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C++ TilePagedLOD::setSynchronousUpdate方法代码示例

本文整理汇总了C++中TilePagedLOD::setSynchronousUpdate方法的典型用法代码示例。如果您正苦于以下问题:C++ TilePagedLOD::setSynchronousUpdate方法的具体用法?C++ TilePagedLOD::setSynchronousUpdate怎么用?C++ TilePagedLOD::setSynchronousUpdate使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TilePagedLOD的用法示例。


在下文中一共展示了TilePagedLOD::setSynchronousUpdate方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: equatorialExtent

osg::Node*
SingleKeyNodeFactory::createTile(TileModel*        model,
                                 bool              setupChildrenIfNecessary,
                                 ProgressCallback* progress)
{
#ifdef EXPERIMENTAL_TILE_NODE_CACHE
    osg::ref_ptr<TileNode> tileNode;
    TileNodeCache::Record rec;
    cache.get(model->_tileKey, rec);
    if ( rec.valid() )
    {
        tileNode = rec.value().get();
    }
    else
    {
        tileNode = _modelCompiler->compile( model, _frame );
        cache.insert(model->_tileKey, tileNode);
    }
#else
    // compile the model into a node:
    TileNode* tileNode = _modelCompiler->compile(model, _frame, progress);
    tileNode->setEngineUID( _engineUID );
#endif

    // see if this tile might have children.
    bool prepareForChildren =
        setupChildrenIfNecessary &&
        model->_tileKey.getLOD() < *_options.maxLOD();

    osg::Node* result = 0L;

    if ( prepareForChildren )
    {
        osg::BoundingSphere bs = tileNode->getBound();
        TilePagedLOD* plod = new TilePagedLOD( _engineUID, _liveTiles, _deadTiles );
        plod->setCenter  ( bs.center() );
        plod->addChild   ( tileNode );
        plod->setFileName( 1, Stringify() << tileNode->getKey().str() << "." << _engineUID << ".osgearth_engine_mp_tile" );
        plod->setDebug   ( _debug );
        plod->setSynchronousUpdate(_options.synchronousUpdate().value());

        if ( _options.rangeMode().value() == osg::LOD::DISTANCE_FROM_EYE_POINT )
        {
            //Compute the min range based on the 2D size of the tile
            GeoExtent extent = model->_tileKey.getExtent();
            double radius = 0.0;
            
#if 0
            // Test code to use the equitorial radius so that all of the tiles at the same level
            // have the same range.  This will make the poles page in more appropriately.
            if (_frame.getMapInfo().isGeocentric())
            {
                GeoExtent equatorialExtent(
                extent.getSRS(),
                extent.west(),
                -extent.height()/2.0,
                extent.east(),
                extent.height()/2.0 );
                radius = equatorialExtent.getBoundingGeoCircle().getRadius();
            }
            else
#endif
            {
                GeoPoint lowerLeft(extent.getSRS(), extent.xMin(), extent.yMin(), 0.0, ALTMODE_ABSOLUTE);
                GeoPoint upperRight(extent.getSRS(), extent.xMax(), extent.yMax(), 0.0, ALTMODE_ABSOLUTE);
                osg::Vec3d ll, ur;
                lowerLeft.toWorld( ll );
                upperRight.toWorld( ur );
                radius = (ur - ll).length() / 2.0;
            }
          
            float minRange = (float)(radius * _options.minTileRangeFactor().value());

            plod->setRange( 0, minRange, FLT_MAX );
            plod->setRange( 1, 0, minRange );
            plod->setRangeMode( osg::LOD::DISTANCE_FROM_EYE_POINT );
        }
        else
        {
            // the *2 is because we page in 4-tile sets, not individual tiles.
            float size = 2.0f * _options.tilePixelSize().value();
            plod->setRange( 0, 0.0f, size );
            plod->setRange( 1, size, FLT_MAX );
            plod->setRangeMode( osg::LOD::PIXEL_SIZE_ON_SCREEN );
        }
        
        // Install a tile-aligned bounding box in the pager node itself so we can do
        // visibility testing before paging in subtiles.
        plod->setChildBoundingBoxAndMatrix(
            1,
            tileNode->getTerrainBoundingBox(),
            tileNode->getMatrix() );

        // DBPager will set a priority based on the ratio range/maxRange.
        // This will offset that number with a full LOD #, giving LOD precedence.
        // Experimental.
        //plod->setPriorityScale( 1, model->_tileKey.getLOD()+1 );

#if USE_FILELOCATIONCALLBACK
        osgDB::Options* options = plod->getOrCreateDBOptions();
//.........这里部分代码省略.........
开发者ID:3dcl,项目名称:osgearth,代码行数:101,代码来源:SingleKeyNodeFactory.cpp


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