当前位置: 首页>>代码示例>>C++>>正文


C++ TiledLayerComposer::UseTiledLayerBuffer方法代码示例

本文整理汇总了C++中TiledLayerComposer::UseTiledLayerBuffer方法的典型用法代码示例。如果您正苦于以下问题:C++ TiledLayerComposer::UseTiledLayerBuffer方法的具体用法?C++ TiledLayerComposer::UseTiledLayerBuffer怎么用?C++ TiledLayerComposer::UseTiledLayerBuffer使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TiledLayerComposer的用法示例。


在下文中一共展示了TiledLayerComposer::UseTiledLayerBuffer方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: switch

bool
CompositableParentManager::ReceiveCompositableUpdate(const CompositableOperation& aEdit,
                                                     EditReplyVector& replyv)
{
  switch (aEdit.type()) {
    case CompositableOperation::TOpPaintTextureRegion: {
      MOZ_LAYERS_LOG(("[ParentSide] Paint PaintedLayer"));

      const OpPaintTextureRegion& op = aEdit.get_OpPaintTextureRegion();
      CompositableHost* compositable = AsCompositable(op);
      Layer* layer = compositable->GetLayer();
      if (!layer || layer->GetType() != Layer::TYPE_PAINTED) {
        return false;
      }
      PaintedLayerComposite* thebes = static_cast<PaintedLayerComposite*>(layer);

      const ThebesBufferData& bufferData = op.bufferData();

      RenderTraceInvalidateStart(thebes, "FF00FF", op.updatedRegion().GetBounds());

      nsIntRegion frontUpdatedRegion;
      if (!compositable->UpdateThebes(bufferData,
                                      op.updatedRegion(),
                                      thebes->GetValidRegion(),
                                      &frontUpdatedRegion))
      {
        return false;
      }
      replyv.push_back(
        OpContentBufferSwap(op.compositableParent(), nullptr, frontUpdatedRegion));

      RenderTraceInvalidateEnd(thebes, "FF00FF");
      break;
    }
    case CompositableOperation::TOpUpdatePictureRect: {
      const OpUpdatePictureRect& op = aEdit.get_OpUpdatePictureRect();
      CompositableHost* compositable = AsCompositable(op);
      MOZ_ASSERT(compositable);
      compositable->SetPictureRect(op.picture());
      break;
    }
    case CompositableOperation::TOpUseTiledLayerBuffer: {
      MOZ_LAYERS_LOG(("[ParentSide] Paint TiledLayerBuffer"));
      const OpUseTiledLayerBuffer& op = aEdit.get_OpUseTiledLayerBuffer();
      CompositableHost* compositable = AsCompositable(op);

      TiledLayerComposer* tileComposer = compositable->AsTiledLayerComposer();
      NS_ASSERTION(tileComposer, "compositable is not a tile composer");

      const SurfaceDescriptorTiles& tileDesc = op.tileLayerDescriptor();
      bool success = tileComposer->UseTiledLayerBuffer(this, tileDesc);
      if (!success) {
        return false;
      }
      break;
    }
    case CompositableOperation::TOpRemoveTexture: {
      const OpRemoveTexture& op = aEdit.get_OpRemoveTexture();
      CompositableHost* compositable = AsCompositable(op);
      RefPtr<TextureHost> tex = TextureHost::AsTextureHost(op.textureParent());

      MOZ_ASSERT(tex.get());
      compositable->RemoveTextureHost(tex);
      // send FenceHandle if present.
      SendFenceHandleIfPresent(op.textureParent(), compositable);
      break;
    }
    case CompositableOperation::TOpRemoveTextureAsync: {
      const OpRemoveTextureAsync& op = aEdit.get_OpRemoveTextureAsync();
      CompositableHost* compositable = AsCompositable(op);
      RefPtr<TextureHost> tex = TextureHost::AsTextureHost(op.textureParent());

      MOZ_ASSERT(tex.get());
      compositable->RemoveTextureHost(tex);

      if (!IsAsync() && ImageBridgeParent::GetInstance(GetChildProcessId())) {
        // send FenceHandle if present via ImageBridge.
        ImageBridgeParent::SendFenceHandleToTrackerIfPresent(
                             GetChildProcessId(),
                             op.holderId(),
                             op.transactionId(),
                             op.textureParent(),
                             compositable);

        // If the message is recievied via PLayerTransaction,
        // Send message back via PImageBridge.
        ImageBridgeParent::ReplyRemoveTexture(
                             GetChildProcessId(),
                             OpReplyRemoveTexture(true, // isMain
                                                  op.holderId(),
                                                  op.transactionId()));
      } else {
        // send FenceHandle if present.
        SendFenceHandleIfPresent(op.textureParent(), compositable);

        ReplyRemoveTexture(OpReplyRemoveTexture(false, // isMain
                                                op.holderId(),
                                                op.transactionId()));
      }
      break;
//.........这里部分代码省略.........
开发者ID:RobertJGabriel,项目名称:Waterfox,代码行数:101,代码来源:CompositableTransactionParent.cpp

示例2: switch

bool
CompositableParentManager::ReceiveCompositableUpdate(const CompositableOperation& aEdit,
                                                     EditReplyVector& replyv)
{
  switch (aEdit.type()) {
    case CompositableOperation::TOpCreatedIncrementalTexture: {
      MOZ_LAYERS_LOG(("[ParentSide] Created texture"));
      const OpCreatedIncrementalTexture& op = aEdit.get_OpCreatedIncrementalTexture();
      CompositableHost* compositable = AsCompositable(op);

      bool success =
        compositable->CreatedIncrementalTexture(this,
                                                op.textureInfo(),
                                                op.bufferRect());
      if (!success) {
        return false;
      }
      break;
    }
    case CompositableOperation::TOpPaintTextureRegion: {
      MOZ_LAYERS_LOG(("[ParentSide] Paint ThebesLayer"));

      const OpPaintTextureRegion& op = aEdit.get_OpPaintTextureRegion();
      CompositableHost* compositable = AsCompositable(op);
      Layer* layer = compositable->GetLayer();
      if (!layer || layer->GetType() != Layer::TYPE_THEBES) {
        return false;
      }
      ThebesLayerComposite* thebes = static_cast<ThebesLayerComposite*>(layer);

      const ThebesBufferData& bufferData = op.bufferData();

      RenderTraceInvalidateStart(thebes, "FF00FF", op.updatedRegion().GetBounds());

      nsIntRegion frontUpdatedRegion;
      if (!compositable->UpdateThebes(bufferData,
                                      op.updatedRegion(),
                                      thebes->GetValidRegion(),
                                      &frontUpdatedRegion))
      {
        return false;
      }
      replyv.push_back(
        OpContentBufferSwap(op.compositableParent(), nullptr, frontUpdatedRegion));

      RenderTraceInvalidateEnd(thebes, "FF00FF");
      // return texure data to client if necessary
      ReturnTextureDataIfNecessary(compositable, replyv, op.compositableParent());
      break;
    }
    case CompositableOperation::TOpPaintTextureIncremental: {
      MOZ_LAYERS_LOG(("[ParentSide] Paint ThebesLayer"));

      const OpPaintTextureIncremental& op = aEdit.get_OpPaintTextureIncremental();

      CompositableHost* compositable = AsCompositable(op);

      SurfaceDescriptor desc = op.image();

      compositable->UpdateIncremental(op.textureId(),
                                      desc,
                                      op.updatedRegion(),
                                      op.bufferRect(),
                                      op.bufferRotation());
      break;
    }
    case CompositableOperation::TOpUpdatePictureRect: {
      const OpUpdatePictureRect& op = aEdit.get_OpUpdatePictureRect();
      CompositableHost* compositable = AsCompositable(op);
      MOZ_ASSERT(compositable);
      compositable->SetPictureRect(op.picture());
      break;
    }
    case CompositableOperation::TOpUseTiledLayerBuffer: {
      MOZ_LAYERS_LOG(("[ParentSide] Paint TiledLayerBuffer"));
      const OpUseTiledLayerBuffer& op = aEdit.get_OpUseTiledLayerBuffer();
      CompositableHost* compositable = AsCompositable(op);

      TiledLayerComposer* tileComposer = compositable->AsTiledLayerComposer();
      NS_ASSERTION(tileComposer, "compositable is not a tile composer");

      const SurfaceDescriptorTiles& tileDesc = op.tileLayerDescriptor();
      tileComposer->UseTiledLayerBuffer(this, tileDesc);
      break;
    }
    case CompositableOperation::TOpRemoveTexture: {
      const OpRemoveTexture& op = aEdit.get_OpRemoveTexture();
      CompositableHost* compositable = AsCompositable(op);
      RefPtr<TextureHost> tex = TextureHost::AsTextureHost(op.textureParent());

      MOZ_ASSERT(tex.get());
      compositable->RemoveTextureHost(tex);
      // return texure data to client if necessary
      ReturnTextureDataIfNecessary(compositable, replyv, op.compositableParent());
      break;
    }
    case CompositableOperation::TOpUseTexture: {
      const OpUseTexture& op = aEdit.get_OpUseTexture();
      CompositableHost* compositable = AsCompositable(op);
      RefPtr<TextureHost> tex = TextureHost::AsTextureHost(op.textureParent());
//.........这里部分代码省略.........
开发者ID:micadeyeye,项目名称:gecko-dev,代码行数:101,代码来源:CompositableTransactionParent.cpp


注:本文中的TiledLayerComposer::UseTiledLayerBuffer方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。