本文整理汇总了C++中TXshColumn::getXsheet方法的典型用法代码示例。如果您正苦于以下问题:C++ TXshColumn::getXsheet方法的具体用法?C++ TXshColumn::getXsheet怎么用?C++ TXshColumn::getXsheet使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TXshColumn
的用法示例。
在下文中一共展示了TXshColumn::getXsheet方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: restoreColumn
TStageObjectId TColumnDataElement::restoreColumn(TXsheet *xsh, int index, int fxFlags, bool copyPosition) const
{
bool doClone = (fxFlags & eDoClone);
bool resetFxDagPositions = (fxFlags & eResetFxDagPositions);
TXshColumn *column = m_column.getPointer();
// The xsheet 'changes' if a new column is inserted. If it was already there, no.
bool xsheetChange = false;
if (column && column->getXsheet() && column->getXsheet() != xsh)
xsheetChange = true;
// Insert a column at the specified index. If a column was stored, insert that one.
TPointD dagPos = TConst::nowhere;
if (column) {
if (column->getFx())
dagPos = column->getFx()->getAttributes()->getDagNodePos();
if (doClone)
column = column->clone();
xsh->insertColumn(index, column);
} else
xsh->insertColumn(index); // Create a new one otherwise
if (!resetFxDagPositions && dagPos != TConst::nowhere) {
// Don't accept the default position (fx object)
TXshColumn *restoredColumn = xsh->getColumn(index);
restoredColumn->getFx()->getAttributes()->setDagNodePos(dagPos);
}
// Retrieve the newly inserted column stage object
TStageObject *obj = xsh->getStageObject(TStageObjectId::ColumnId(index));
assert(obj);
obj->assignParams(m_params, doClone); // Assign the stored params
if (copyPosition)
obj->setDagNodePos(m_dagPos);
// Clone the associated curve if any
if (xsheetChange && obj->getSpline()) {
TStageObjectSpline *srcSpl = obj->getSpline();
TStageObjectSpline *dstSpl = xsh->getStageObjectTree()->createSpline();
dstSpl->addRef();
dstSpl->setStroke(new TStroke(*srcSpl->getStroke()));
obj->setSpline(dstSpl);
}
int gridType = xsh->getStageObjectTree()->getDagGridDimension();
obj->setIsOpened(gridType == 0); // gridType is 0 if the node is opened, 1 if closed
// see StageSchematicScene::GridDimension
// TODO: Should be made PUBLIC!!
xsh->updateFrameCount();
return obj->getId();
}