本文整理汇总了C++中TextSplitter::isEof方法的典型用法代码示例。如果您正苦于以下问题:C++ TextSplitter::isEof方法的具体用法?C++ TextSplitter::isEof怎么用?C++ TextSplitter::isEof使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TextSplitter
的用法示例。
在下文中一共展示了TextSplitter::isEof方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: TextSplitter
MusicEntry *initMusicTableDemo(const Common::String &filename) {
Common::SeekableReadStream *data = g_resourceloader->openNewStreamFile(filename);
if (!data)
error("Couldn't open %s", filename.c_str());
// FIXME, for now we use a fixed-size table, as I haven't looked at the retail-data yet.
MusicEntry *musicTable = new MusicEntry[15];
for (unsigned int i = 0; i < 15; i++)
musicTable[i]._id = -1;
TextSplitter *ts = new TextSplitter(filename, data);
int id, x, y, sync;
char musicfilename[64];
char name[64];
while (!ts->isEof()) {
while (!ts->checkString("*/")) {
while (!ts->checkString(".cuebutton"))
ts->nextLine();
ts->scanString(".cuebutton id %d x %d y %d sync %d \"%[^\"]64s", 5, &id, &x, &y, &sync, name);
ts->scanString(".playfile \"%[^\"]64s", 1, musicfilename);
musicTable[id]._id = id;
musicTable[id]._x = x;
musicTable[id]._y = y;
musicTable[id]._sync = sync;
musicTable[id]._name = name;
musicTable[id]._filename = musicfilename;
}
ts->nextLine();
}
delete ts;
delete data;
return musicTable;
}
示例2: loadText
void Set::loadText(TextSplitter &ts){
char tempBuf[256];
ts.expectString("section: colormaps");
ts.scanString(" numcolormaps %d", 1, &_numCmaps);
_cmaps = new ObjectPtr<CMap>[_numCmaps];
char cmap_name[256];
for (int i = 0; i < _numCmaps; i++) {
ts.scanString(" colormap %256s", 1, cmap_name);
_cmaps[i] = g_resourceloader->getColormap(cmap_name);
}
if (ts.checkString("section: objectstates") || ts.checkString("sections: object_states")) {
ts.nextLine();
ts.scanString(" tot_objects %d", 1, &_numObjectStates);
char object_name[256];
for (int l = 0; l < _numObjectStates; l++) {
ts.scanString(" object %256s", 1, object_name);
}
} else {
_numObjectStates = 0;
}
ts.expectString("section: setups");
ts.scanString(" numsetups %d", 1, &_numSetups);
_setups = new Setup[_numSetups];
for (int i = 0; i < _numSetups; i++)
_setups[i].load(ts);
_currSetup = _setups;
_lightsConfigured = false;
_numSectors = -1;
_numLights = -1;
_lights = NULL;
_sectors = NULL;
_minVolume = 0;
_maxVolume = 0;
// Lights are optional
if (ts.isEof())
return;
ts.expectString("section: lights");
ts.scanString(" numlights %d", 1, &_numLights);
_lights = new Light[_numLights];
for (int i = 0; i < _numLights; i++)
_lights[i].load(ts);
// Calculate the number of sectors
ts.expectString("section: sectors");
if (ts.isEof()) // Sectors are optional, but section: doesn't seem to be
return;
int sectorStart = ts.getLineNumber();
_numSectors = 0;
// Find the number of sectors (while the sectors usually
// count down from the highest number there are a few
// cases where they count up, see hh.set for example)
while (!ts.isEof()) {
ts.scanString(" %s", 1, tempBuf);
if (!scumm_stricmp(tempBuf, "sector"))
_numSectors++;
}
// Allocate and fill an array of sector info
_sectors = new Sector*[_numSectors];
ts.setLineNumber(sectorStart);
for (int i = 0; i < _numSectors; i++) {
// Use the ids as index for the sector in the array.
// This way when looping they are checked from the id 0 sto the last,
// which seems important for sets with overlapping camera sectors, like ga.set.
Sector *s = new Sector();
s->load(ts);
_sectors[s->getSectorId()] = s;
}
}