当前位置: 首页>>代码示例>>C++>>正文


C++ TextButton::draw方法代码示例

本文整理汇总了C++中TextButton::draw方法的典型用法代码示例。如果您正苦于以下问题:C++ TextButton::draw方法的具体用法?C++ TextButton::draw怎么用?C++ TextButton::draw使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TextButton的用法示例。


在下文中一共展示了TextButton::draw方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: mousePress

/**
 * Sets the button as the pressed button if it's part of a group.
 * @param action Pointer to an action.
 * @param state State that the action handlers belong to.
 */
void TextButton::mousePress(Action *action, State *state)
{
	if (action->getDetails()->button.button == SDL_BUTTON_LEFT && _group != 0)
	{
		TextButton *old = *_group;
		*_group = this;
		if (old != 0)
			old->draw();
		draw();
	}

	if (isButtonHandled(action->getDetails()->button.button))
	{		
		if (soundPress != 0 && _group == 0 &&
			action->getDetails()->button.button != SDL_BUTTON_WHEELUP && action->getDetails()->button.button != SDL_BUTTON_WHEELDOWN)
		{
			soundPress->play(Mix_GroupAvailable(0));
		}

		if (_comboBox)
		{
			_comboBox->toggle();
		}

		draw();
		//_redraw = true;
	}
	InteractiveSurface::mousePress(action, state);
}
开发者ID:AngledStream,项目名称:OpenXcom,代码行数:34,代码来源:TextButton.cpp

示例2: mousePress

/**
 * Sets the button as the pressed button if it's part of a group.
 * @param action Pointer to an action.
 * @param state State that the action handlers belong to.
 */
void TextButton::mousePress(Action *action, State *state)
{
	if (soundPress != 0 && _group == 0)
		soundPress->play();

	if (_group != 0)
	{
		TextButton *old = *_group;
		*_group = this;
		old->draw();
	}

	InteractiveSurface::mousePress(action, state);
	_redraw = true;
}
开发者ID:Devanon,项目名称:OpenXcom,代码行数:20,代码来源:TextButton.cpp

示例3: mousePress

/**
 * Sets the button as the pressed button if it's part of a group.
 * @param action Pointer to an action.
 * @param state State that the action handlers belong to.
 */
void TextButton::mousePress(Action *action, State *state)
{
	if (soundPress != 0 && _group == 0 &&
		action->getDetails()->button.button != SDL_BUTTON_WHEELUP && action->getDetails()->button.button != SDL_BUTTON_WHEELDOWN)
	{
		soundPress->play();
	}

	if (action->getDetails()->button.button == SDL_BUTTON_LEFT && _group != 0)
	{
		TextButton *old = *_group;
		*_group = this;
		if (old != 0)
			old->draw();
	}
	draw();
	InteractiveSurface::mousePress(action, state);
	//_redraw = true;
}
开发者ID:Arthur1994,项目名称:OpenXcom,代码行数:24,代码来源:TextButton.cpp


注:本文中的TextButton::draw方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。