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C++ TXsheet::isColumnEmpty方法代码示例

本文整理汇总了C++中TXsheet::isColumnEmpty方法的典型用法代码示例。如果您正苦于以下问题:C++ TXsheet::isColumnEmpty方法的具体用法?C++ TXsheet::isColumnEmpty怎么用?C++ TXsheet::isColumnEmpty使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TXsheet的用法示例。


在下文中一共展示了TXsheet::isColumnEmpty方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: mouseReleaseEvent

void LayerHeaderPanel::mouseReleaseEvent(QMouseEvent *event) {
  TApp *app    = TApp::instance();
  TXsheet *xsh = m_viewer->getXsheet();
  int col, totcols = xsh->getColumnCount();
  bool sound_changed = false;

  if (m_doOnRelease != 0 && totcols > 0) {
    for (col = 0; col < totcols; col++) {
      if (!xsh->isColumnEmpty(col)) {
        TXshColumn *column = xsh->getColumn(col);

        if (m_doOnRelease == ToggleAllPreviewVisible) {
          column->setPreviewVisible(!column->isPreviewVisible());
        } else if (m_doOnRelease == ToggleAllTransparency) {
          column->setCamstandVisible(!column->isCamstandVisible());
          if (column->getSoundColumn()) sound_changed = true;
        } else if (m_doOnRelease == ToggleAllLock) {
          column->lock(!column->isLocked());
        }
      }
    }

    if (sound_changed) {
      app->getCurrentXsheet()->notifyXsheetSoundChanged();
    }

    app->getCurrentScene()->notifySceneChanged();
    app->getCurrentXsheet()->notifyXsheetChanged();
  }
  m_viewer->updateColumnArea();
  update();
  m_doOnRelease = 0;
}
开发者ID:jcome,项目名称:opentoonz,代码行数:33,代码来源:layerheaderpanel.cpp

示例2: updateXshLevel

void TApp::updateXshLevel() {
  TXshLevel *xl = 0;
  if (m_currentFrame->isEditingScene()) {
    int frame       = m_currentFrame->getFrame();
    int column      = m_currentColumn->getColumnIndex();
    TXsheet *xsheet = m_currentXsheet->getXsheet();

    if (xsheet && column >= 0 && frame >= 0 && !xsheet->isColumnEmpty(column)) {
      TXshCell cell = xsheet->getCell(frame, column);
      xl            = cell.m_level.getPointer();

      // Se sono su una cella vuota successiva a celle di un certo livello
      // prendo questo come livello corrente.
      if (!xl && frame > 0) {
        TXshCell cell = xsheet->getCell(frame - 1, column);
        xl            = cell.m_level.getPointer();
      }
    }

    m_currentLevel->setLevel(xl);

    // level could be the same, but palette could have changed
    if (xl && xl->getSimpleLevel()) {
      TPalette *currentPalette =
          m_paletteController->getCurrentPalette()->getPalette();
      int styleIndex =
          m_paletteController->getCurrentLevelPalette()->getStyleIndex();

      m_paletteController->getCurrentLevelPalette()->setPalette(
          xl->getSimpleLevel()->getPalette(), styleIndex);

      // Se il nuovo livello selezionato e' un ovl,
      // la paletta corrente e' una cleanup palette
      //  => setto come handle corrente quello della paletta di cleanup.

      if (xl->getType() == OVL_XSHLEVEL && currentPalette &&
          currentPalette->isCleanupPalette())

        m_paletteController->editCleanupPalette();
    } else if (xl && xl->getPaletteLevel()) {
      int styleIndex =
          m_paletteController->getCurrentLevelPalette()->getStyleIndex();
      m_paletteController->getCurrentLevelPalette()->setPalette(
          xl->getPaletteLevel()->getPalette(), styleIndex);
    } else
      m_paletteController->getCurrentLevelPalette()->setPalette(0);
  }
}
开发者ID:SaierMe,项目名称:opentoonz,代码行数:48,代码来源:tapp.cpp

示例3: execute

  void execute() override {
    TColumnSelection *selection = dynamic_cast<TColumnSelection *>(
        TApp::instance()->getCurrentSelection()->getSelection());
    TXsheet *xsh       = TApp::instance()->getCurrentXsheet()->getXsheet();
    int cc             = TApp::instance()->getCurrentColumn()->getColumnIndex();
    bool sound_changed = false;
    TTool *tool        = TApp::instance()->getCurrentTool()->getTool();
    TTool::Viewer *viewer = tool ? tool->getViewer() : nullptr;
    bool viewer_changed   = false;

    for (int i = 0; i < xsh->getColumnCount(); i++) {
      /*- 空のカラムの場合は飛ばす -*/
      if (xsh->isColumnEmpty(i)) continue;
      /*- カラムが取得できなかったら飛ばす -*/
      TXshColumn *column = xsh->getColumn(i);
      if (!column) continue;
      /*- ターゲットが選択カラムのモードで、選択されていなかった場合は飛ばす -*/
      bool isSelected = selection && selection->isColumnSelected(i);
      if (m_target == TARGET_SELECTED && !isSelected) continue;

      /*-
       * ターゲットが「カレントカラムより右側」のモードで、iがカレントカラムより左の場合は飛ばす
       * -*/
      if (m_target == TARGET_UPPER && i < cc) continue;

      bool negate = m_target == TARGET_CURRENT && cc != i ||
                    m_target == TARGET_OTHER && cc == i ||
                    m_target == TARGET_UPPER && cc == i;

      int cmd = m_cmd;

      if (cmd & (CMD_LOCK | CMD_UNLOCK | CMD_TOGGLE_LOCK)) {
        if (cmd & CMD_LOCK)
          column->lock(!negate);
        else if (cmd & CMD_UNLOCK)
          column->lock(negate);
        else
          column->lock(!column->isLocked());
        viewer_changed = true;
      }
      if (cmd &
          (CMD_ENABLE_PREVIEW | CMD_DISABLE_PREVIEW | CMD_TOGGLE_PREVIEW)) {
        if (cmd & CMD_ENABLE_PREVIEW)
          column->setPreviewVisible(!negate);
        else if (cmd & CMD_DISABLE_PREVIEW)
          column->setPreviewVisible(negate);
        else
          column->setPreviewVisible(!column->isPreviewVisible());
      }
      if (cmd &
          (CMD_ENABLE_CAMSTAND | CMD_DISABLE_CAMSTAND | CMD_TOGGLE_CAMSTAND)) {
        if (cmd & CMD_ENABLE_CAMSTAND)
          column->setCamstandVisible(!negate);
        else if (cmd & CMD_DISABLE_CAMSTAND)
          column->setCamstandVisible(negate);
        else
          column->setCamstandVisible(!column->isCamstandVisible());
        if (column->getSoundColumn()) sound_changed = true;
        viewer_changed                              = true;
      }
      /*TAB
if(cmd & (CMD_ENABLE_PREVIEW|CMD_DISABLE_PREVIEW|CMD_TOGGLE_PREVIEW))
{ //In Tab preview e cameraStand vanno settati entrambi
if(cmd&CMD_ENABLE_PREVIEW)
{
column->setPreviewVisible(!negate);
column->setCamstandVisible(!negate);
}
else if(cmd&CMD_DISABLE_PREVIEW)
{
column->setPreviewVisible(negate);
column->setCamstandVisible(negate);
}
else
{
column->setPreviewVisible(!column->isPreviewVisible());
column->setCamstandVisible(!column->isCamstandVisible());
}
}
      */
    }
    if (sound_changed)
      TApp::instance()->getCurrentXsheet()->notifyXsheetSoundChanged();
    TApp::instance()->getCurrentXsheet()->notifyXsheetChanged();
    TApp::instance()->getCurrentScene()->setDirtyFlag(true);
    if (viewer && viewer_changed) viewer->invalidateToolStatus();
  }
开发者ID:opentoonz,项目名称:opentoonz,代码行数:87,代码来源:columncommand.cpp

示例4: addLevelCommands

void SceneViewerContextMenu::addLevelCommands(std::vector<int> &indices) {
  addSeparator();
  TXsheet *xsh = TApp::instance()->getCurrentXsheet()->getXsheet();
  TStageObjectId currentId =
      TApp::instance()->getCurrentObject()->getObjectId();

  /*- Xsheet内の、空でないColumnを登録 -*/
  std::vector<TXshColumn *> columns;
  for (int i = 0; i < (int)indices.size(); i++) {
    if (xsh->isColumnEmpty(indices[i])) continue;
    TXshColumn *column = xsh->getColumn(indices[i]);
    if (column) {
      columns.push_back(column);
    }
  }

  if (!columns.empty()) {
    // show/hide
    if (columns.size() > 1) {
      QMenu *subMenu = addMenu("Show / Hide");
      for (int i = 0; i < (int)columns.size(); i++)
        addShowHideCommand(subMenu, columns[i]);
    } else
      addShowHideCommand(this, columns[0]);
    addSeparator();
  }

  // selection
  /*
    if(selectableColumns.size()==1)
    {
      addSelectCommand(this,
    TStageObjectId::ColumnId(selectableColumns[0]->getIndex()));
    }
    else
    */

  /*-- Scene内の全Objectを選択可能にする --*/
  TStageObjectId id;
  QMenu *cameraMenu = addMenu(tr("Select Camera"));
  QMenu *pegbarMenu = addMenu(tr("Select Pegbar"));
  QMenu *columnMenu = addMenu(tr("Select Column"));

  bool flag = false;

  for (int i = 0; i < xsh->getStageObjectTree()->getStageObjectCount(); i++) {
    id = xsh->getStageObjectTree()->getStageObject(i)->getId();
    if (id.isColumn()) {
      int columnIndex = id.getIndex();
      if (xsh->isColumnEmpty(columnIndex))
        continue;
      else {
        addSelectCommand(columnMenu, id);
        flag = true;
      }
    } else if (id.isTable())
      addSelectCommand(this, id);
    else if (id.isCamera())
      addSelectCommand(cameraMenu, id);
    else if (id.isPegbar())
      addSelectCommand(pegbarMenu, id);
  }

  /*- カラムがひとつも無かったらDisable -*/
  if (!flag) columnMenu->setEnabled(false);
}
开发者ID:walkerka,项目名称:opentoonz,代码行数:66,代码来源:sceneviewercontextmenu.cpp


注:本文中的TXsheet::isColumnEmpty方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。