本文整理汇总了C++中TabWidget::tabAt方法的典型用法代码示例。如果您正苦于以下问题:C++ TabWidget::tabAt方法的具体用法?C++ TabWidget::tabAt怎么用?C++ TabWidget::tabAt使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TabWidget
的用法示例。
在下文中一共展示了TabWidget::tabAt方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: moveTab
void TabWidget::moveTab(QWidget* what,TabWidget *where){
TabWidget* from = dynamic_cast<TabWidget*>(what->parentWidget());
if(!from){
return;
}
if(from == where){
/*We check that even if it is the same TabWidget, it really exists.*/
bool found = false;
for (int i =0; i < from->count(); ++i) {
if (what == from->tabAt(i)) {
found = true;
break;
}
}
if (found) {
return;
}
//it wasn't found somehow
}
from->removeTab(what);
assert(where);
where->appendTab(what);
what->setParent(where);
where->getGui()->getApp()->triggerAutoSave();
}
示例2:
void
GuiPrivate::notifyGuiClosing()
{
///This is to workaround an issue that when destroying a widget it calls the focusOut() handler hence can
///cause bad pointer dereference to the Gui object since we're destroying it.
std::list<TabWidgetI*> tabs = _gui->getApp()->getTabWidgetsSerialization();
for (std::list<TabWidgetI*>::iterator it = tabs.begin(); it != tabs.end(); ++it) {
TabWidget* tab = dynamic_cast<TabWidget*>(*it);
if (!tab) {
continue;
}
tab->discardGuiPointer();
for (int i = 0; i < tab->count(); ++i) {
tab->tabAt(i)->notifyGuiClosingPublic();
}
}
const NodesGuiList allNodes = _nodeGraphArea->getAllActiveNodes();
// we do not need this list anymore, avoid using it
_gui->getApp()->clearSettingsPanels();
for (NodesGuiList::const_iterator it = allNodes.begin(); it != allNodes.end(); ++it) {
DockablePanel* panel = (*it)->getSettingPanel();
if (panel) {
panel->onGuiClosing();
}
}
_lastFocusedGraph = 0;
}
示例3: assert
void
Gui::maximize(TabWidget* what)
{
assert(what);
if ( what->isFloatingWindowChild() ) {
return;
}
std::list<TabWidgetI*> panes = getApp()->getTabWidgetsSerialization();
for (std::list<TabWidgetI*>::iterator it = panes.begin(); it != panes.end(); ++it) {
TabWidget* pane = dynamic_cast<TabWidget*>(*it);
if (!pane) {
continue;
}
//if the widget is not what we want to maximize and it is not floating , hide it
if ( (pane != what) && !pane->isFloatingWindowChild() ) {
// also if we want to maximize the workshop pane, don't hide the properties pane
bool hasProperties = false;
for (int i = 0; i < pane->count(); ++i) {
QString tabName = pane->tabAt(i)->getWidget()->objectName();
if ( tabName == QString::fromUtf8(kPropertiesBinName) ) {
hasProperties = true;
break;
}
}
bool hasNodeGraphOrCurveEditor = false;
for (int i = 0; i < what->count(); ++i) {
QWidget* tab = what->tabAt(i)->getWidget();
assert(tab);
NodeGraph* isGraph = dynamic_cast<NodeGraph*>(tab);
AnimationModuleEditor* isEditor = dynamic_cast<AnimationModuleEditor*>(tab);
if (isGraph || isEditor) {
hasNodeGraphOrCurveEditor = true;
break;
}
}
if (hasProperties && hasNodeGraphOrCurveEditor) {
continue;
}
pane->hide();
}
}
_imp->_toolBox->hide();
}