当前位置: 首页>>代码示例>>C++>>正文


C++ TXsheet::insertColumn方法代码示例

本文整理汇总了C++中TXsheet::insertColumn方法的典型用法代码示例。如果您正苦于以下问题:C++ TXsheet::insertColumn方法的具体用法?C++ TXsheet::insertColumn怎么用?C++ TXsheet::insertColumn使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TXsheet的用法示例。


在下文中一共展示了TXsheet::insertColumn方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: emptyColumns

void CellsMover::emptyColumns(int c) const {
  std::set<int> ii;
  for (int i = 0; i < m_colCount; i++) ii.insert(c + i);
  ColumnCmd::deleteColumns(ii, false, true);
  TXsheet *xsh = getXsheet();
  for (int i = 0; i < m_colCount; i++) xsh->insertColumn(c);
}
开发者ID:SaierMe,项目名称:opentoonz,代码行数:7,代码来源:xshcellmover.cpp

示例2: redo

void InsertEmptyColumnsUndo::redo() const {
  TApp *app    = TApp::instance();
  TXsheet *xsh = app->getCurrentXsheet()->getXsheet();

  // If this is the very first column, add one now since there is always
  // 1 visible on the screen but its not actually there yet.
  if (!xsh->getColumnCount()) xsh->insertColumn(0);

  std::vector<std::pair<int, int>>::const_reverse_iterator bt,
      bEnd = m_columnBlocks.rend();
  for (bt = m_columnBlocks.rbegin(); bt != bEnd; ++bt)
    for (int n = 0; n != bt->second; ++n) xsh->insertColumn(bt->first);

  app->getCurrentScene()->setDirtyFlag(true);
  app->getCurrentXsheet()->notifyXsheetChanged();
  app->getCurrentObject()->notifyObjectIdSwitched();
}
开发者ID:opentoonz,项目名称:opentoonz,代码行数:17,代码来源:columncommand.cpp

示例3: cloneChild

void ColumnCmd::cloneChild(int index) {
  if (!canResequence(index)) return;

  /*-- カラムを取得 --*/
  TXsheet *xsh       = TApp::instance()->getCurrentXsheet()->getXsheet();
  TXshColumn *column = xsh->getColumn(index);
  assert(column);

  // get the subxsheet to clone (childLevel, childXsh)
  /*-- SubXsheetレベルを取得 --*/
  TXshLevelColumn *lcolumn = column->getLevelColumn();
  assert(lcolumn);
  int r0 = 0, r1 = -1;
  lcolumn->getRange(r0, r1);
  assert(r0 <= r1);
  /*-- SubXsheetの一番頭のセル --*/
  TXshCell cell = lcolumn->getCell(r0);
  assert(!cell.isEmpty());
  /*- cell内に格納されているLevelを取得 -*/
  TXshChildLevel *childLevel = cell.m_level->getChildLevel();
  assert(childLevel);
  /*- SubXsheetのXsheetを取得 -*/
  TXsheet *childXsh = childLevel->getXsheet();

  // insert a new empty column
  /*- 隣に空きColumnをInsertしてCloneに備える -*/
  int newColumnIndex = index + 1;
  xsh->insertColumn(newColumnIndex);

  // create a subxsheet (newChildLevel, newChildXsh)
  ToonzScene *scene      = TApp::instance()->getCurrentScene()->getScene();
  ChildStack *childStack = scene->getChildStack();
  TXshChildLevel *newChildLevel = childStack->createChild(0, newColumnIndex);
  TXsheet *newChildXsh          = newChildLevel->getXsheet();

  // copy columns.
  std::set<int> indices;
  for (int i = 0; i < childXsh->getColumnCount(); i++) indices.insert(i);
  StageObjectsData *data = new StageObjectsData();
  data->storeColumns(indices, childXsh, 0);
  data->storeColumnFxs(indices, childXsh, 0);
  std::list<int> restoredSplineIds;
  data->restoreObjects(indices, restoredSplineIds, newChildXsh,
                       StageObjectsData::eDoClone);
  delete data;

  cloneNotColumnLinkedFxsAndOutputsFx(childXsh, newChildXsh);
  cloneXsheetTStageObjectTree(childXsh, newChildXsh);
  /*--以下は、Clone SubXsheet
  するときに、SubXsheet内にある子SubXsheetをクローンする関数
  クローンされた中にある子SubXsheetは、同じもので良いので、スキップする --*/
  // cloneSubXsheets(newChildXsh);

  /*-- XSheetノードのFxSchematicでのDagNodePosを再現
  FxやColumnノードの位置の再現は上のsetColumnで行っている
--*/
  newChildXsh->getFxDag()->getXsheetFx()->getAttributes()->setDagNodePos(
      childXsh->getFxDag()->getXsheetFx()->getAttributes()->getDagNodePos());

  newChildXsh->updateFrameCount();

  /*-- TXshChildLevel作成時にsetCellした1つ目のセルを消去 --*/
  xsh->removeCells(0, newColumnIndex);
  /*-- CloneしたColumnのセル番号順を再現 --*/
  for (int r = r0; r <= r1; r++) {
    TXshCell cell = lcolumn->getCell(r);
    if (cell.isEmpty()) continue;

    cell.m_level = newChildLevel;
    xsh->setCell(r, newColumnIndex, cell);
  }

  TStageObjectId currentObjectId =
      TApp::instance()->getCurrentObject()->getObjectId();
  xsh->getStageObject(TStageObjectId::ColumnId(newColumnIndex))
      ->setParent(xsh->getStageObjectParent(currentObjectId));

  xsh->updateFrameCount();
  TUndoManager::manager()->add(
      new CloneChildUndo(newChildLevel, newColumnIndex));

  // notify changes
  TApp::instance()->getCurrentScene()->setDirtyFlag(true);
  TApp::instance()->getCurrentXsheet()->notifyXsheetChanged();
}
开发者ID:opentoonz,项目名称:opentoonz,代码行数:85,代码来源:columncommand.cpp

示例4: apply


//.........这里部分代码省略.........
  parentDir = scene->decodeFilePath(parentDir);
  if (!TFileStatus(parentDir).doesExist()) {
    QString question;
    /*question = "Folder " +toQString(parentDir) +
                                                     " doesn't exist.\nDo you
       want to create it?";*/
    question = tr("Folder %1 doesn't exist.\nDo you want to create it?")
                   .arg(toQString(parentDir));
    int ret = DVGui::MsgBox(question, QObject::tr("Yes"), QObject::tr("No"));
    if (ret == 0 || ret == 2) return false;
    try {
      TSystem::mkDir(parentDir);
      DvDirModel::instance()->refreshFolder(parentDir.getParentDir());
    } catch (...) {
      error(tr("Unable to create") + toQString(parentDir));
      return false;
    }
  }

  TXshLevel *level =
      scene->createNewLevel(lType, levelName, TDimension(), 0, fp);
  TXshSimpleLevel *sl = dynamic_cast<TXshSimpleLevel *>(level);
  assert(sl);
  sl->setPath(fp, true);
  if (lType == TZP_XSHLEVEL || lType == OVL_XSHLEVEL) {
    sl->getProperties()->setDpiPolicy(LevelProperties::DP_ImageDpi);
    sl->getProperties()->setDpi(dpi);
    sl->getProperties()->setImageDpi(TPointD(dpi, dpi));
    sl->getProperties()->setImageRes(TDimension(xres, yres));
  }

  /*-- これからLevelを配置しようとしているセルが空いているかどうかのチェック
   * --*/
  bool areColumnsShifted = false;
  TXshCell cell          = xsh->getCell(row, col);
  bool isInRange         = true;
  for (i = row; i < row + numFrames; i++) {
    if (!cell.isEmpty()) {
      isInRange = false;
      break;
    }
    cell = xsh->getCell(i, col);
  }
  if (!validColumn) {
    isInRange = false;
  }

  /*-- 別のLevelに占有されていた場合、Columnを1つ右に移動 --*/
  if (!isInRange) {
    col += 1;
    TApp::instance()->getCurrentColumn()->setColumnIndex(col);
    areColumnsShifted = true;
    xsh->insertColumn(col);
  }

  CreateLevelUndo *undo =
      new CreateLevelUndo(row, col, numFrames, step, areColumnsShifted);
  TUndoManager::manager()->add(undo);

  for (i = from; i <= to; i += inc) {
    TFrameId fid(i);
    TXshCell cell(sl, fid);
    if (lType == PLI_XSHLEVEL)
      sl->setFrame(fid, new TVectorImage());
    else if (lType == TZP_XSHLEVEL) {
      TRasterCM32P raster(xres, yres);
      raster->fill(TPixelCM32());
      TToonzImageP ti(raster, TRect());
      ti->setDpi(dpi, dpi);
      sl->setFrame(fid, ti);
      ti->setSavebox(TRect(0, 0, xres - 1, yres - 1));
    } else if (lType == OVL_XSHLEVEL) {
      TRaster32P raster(xres, yres);
      raster->clear();
      TRasterImageP ri(raster);
      ri->setDpi(dpi, dpi);
      sl->setFrame(fid, ri);
    }
    for (j = 0; j < step; j++) xsh->setCell(row++, col, cell);
  }

  if (lType == TZP_XSHLEVEL || lType == OVL_XSHLEVEL) {
    sl->save(fp);
    DvDirModel::instance()->refreshFolder(fp.getParentDir());
  }

  undo->onAdd(sl);

  app->getCurrentScene()->notifySceneChanged();
  app->getCurrentScene()->notifyCastChange();
  app->getCurrentXsheet()->notifyXsheetChanged();

  // Cambia l'immagine corrente ma non cambiano ne' il frame ne' la colonna
  // corrente
  // (entrambi notificano il cambiamento dell'immagine al tool).
  // devo verfificare che sia settato il tool giusto.
  app->getCurrentTool()->onImageChanged(
      (TImage::Type)app->getCurrentImageType());
  return true;
}
开发者ID:janisozaur,项目名称:opentoonz,代码行数:101,代码来源:levelcreatepopup.cpp

示例5: apply


//.........这里部分代码省略.........

	connect(m_vectorizer, SIGNAL(frameName(QString)), this, SLOT(onFrameName(QString)), Qt::QueuedConnection);
	connect(m_vectorizer, SIGNAL(frameDone(int)), this, SLOT(onFrameDone(int)), Qt::QueuedConnection);
	connect(m_vectorizer, SIGNAL(partialDone(int, int)), this, SLOT(onPartialDone(int, int)), Qt::QueuedConnection);
	//We DON'T want the progress bar to be hidden at cancel press - since its modal
	//behavior prevents the user to interfere with a possibly still active vectorization.
	disconnect(m_progressDialog, SIGNAL(canceled()), m_progressDialog, SLOT(onCancel()));
	//We first inform the vectorizer of a cancel press;
	bool ret = connect(m_progressDialog, SIGNAL(canceled()), m_vectorizer, SLOT(cancel()));
	//which eventually transmits the command to vectorization core, allowing full-time cancels
	ret = ret && connect(m_progressDialog, SIGNAL(canceled()), m_vectorizer, SIGNAL(transmitCancel()));
	//Only after the vectorizer has terminated its process - or got cancelled, we are allowed
	//to proceed here.
	ret = ret && connect(m_vectorizer, SIGNAL(finished()), this, SLOT(onFinished()), Qt::QueuedConnection);
	assert(ret);

	int newIndexColumn = c1 + 1;
	std::set<TXshLevel *>::iterator it = levels.begin();
	for (it; it != levels.end(); it++) {
		TXshSimpleLevel *sl = dynamic_cast<TXshSimpleLevel *>(*it);
		if (!sl || !sl->getSimpleLevel() || !isLevelToConvert(sl)) {
			QString levelName = tr(toString(sl->getName()).c_str());
			QString errorMsg = tr("Cannot convert to vector the current selection.") + levelName;
			error(errorMsg);
			continue;
		}

		std::vector<TFrameId> fids;

		if (isCellSelection)
			getSelectedFids(fids, sl, r0, c0, r1, c1);
		else
			sl->getFids(fids);
		assert(fids.size() > 0);

		close();

		// Re-initialize progress Bar
		m_progressDialog->setMaximum(fids.size() * 100);
		m_progressDialog->setValue(0);
		m_currFrame = 0;

		// Re-initialize vectorizer
		m_vectorizer->setLevel(sl);
		m_vectorizer->setFids(fids);

		// Start vectorizing
		m_vectorizer->start();
		m_progressDialog->show();

		// Wait the vectorizer...
		while (!l_quitLoop)
			QCoreApplication::processEvents(QEventLoop::AllEvents | QEventLoop::WaitForMoreEvents);

		l_quitLoop = false;

		// Assign output X-sheet cells
		TXshSimpleLevel *vl = m_vectorizer->getVectorizedLevel();
		if (isCellSelection && vl) {
			TXsheet *xsheet = TApp::instance()->getCurrentXsheet()->getXsheet();
			xsheet->insertColumn(newIndexColumn);

			int r, c;
			for (c = c0; c <= c1; c++) {
				for (r = r0; r <= r1; r++) {
					TXshCell cell = xsheet->getCell(r, c);
					TXshSimpleLevel *level = (!cell.isEmpty()) ? cell.getSimpleLevel()
															   : 0;
					if (level != sl)
						continue;
					TFrameId curFid = cell.getFrameId();
					std::vector<TFrameId> newFids;
					vl->getFids(newFids);
					std::vector<TFrameId>::iterator it1 = newFids.begin();
					for (it1; it1 != newFids.end(); it1++) {
						TFrameId id = *it1;
						if (id.getNumber() == curFid.getNumber() ||			   // Hanno stesso numero di frame
							(id.getNumber() == 1 && curFid.getNumber() == -2)) // La vecchia cella non ha numero di frame
							xsheet->setCell(r, newIndexColumn, TXshCell(vl, id));
					}
				}
			}
			newIndexColumn += 1;
		} else if (vl) {
			std::vector<TFrameId> gomi;
			scene->getXsheet()->exposeLevel(0, scene->getXsheet()->getFirstFreeColumnIndex(), vl, gomi);
		}

		if (m_vectorizer->isCanceled())
			break;
	}

	m_progressDialog->close();
	delete m_vectorizer;

	TApp::instance()->getCurrentScene()->notifyCastChange();
	TApp::instance()->getCurrentXsheet()->notifyXsheetChanged();

	return true;
}
开发者ID:ArseniyShestakov,项目名称:opentoonz,代码行数:101,代码来源:vectorizerpopup.cpp


注:本文中的TXsheet::insertColumn方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。