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C++ TextNode::setString方法代码示例

本文整理汇总了C++中TextNode::setString方法的典型用法代码示例。如果您正苦于以下问题:C++ TextNode::setString方法的具体用法?C++ TextNode::setString怎么用?C++ TextNode::setString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TextNode的用法示例。


在下文中一共展示了TextNode::setString方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: fengYinUpdate

void Card::fengYinUpdate(int cd)
{
    m_FengYinCD -= cd;
    if (m_FengYinCD <= 0)
    {
        m_FengYinCD = 0;
        setCardState(EN_CARD_STATE_NORMAL);
    }
    else
    {
        char buf[10];
        sprintf(buf, "%d",m_FengYinCD);
        TextNode* tempText =  (TextNode*)getChildByTag(FENGYINPNGTAG+1);
        tempText->setString(buf);
    }
}
开发者ID:haoliumilan,项目名称:AgainstSango,代码行数:16,代码来源:Card.cpp

示例2: setCardState

//setstate
void Card::setCardState(int state, int param1)
{
    switch (state)
    {
        case EN_CARD_STATE_FNEGYIN:
        {
            if (param1 > 0)
            {
                Player* pPlayer = (Player*)getParent();
                int iOccurOdds = getCanUseNumByAwakeId(enAwakeSkill_16) * 50;
                if (SaveData::Inst()->getrand()%100+1 <= iOccurOdds || pPlayer->haveAwakeSkill_33()){   //新增
                    char fileName[100];
                    CCSprite* spAnim = CCSprite::spriteWithSpriteFrameName("blank.png");
                    addChild(spAnim,100,FENGYINDEFENSETAG);
                    spAnim->setPosition(getCardPos());
                    
                    CCAnimation *animation1 = CCAnimation::animation();
                    for(int i=1;i<=9;i++)
                    {
                        sprintf(fileName, "dikang00%02d.png",i);
                        animation1->addFrameWithFileName(fileName);
                    }
                    animation1->setDelay(1.0/20.0);
                    CCAnimate* animate1 = CCAnimate::actionWithAnimation(animation1);
                    spAnim->runAction(animate1);
                    return;
                }
                
            }
            
            m_FengYinCD += param1;

            if (m_state == state)
            {
                char buf[10];
                sprintf(buf, "%d",m_FengYinCD);
                TextNode* tempText =  (TextNode*)getChildByTag(FENGYINPNGTAG+1);
                tempText->setString(buf);
            }
            else
            {
                if (param1 > 0)
                {
                    if (m_idx == 0 || m_idx == 5)
                    {
                        Player* pPlayer = (Player*)getParent();
                        pPlayer->fengYinAutoSkill(m_idx);
                    }
                }
                
                CCSprite* cardLock = CCSprite::spriteWithSpriteFrameName("cardlock.png");
                addChild(cardLock,100,FENGYINPNGTAG);
                cardLock->setPosition(getCardPos());
                
                cardLock->runAction(CCRepeatForever::actionWithAction((CCActionInterval *)CCSequence::actions(CCFadeIn::actionWithDuration(1.0),CCFadeOut::actionWithDuration(1.0),NULL)));
                
                char buf[10];
                sprintf(buf, "%d",m_FengYinCD);
                TextNode* textCD = TextNode::textWithString(buf,55);
                addChild(textCD,101,FENGYINPNGTAG+1);
                textCD->setPosition(getCardPos());
                textCD->setShadowColor(ccBLACK);
                textCD->setColor(ccWHITE);
                m_spCard->setColor(ccc3(60, 60, 60));
            }
        }
            break;
            
        case EN_CARD_STATE_NORMAL:
            if (m_state == EN_CARD_STATE_FNEGYIN)
            {
                m_FengYinCD = 0;
                removeChildByTag(FENGYINPNGTAG, true);
                removeChildByTag(FENGYINPNGTAG+1, true);
                removeChildByTag(FENGYINDEFENSETAG, true);
                
                if (m_idx == 0 || m_idx == 5)
                {
                    Player* pPlayer = (Player*)getParent();
                    pPlayer->unFengYinAutoSkill(m_idx);
                }
            }
            m_spCard->setColor(ccWHITE);
            break;
            
        default:
            break;
    }
    
    if (state!=m_state)
    {
        m_state = state;
        if (Player *pPlayer = dynamic_cast<Player*>(getParent()))
        {
            pPlayer->updateNumByAwakeId();
        }
        
        if (EN_CARD_STATE_NORMAL==state)
        {
//.........这里部分代码省略.........
开发者ID:haoliumilan,项目名称:AgainstSango,代码行数:101,代码来源:Card.cpp


注:本文中的TextNode::setString方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。