本文整理汇总了C++中ThreadPool::Initialize方法的典型用法代码示例。如果您正苦于以下问题:C++ ThreadPool::Initialize方法的具体用法?C++ ThreadPool::Initialize怎么用?C++ ThreadPool::Initialize使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ThreadPool
的用法示例。
在下文中一共展示了ThreadPool::Initialize方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Initialize
void PelotonInit::Initialize() {
CONNECTION_THREAD_COUNT = settings::SettingsManager::GetInt(
settings::SettingId::connection_thread_count);
LOGGING_THREAD_COUNT = 1;
GC_THREAD_COUNT = 1;
EPOCH_THREAD_COUNT = 1;
// set max thread number.
thread_pool.Initialize(0, CONNECTION_THREAD_COUNT + 3);
// start worker pool
threadpool::MonoQueuePool::GetInstance().Startup();
// start indextuner thread pool
if (settings::SettingsManager::GetBool(settings::SettingId::brain)) {
threadpool::MonoQueuePool::GetBrainInstance().Startup();
}
int parallelism = (CONNECTION_THREAD_COUNT + 3) / 4;
storage::DataTable::SetActiveTileGroupCount(parallelism);
storage::DataTable::SetActiveIndirectionArrayCount(parallelism);
// start epoch.
concurrency::EpochManagerFactory::GetInstance().StartEpoch();
// start GC.
gc::GCManagerFactory::GetInstance().StartGC();
// start index tuner
if (settings::SettingsManager::GetBool(settings::SettingId::index_tuner)) {
// Set the default visibility flag for all indexes to false
index::IndexMetadata::SetDefaultVisibleFlag(false);
auto &index_tuner = tuning::IndexTuner::GetInstance();
index_tuner.Start();
}
// start layout tuner
if (settings::SettingsManager::GetBool(settings::SettingId::layout_tuner)) {
auto &layout_tuner = tuning::LayoutTuner::GetInstance();
layout_tuner.Start();
}
// Initialize catalog
auto pg_catalog = catalog::Catalog::GetInstance();
pg_catalog->Bootstrap(); // Additional catalogs
settings::SettingsManager::GetInstance().InitializeCatalog();
// begin a transaction
auto &txn_manager = concurrency::TransactionManagerFactory::GetInstance();
auto txn = txn_manager.BeginTransaction();
// initialize the catalog and add the default database, so we don't do this on
// the first query
pg_catalog->CreateDatabase(DEFAULT_DB_NAME, txn);
txn_manager.CommitTransaction(txn);
// Initialize the Statement Cache Manager
StatementCacheManager::Init();
}
示例2: LoadMultiple
// Load with multithreaded
void Level::LoadMultiple()
{
ThreadPool * pool = new ThreadPool();
pool->Initialize(prefs.threads, ThreadPoolWork);
stack<ThreadString *> strings;
// Preparing region object
RegionReader region = RegionReader();
int current = 0;
bool useRegion = (prefs.version == BETA);
int n = 0;
// Start swimming
while (
(!files.empty() ||
pool->Progress()) &&
!cancel)
{
// Get latest result
if (!pool->EmptyResult())
{
ThreadChunk * chnk = (ThreadChunk *)pool->PopResult();
if (chnk != 0)
{
++result;
}
else
{
--total;
}
}
// Push work
if (useRegion)
{
if (current < region.GetAmountChunks() && !pool->FullWork())
{
UINT size = 0;
BYTE * data = region.GetChunk(current++, size);
ThreadString * str = new ThreadString();
str->file.assign(data, data+size);
str->prefs = prefs;
chunks.push_back(str->chunk = new Chunk());
pool->PushWork(str);
strings.push(str);
++n;
}
if (files.empty() && region.GetAmountChunks() == current)
useRegion = false;
else if (!files.empty() && current >= region.GetAmountChunks())
{
region.Load(files.top());
files.pop();
current = 0;
// Reduce amount
total -= 1024 - region.GetAmountChunks();
}
}
else if (!files.empty())
{
if (!pool->FullWork())
{
ThreadString * str = new ThreadString();
str->file = files.top();
str->prefs = prefs;
chunks.push_back(str->chunk = new Chunk());
if (pool->PushWork(str))
{
files.pop();
strings.push(str);
++n;
}
// Evade memory spikes
else
{
delete str->chunk;
delete str;
}
}
}
// No more work
else if (pool->NoMoreWork())
{
// Wait for pool to close
if (pool->Kill())
break;
else
continue;
}
work = (total - files.size()) - result;
done = ((float)result/(float)total);
Port::Rest(0);
}
int amount = pool->GetClosedThreads();
if (cancel)
while (!pool->Kill());
#ifdef WIN32
//.........这里部分代码省略.........