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C++ TextAtlas类代码示例

本文整理汇总了C++中TextAtlas的典型用法代码示例。如果您正苦于以下问题:C++ TextAtlas类的具体用法?C++ TextAtlas怎么用?C++ TextAtlas使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了TextAtlas类的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: setPropsWithFlatBuffers

 void TextAtlasReader::setPropsWithFlatBuffers(cocos2d::Node *node, const flatbuffers::Table *textAtlasOptions)
 {
     TextAtlas* labelAtlas = static_cast<TextAtlas*>(node);
     auto options = (TextAtlasOptions*)textAtlasOptions;
     
     auto cmftDic = options->charMapFileData();
     int cmfType = cmftDic->resourceType();
     switch (cmfType)
     {
         case 0:
         {
             const char* cmfPath = cmftDic->path()->c_str();
             std::string stringValue = options->stringValue()->c_str();
             int itemWidth = options->itemWidth();
             int itemHeight = options->itemHeight();
             labelAtlas->setProperty(stringValue,
                                     cmfPath,
                                     itemWidth,
                                     itemHeight,
                                     options->startCharMap()->c_str());
             break;
         }
         case 1:
             CCLOG("Wrong res type of LabelAtlas!");
             break;
         default:
             break;
     }
     
     auto widgetReader = WidgetReader::getInstance();
     widgetReader->setPropsWithFlatBuffers(node, (Table*)options->widgetOptions());
     
 }
开发者ID:1097195326,项目名称:GameAreas,代码行数:33,代码来源:TextAtlasReader.cpp

示例2: ClearEachCell

void UI_Bag_Gem_Layer::ClearEachCell()
{
	/************************************************************************/
	// 清除每个Cell里面的信息
	for (int nIndex = 0; nIndex < MAX_TAG_COUNT; ++nIndex)
	{
		// 1. 读取Json文件获取包裹每一个单元格
		Widget *pLayer = dynamic_cast<Widget*>(m_pBagGemScrollView->getChildByTag(nIndex));
		if (pLayer == NULL)
			return;

		// 2. 设置Icon
		ImageView * pMaterialImage = dynamic_cast<ui::ImageView*>(Helper::seekWidgetByName(pLayer, "Icon_ImagerView"));
		if (pMaterialImage == NULL)
			return;

		pMaterialImage->setVisible(false);

		// 3. 设置物品选中框
		ImageView * pMaterialSelectedImage = dynamic_cast<ui::ImageView*>(Helper::seekWidgetByName(pLayer, "Select_Box"));
		if (pMaterialSelectedImage == NULL)
			return;

		pMaterialSelectedImage->setVisible(false);

		// 4. 设置物品的个数
		TextAtlas * pMateriCount = dynamic_cast<ui::TextAtlas*>(Helper::seekWidgetByName(pLayer, "Count_Text"));
		if (pMateriCount == NULL)
			return;

		pMateriCount->setVisible(false);
	}
}
开发者ID:ff78,项目名称:son,代码行数:33,代码来源:UI_Bag_Gem_Layer.cpp

示例3: setPropsWithFlatBuffers

 void TextAtlasReader::setPropsWithFlatBuffers(cocos2d::Node *node, const flatbuffers::Table *textAtlasOptions)
 {
     TextAtlas* labelAtlas = static_cast<TextAtlas*>(node);
     auto options = (TextAtlasOptions*)textAtlasOptions;
     
     auto cmftDic = options->charMapFileData();
     int cmfType = cmftDic->resourceType();
     switch (cmfType)
     {
         case 0:
         {
             const char* cmfPath = cmftDic->path()->c_str();
             
             bool fileExist = false;
             std::string errorFilePath = "";
             
             if (FileUtils::getInstance()->isFileExist(cmfPath))
             {
                 fileExist = true;
                 
                 std::string stringValue = options->stringValue()->c_str();
                 int itemWidth = options->itemWidth();
                 int itemHeight = options->itemHeight();
                 labelAtlas->setProperty(stringValue,
                                         cmfPath,
                                         itemWidth,
                                         itemHeight,
                                         options->startCharMap()->c_str());
             }
             else
             {
                 errorFilePath = cmfPath;
                 fileExist = false;
             }
             
             //if (!fileExist)
             //{
             //    auto label = Label::create();
             //    label->setString(__String::createWithFormat("%s missed", errorFilePath.c_str())->getCString());
             //    labelAtlas->addChild(label);
             //}
             break;
         }
             
         case 1:
             CCLOG("Wrong res type of LabelAtlas!");
             break;
             
         default:
             break;
     }
     
     auto widgetReader = WidgetReader::getInstance();
     widgetReader->setPropsWithFlatBuffers(node, (Table*)options->widgetOptions());
     
     labelAtlas->ignoreContentAdaptWithSize(true);
     
 }
开发者ID:1005491398,项目名称:Threes,代码行数:58,代码来源:TextAtlasReader.cpp

示例4: TextAtlas

TextAtlas* TextAtlas::create()
{
    TextAtlas* widget = new TextAtlas();
    if (widget && widget->init())
    {
        widget->autorelease();
        return widget;
    }
    CC_SAFE_DELETE(widget);
    return nullptr;
}
开发者ID:12white,项目名称:CocoStudioSamples,代码行数:11,代码来源:UITextAtlas.cpp

示例5: setPropsFromBinary

    void TextAtlasReader::setPropsFromBinary(cocos2d::ui::Widget *widget, CocoLoader *cocoLoader, stExpCocoNode *cocoNode)
    {
        this->beginSetBasicProperties(widget);
        
        TextAtlas* labelAtlas = static_cast<TextAtlas*>(widget);

        
        stExpCocoNode *stChildArray = cocoNode->GetChildArray(cocoLoader);
        Widget::TextureResType type;
        std::string charMapFileName;
        std::string stringValue;
        std::string startCharMap;
        float itemWidth;
        float itemHeight;
        for (int i = 0; i < cocoNode->GetChildNum(); ++i) {
            std::string key = stChildArray[i].GetName(cocoLoader);
            std::string value = stChildArray[i].GetValue(cocoLoader);
            
            //read all basic properties of widget
            CC_BASIC_PROPERTY_BINARY_READER
            //read all color related properties of widget
            CC_COLOR_PROPERTY_BINARY_READER
            
            else if (key == P_StringValue) {
                stringValue = value;
            }
            else if(key == P_CharMapFileData){
                stExpCocoNode *backGroundChildren = stChildArray[i].GetChildArray(cocoLoader);
                std::string resType = backGroundChildren[2].GetValue(cocoLoader);;
                
                Widget::TextureResType imageFileNameType = (Widget::TextureResType)valueToInt(resType);
                
                std::string backgroundValue = this->getResourcePath(cocoLoader, &stChildArray[i], imageFileNameType);
                
                charMapFileName = backgroundValue;
                type  = imageFileNameType;
                
            }else if(key == P_ItemWidth){
                itemWidth = valueToFloat(value);
            }else if(key == P_ItemHeight){
                itemHeight = valueToFloat(value);
            }else if(key == P_StartCharMap){
                startCharMap = value;
            }
        } //end of for loop
        
        if (type == (Widget::TextureResType)0) {
            labelAtlas->setProperty(stringValue, charMapFileName, itemWidth, itemHeight, startCharMap);
        }
        this->endSetBasicProperties(widget);
    }
开发者ID:1005491398,项目名称:Threes,代码行数:51,代码来源:TextAtlasReader.cpp

示例6: p

bool UI_Bag_Gem_Layer::SetSingleCellInfo(const int nTagID, Game_Data::Item_Container * pInfo)
{
	/************************************************************************/
	// 设置单个Cell的信息
	// 1. 判断索引ID是否异常
	if (nTagID >= MAX_TAG_COUNT)
		return false;

	// 2. 获取该物品的Config
	Game_Data::Item_Config * pItemConfig = ITEM_CONFIG_MGR::instance()->get_item_config(pInfo->item_id);
	if (pItemConfig == NULL)
		return false;

	// 3. 读取Json文件获取包裹每一个单元格
	Widget *pLayer = dynamic_cast<Widget*>(m_pBagGemScrollView->getChildByTag(nTagID));
	if (pLayer == NULL)
		return false;

	/************************************************************************/
	// 条件满足设置物品信息
	int nTemp = 0;
	const char * szTemp;
	// 1. 设置Icon
	ImageView * pMaterialImage = dynamic_cast<ui::ImageView*>(Helper::seekWidgetByName(pLayer, "Icon_ImagerView"));
	if (pMaterialImage == NULL)
		return false;

	szTemp	= ITEM_CONFIG_MGR::instance()->get_icon_path(pItemConfig->icon);
    std::string p("icon/");
    p+=szTemp;
	nTemp	= strcmp(p.c_str(), "");
	if (nTemp <= 0)
		return false;

	pMaterialImage->loadTexture(p.c_str());
	pMaterialImage->setVisible(true);
	
	// 2. 设置物品的个数
	TextAtlas * pMateriCount = dynamic_cast<ui::TextAtlas*>(Helper::seekWidgetByName(pLayer, "Count_Text"));
	if (pMaterialImage == NULL)
		return false;

	pMateriCount->setString(CCString::createWithFormat("%d", pInfo->item_count)->getCString());
	pMateriCount->setVisible(true);

	// 3. 为每件物品注册点击事件
	pMaterialImage->setTag(nTagID);
	pMaterialImage->addTouchEventListener(CC_CALLBACK_2(UI_Bag_Gem_Layer::OnBtnClickMaterialCallBack, this));
	return true;
}
开发者ID:ff78,项目名称:son,代码行数:50,代码来源:UI_Bag_Gem_Layer.cpp

示例7: TextAtlas

TextAtlas* TextAtlas::create(const std::string &stringValue,
                             const std::string &charMapFile,
                             int itemWidth,
                             int itemHeight,
                             const std::string &startCharMap)
{
    TextAtlas* widget = new TextAtlas();
    if (widget && widget->init())
    {
        widget->autorelease();
        widget->setProperty(stringValue, charMapFile, itemWidth, itemHeight, startCharMap);
        return widget;
    }
    CC_SAFE_DELETE(widget);
    return nullptr;
}
开发者ID:2276225819,项目名称:Game,代码行数:16,代码来源:UITextAtlas.cpp

示例8: setPropsFromJsonDictionary

    void TextAtlasReader::setPropsFromJsonDictionary(Widget *widget, const rapidjson::Value &options)
    {
        WidgetReader::setPropsFromJsonDictionary(widget, options);
        
        
        std::string jsonPath = GUIReader::getInstance()->getFilePath();
        
        TextAtlas* labelAtlas = static_cast<TextAtlas*>(widget);
//        bool sv = DICTOOL->checkObjectExist_json(options, P_StringValue);
//        bool cmf = DICTOOL->checkObjectExist_json(options, P_CharMapFile);
//        bool iw = DICTOOL->checkObjectExist_json(options, P_ItemWidth);
//        bool ih = DICTOOL->checkObjectExist_json(options, P_ItemHeight);
//        bool scm = DICTOOL->checkObjectExist_json(options, P_StartCharMap);
       
        const rapidjson::Value& cmftDic = DICTOOL->getSubDictionary_json(options, P_CharMapFileData);
        int cmfType = DICTOOL->getIntValue_json(cmftDic, P_ResourceType);
        switch (cmfType)
        {
            case 0:
            {
                std::string tp_c = jsonPath;
                const char* cmfPath = DICTOOL->getStringValue_json(cmftDic, P_Path);
                const char* cmf_tp = tp_c.append(cmfPath).c_str();
                labelAtlas->setProperty(DICTOOL->getStringValue_json(options, P_StringValue,"12345678"),
                                        cmf_tp,
                                        DICTOOL->getIntValue_json(options, P_ItemWidth,24),
                                        DICTOOL->getIntValue_json(options,P_ItemHeight,32),
                                        DICTOOL->getStringValue_json(options, P_StartCharMap));
                break;
            }
            case 1:
                CCLOG("Wrong res type of LabelAtlas!");
                break;
            default:
                break;
        }
        
        
        
        WidgetReader::setColorPropsFromJsonDictionary(widget, options);
    }        
开发者ID:1005491398,项目名称:Threes,代码行数:41,代码来源:TextAtlasReader.cpp

示例9: init

bool UITextAtlasTest::init()
{
    if (UIScene::init())
    {
        Size widgetSize = _widget->getSize();
        
        // Add the alert
        Text* alert = Text::create("TextAtlas","fonts/Marker Felt.ttf",30);
        alert->setColor(Color3B(159, 168, 176));
        alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75f));
        _uiLayer->addChild(alert);
        
        // Create the text atlas
        TextAtlas* textAtlas = TextAtlas::create("1234567890", "cocosui/labelatlas.png", 17, 22, "0");
        textAtlas->setPosition(Vec2((widgetSize.width) / 2, widgetSize.height / 2.0f));
        _uiLayer->addChild(textAtlas);                
        
        return true;
    }
    return false;
}
开发者ID:289997171,项目名称:cocos2d-x,代码行数:21,代码来源:UITextAtlasTest.cpp

示例10: ttfConfig

bool UITextAtlasETC1ShadowTest::init()
{
    if (UIScene::init())
    {
        Size widgetSize = _widget->getContentSize();
        
        // Add the alert
        Text* alert = Text::create("TextAtlas With ETC1 format","fonts/Marker Felt.ttf",30);
        alert->setColor(Color3B(159, 168, 176));
        alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 1.75f));
        _uiLayer->addChild(alert);
        
        // Create the text atlas
        TextAtlas* textAtlas = nullptr;
        if (Director::getInstance()->getWinSizeInPixels().height > 320.f)
        {
            textAtlas = TextAtlas::create("1234567890", "cocosui/labelatlas.pkm", 34, 44, "0");
        }
        else
        {
            textAtlas = TextAtlas::create("1234567890", "cocosui/labelatlas.pkm", 17, 22, "0");
        }
        textAtlas->setPosition(Vec2((widgetSize.width) / 2, widgetSize.height / 2.0f));
        _uiLayer->addChild(textAtlas);
        auto labelAtlas = (Label*)textAtlas->getVirtualRenderer();
        labelAtlas->enableShadow(Color4B::GREEN);
        _textAtlas = textAtlas;
        
        TTFConfig ttfConfig("fonts/arial.ttf", 15);
        auto label1 = Label::createWithTTF(ttfConfig, "Print Resources");
        auto item1 = MenuItemLabel::create(label1, CC_CALLBACK_1(UITextAtlasETC1ShadowTest::printWidgetResources, this));
        item1->setPosition(Vec2(VisibleRect::left().x + 60, VisibleRect::bottom().y + item1->getContentSize().height * 3));
        auto pMenu1 = Menu::create(item1, nullptr);
        pMenu1->setPosition(Vec2(0, 0));
        this->addChild(pMenu1, 10);
        return true;
    }
    return false;
}
开发者ID:kakyoism,项目名称:cocos2dx-IntegrationDemo,代码行数:39,代码来源:UITextAtlasTest.cpp


注:本文中的TextAtlas类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。