本文整理汇总了C++中TCPSocket::setWaitingEvents方法的典型用法代码示例。如果您正苦于以下问题:C++ TCPSocket::setWaitingEvents方法的具体用法?C++ TCPSocket::setWaitingEvents怎么用?C++ TCPSocket::setWaitingEvents使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TCPSocket
的用法示例。
在下文中一共展示了TCPSocket::setWaitingEvents方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: accept
TCPSocket TCPServerSocket::accept(){
if(!*this){
throw setka::Exc("TCPServerSocket::Accept(): the socket is not opened");
}
this->clearCanReadFlag();
sockaddr_storage sockAddr;
#if M_OS == M_OS_WINDOWS
int sock_alen = sizeof(sockAddr);
#elif M_OS == M_OS_LINUX || M_OS == M_OS_MACOSX || M_OS == M_OS_UNIX
socklen_t sock_alen = sizeof(sockAddr);
#else
# error "Unsupported OS"
#endif
TCPSocket sock;//allocate a new socket object
sock.socket = ::accept(
this->socket,
reinterpret_cast<sockaddr*>(&sockAddr),
&sock_alen
);
if(sock.socket == DInvalidSocket()){
return sock;//no connections to be accepted, return invalid socket
}
#if M_OS == M_OS_WINDOWS
sock.createEventForWaitable();
//NOTE: accepted socket is associated with the same event object as the listening socket which accepted it.
//Re-associate the socket with its own event object.
sock.setWaitingEvents(0);
#endif
sock.setNonBlockingMode();
if(this->disableNaggle){
sock.disableNaggle();
}
return sock;//return a newly created socket
}