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C++ TSymbolTable::insertBuiltIn方法代码示例

本文整理汇总了C++中TSymbolTable::insertBuiltIn方法的典型用法代码示例。如果您正苦于以下问题:C++ TSymbolTable::insertBuiltIn方法的具体用法?C++ TSymbolTable::insertBuiltIn怎么用?C++ TSymbolTable::insertBuiltIn使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TSymbolTable的用法示例。


在下文中一共展示了TSymbolTable::insertBuiltIn方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: InsertBuiltInFunctions

void InsertBuiltInFunctions(ShShaderType type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &symbolTable)
{
    TType *float1 = new TType(EbtFloat);
    TType *float2 = new TType(EbtFloat, 2);
    TType *float3 = new TType(EbtFloat, 3);
    TType *float4 = new TType(EbtFloat, 4);

    TType *int1 = new TType(EbtInt);
    TType *int2 = new TType(EbtInt, 2);
    TType *int3 = new TType(EbtInt, 3);
    TType *int4 = new TType(EbtInt, 4);

    //
    // Angle and Trigonometric Functions.
    //
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float1, "radians", float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float2, "radians", float2);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "radians", float3);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float4, "radians", float4);

    symbolTable.insertBuiltIn(COMMON_BUILTINS, float1, "degrees", float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float2, "degrees", float2);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "degrees", float3);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float4, "degrees", float4);

    symbolTable.insertBuiltIn(COMMON_BUILTINS, float1, "sin", float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float2, "sin", float2);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "sin", float3);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float4, "sin", float4);

    symbolTable.insertBuiltIn(COMMON_BUILTINS, float1, "cos", float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float2, "cos", float2);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "cos", float3);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float4, "cos", float4);

    symbolTable.insertBuiltIn(COMMON_BUILTINS, float1, "tan", float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float2, "tan", float2);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "tan", float3);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float4, "tan", float4);

    symbolTable.insertBuiltIn(COMMON_BUILTINS, float1, "asin", float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float2, "asin", float2);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "asin", float3);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float4, "asin", float4);

    symbolTable.insertBuiltIn(COMMON_BUILTINS, float1, "acos", float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float2, "acos", float2);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "acos", float3);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float4, "acos", float4);

    symbolTable.insertBuiltIn(COMMON_BUILTINS, float1, "atan", float1, float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float2, "atan", float2, float2);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "atan", float3, float3);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float4, "atan", float4, float4);

    symbolTable.insertBuiltIn(COMMON_BUILTINS, float1, "atan", float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float2, "atan", float2);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "atan", float3);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float4, "atan", float4);

    //
    // Exponential Functions.
    //
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float1, "pow", float1, float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float2, "pow", float2, float2);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "pow", float3, float3);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float4, "pow", float4, float4);

    symbolTable.insertBuiltIn(COMMON_BUILTINS, float1, "exp", float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float2, "exp", float2);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "exp", float3);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float4, "exp", float4);

    symbolTable.insertBuiltIn(COMMON_BUILTINS, float1, "log", float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float2, "log", float2);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "log", float3);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float4, "log", float4);

    symbolTable.insertBuiltIn(COMMON_BUILTINS, float1, "exp2", float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float2, "exp2", float2);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "exp2", float3);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float4, "exp2", float4);

    symbolTable.insertBuiltIn(COMMON_BUILTINS, float1, "log2", float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float2, "log2", float2);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "log2", float3);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float4, "log2", float4);

    symbolTable.insertBuiltIn(COMMON_BUILTINS, float1, "sqrt", float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float2, "sqrt", float2);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "sqrt", float3);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float4, "sqrt", float4);

    symbolTable.insertBuiltIn(COMMON_BUILTINS, float1, "inversesqrt", float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float2, "inversesqrt", float2);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float3, "inversesqrt", float3);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, float4, "inversesqrt", float4);

    //
    // Common Functions.
//.........这里部分代码省略.........
开发者ID:CodeSpeaker,项目名称:gecko-dev,代码行数:101,代码来源:Initialize.cpp

示例2: InsertBuiltInFunctions

void InsertBuiltInFunctions(sh::GLenum type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &symbolTable)
{
    const TType *float1 = TCache::getType(EbtFloat);
    const TType *float2 = TCache::getType(EbtFloat, 2);
    const TType *float3 = TCache::getType(EbtFloat, 3);
    const TType *float4 = TCache::getType(EbtFloat, 4);
    const TType *int1 = TCache::getType(EbtInt);
    const TType *int2 = TCache::getType(EbtInt, 2);
    const TType *int3 = TCache::getType(EbtInt, 3);
    const TType *uint1 = TCache::getType(EbtUInt);
    const TType *bool1 = TCache::getType(EbtBool);
    const TType *genType = TCache::getType(EbtGenType);
    const TType *genIType = TCache::getType(EbtGenIType);
    const TType *genUType = TCache::getType(EbtGenUType);
    const TType *genBType = TCache::getType(EbtGenBType);

    //
    // Angle and Trigonometric Functions.
    //
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpRadians, genType, "radians", genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpDegrees, genType, "degrees", genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpSin, genType, "sin", genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpCos, genType, "cos", genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpTan, genType, "tan", genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpAsin, genType, "asin", genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpAcos, genType, "acos", genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpAtan, genType, "atan", genType, genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpAtan, genType, "atan", genType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpSinh, genType, "sinh", genType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpCosh, genType, "cosh", genType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTanh, genType, "tanh", genType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpAsinh, genType, "asinh", genType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpAcosh, genType, "acosh", genType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpAtanh, genType, "atanh", genType);

    //
    // Exponential Functions.
    //
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpPow, genType, "pow", genType, genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpExp, genType, "exp", genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpLog, genType, "log", genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpExp2, genType, "exp2", genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpLog2, genType, "log2", genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpSqrt, genType, "sqrt", genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpInverseSqrt, genType, "inversesqrt", genType);

    //
    // Common Functions.
    //
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpAbs, genType, "abs", genType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpAbs, genIType, "abs", genIType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpSign, genType, "sign", genType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpSign, genIType, "sign", genIType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpFloor, genType, "floor", genType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTrunc, genType, "trunc", genType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpRound, genType, "round", genType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpRoundEven, genType, "roundEven", genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpCeil, genType, "ceil", genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpFract, genType, "fract", genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMod, genType, "mod", genType, float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMod, genType, "mod", genType, genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMin, genType, "min", genType, float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMin, genType, "min", genType, genType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMin, genIType, "min", genIType, genIType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMin, genIType, "min", genIType, int1);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMin, genUType, "min", genUType, genUType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMin, genUType, "min", genUType, uint1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMax, genType, "max", genType, float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMax, genType, "max", genType, genType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMax, genIType, "max", genIType, genIType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMax, genIType, "max", genIType, int1);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMax, genUType, "max", genUType, genUType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMax, genUType, "max", genUType, uint1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpClamp, genType, "clamp", genType, float1, float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpClamp, genType, "clamp", genType, genType, genType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpClamp, genIType, "clamp", genIType, int1, int1);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpClamp, genIType, "clamp", genIType, genIType, genIType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpClamp, genUType, "clamp", genUType, uint1, uint1);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpClamp, genUType, "clamp", genUType, genUType, genUType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMix, genType, "mix", genType, genType, float1);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMix, genType, "mix", genType, genType, genType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMix, genType, "mix", genType, genType, genBType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpStep, genType, "step", genType, genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpStep, genType, "step", float1, genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpSmoothStep, genType, "smoothstep", genType, genType, genType);
    symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpSmoothStep, genType, "smoothstep", float1, float1, genType);

    const TType *outFloat1 = TCache::getType(EbtFloat, EvqOut);
    const TType *outFloat2 = TCache::getType(EbtFloat, EvqOut, 2);
    const TType *outFloat3 = TCache::getType(EbtFloat, EvqOut, 3);
    const TType *outFloat4 = TCache::getType(EbtFloat, EvqOut, 4);

    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpModf, float1, "modf", float1, outFloat1);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpModf, float2, "modf", float2, outFloat2);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpModf, float3, "modf", float3, outFloat3);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpModf, float4, "modf", float4, outFloat4);

    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpIsNan, genBType, "isnan", genType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpIsInf, genBType, "isinf", genType);
    symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpFloatBitsToInt, genIType, "floatBitsToInt", genType);
//.........这里部分代码省略.........
开发者ID:Happy-Ferret,项目名称:freshplayerplugin,代码行数:101,代码来源:Initialize.cpp

示例3: InsertBuiltInFunctions

void InsertBuiltInFunctions(ShShaderType type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &symbolTable)
{
    TType *float1 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 1);
    TType *float2 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 2);
    TType *float3 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 3);
    TType *float4 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 4);

    TType *int2 = new TType(EbtInt, EbpUndefined, EvqGlobal, 2);
    TType *int3 = new TType(EbtInt, EbpUndefined, EvqGlobal, 3);
    TType *int4 = new TType(EbtInt, EbpUndefined, EvqGlobal, 4);

    //
    // Angle and Trigonometric Functions.
    //
    symbolTable.insertBuiltIn(float1, "radians", float1);
    symbolTable.insertBuiltIn(float2, "radians", float2);
    symbolTable.insertBuiltIn(float3, "radians", float3);
    symbolTable.insertBuiltIn(float4, "radians", float4);

    symbolTable.insertBuiltIn(float1, "degrees", float1);
    symbolTable.insertBuiltIn(float2, "degrees", float2);
    symbolTable.insertBuiltIn(float3, "degrees", float3);
    symbolTable.insertBuiltIn(float4, "degrees", float4);

    symbolTable.insertBuiltIn(float1, "sin", float1);
    symbolTable.insertBuiltIn(float2, "sin", float2);
    symbolTable.insertBuiltIn(float3, "sin", float3);
    symbolTable.insertBuiltIn(float4, "sin", float4);

    symbolTable.insertBuiltIn(float1, "cos", float1);
    symbolTable.insertBuiltIn(float2, "cos", float2);
    symbolTable.insertBuiltIn(float3, "cos", float3);
    symbolTable.insertBuiltIn(float4, "cos", float4);

    symbolTable.insertBuiltIn(float1, "tan", float1);
    symbolTable.insertBuiltIn(float2, "tan", float2);
    symbolTable.insertBuiltIn(float3, "tan", float3);
    symbolTable.insertBuiltIn(float4, "tan", float4);

    symbolTable.insertBuiltIn(float1, "asin", float1);
    symbolTable.insertBuiltIn(float2, "asin", float2);
    symbolTable.insertBuiltIn(float3, "asin", float3);
    symbolTable.insertBuiltIn(float4, "asin", float4);

    symbolTable.insertBuiltIn(float1, "acos", float1);
    symbolTable.insertBuiltIn(float2, "acos", float2);
    symbolTable.insertBuiltIn(float3, "acos", float3);
    symbolTable.insertBuiltIn(float4, "acos", float4);

    symbolTable.insertBuiltIn(float1, "atan", float1, float1);
    symbolTable.insertBuiltIn(float2, "atan", float2, float2);
    symbolTable.insertBuiltIn(float3, "atan", float3, float3);
    symbolTable.insertBuiltIn(float4, "atan", float4, float4);

    symbolTable.insertBuiltIn(float1, "atan", float1);
    symbolTable.insertBuiltIn(float2, "atan", float2);
    symbolTable.insertBuiltIn(float3, "atan", float3);
    symbolTable.insertBuiltIn(float4, "atan", float4);

    //
    // Exponential Functions.
    //
    symbolTable.insertBuiltIn(float1, "pow", float1, float1);
    symbolTable.insertBuiltIn(float2, "pow", float2, float2);
    symbolTable.insertBuiltIn(float3, "pow", float3, float3);
    symbolTable.insertBuiltIn(float4, "pow", float4, float4);

    symbolTable.insertBuiltIn(float1, "exp", float1);
    symbolTable.insertBuiltIn(float2, "exp", float2);
    symbolTable.insertBuiltIn(float3, "exp", float3);
    symbolTable.insertBuiltIn(float4, "exp", float4);

    symbolTable.insertBuiltIn(float1, "log", float1);
    symbolTable.insertBuiltIn(float2, "log", float2);
    symbolTable.insertBuiltIn(float3, "log", float3);
    symbolTable.insertBuiltIn(float4, "log", float4);

    symbolTable.insertBuiltIn(float1, "exp2", float1);
    symbolTable.insertBuiltIn(float2, "exp2", float2);
    symbolTable.insertBuiltIn(float3, "exp2", float3);
    symbolTable.insertBuiltIn(float4, "exp2", float4);

    symbolTable.insertBuiltIn(float1, "log2", float1);
    symbolTable.insertBuiltIn(float2, "log2", float2);
    symbolTable.insertBuiltIn(float3, "log2", float3);
    symbolTable.insertBuiltIn(float4, "log2", float4);

    symbolTable.insertBuiltIn(float1, "sqrt", float1);
    symbolTable.insertBuiltIn(float2, "sqrt", float2);
    symbolTable.insertBuiltIn(float3, "sqrt", float3);
    symbolTable.insertBuiltIn(float4, "sqrt", float4);

    symbolTable.insertBuiltIn(float1, "inversesqrt", float1);
    symbolTable.insertBuiltIn(float2, "inversesqrt", float2);
    symbolTable.insertBuiltIn(float3, "inversesqrt", float3);
    symbolTable.insertBuiltIn(float4, "inversesqrt", float4);

    //
    // Common Functions.
    //
//.........这里部分代码省略.........
开发者ID:13609594236,项目名称:CrossApp,代码行数:101,代码来源:Initialize.cpp


注:本文中的TSymbolTable::insertBuiltIn方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。