E.Orientation () == TopAbs_FORWARD) u = f;
else u = l;
P2 = C->Value(u);
dist = PV.Distance(P2);
if (dist <= distmin){
distmin = dist;
}
}
}
Standard_Real anglemax = - PI;
TopoDS_Edge SelectedEdge;
for ( itl.Initialize(LE); itl.More(); itl.Next()) {
const TopoDS_Edge& E = TopoDS::Edge(itl.Value());
if (!E.IsSame(CE)) {
C = BRep_Tool::CurveOnSurface(E,FForward,f,l);
if (E.Orientation () == TopAbs_FORWARD) u = f;
else u = l;
P2 = C->Value(u);
dist = PV.Distance(P2);
if (dist <= distmin + (1./3)*delta){
gp_Pnt2d PC, P;
gp_Vec2d CTg1, CTg2, Tg1, Tg2;
Cc->D2(uc, PC, CTg1, CTg2);
C->D2(u, P, Tg1, Tg2);
Standard_Real angle;
if (CE.Orientation () == TopAbs_REVERSED && E.Orientation () == TopAbs_FORWARD) {
angle = CTg1.Angle(Tg1.Reversed());
}
else if (CE.Orientation () == TopAbs_FORWARD && E.Orientation () == TopAbs_REVERSED) {
angle = (CTg1.Reversed()).Angle(Tg1);
}
else if (CE.Orientation () == TopAbs_REVERSED && E.Orientation () == TopAbs_REVERSED) {
angle = CTg1.Angle(Tg1);
}
else if (CE.Orientation () == TopAbs_FORWARD && E.Orientation () == TopAbs_FORWARD) {
angle = (CTg1.Reversed()).Angle(Tg1.Reversed());
}
if (angle >= anglemax) {
anglemax = angle ;
SelectedEdge = E;
}
}
}
}
for ( itl.Initialize(LE); itl.More(); itl.Next()) {
const TopoDS_Edge& E = TopoDS::Edge(itl.Value());
if (E.IsEqual(SelectedEdge)) {
NE = TopoDS::Edge(E);
LE.Remove(itl);
break;
}
//.........这里部分代码省略.........