本文整理汇总了C++中Tokenizer::Start方法的典型用法代码示例。如果您正苦于以下问题:C++ Tokenizer::Start方法的具体用法?C++ Tokenizer::Start怎么用?C++ Tokenizer::Start使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Tokenizer
的用法示例。
在下文中一共展示了Tokenizer::Start方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Load
//[-------------------------------------------------------]
//[ Public RTTI methods ]
//[-------------------------------------------------------]
bool TransferFunctionLoaderTABLE::Load(TransferFunction &cTransferFunction, File &cFile)
{
// Get the image holding the transfer function
Image &cImage = cTransferFunction.GetImage();
// A "table"-file (simple ASCII) looks like this
/*
1 1 1 1
baseOpacity: 0.698039
NoTags
0 0 0 0
. . . .
. . . .
. . . .
*/
// Use the tokenizer in order to gather all required information, ignore the rest
// Startup the tokenizer
Tokenizer cTokenizer;
cTokenizer.Start(cFile.GetContentAsString());
// Ignore the first line ("1 1 1 1")
cTokenizer.GetNextToken();
cTokenizer.GetNextToken();
cTokenizer.GetNextToken();
cTokenizer.GetNextToken();
// Ignore base opacity ("baseOpacity: 0.698039")
cTokenizer.GetNextToken();
cTokenizer.GetNextToken();
// Ignore tags to keep this loader simple ("NoTags")
cTokenizer.GetNextToken();
// Create image buffer
ImageBuffer *pImageBuffer = cImage.CreatePart()->CreateMipmap();
pImageBuffer->CreateImage(DataByte, ColorRGBA, Vector3i(256, 1, 1));
// Read in the palette
uint8 *pImageData = pImageBuffer->GetData();
for (uint32 i=0; i<256; i++) {
// Read RGBA entry
*pImageData = cTokenizer.GetNextToken().GetUInt8();
pImageData++;
*pImageData = cTokenizer.GetNextToken().GetUInt8();
pImageData++;
*pImageData = cTokenizer.GetNextToken().GetUInt8();
pImageData++;
*pImageData = cTokenizer.GetNextToken().GetUInt8();
pImageData++;
}
// Done
return true;
}
示例2: ParsePluginModuleBlock
/**
* @brief
* Parses an pl_module_plugin..pl_module_end block
*/
void PLPluginInfo::ParsePluginModuleBlock(const String &sPluginModuleBlock)
{
// Setup regular expressions
RegEx cRegExModulePlugin("^\\s*pl_module_plugin\\(\\s*\\\"(?<name>\\w*)\\\"\\s*\\)\\s*$");
RegEx cRegExVendor("^\\s*pl_module_vendor\\s*\\(\\s*\\\"(?<text>.*)\\\"\\s*\\)\\s*$", RegEx::MatchCaseSensitive);
RegEx cRegExLicense("^\\s*pl_module_license\\s*\\(\\s*\\\"(?<text>.*)\\\"\\s*\\)\\s*$", RegEx::MatchCaseSensitive);
RegEx cRegExDescription("^\\s*pl_module_description\\s*\\(\\s*\\\"(?<text>.*)\\\"\\s*\\)\\s*$", RegEx::MatchCaseSensitive);
RegEx cRegExVersion("^\\s*pl_module_version\\s*\\(\\s*\\\"(?<text>.*)\\\"\\s*\\)\\s*$", RegEx::MatchCaseSensitive);
RegEx cRegExActive("^\\s*pl_module_active\\s*\\((?<num>\\d)\\)\\s*$");
RegEx cRegExDelayed("^\\s*pl_module_delayed\\s*\\((?<num>\\d)\\)\\s*$");
// Setup tokenizer
Tokenizer cTokenizer;
cTokenizer.SetDelimiters("\r\n");
cTokenizer.SetSingleChars("");
cTokenizer.SetQuotes("");
cTokenizer.SetCommentStartTag("");
cTokenizer.SetCommentEndTag("");
cTokenizer.SetSingleLineComment("");
cTokenizer.Start(sPluginModuleBlock);
// Iterate through all lines
String sLine = cTokenizer.GetNextToken();
while (sLine.GetLength()) {
// Check for pl_module_plugin
if (cRegExModulePlugin.Match(sLine)) {
m_sPluginName = cRegExModulePlugin.GetNameResult("name");
// Check for pl_module_vendor
} else if (cRegExVendor.Match(sLine)) {
m_sVendor = cRegExVendor.GetNameResult("text");
// Check for pl_module_license
} else if (cRegExLicense.Match(sLine)) {
m_sLicense = cRegExLicense.GetNameResult("text");
// Check for pl_module_description
} else if (cRegExDescription.Match(sLine)) {
m_sDescription = cRegExDescription.GetNameResult("text");
// Check for pl_module_version
} else if (cRegExVersion.Match(sLine)) {
m_sModuleVersion = cRegExVersion.GetNameResult("text");
// Check for pl_module_active
} else if (cRegExActive.Match(sLine)) {
m_bActive = cRegExActive.GetNameResult("num").GetBool();
// Check for pl_module_delayed
} else if (cRegExDelayed.Match(sLine)) {
m_bDelayed = cRegExDelayed.GetNameResult("num").GetBool();
// Let PLPluginPlatformInfo parse the line
} else {
m_cPluginPlatformInfo.ParseLine(sLine);
}
// Next, please
sLine = cTokenizer.GetNextToken();
}
}
示例3: Load
//[-------------------------------------------------------]
//[ Public RTTI methods ]
//[-------------------------------------------------------]
bool VolumeLoaderDAT::Load(Volume &cVolume, File &cFile)
{
Url cObjectFilename;
Vector3i vResolution;
EDataFormat nFormat = DataByte;
// Get the image holding the volumetric data
Image &cImage = cVolume.GetVolumeImage();
{ // Use the tokenizer in order to gather all required information, ignore the rest
// A "dat"-file (simple ASCII) looks like this
/*
ObjectFileName: Teddybear.raw
TaggedFileName: ---
Resolution: 128 128 62
SliceThickness: 2.8 2.8 5
Format: UCHAR
NbrTags: 0
ObjectType: TEXTURE_VOLUME_OBJECT
ObjectModel: RGBA
GridType: EQUIDISTANT
*/
// Startup the tokenizer
Tokenizer cTokenizer;
cTokenizer.Start(cFile.GetContentAsString());
// Loop through all tokens
String sToken = cTokenizer.GetNextToken();
while (sToken.GetLength()) {
// ObjectFileName
if (sToken == "ObjectFileName:") {
// The file format specification says:
// "The object file name refers to the name of the data file, which contains the raw voxel data.
// This can be either an absolute path or a relative path with respect to the storage position of the dat file."
// Get the value
cObjectFilename = cTokenizer.GetNextToken();
// Resolution
} else if (sToken == "Resolution:") {
// The file format specification says:
// "The volume data set consists of a large array of voxel values. The resolution of the data set is given
// by the number of voxels in x-, y- and z- direction."
// Get the values
vResolution.x = cTokenizer.GetNextToken().GetInt();
vResolution.y = cTokenizer.GetNextToken().GetInt();
vResolution.z = cTokenizer.GetNextToken().GetInt();
// SliceThickness
} else if (sToken == "SliceThickness:") {
// The file format specification says:
// "The size of one voxel in x-, y- and z- direction (usually in millimeters)."
// mm to cm cm to m
static const float Scale = 0.1f * 0.01f;
// Get the values
Vector3 vSliceThickness;
vSliceThickness.x = cTokenizer.GetNextToken().GetFloat()*Scale;
vSliceThickness.y = cTokenizer.GetNextToken().GetFloat()*Scale;
vSliceThickness.z = cTokenizer.GetNextToken().GetFloat()*Scale;
// Set the size of one voxel (without metric, but usually one unit is equal to one meter)
cVolume.SetVoxelSize(vSliceThickness);
// Format
} else if (sToken == "Format:") {
// The file format specification says:
// "The data format of one voxel. Can be either UCHAR (8 bit) or USHORT (16 bit)."
// Get the value
const String sFormat = cTokenizer.GetNextToken();
if (sFormat == "UCHAR")
nFormat = DataByte; // Byte (8 bit)
else if (sFormat == "USHORT")
nFormat = DataWord; // Word (16 bit)
}
// Next token, please
sToken = cTokenizer.GetNextToken();
}
}
// Valid settings? If so, open and read in the raw data...
if (!cObjectFilename.IsEmpty() && vResolution.x > 0 && vResolution.y > 0 && vResolution.z > 0) {
// The file format specification says:
// "The data file simply contains the raw voxel data as a large binary array which is indexed as
// voxel(x,y,z) = array[z * YDIM * XDIM + y * XDIM + x],
// with XDIM, YDIM and ZDIM referring to the resolution of the data set, as specified in line 3
// of the header file. For 16 bit data, the data may be stored either in big endian or little endian format."
// -> We expect "Little Endian First"
// Get the filename of the raw file
const String sRawFilename = cObjectFilename.IsAbsolute() ? cObjectFilename.GetUrl() : (cFile.GetUrl().CutFilename() + cObjectFilename.GetUrl());
//.........这里部分代码省略.........