本文整理汇总了C++中Tokenizer::adv方法的典型用法代码示例。如果您正苦于以下问题:C++ Tokenizer::adv方法的具体用法?C++ Tokenizer::adv怎么用?C++ Tokenizer::adv使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Tokenizer
的用法示例。
在下文中一共展示了Tokenizer::adv方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: addContext
// ----------------------------------------------------------------------------
// TLFunction::addContext
//
// Adds a [context] of the function
// ----------------------------------------------------------------------------
void TLFunction::addContext(
const string& context,
const string& args,
const string& return_type,
string description,
const string& deprecated_f)
{
contexts_.push_back(Context{ context, {}, return_type, description, "", "", "" });
auto& ctx = contexts_.back();
// Parse args
Tokenizer tz;
tz.setSpecialCharacters("[],");
tz.openString(args);
vector<string> arg_tokens;
while (true)
{
while (!tz.check(","))
{
arg_tokens.push_back(tz.current().text);
if (tz.atEnd())
break;
tz.adv();
}
ctx.params.push_back({});
ctx.params.back().parse(arg_tokens);
arg_tokens.clear();
if (tz.atEnd())
break;
tz.adv();
}
if (!deprecated_f.empty())
{
// Parse deprecated string
tz.openString(deprecated_f);
for (unsigned t = 0; t < 2; t++)
{
while (tz.check(","))
tz.adv();
bool is_replacement = true;
for (unsigned c = 0; c < tz.current().text.size(); c++)
{
char chr = tz.current().text[c];
if (isdigit(chr) || chr == '.')
{
is_replacement = false;
break;
}
}
if (is_replacement)
ctx.deprecated_f = tz.current().text;
else
ctx.deprecated_v = tz.current().text;
if (tz.atEnd())
break;
tz.adv();
}
}
}
示例2: parse
// ----------------------------------------------------------------------------
// ParseTreeNode::parse
//
// Parses formatted text data. Current valid formatting is:
// (type) child = value;
// (type) child = value1, value2, ...;
// (type) child = { value1, value2, ... }
// (type) child { grandchild = value; etc... }
// (type) child : inherited { ... }
//
// All values are read as strings, but can be retrieved as string, int, bool
// or float.
// ----------------------------------------------------------------------------
bool ParseTreeNode::parse(Tokenizer& tz)
{
// Keep parsing until final } is reached (or end of file)
string name, type;
while (!tz.atEnd() && tz.current() != '}')
{
// Check for preprocessor stuff
if (parser_ && tz.current()[0] == '#')
{
if (!parsePreprocessor(tz))
return false;
tz.advToNextLine();
continue;
}
// If it's a special character (ie not a valid name), parsing fails
if (tz.isSpecialCharacter(tz.current().text[0]))
{
logError(tz, S_FMT("Unexpected special character '%s'", CHR(tz.current().text)));
return false;
}
// So we have either a node or property name
name = tz.current().text;
type.Empty();
if (name.empty())
{
logError(tz, "Unexpected empty string");
return false;
}
// Check for type+name pair
if (tz.peek() != '=' && tz.peek() != '{' && tz.peek() != ';' && tz.peek() != ':')
{
type = name;
name = tz.next().text;
if (name.empty())
{
logError(tz, "Unexpected empty string");
return false;
}
}
//Log::debug(S_FMT("%s \"%s\", op %s", CHR(type), CHR(name), CHR(tz.current().text)));
// Assignment
if (tz.advIfNext('=', 2))
{
if (!parseAssignment(tz, addChildPTN(name, type)))
return false;
}
// Child node
else if (tz.advIfNext('{', 2))
{
// Parse child node
if (!addChildPTN(name, type)->parse(tz))
return false;
}
// Child node (with no values/children)
else if (tz.advIfNext(';', 2))
{
// Add child node
addChildPTN(name, type);
continue;
}
// Child node + inheritance
else if (tz.advIfNext(':', 2))
{
// Check for opening brace
if (tz.checkNext('{'))
{
// Add child node
auto child = addChildPTN(name, type);
child->inherit_ = tz.current().text;
// Skip {
tz.adv(2);
// Parse child node
if (!child->parse(tz))
return false;
}
//.........这里部分代码省略.........
示例3: processACSScripts
/* MapSpecials::processACSScripts
* Process 'OPEN' ACS scripts for various specials - sector colours,
* slopes, etc.
*******************************************************************/
void MapSpecials::processACSScripts(ArchiveEntry* entry)
{
sector_colours.clear();
sector_fadecolours.clear();
if (!entry || entry->getSize() == 0)
return;
Tokenizer tz;
tz.setSpecialCharacters(";,:|={}/()");
tz.openMem(entry->getMCData(), "ACS Scripts");
while (!tz.atEnd())
{
if (tz.checkNC("script"))
{
LOG_MESSAGE(3, "script found");
tz.adv(2); // Skip script #
// Check for open script
if (tz.checkNC("OPEN"))
{
LOG_MESSAGE(3, "script is OPEN");
// Skip to opening brace
while (!tz.check("{"))
tz.adv();
// Parse script
while (!tz.checkOrEnd("}"))
{
// --- Sector_SetColor ---
if (tz.checkNC("Sector_SetColor"))
{
// Get parameters
auto parameters = tz.getTokensUntil(")");
// Parse parameters
long val;
int tag = -1;
int r = -1;
int g = -1;
int b = -1;
for (unsigned a = 0; a < parameters.size(); a++)
{
if (parameters[a].text.ToLong(&val))
{
if (tag < 0)
tag = val;
else if (r < 0)
r = val;
else if (g < 0)
g = val;
else if (b < 0)
b = val;
}
}
// Check everything is set
if (b < 0)
{
LOG_MESSAGE(2, "Invalid Sector_SetColor parameters");
}
else
{
sector_colour_t sc;
sc.tag = tag;
sc.colour.set(r, g, b, 255);
LOG_MESSAGE(3, "Sector tag %d, colour %d,%d,%d", tag, r, g, b);
sector_colours.push_back(sc);
}
}
// --- Sector_SetFade ---
else if (tz.checkNC("Sector_SetFade"))
{
// Get parameters
auto parameters = tz.getTokensUntil(")");
// Parse parameters
long val;
int tag = -1;
int r = -1;
int g = -1;
int b = -1;
for (unsigned a = 0; a < parameters.size(); a++)
{
if (parameters[a].text.ToLong(&val))
{
if (tag < 0)
tag = val;
else if (r < 0)
r = val;
else if (g < 0)
g = val;
else if (b < 0)
//.........这里部分代码省略.........
示例4: parsePreprocessor
// ----------------------------------------------------------------------------
// ParseTreeNode::parsePreprocessor
//
// Parses a preprocessor directive at [tz]'s current token
// ----------------------------------------------------------------------------
bool ParseTreeNode::parsePreprocessor(Tokenizer& tz)
{
//Log::debug(S_FMT("Preprocessor %s", CHR(tz.current().text)));
// #define
if (tz.current() == "#define")
parser_->define(tz.next().text);
// #if(n)def
else if (tz.current() == "#ifdef" || tz.current() == "#ifndef")
{
// Continue if condition succeeds
bool test = true;
if (tz.current() == "#ifndef")
test = false;
string define = tz.next().text;
if (parser_->defined(define) == test)
return true;
// Failed condition, skip section
int skip = 0;
while (true)
{
auto& token = tz.next();
if (token == "#endif")
skip--;
else if (token == "#ifdef")
skip++;
else if (token == "#ifndef")
skip++;
// TODO: #else
if (skip < 0)
break;
}
}
// #include
else if (tz.current() == "#include")
{
// Include entry at the given path if we have an archive dir set
if (archive_dir_)
{
// Get entry to include
auto inc_path = tz.next().text;
auto archive = archive_dir_->archive();
auto inc_entry = archive->entryAtPath(archive_dir_->getPath() + inc_path);
if (!inc_entry) // Try absolute path
inc_entry = archive->entryAtPath(inc_path);
//Log::debug(S_FMT("Include %s", CHR(inc_path)));
if (inc_entry)
{
// Save the current dir and set it to the included entry's dir
auto orig_dir = archive_dir_;
archive_dir_ = inc_entry->getParentDir();
// Parse text in the entry
Tokenizer inc_tz;
inc_tz.openMem(inc_entry->getMCData(), inc_entry->getName());
bool ok = parse(inc_tz);
// Reset dir and abort if parsing failed
archive_dir_ = orig_dir;
if (!ok)
return false;
}
else
logError(tz, S_FMT("Include entry %s not found", CHR(inc_path)));
}
else
tz.adv(); // Skip include path
}
// #endif (ignore)
else if (tz.current() == "#endif")
return true;
// TODO: #else
// Unrecognised
else
logError(tz, S_FMT("Unrecognised preprocessor directive \"%s\"", CHR(tz.current().text)));
return true;
}
示例5: parseAssignment
// ----------------------------------------------------------------------------
// ParseTreeNode::parseAssignment
//
// Parses an assignment operation at [tz]'s current token to [child]
// ----------------------------------------------------------------------------
bool ParseTreeNode::parseAssignment(Tokenizer& tz, ParseTreeNode* child) const
{
// Check type of assignment list
char list_end = ';';
if (tz.current() == '{' && !tz.current().quoted_string)
{
list_end = '}';
tz.adv();
}
// Parse until ; or }
while (true)
{
auto& token = tz.current();
// Check for list end
if (token == list_end && !token.quoted_string)
break;
// Setup value
Property value;
// Detect value type
if (token.quoted_string) // Quoted string
value = token.text;
else if (token == "true") // Boolean (true)
value = true;
else if (token == "false") // Boolean (false)
value = false;
else if (token.isInteger()) // Integer
{
long val;
token.text.ToLong(&val);
value = (int)val;
}
else if (token.isHex()) // Hex (0xXXXXXX)
{
long val;
token.text.ToLong(&val, 0);
value = (int)val;
}
else if (token.isFloat()) // Floating point
{
double val;
token.text.ToDouble(&val);
value = val;
}
else // Unknown, just treat as string
value = token.text;
// Add value
child->values_.push_back(value);
// Check for ,
if (tz.peek() == ',')
tz.adv(); // Skip it
else if (tz.peek() != list_end)
{
logError(
tz,
S_FMT("Expected \",\" or \"%c\", got \"%s\"", list_end, CHR(tz.peek().text))
);
return false;
}
tz.adv();
}
return true;
}
示例6: parseZMapInfo
// -----------------------------------------------------------------------------
// Parses ZMAPINFO-format definitions in [entry]
// -----------------------------------------------------------------------------
bool MapInfo::parseZMapInfo(ArchiveEntry* entry)
{
Tokenizer tz;
tz.setReadLowerCase(true);
tz.openMem(entry->data(), entry->name());
while (!tz.atEnd())
{
// Include
if (tz.check("include"))
{
// Get entry at include path
auto include_entry = entry->parent()->entryAtPath(tz.next().text);
if (!include_entry)
{
Log::warning(
"Warning - Parsing ZMapInfo \"{}\": Unable to include \"{}\" at line {}",
entry->name(),
tz.current().text,
tz.lineNo());
}
else if (!parseZMapInfo(include_entry))
return false;
}
// Map
else if (tz.check("map") || tz.check("defaultmap") || tz.check("adddefaultmap"))
{
if (!parseZMap(tz, tz.current().text))
return false;
}
// DoomEdNums
else if (tz.check("doomednums"))
{
if (!parseDoomEdNums(tz))
return false;
}
// Unknown block (skip it)
else if (tz.check("{"))
{
Log::warning(2, "Warning - Parsing ZMapInfo \"{}\": Skipping {{}} block", entry->name());
tz.adv();
tz.skipSection("{", "}");
continue;
}
// Unknown
else
{
Log::warning(2, R"(Warning - Parsing ZMapInfo "{}": Unknown token "{}")", entry->name(), tz.current().text);
}
tz.adv();
}
Log::info(2, "Parsed ZMapInfo entry {} successfully", entry->name());
return true;
}
// -----------------------------------------------------------------------------
// Parses a ZMAPINFO map definition of [type] beginning at the current token in
// tokenizer [tz]
// -----------------------------------------------------------------------------
bool MapInfo::parseZMap(Tokenizer& tz, std::string_view type)
{
// TODO: Handle adddefaultmap
auto map = default_map_;
// Normal map, get lump/name/etc
tz.adv();
if (type == "map")
{
// Entry name should be just after map keyword
map.entry_name = tz.current().text;
// Parse map name
tz.adv();
if (tz.check("lookup"))
{
map.lookup_name = true;
map.name = tz.next().text;
}
else
{
map.lookup_name = false;
map.name = tz.current().text;
}
tz.adv();
}
if (!tz.advIf("{"))
//.........这里部分代码省略.........
示例7: readConfigFile
// -----------------------------------------------------------------------------
// Reads and parses the SLADE configuration file
// -----------------------------------------------------------------------------
void readConfigFile()
{
// Open SLADE.cfg
Tokenizer tz;
if (!tz.openFile(App::path("slade3.cfg", App::Dir::User)))
return;
// Go through the file with the tokenizer
while (!tz.atEnd())
{
// If we come across a 'cvars' token, read in the cvars section
if (tz.advIf("cvars", 2))
{
// Keep reading name/value pairs until we hit the ending '}'
while (!tz.checkOrEnd("}"))
{
CVar::set(tz.current().text, tz.peek().text);
tz.adv(2);
}
tz.adv(); // Skip ending }
}
// Read base resource archive paths
if (tz.advIf("base_resource_paths", 2))
{
while (!tz.checkOrEnd("}"))
{
archive_manager.addBaseResourcePath(tz.current().text);
tz.adv();
}
tz.adv(); // Skip ending }
}
// Read recent files list
if (tz.advIf("recent_files", 2))
{
while (!tz.checkOrEnd("}"))
{
archive_manager.addRecentFile(tz.current().text);
tz.adv();
}
tz.adv(); // Skip ending }
}
// Read keybinds
if (tz.advIf("keys", 2))
KeyBind::readBinds(tz);
// Read nodebuilder paths
if (tz.advIf("nodebuilder_paths", 2))
{
while (!tz.checkOrEnd("}"))
{
NodeBuilders::addBuilderPath(tz.current().text, tz.peek().text);
tz.adv(2);
}
tz.adv(); // Skip ending }
}
// Read game exe paths
if (tz.advIf("executable_paths", 2))
{
while (!tz.checkOrEnd("}"))
{
Executables::setGameExePath(tz.current().text, tz.peek().text);
tz.adv(2);
}
tz.adv(); // Skip ending }
}
// Read window size/position info
if (tz.advIf("window_info", 2))
Misc::readWindowInfo(tz);
// Next token
tz.adv();
}
}
示例8: parseAssignment
// -----------------------------------------------------------------------------
// Parses an assignment operation at [tz]'s current token to [child]
// -----------------------------------------------------------------------------
bool ParseTreeNode::parseAssignment(Tokenizer& tz, ParseTreeNode* child) const
{
// Check type of assignment list
char list_end = ';';
if (tz.current() == '{' && !tz.current().quoted_string)
{
list_end = '}';
tz.adv();
}
// Parse until ; or }
while (true)
{
auto& token = tz.current();
// Check for list end
if (token == list_end && !token.quoted_string)
break;
// Setup value
Property value;
// Detect value type
if (token.quoted_string) // Quoted string
value = token.text;
else if (token == "true") // Boolean (true)
value = true;
else if (token == "false") // Boolean (false)
value = false;
else if (token.isInteger()) // Integer
value = token.asInt();
else if (token.isHex()) // Hex (0xXXXXXX)
value = token.asInt();
else if (token.isFloat()) // Floating point
value = token.asFloat();
else // Unknown, just treat as string
value = token.text;
// Add value
child->values_.push_back(value);
// Check for ,
if (tz.peek() == ',')
tz.adv(); // Skip it
else if (tz.peek() != list_end)
{
logError(tz, fmt::format(R"(Expected "," or "{}", got "{}")", list_end, tz.peek().text));
return false;
}
tz.adv();
}
return true;
}
// -----------------------------------------------------------------------------
// Parses formatted text data. Current valid formatting is:
// (type) child = value;
// (type) child = value1, value2, ...;
// (type) child = { value1, value2, ... }
// (type) child { grandchild = value; etc... }
// (type) child : inherited { ... }
//
// All values are read as strings, but can be retrieved as string, int, bool
// or float.
// -----------------------------------------------------------------------------
bool ParseTreeNode::parse(Tokenizer& tz)
{
// Keep parsing until final } is reached (or end of file)
string name, type;
while (!tz.atEnd() && tz.current() != '}')
{
// Check for preprocessor stuff
if (parser_ && tz.current()[0] == '#')
{
if (!parsePreprocessor(tz))
return false;
tz.advToNextLine();
continue;
}
// If it's a special character (ie not a valid name), parsing fails
if (tz.isSpecialCharacter(tz.current().text[0]))
{
logError(tz, fmt::format("Unexpected special character '{}'", tz.current().text));
return false;
}
// So we have either a node or property name
name = tz.current().text;
type.clear();
if (name.empty())
{
logError(tz, "Unexpected empty string");
return false;
//.........这里部分代码省略.........
示例9: parse
// -----------------------------------------------------------------------------
// Parses a ZScript 'statement'. This isn't technically correct but suits our
// purposes well enough
//
// tokens
// {
// block[0].tokens
// {
// block[0].block[0].tokens;
// ...
// }
//
// block[1].tokens;
// ...
// }
// -----------------------------------------------------------------------------
bool ParsedStatement::parse(Tokenizer& tz)
{
// Check for unexpected token
if (tz.check('}'))
{
tz.adv();
return false;
}
line = tz.lineNo();
// Tokens
bool in_initializer = false;
while (true)
{
// End of statement (;)
if (tz.advIf(';'))
return true;
// DB comment
if (tz.current().text.StartsWith(db_comment))
{
tokens.push_back(tz.current().text);
tokens.push_back(tz.getLine());
return true;
}
if (tz.check('}'))
{
// End of array initializer
if (in_initializer)
{
in_initializer = false;
tokens.emplace_back("}");
tz.adv();
continue;
}
// End of statement
return true;
}
if (tz.atEnd())
{
Log::debug(S_FMT("Failed parsing zscript statement/block beginning line %u", line));
return false;
}
// Beginning of block
if (tz.advIf('{'))
break;
// Array initializer: ... = { ... }
if (tz.current().text.Cmp("=") == 0 && tz.peek() == '{')
{
tokens.emplace_back("=");
tokens.emplace_back("{");
tz.adv(2);
in_initializer = true;
continue;
}
tokens.push_back(tz.current().text);
tz.adv();
}
// Block
while (true)
{
if (tz.advIf('}'))
return true;
if (tz.atEnd())
{
Log::debug(S_FMT("Failed parsing zscript statement/block beginning line %u", line));
return false;
}
block.push_back({});
block.back().entry = entry;
if (!block.back().parse(tz) || block.back().tokens.empty())
block.pop_back();
}
}
示例10: readTEXTURESData
// -----------------------------------------------------------------------------
// Reads in a ZDoom-format TEXTURES entry.
// Returns true on success, false otherwise
// -----------------------------------------------------------------------------
bool TextureXList::readTEXTURESData(ArchiveEntry* textures)
{
// Check for empty entry
if (!textures)
{
Global::error = "Attempt to read texture data from NULL entry";
return false;
}
if (textures->size() == 0)
{
txformat_ = Format::Textures;
return true;
}
// Get text to parse
Tokenizer tz;
tz.openMem(textures->data(), textures->name());
// Parsing gogo
while (!tz.atEnd())
{
// Texture definition
if (tz.checkNC("Texture"))
{
auto tex = std::make_unique<CTexture>();
if (tex->parse(tz, "Texture"))
addTexture(std::move(tex));
}
// Sprite definition
else if (tz.checkNC("Sprite"))
{
auto tex = std::make_unique<CTexture>();
if (tex->parse(tz, "Sprite"))
addTexture(std::move(tex));
}
// Graphic definition
else if (tz.checkNC("Graphic"))
{
auto tex = std::make_unique<CTexture>();
if (tex->parse(tz, "Graphic"))
addTexture(std::move(tex));
}
// WallTexture definition
else if (tz.checkNC("WallTexture"))
{
auto tex = std::make_unique<CTexture>();
if (tex->parse(tz, "WallTexture"))
addTexture(std::move(tex));
}
// Flat definition
else if (tz.checkNC("Flat"))
{
auto tex = std::make_unique<CTexture>();
if (tex->parse(tz, "Flat"))
addTexture(std::move(tex));
}
// Old HIRESTEX "Define"
else if (tz.checkNC("Define"))
{
auto tex = std::make_unique<CTexture>();
if (tex->parseDefine(tz))
addTexture(std::move(tex));
}
tz.adv();
}
txformat_ = Format::Textures;
return true;
}