本文整理汇总了C++中TPZAutoPointer::Name方法的典型用法代码示例。如果您正苦于以下问题:C++ TPZAutoPointer::Name方法的具体用法?C++ TPZAutoPointer::Name怎么用?C++ TPZAutoPointer::Name使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TPZAutoPointer
的用法示例。
在下文中一共展示了TPZAutoPointer::Name方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: InitializeUniformRefPattern
//.........................................................................................................................................
void TPZRefPatternDataBase::InitializeUniformRefPattern(MElementType elType)
{
switch (elType)
{
case 0://EPoint
{
break;
}
case 1://EOned
{
std::cout << "\n\tinserting uniform refpattern: line\n";
char buf[] =
"3 3 "
"-50 UnifLin "
"-1. 0. 0. "
" 1. 0. 0. "
" 0. 0. 0. "
" 1 2 0 1 "
" 1 2 0 2 "
" 1 2 2 1 ";
std::istringstream str(buf);
TPZAutoPointer<TPZRefPattern> refpat = new TPZRefPattern(str);
TPZAutoPointer<TPZRefPattern> refpatFound = FindRefPattern(refpat);
if(!refpatFound)
{
InsertRefPattern(refpat);
}
else
{
refpatFound->SetName(refpat->Name());
}
refpat->InsertPermuted();
break;
}
case 2://ETriangle
{
std::cout << "\n\tinserting uniform refpattern: triangle\n";
char buf[] =
"6 5 "
"-50 UnifTri "
"0. 0. 0. "
"1. 0. 0. "
"0. 1. 0. "
"0.5 0. 0. "
"0.5 0.5 0. "
"0. 0.5 0. "
"2 3 0 1 2 "
"2 3 0 3 5 "
"2 3 3 1 4 "
"2 3 5 4 2 "
"2 3 4 5 3 ";
std::istringstream str(buf);
TPZAutoPointer<TPZRefPattern> refpat = new TPZRefPattern(str);
TPZAutoPointer<TPZRefPattern> refpatFound = FindRefPattern(refpat);
if(!refpatFound)
{
InsertRefPattern(refpat);
}
else
{
refpatFound->SetName(refpat->Name());
}
refpat->InsertPermuted();
break;
}
case 3://EQuadrilateral
{
std::cout << "\n\tinserting uniform refpattern: quadrilateral\n";
char buf[] =
"9 5 "
"-50 UnifQua "
"-1. -1. 0. "
" 1. -1. 0. "
" 1. 1. 0. "
"-1. 1. 0. "
" 0. -1. 0. "
" 1. 0. 0. "
" 0. 1. 0. "
"-1. 0. 0. "
" 0. 0. 0. "
" 3 4 0 1 2 3 "
" 3 4 0 4 8 7 "
" 3 4 4 1 5 8 "
" 3 4 8 5 2 6 "
" 3 4 7 8 6 3 ";
std::istringstream str(buf);
TPZAutoPointer<TPZRefPattern> refpat = new TPZRefPattern(str);
TPZAutoPointer<TPZRefPattern> refpatFound = FindRefPattern(refpat);
if(!refpatFound)
{
InsertRefPattern(refpat);
}
else
{
refpatFound->SetName(refpat->Name());
}
refpat->InsertPermuted();
//.........这里部分代码省略.........